2 # module: graphics, backend: gles-impl
3 SET( adaptor_graphics_gles_src_files ${adaptor_graphics_gles_src_files}
4 ${adaptor_graphics_dir}/gles-impl/egl-graphics-controller.cpp
5 ${adaptor_graphics_dir}/gles-impl/gles-graphics-buffer.cpp
6 ${adaptor_graphics_dir}/gles-impl/gles-graphics-command-buffer.cpp
7 ${adaptor_graphics_dir}/gles-impl/gles-graphics-debug.cpp
8 ${adaptor_graphics_dir}/gles-impl/gles-graphics-framebuffer.cpp
9 ${adaptor_graphics_dir}/gles-impl/gles-graphics-memory.cpp
10 ${adaptor_graphics_dir}/gles-impl/gles-graphics-pipeline.cpp
11 ${adaptor_graphics_dir}/gles-impl/gles-graphics-render-pass.cpp
12 ${adaptor_graphics_dir}/gles-impl/gles-graphics-render-target.cpp
13 ${adaptor_graphics_dir}/gles-impl/gles-graphics-sampler.cpp
14 ${adaptor_graphics_dir}/gles-impl/gles-graphics-shader.cpp
15 ${adaptor_graphics_dir}/gles-impl/gles-graphics-texture.cpp
16 ${adaptor_graphics_dir}/gles-impl/gles-context.cpp