2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "render-data-provider.h"
27 RenderDataProvider::RenderDataProvider()
28 : mMaterialDataProvider( NULL ),
29 mUniformMapDataProvider( NULL ),
34 RenderDataProvider::~RenderDataProvider()
38 void RenderDataProvider::SetMaterial( const MaterialDataProvider& materialDataProvider )
40 mMaterialDataProvider = &materialDataProvider;
43 const MaterialDataProvider& RenderDataProvider::GetMaterial() const
45 return *mMaterialDataProvider;
48 void RenderDataProvider::SetUniformMap(const UniformMapDataProvider& uniformMapDataProvider)
50 mUniformMapDataProvider = &uniformMapDataProvider;
53 const UniformMapDataProvider& RenderDataProvider::GetUniformMap() const
55 return *mUniformMapDataProvider;
58 void RenderDataProvider::SetShader( Shader& shader )
63 Shader& RenderDataProvider::GetShader() const
68 void RenderDataProvider::SetSamplers( const RenderDataProvider::Samplers& samplers )
73 const RenderDataProvider::Samplers& RenderDataProvider::GetSamplers() const