1 #ifndef DALI_INTERNAL_RENDER_DEBUG_H
2 #define DALI_INTERNAL_RENDER_DEBUG_H
5 * Copyright (c) 2021 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/internal/common/buffer-index.h>
24 // define this to print information about the items rendered each frame
25 #undef DALI_PRINT_RENDER_INFO
27 #ifdef DALI_PRINT_RENDER_INFO
29 #define DALI_PRINT_RENDER_START(x) Render::PrintFrameStart(x);
30 #define DALI_PRINT_RENDER_END() Render::PrintFrameEnd();
31 #define DALI_PRINT_RENDER_INSTRUCTION(x, index) Render::PrintRenderInstruction(x, index);
32 #define DALI_PRINT_RENDER_LIST(x) Render::PrintRenderList(x);
33 #define DALI_PRINT_RENDER_ITEM(x) Render::PrintRenderItem(x);
35 #else // DALI_PRINT_RENDER_INFO
37 #define DALI_PRINT_RENDER_START(x)
38 #define DALI_PRINT_RENDER_END()
39 #define DALI_PRINT_RENDER_INSTRUCTION(x, index)
40 #define DALI_PRINT_RENDER_LIST(x)
41 #define DALI_PRINT_RENDER_ITEM(x)
43 #endif // DALI_PRINT_RENDER_INFO
45 #undef DALI_PRINT_RENDERERS
47 // Turn this on to see a snapshot of # renderers every 2 seconds
48 //#define DALI_PRINT_RENDERERS 1
50 #ifdef DALI_PRINT_RENDERERS
51 #define DALI_PRINT_RENDERER_COUNT(x, y) Render::PrintRendererCount(x, y)
52 #else // DALI_PRINT_RENDERERS
53 #define DALI_PRINT_RENDERER_COUNT(x, y)
54 #endif // DALI_PRINT_RENDERERS
60 class PropertyInputImpl;
65 class RenderInstruction;
68 } // namespace SceneGraph
73 * Print a debug message at the start of the render-thread.
74 * @param[in] buffer The current render buffer index (previous update buffer)
76 void PrintFrameStart(BufferIndex bufferIndex);
79 * Print a debug message at the end of the render-thread.
84 * Print some information about a render-instruction.
85 * @param[in] instruction The render-instruction.
86 * @param[in] index to use
88 void PrintRenderInstruction(const SceneGraph::RenderInstruction& instruction, BufferIndex index);
91 * Print some information about a render-list.
92 * @param[in] instruction The render-list.
94 void PrintRenderList(const SceneGraph::RenderList& list);
97 * Print some information about a render-item.
98 * @param[in] instruction The render-item.
100 void PrintRenderItem(const SceneGraph::RenderItem& item);
103 * Print the number of image renderers
104 * @param[in] frameCount The frame counter
105 * @param[in] rendererCount The number of image renderers
107 void PrintRendererCount(unsigned int frameCount, unsigned int rendererCount);
110 * Recursively dumps a Node tree.
111 * @param[in] node The starting node to dump from
112 * @param[in] indent Optional. Leave unset for default indent (used internally while recursing)
114 void DumpNode(const SceneGraph::Node* node, unsigned int indent = 0);
116 } // namespace Render
118 } // namespace Internal
122 #endif // DALI_INTERNAL_RENDER_DEBUG_H