1 #ifndef __DALI_INTERNAL_RENDER_ALGORITHMS_H__
2 #define __DALI_INTERNAL_RENDER_ALGORITHMS_H__
5 // Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 // Licensed under the Flora License, Version 1.0 (the License);
8 // you may not use this file except in compliance with the License.
9 // You may obtain a copy of the License at
11 // http://floralicense.org/license/
13 // Unless required by applicable law or agreed to in writing, software
14 // distributed under the License is distributed on an AS IS BASIS,
15 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 // See the License for the specific language governing permissions and
17 // limitations under the License.
21 #include <dali/internal/common/buffer-index.h>
33 class RenderInstruction;
40 * Process a render-instruction.
41 * @param[in] instruction The render-instruction to process.
42 * @param[in] context The GL context.
43 * @param[in] buffer The current render buffer index (previous update buffer)
44 * @param[in] frameTime The elapsed time between the last two updates.
46 void ProcessRenderInstruction( const SceneGraph::RenderInstruction& instruction,
48 BufferIndex bufferIndex,
53 } // namespace Internal
57 #endif // __DALI_INTERNAL_RENDER_ALGORITHMS_H__