2 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/render/common/render-item.h>
22 #include <dali/internal/common/memory-pool-object-allocator.h>
23 #include <dali/internal/render/renderers/render-renderer.h>
27 //Memory pool used to allocate new RenderItems. Memory used by this pool will be released when shutting down DALi
28 Dali::Internal::MemoryPoolObjectAllocator<Dali::Internal::SceneGraph::RenderItem> gRenderItemPool;
39 RenderItem* RenderItem::New()
41 return new ( gRenderItemPool.AllocateRaw() ) RenderItem();
44 RenderItem::RenderItem()
45 : mModelViewMatrix( false ),
53 RenderItem::~RenderItem()
57 void RenderItem::operator delete( void* ptr )
59 gRenderItemPool.Free( static_cast<RenderItem*>( ptr ) );
62 void RenderItem::Reset()
67 void RenderItem::SetRenderer( Render::Renderer* renderer )
72 void RenderItem::SetNode( Node* node )
77 Render::Renderer& RenderItem::GetRenderer() const
82 Matrix& RenderItem::GetModelViewMatrix()
84 return mModelViewMatrix;
87 const Matrix& RenderItem::GetModelViewMatrix() const
89 return mModelViewMatrix;
92 void RenderItem::SetDepthIndex( int depthIndex )
94 mDepthIndex = depthIndex;
97 void RenderItem::SetIsOpaque( bool isOpaque )
102 } // namespace SceneGraph
104 } // namespace Internal