1 #ifndef DALI_TIZEN_PLATFORM_LOADER_WBMP_H
2 #define DALI_TIZEN_PLATFORM_LOADER_WBMP_H
5 * Copyright (c) 2021 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 #include <dali/devel-api/adaptor-framework/image-loader-input.h>
31 namespace TizenPlatform
33 class ResourceLoadingClient;
36 * @param[in] input Information about the input image (including file pointer)
37 * @param[out] bitmap The bitmap class where the decoded image will be stored
38 * @return true if file decoded successfully, false otherwise
40 bool LoadBitmapFromWbmp(const Dali::ImageLoader::Input& input, Dali::Devel::PixelBuffer& bitmap);
43 * @param[in] input Information about the input image (including file pointer)
44 * @param[out] width of image
45 * @param[out] height of image
46 * @return true if header loaded successfully, false otherwise
48 bool LoadWbmpHeader(const Dali::ImageLoader::Input& input, unsigned int& width, unsigned int& height);
50 } // namespace TizenPlatform
54 #endif // DALI_TIZEN_PLATFORM_LOADER_WBMP_H