1 #ifndef DALI_INTERNAL_THREAD_CONTROLLER_H
2 #define DALI_INTERNAL_THREAD_CONTROLLER_H
5 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
20 #include <dali/public-api/signals/callback.h>
23 #include <dali/internal/window-system/common/display-connection.h>
28 class RenderSurfaceInterface;
36 enum class UpdateMode;
38 class AdaptorInternalServices;
39 class EnvironmentOptions;
40 class ThreadControllerInterface;
43 * Class to control all the threads.
45 class ThreadController
52 ThreadController( AdaptorInternalServices& adaptorInterfaces, const EnvironmentOptions& environmentOptions );
55 * Non virtual destructor. Not intended as base class.
60 * @brief Initializes the thread controller
62 * Will do any required initialiszation, e.g. initialize EGL, create threads (if required), etc.
64 * @note When this function returns, the application Init signal should be emitted
69 * @brief Called AFTER the Init signal has been emitted.
71 * In other words, should be called AFTER the Init signal has been emitted and all messages for the first scene
72 * have been queued for update to process.
77 * @brief When called, update and rendering is paused.
82 * @brief Resumes update/rendering after a previous pause.
87 * @brief Stops update/rendering altogether.
89 * Will shutdown EGL, destroy threads (if required) etc.
94 * @brief Called by the adaptor when core requires another update
99 * @brief Called by the adaptor when core requires one update
101 * @note If Adaptor is paused, we do one update/render only
103 * @param updateMode The update mode (i.e. either update and render, or update and upload without rendering)
105 void RequestUpdateOnce( UpdateMode updateMode );
108 * @brief Replaces the surface.
110 * @param surface new surface
112 void ReplaceSurface( Dali::RenderSurfaceInterface* surface );
115 * Resize the surface.
117 void ResizeSurface();
120 * Wait until the graphics is initialised.
122 void WaitForGraphicsInitialization();
125 * @copydoc Dali::Adaptor::SetRenderRefreshRate()
127 void SetRenderRefreshRate( unsigned int numberOfVSyncsPerRender );
130 * @copydoc Dali::Adaptor::SetPreRenderCallback
132 void SetPreRenderCallback( CallbackBase* callback );
135 * @brief Adds the new surface.
137 * @param surface new surface
139 void AddSurface( Dali::RenderSurfaceInterface* surface );
142 * @copydoc Dali::Adaptor::IsRenderingWindows()
144 bool IsRenderingWindows() const;
148 // Undefined copy constructor.
149 ThreadController( const ThreadController& ) = delete;
151 // Undefined assignment operator.
152 ThreadController& operator=( const ThreadController& ) = delete;
156 ThreadControllerInterface* mThreadControllerInterface;
159 } // namespace Adaptor
161 } // namespace Internal
165 #endif // DALI_INTERNAL_THREAD_CONTROLLER_H