1 #ifndef DALI_INTERNAL_RENDER_TEXTURE_H
2 #define DALI_INTERNAL_RENDER_TEXTURE_H
5 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
24 #include <dali/devel-api/rendering/sampler.h>
25 #include <dali/integration-api/resource-declarations.h>
36 * This class is the mapping between texture id, sampler and sampler uniform name
43 * Enumeration to tell that this sampler does not have a unique index yet
55 mTextureId( Integration::InvalidResourceId )
61 Texture( Integration::ResourceId textureId, Render::Sampler* sampler )
62 : mSampler( sampler ),
63 mTextureId( textureId)
73 * Get the Render::Sampler used by the texture
74 * @Return The Render::Sampler being used or 0 if using the default
76 inline const Render::Sampler* GetSampler() const
81 public: // called from RenderThread
85 * @return the id of the associated texture
87 inline Integration::ResourceId GetTextureId() const
94 Render::Sampler* mSampler;
95 Integration::ResourceId mTextureId;
100 } // namespace Internal
105 #endif // DALI_INTERNAL_RENDER_TEXTURE_H