ea8c65e452743b1d52441313d143c90b04d85048
[platform/core/uifw/dali-core.git] / dali / internal / event / text / resource / glyph-resource-request.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // INTERNAL INCLUDES
19 #include <dali/internal/event/text/resource/glyph-resource-request.h>
20
21 namespace Dali
22 {
23
24 namespace Internal
25 {
26
27 using Integration::TextResourceType;
28
29 GlyphResourceRequest::GlyphResourceRequest()
30 :mFontId( 0 ),
31  mQuality( LOW_QUALITY )
32 {
33
34 }
35
36 GlyphResourceRequest::GlyphResourceRequest( FontId fontId, GlyphQuality quality )
37 :mFontId( fontId ),
38  mQuality( quality )
39 {
40
41 }
42
43 // copy constructor
44 GlyphResourceRequest::GlyphResourceRequest( const GlyphResourceRequest& rhs )
45 :mFontId( rhs.mFontId ),
46  mQuality( rhs.mQuality ),
47  mCharacterList( rhs.mCharacterList )
48 {
49 }
50
51 // assignment operator.
52 GlyphResourceRequest& GlyphResourceRequest::operator=( const GlyphResourceRequest& rhs )
53 {
54   mFontId = rhs.mFontId;
55   mQuality = rhs.mQuality;
56   mCharacterList = rhs.mCharacterList;
57   return *this;
58 }
59
60 FontId GlyphResourceRequest::GetFontId() const
61 {
62   return mFontId;
63 }
64
65 GlyphResourceRequest::GlyphQuality GlyphResourceRequest::GetQuality() const
66 {
67   return mQuality;
68 }
69
70 void GlyphResourceRequest::InsertCharacter( unsigned int code, unsigned int xPos, unsigned int yPos )
71 {
72   // insert the character, checking for duplicates first.
73   for( std::size_t i=0, count = mCharacterList.size(); i< count; ++i)
74   {
75     if( mCharacterList[i].character == code )
76     {
77       // already exists in list
78       return;
79     }
80   }
81   // insert in to list
82   mCharacterList.push_back( TextResourceType::GlyphPosition(code, xPos, yPos) );
83 }
84
85 const GlyphResourceRequest::CharacterList& GlyphResourceRequest::GetCharacterList() const
86 {
87   return mCharacterList;
88 }
89
90 } // namespace Internal
91
92 } // namespace Dali