1 # Add internal source files here
4 $(internal_src_dir)/common/blending-options.cpp \
5 $(internal_src_dir)/common/core-impl.cpp \
6 $(internal_src_dir)/common/internal-constants.cpp \
7 $(internal_src_dir)/common/message-buffer.cpp \
8 $(internal_src_dir)/common/image-sampler.cpp \
9 $(internal_src_dir)/common/image-attributes.cpp \
10 $(internal_src_dir)/common/fixed-size-memory-pool.cpp \
12 $(internal_src_dir)/event/actor-attachments/actor-attachment-impl.cpp \
13 $(internal_src_dir)/event/actor-attachments/camera-attachment-impl.cpp \
14 $(internal_src_dir)/event/actor-attachments/image-attachment-impl.cpp \
15 $(internal_src_dir)/event/actor-attachments/mesh-attachment-impl.cpp \
16 $(internal_src_dir)/event/actor-attachments/renderable-attachment-impl.cpp \
17 $(internal_src_dir)/event/actors/actor-impl.cpp \
18 $(internal_src_dir)/event/actors/custom-actor-internal.cpp \
19 $(internal_src_dir)/event/actors/image-actor-impl.cpp \
20 $(internal_src_dir)/event/actors/layer-impl.cpp \
21 $(internal_src_dir)/event/actors/layer-list.cpp \
22 $(internal_src_dir)/event/actors/mesh-actor-impl.cpp \
23 $(internal_src_dir)/event/actors/camera-actor-impl.cpp \
24 $(internal_src_dir)/event/actors/renderable-actor-impl.cpp \
25 $(internal_src_dir)/event/animation/animation-impl.cpp \
26 $(internal_src_dir)/event/animation/animation-playlist.cpp \
27 $(internal_src_dir)/event/animation/constrainer.cpp \
28 $(internal_src_dir)/event/animation/constraint-base.cpp \
29 $(internal_src_dir)/event/animation/key-frames-impl.cpp \
30 $(internal_src_dir)/event/animation/linear-constrainer-impl.cpp \
31 $(internal_src_dir)/event/animation/path-impl.cpp \
32 $(internal_src_dir)/event/animation/path-constrainer-impl.cpp \
33 $(internal_src_dir)/event/common/demangler.cpp \
34 $(internal_src_dir)/event/common/event-thread-services.cpp \
35 $(internal_src_dir)/event/common/notification-manager.cpp \
36 $(internal_src_dir)/event/common/object-impl.cpp \
37 $(internal_src_dir)/event/common/object-registry-impl.cpp \
38 $(internal_src_dir)/event/common/projection.cpp \
39 $(internal_src_dir)/event/common/property-notification-manager.cpp \
40 $(internal_src_dir)/event/common/property-conditions-impl.cpp \
41 $(internal_src_dir)/event/common/property-notification-impl.cpp \
42 $(internal_src_dir)/event/common/stage-impl.cpp \
43 $(internal_src_dir)/event/common/system-overlay-impl.cpp \
44 $(internal_src_dir)/event/common/thread-local-storage.cpp \
45 $(internal_src_dir)/event/common/type-info-impl.cpp \
46 $(internal_src_dir)/event/common/type-registry-impl.cpp \
47 $(internal_src_dir)/event/effects/shader-effect-impl.cpp \
48 $(internal_src_dir)/event/effects/shader-factory.cpp \
49 $(internal_src_dir)/event/events/actor-gesture-data.cpp \
50 $(internal_src_dir)/event/events/actor-observer.cpp \
51 $(internal_src_dir)/event/events/event-processor.cpp \
52 $(internal_src_dir)/event/events/key-event-processor.cpp \
53 $(internal_src_dir)/event/events/gesture-detector-impl.cpp \
54 $(internal_src_dir)/event/events/gesture-event-processor.cpp \
55 $(internal_src_dir)/event/events/gesture-processor.cpp \
56 $(internal_src_dir)/event/events/hit-test-algorithm-impl.cpp \
57 $(internal_src_dir)/event/events/hover-event-processor.cpp \
58 $(internal_src_dir)/event/events/long-press-gesture-detector-impl.cpp \
59 $(internal_src_dir)/event/events/long-press-gesture-processor.cpp \
60 $(internal_src_dir)/event/events/wheel-event-processor.cpp \
61 $(internal_src_dir)/event/events/multi-point-event-util.cpp \
62 $(internal_src_dir)/event/events/pan-gesture-detector-impl.cpp \
63 $(internal_src_dir)/event/events/pan-gesture-processor.cpp \
64 $(internal_src_dir)/event/events/pinch-gesture-detector-impl.cpp \
65 $(internal_src_dir)/event/events/pinch-gesture-processor.cpp \
66 $(internal_src_dir)/event/events/tap-gesture-detector-impl.cpp \
67 $(internal_src_dir)/event/events/tap-gesture-processor.cpp \
68 $(internal_src_dir)/event/events/touch-event-processor.cpp \
69 $(internal_src_dir)/event/images/atlas-impl.cpp \
70 $(internal_src_dir)/event/images/bitmap-external.cpp \
71 $(internal_src_dir)/event/images/bitmap-packed-pixel.cpp \
72 $(internal_src_dir)/event/images/bitmap-compressed.cpp \
73 $(internal_src_dir)/event/images/image-impl.cpp \
74 $(internal_src_dir)/event/images/buffer-image-impl.cpp \
75 $(internal_src_dir)/event/images/frame-buffer-image-impl.cpp \
76 $(internal_src_dir)/event/images/encoded-buffer-image-impl.cpp \
77 $(internal_src_dir)/event/images/image-connector.cpp \
78 $(internal_src_dir)/event/images/image-factory.cpp \
79 $(internal_src_dir)/event/images/image-factory-cache.cpp \
80 $(internal_src_dir)/event/images/nine-patch-image-impl.cpp \
81 $(internal_src_dir)/event/images/resource-image-impl.cpp \
82 $(internal_src_dir)/event/images/native-image-impl.cpp \
83 $(internal_src_dir)/event/modeling/animatable-mesh-impl.cpp \
84 $(internal_src_dir)/event/modeling/cloth-impl.cpp \
85 $(internal_src_dir)/event/modeling/material-impl.cpp \
86 $(internal_src_dir)/event/modeling/mesh-impl.cpp \
87 $(internal_src_dir)/event/object/custom-object-internal.cpp \
88 $(internal_src_dir)/event/render-tasks/render-task-impl.cpp \
89 $(internal_src_dir)/event/render-tasks/render-task-list-impl.cpp \
90 $(internal_src_dir)/event/resources/archive.cpp \
91 $(internal_src_dir)/event/resources/image-ticket.cpp \
92 $(internal_src_dir)/event/resources/resource-client.cpp \
93 $(internal_src_dir)/event/resources/resource-ticket.cpp \
94 $(internal_src_dir)/event/resources/resource-type-path.cpp \
95 $(internal_src_dir)/event/size-negotiation/memory-pool-relayout-container.cpp \
96 $(internal_src_dir)/event/size-negotiation/relayout-controller-impl.cpp \
98 $(internal_src_dir)/render/common/culling-algorithms.cpp \
99 $(internal_src_dir)/render/common/render-algorithms.cpp \
100 $(internal_src_dir)/render/common/render-debug.cpp \
101 $(internal_src_dir)/render/common/render-instruction.cpp \
102 $(internal_src_dir)/render/common/render-instruction-container.cpp \
103 $(internal_src_dir)/render/common/render-item.cpp \
104 $(internal_src_dir)/render/common/render-tracker.cpp \
105 $(internal_src_dir)/render/common/render-manager.cpp \
106 $(internal_src_dir)/render/common/texture-cache-dispatcher.cpp \
107 $(internal_src_dir)/render/gl-resources/bitmap-texture.cpp \
108 $(internal_src_dir)/render/gl-resources/context.cpp \
109 $(internal_src_dir)/render/gl-resources/frame-buffer-state-cache.cpp \
110 $(internal_src_dir)/render/gl-resources/compressed-bitmap-texture.cpp \
111 $(internal_src_dir)/render/gl-resources/frame-buffer-texture.cpp \
112 $(internal_src_dir)/render/gl-resources/gl-call-debug.cpp \
113 $(internal_src_dir)/render/gl-resources/gpu-buffer.cpp \
114 $(internal_src_dir)/render/gl-resources/native-frame-buffer-texture.cpp \
115 $(internal_src_dir)/render/gl-resources/native-texture.cpp \
116 $(internal_src_dir)/render/gl-resources/texture.cpp \
117 $(internal_src_dir)/render/gl-resources/texture-factory.cpp \
118 $(internal_src_dir)/render/gl-resources/texture-cache.cpp \
119 $(internal_src_dir)/render/queue/render-queue.cpp \
120 $(internal_src_dir)/render/renderers/render-material.cpp \
121 $(internal_src_dir)/render/renderers/scene-graph-image-renderer.cpp \
122 $(internal_src_dir)/render/renderers/scene-graph-mesh-renderer.cpp \
123 $(internal_src_dir)/render/renderers/scene-graph-renderer.cpp \
124 $(internal_src_dir)/render/renderers/scene-graph-renderer-debug.cpp \
125 $(internal_src_dir)/render/shaders/custom-uniform.cpp \
126 $(internal_src_dir)/render/shaders/program.cpp \
127 $(internal_src_dir)/render/shaders/program-controller.cpp \
128 $(internal_src_dir)/render/shaders/shader.cpp \
130 $(internal_src_dir)/update/animation/scene-graph-animation.cpp \
131 $(internal_src_dir)/update/animation/scene-graph-constraint-base.cpp \
132 $(internal_src_dir)/update/common/discard-queue.cpp \
133 $(internal_src_dir)/update/common/property-base.cpp \
134 $(internal_src_dir)/update/common/property-condition-functions.cpp \
135 $(internal_src_dir)/update/common/property-condition-step-functions.cpp \
136 $(internal_src_dir)/update/common/property-condition-variable-step-functions.cpp \
137 $(internal_src_dir)/update/common/property-owner.cpp \
138 $(internal_src_dir)/update/common/scene-graph-buffers.cpp \
139 $(internal_src_dir)/update/common/scene-graph-property-notification.cpp \
140 $(internal_src_dir)/update/controllers/render-message-dispatcher.cpp \
141 $(internal_src_dir)/update/controllers/scene-controller-impl.cpp \
142 $(internal_src_dir)/update/modeling/internal-mesh-data.cpp \
143 $(internal_src_dir)/update/modeling/scene-graph-animatable-mesh.cpp \
144 $(internal_src_dir)/update/gestures/pan-gesture-profiling.cpp \
145 $(internal_src_dir)/update/gestures/scene-graph-pan-gesture.cpp \
146 $(internal_src_dir)/update/modeling/scene-graph-material.cpp \
147 $(internal_src_dir)/update/modeling/scene-graph-mesh.cpp \
148 $(internal_src_dir)/update/queue/update-message-queue.cpp \
149 $(internal_src_dir)/update/touch/touch-resampler.cpp \
150 $(internal_src_dir)/update/manager/prepare-render-algorithms.cpp \
151 $(internal_src_dir)/update/manager/prepare-render-instructions.cpp \
152 $(internal_src_dir)/update/manager/process-render-tasks.cpp \
153 $(internal_src_dir)/update/manager/update-algorithms.cpp \
154 $(internal_src_dir)/update/manager/update-manager.cpp \
155 $(internal_src_dir)/update/manager/update-manager-debug.cpp \
156 $(internal_src_dir)/update/node-attachments/node-attachment.cpp \
157 $(internal_src_dir)/update/node-attachments/scene-graph-camera-attachment.cpp \
158 $(internal_src_dir)/update/node-attachments/scene-graph-image-attachment.cpp \
159 $(internal_src_dir)/update/node-attachments/scene-graph-mesh-attachment.cpp \
160 $(internal_src_dir)/update/node-attachments/scene-graph-renderable-attachment.cpp \
161 $(internal_src_dir)/update/nodes/node.cpp \
162 $(internal_src_dir)/update/nodes/node-messages.cpp \
163 $(internal_src_dir)/update/nodes/scene-graph-layer.cpp \
164 $(internal_src_dir)/update/render-tasks/scene-graph-render-task.cpp \
165 $(internal_src_dir)/update/render-tasks/scene-graph-render-task-list.cpp \
166 $(internal_src_dir)/update/resources/bitmap-metadata.cpp \
167 $(internal_src_dir)/update/resources/resource-manager.cpp \
168 $(internal_src_dir)/update/resources/resource-tracker.cpp \
169 $(internal_src_dir)/update/resources/sync-resource-tracker.cpp \
170 $(internal_src_dir)/update/resources/complete-status-manager.cpp
172 internal_dynamics_src_files = \
173 $(internal_src_dir)/event/dynamics/dynamics-body-config-impl.cpp \
174 $(internal_src_dir)/event/dynamics/dynamics-body-impl.cpp \
175 $(internal_src_dir)/event/dynamics/dynamics-capsule-shape-impl.cpp \
176 $(internal_src_dir)/event/dynamics/dynamics-collision-impl.cpp \
177 $(internal_src_dir)/event/dynamics/dynamics-cone-shape-impl.cpp \
178 $(internal_src_dir)/event/dynamics/dynamics-cube-shape-impl.cpp \
179 $(internal_src_dir)/event/dynamics/dynamics-cylinder-shape-impl.cpp \
180 $(internal_src_dir)/event/dynamics/dynamics-joint-impl.cpp \
181 $(internal_src_dir)/event/dynamics/dynamics-notifier.cpp \
182 $(internal_src_dir)/event/dynamics/dynamics-mesh-shape-impl.cpp \
183 $(internal_src_dir)/event/dynamics/dynamics-shape-impl.cpp \
184 $(internal_src_dir)/event/dynamics/dynamics-sphere-shape-impl.cpp \
185 $(internal_src_dir)/event/dynamics/dynamics-world-config-impl.cpp \
186 $(internal_src_dir)/event/dynamics/dynamics-world-impl.cpp \
187 $(internal_src_dir)/update/dynamics/scene-graph-dynamics-body.cpp \
188 $(internal_src_dir)/update/dynamics/scene-graph-dynamics-capsule-shape.cpp \
189 $(internal_src_dir)/update/dynamics/scene-graph-dynamics-cone-shape.cpp \
190 $(internal_src_dir)/update/dynamics/scene-graph-dynamics-cube-shape.cpp \
191 $(internal_src_dir)/update/dynamics/scene-graph-dynamics-cylinder-shape.cpp \
192 $(internal_src_dir)/update/dynamics/scene-graph-dynamics-joint.cpp \
193 $(internal_src_dir)/update/dynamics/scene-graph-dynamics-mesh-shape.cpp \
194 $(internal_src_dir)/update/dynamics/scene-graph-dynamics-shape.cpp \
195 $(internal_src_dir)/update/dynamics/scene-graph-dynamics-sphere-shape.cpp \
196 $(internal_src_dir)/update/dynamics/scene-graph-dynamics-world.cpp