Merge "Merge branch 'devel/master' into devel/graphics" into devel/master
[platform/core/uifw/dali-adaptor.git] / dali / internal / graphics / gles-impl / egl-sync-object.cpp
1 /*
2  * Copyright (c) 2021 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 // CLASS HEADER
18 #include <dali/internal/graphics/gles-impl/egl-sync-object.h>
19
20 // EXTERNAL HEADERS
21
22 // INTERNAL HEADERS
23 #include <dali/internal/graphics/gles-impl/egl-graphics-controller.h>
24 #include <dali/internal/graphics/gles/egl-sync-implementation.h>
25
26 namespace Dali::Graphics::EGL
27 {
28 SyncObject::SyncObject(const Graphics::SyncObjectCreateInfo& createInfo, Graphics::EglGraphicsController& controller)
29 : SyncObjectResource(createInfo, controller),
30   mEglSyncImplementation(controller.GetEglSyncImplementation()),
31   mEglSyncObject(nullptr)
32 {
33 }
34
35 SyncObject::~SyncObject()
36 {
37 }
38
39 void SyncObject::DestroyResource()
40 {
41 }
42
43 bool SyncObject::InitializeResource()
44 {
45   // Initialized not from a resource queue, but from a command.
46   mEglSyncObject = static_cast<Internal::Adaptor::EglSyncObject*>(mEglSyncImplementation.CreateSyncObject());
47   return true;
48 }
49
50 void SyncObject::DiscardResource()
51 {
52   // Called from custom deleter.
53   // Don't use discard queue, drop immediately.
54   mEglSyncImplementation.DestroySyncObject(mEglSyncObject);
55   mEglSyncObject = nullptr;
56 }
57
58 bool SyncObject::IsSynced()
59 {
60   if(mEglSyncObject)
61   {
62     return mEglSyncObject->IsSynced();
63   }
64   return false;
65 }
66
67 } // namespace Dali::Graphics::EGL