1 #ifndef DALI_INTERNAL_ENVIRONMENT_CONFIGURATION_MANAGER_H
2 #define DALI_INTERNAL_ENVIRONMENT_CONFIGURATION_MANAGER_H
5 * Copyright (c) 2021 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
33 class GraphicsInterface;
34 class ThreadController;
37 * This class retrieves and caches the system configuration.
38 * Some of the methods in this class can block system until GL has been initialized,
39 * only at the first time the DALi application is launched in the system.
41 class ConfigurationManager
47 ConfigurationManager(std::string systemCachePath, GraphicsInterface* graphics, ThreadController* threadController);
50 * @brief Virtual Destructor for interface cleanup
52 virtual ~ConfigurationManager();
55 * @brief Retrieve all keys from the config file if the file exists.
57 void RetrieveKeysFromConfigFile(const std::string& configFilePath);
60 * @brief Get the maximum texture size.
61 * @return The maximum texture size
63 uint32_t GetMaxTextureSize();
66 * @brief Get the shader language version that the system supports
67 * @return the shader language version.
69 uint32_t GetShadingLanguageVersion();
72 * @brief Check whether multiple window is supported
73 * @return Whether multiple window is supported
75 bool IsMultipleWindowSupported();
78 * @brief Check whether blend equation advanced (extension) is supported
79 * @return Whether blend equation advanced (extension is supported
81 bool IsAdvancedBlendEquationSupported();
83 // Deleted copy constructor.
84 ConfigurationManager(const ConfigurationManager&) = delete;
86 // Deleted move constructor.
87 ConfigurationManager(const ConfigurationManager&&) = delete;
89 // Deleted assignment operator.
90 ConfigurationManager& operator=(const ConfigurationManager&) = delete;
92 // Deleted move assignment operator.
93 ConfigurationManager& operator=(const ConfigurationManager&&) = delete;
96 std::string mSystemCacheFilePath; ///< The path of system cache file
97 GraphicsInterface* mGraphics; ///< Graphics interface
98 ThreadController* mThreadController; ///< The thread controller
99 unsigned int mMaxTextureSize; ///< The largest texture that the GL can handle
100 unsigned int mShaderLanguageVersion; ///< The shader language version that the system supports.
101 bool mIsMultipleWindowSupported : 1; ///< Whether multiple window is supported by the GLES
102 bool mIsAdvancedBlendEquationSupported : 1; ///< Whether blend equation advanced (extension) is supported by the GLES
103 bool mMaxTextureSizeCached : 1; ///< Whether we have checked the maximum texture size
104 bool mIsMultipleWindowSupportedCached : 1; ///< Whether we have checked the support of multiple window
105 bool mIsAdvancedBlendEquationSupportedCached : 1; ///< Whether we have checked the support of blend equation advanced (extension)
106 bool mShaderLanguageVersionCached : 1; ///< Whether we have checked the shader language version
109 } // namespace Adaptor
110 } // namespace Internal
113 #endif // DALI_INTERNAL_ENVIRONMENT_CONFIGURATION_MANAGER_H