Merge "Merge branch 'devel/master' into devel/graphics" into devel/master
[platform/core/uifw/dali-adaptor.git] / dali / internal / graphics / gles-impl / file.list
1
2 # module: graphics, backend: gles-impl
3 SET( adaptor_graphics_gles_src_files ${adaptor_graphics_gles_src_files}
4     ${adaptor_graphics_dir}/gles-impl/egl-graphics-controller.cpp
5     ${adaptor_graphics_dir}/gles-impl/egl-graphics-controller-debug.cpp
6     ${adaptor_graphics_dir}/gles-impl/egl-sync-object.cpp
7     ${adaptor_graphics_dir}/gles-impl/gles-graphics-buffer.cpp
8     ${adaptor_graphics_dir}/gles-impl/gles-graphics-command-buffer.cpp
9     ${adaptor_graphics_dir}/gles-impl/gles-graphics-debug.cpp
10     ${adaptor_graphics_dir}/gles-impl/gles-graphics-framebuffer.cpp
11     ${adaptor_graphics_dir}/gles-impl/gles2-graphics-memory.cpp
12     ${adaptor_graphics_dir}/gles-impl/gles3-graphics-memory.cpp
13     ${adaptor_graphics_dir}/gles-impl/gles-graphics-pipeline.cpp
14     ${adaptor_graphics_dir}/gles-impl/gles-graphics-program.cpp
15     ${adaptor_graphics_dir}/gles-impl/gles-graphics-reflection.cpp
16     ${adaptor_graphics_dir}/gles-impl/gles-graphics-render-pass.cpp
17     ${adaptor_graphics_dir}/gles-impl/gles-graphics-render-target.cpp
18     ${adaptor_graphics_dir}/gles-impl/gles-graphics-sampler.cpp
19     ${adaptor_graphics_dir}/gles-impl/gles-graphics-shader.cpp
20     ${adaptor_graphics_dir}/gles-impl/gles-graphics-texture.cpp
21     ${adaptor_graphics_dir}/gles-impl/gles-graphics-pipeline-cache.cpp
22     ${adaptor_graphics_dir}/gles-impl/gles-context.cpp
23     ${adaptor_graphics_dir}/gles-impl/gles-sync-object.cpp
24 )