2 // Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 // Licensed under the Flora License, Version 1.0 (the License);
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
8 // http://floralicense.org/license/
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an AS IS BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
18 #include <dali/internal/render/common/texture-cache-dispatcher.h>
21 #include <dali/internal/render/queue/render-queue.h>
32 TextureCacheDispatcher::TextureCacheDispatcher( RenderQueue& renderQueue )
33 : mRenderQueue(renderQueue),
34 mSceneGraphBuffers(NULL)
38 TextureCacheDispatcher::~TextureCacheDispatcher()
42 void TextureCacheDispatcher::SetBufferIndices( const SceneGraphBuffers* bufferIndices )
44 mSceneGraphBuffers = bufferIndices;