1 #ifndef __DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H__
2 #define __DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/public-api/common/vector-wrapper.h>
23 #include <dali/public-api/actors/layer.h>
24 #include <dali/public-api/math/matrix.h>
25 #include <dali/internal/update/nodes/node.h>
43 * A RenderItem contains all the data needed for rendering
48 * Construct a new RenderItem
50 static RenderItem* New();
53 * Non-virtual destructor; RenderItem is not suitable as a base class.
58 * Overriden delete operator.
59 * Deletes the RenderItem from its global memory pool
61 void operator delete( void* ptr );
64 Matrix mModelViewMatrix;
66 Render::Renderer* mRenderer;
69 mutable Render::Geometry* mBatchRenderGeometry;
79 * Private constructor. See RenderItem::New
83 // RenderItems should not be copied as they are heavy
84 RenderItem( const RenderItem& item );
85 RenderItem& operator = ( const RenderItem& item );
88 } // namespace SceneGraph
90 } // namespace Internal
94 #endif // __DALI_INTERNAL_SCENE_GRAPH_RENDER_ITEM_H__