2 * Copyright (c) 2018 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/event/rendering/renderer-impl.h> // Dali::Internal::Renderer
22 #include <dali/devel-api/scripting/scripting.h>
23 #include <dali/devel-api/rendering/renderer-devel.h>
24 #include <dali/public-api/object/type-registry.h>
25 #include <dali/internal/event/common/object-impl-helper.h> // Dali::Internal::ObjectHelper
26 #include <dali/internal/event/common/property-helper.h> // DALI_PROPERTY_TABLE_BEGIN, DALI_PROPERTY, DALI_PROPERTY_TABLE_END
27 #include <dali/internal/event/common/property-input-impl.h>
28 #include <dali/internal/render/renderers/render-geometry.h>
29 #include <dali/internal/update/manager/update-manager.h>
30 #include <dali/internal/update/rendering/scene-graph-renderer.h>
41 * Properties: |name |type |writable|animatable|constraint-input|enum for index-checking|
43 DALI_PROPERTY_TABLE_BEGIN
44 DALI_PROPERTY( "depthIndex", INTEGER, true, false, false, Dali::Renderer::Property::DEPTH_INDEX )
45 DALI_PROPERTY( "faceCullingMode", INTEGER, true, false, false, Dali::Renderer::Property::FACE_CULLING_MODE )
46 DALI_PROPERTY( "blendMode", INTEGER, true, false, false, Dali::Renderer::Property::BLEND_MODE )
47 DALI_PROPERTY( "blendEquationRgb", INTEGER, true, false, false, Dali::Renderer::Property::BLEND_EQUATION_RGB )
48 DALI_PROPERTY( "blendEquationAlpha", INTEGER, true, false, false, Dali::Renderer::Property::BLEND_EQUATION_ALPHA )
49 DALI_PROPERTY( "blendFactorSrcRgb", INTEGER, true, false, false, Dali::Renderer::Property::BLEND_FACTOR_SRC_RGB )
50 DALI_PROPERTY( "blendFactorDestRgb", INTEGER, true, false, false, Dali::Renderer::Property::BLEND_FACTOR_DEST_RGB )
51 DALI_PROPERTY( "blendFactorSrcAlpha", INTEGER, true, false, false, Dali::Renderer::Property::BLEND_FACTOR_SRC_ALPHA )
52 DALI_PROPERTY( "blendFactorDestAlpha", INTEGER, true, false, false, Dali::Renderer::Property::BLEND_FACTOR_DEST_ALPHA )
53 DALI_PROPERTY( "blendColor", VECTOR4, true, false, false, Dali::Renderer::Property::BLEND_COLOR )
54 DALI_PROPERTY( "blendPreMultipliedAlpha", BOOLEAN, true, false, false, Dali::Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA )
55 DALI_PROPERTY( "indexRangeFirst", INTEGER, true, false, false, Dali::Renderer::Property::INDEX_RANGE_FIRST )
56 DALI_PROPERTY( "indexRangeCount", INTEGER, true, false, false, Dali::Renderer::Property::INDEX_RANGE_COUNT )
57 DALI_PROPERTY( "depthWriteMode", INTEGER, true, false, false, Dali::Renderer::Property::DEPTH_WRITE_MODE )
58 DALI_PROPERTY( "depthFunction", INTEGER, true, false, false, Dali::Renderer::Property::DEPTH_FUNCTION )
59 DALI_PROPERTY( "depthTestMode", INTEGER, true, false, false, Dali::Renderer::Property::DEPTH_TEST_MODE )
60 DALI_PROPERTY( "renderMode", INTEGER, true, false, false, Dali::Renderer::Property::RENDER_MODE )
61 DALI_PROPERTY( "stencilFunction", INTEGER, true, false, false, Dali::Renderer::Property::STENCIL_FUNCTION )
62 DALI_PROPERTY( "stencilFunctionMask", INTEGER, true, false, false, Dali::Renderer::Property::STENCIL_FUNCTION_MASK )
63 DALI_PROPERTY( "stencilFunctionReference", INTEGER, true, false, false, Dali::Renderer::Property::STENCIL_FUNCTION_REFERENCE )
64 DALI_PROPERTY( "stencilMask", INTEGER, true, false, false, Dali::Renderer::Property::STENCIL_MASK )
65 DALI_PROPERTY( "stencilOperationOnFail", INTEGER, true, false, false, Dali::Renderer::Property::STENCIL_OPERATION_ON_FAIL )
66 DALI_PROPERTY( "stencilOperationOnZFail", INTEGER, true, false, false, Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_FAIL )
67 DALI_PROPERTY( "stencilOperationOnZPass", INTEGER, true, false, false, Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_PASS )
68 DALI_PROPERTY( "opacity", FLOAT, true, true, true, Dali::DevelRenderer::Property::OPACITY )
69 DALI_PROPERTY_TABLE_END( DEFAULT_RENDERER_PROPERTY_START_INDEX )
71 // Property string to enumeration tables:
73 DALI_ENUM_TO_STRING_TABLE_BEGIN( FACE_CULLING_MODE )
74 DALI_ENUM_TO_STRING_WITH_SCOPE( FaceCullingMode, NONE )
75 DALI_ENUM_TO_STRING_WITH_SCOPE( FaceCullingMode, FRONT )
76 DALI_ENUM_TO_STRING_WITH_SCOPE( FaceCullingMode, BACK )
77 DALI_ENUM_TO_STRING_WITH_SCOPE( FaceCullingMode, FRONT_AND_BACK )
78 DALI_ENUM_TO_STRING_TABLE_END( FACE_CULLING_MODE )
80 DALI_ENUM_TO_STRING_TABLE_BEGIN( BLEND_MODE )
81 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendMode, OFF )
82 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendMode, AUTO )
83 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendMode, ON )
84 DALI_ENUM_TO_STRING_TABLE_END( BLEND_MODE )
86 DALI_ENUM_TO_STRING_TABLE_BEGIN( BLEND_EQUATION )
87 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendEquation, ADD )
88 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendEquation, SUBTRACT )
89 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendEquation, REVERSE_SUBTRACT )
90 DALI_ENUM_TO_STRING_TABLE_END( BLEND_EQUATION )
92 DALI_ENUM_TO_STRING_TABLE_BEGIN( BLEND_FACTOR )
93 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, ZERO )
94 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, ONE )
95 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, SRC_COLOR )
96 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, ONE_MINUS_SRC_COLOR )
97 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, SRC_ALPHA )
98 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, ONE_MINUS_SRC_ALPHA )
99 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, DST_ALPHA )
100 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, ONE_MINUS_DST_ALPHA )
101 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, DST_COLOR )
102 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, ONE_MINUS_DST_COLOR )
103 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, SRC_ALPHA_SATURATE )
104 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, CONSTANT_COLOR )
105 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, ONE_MINUS_CONSTANT_COLOR )
106 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, CONSTANT_ALPHA )
107 DALI_ENUM_TO_STRING_WITH_SCOPE( BlendFactor, ONE_MINUS_CONSTANT_ALPHA )
108 DALI_ENUM_TO_STRING_TABLE_END( BLEND_FACTOR )
110 DALI_ENUM_TO_STRING_TABLE_BEGIN( DEPTH_WRITE_MODE )
111 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthWriteMode, OFF )
112 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthWriteMode, AUTO )
113 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthWriteMode, ON )
114 DALI_ENUM_TO_STRING_TABLE_END( DEPTH_WRITE_MODE )
116 DALI_ENUM_TO_STRING_TABLE_BEGIN( DEPTH_TEST_MODE )
117 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthTestMode, OFF )
118 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthTestMode, AUTO )
119 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthTestMode, ON )
120 DALI_ENUM_TO_STRING_TABLE_END( DEPTH_TEST_MODE )
122 DALI_ENUM_TO_STRING_TABLE_BEGIN( DEPTH_FUNCTION )
123 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthFunction, NEVER )
124 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthFunction, ALWAYS )
125 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthFunction, LESS )
126 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthFunction, GREATER )
127 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthFunction, EQUAL )
128 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthFunction, NOT_EQUAL )
129 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthFunction, LESS_EQUAL )
130 DALI_ENUM_TO_STRING_WITH_SCOPE( DepthFunction, GREATER_EQUAL )
131 DALI_ENUM_TO_STRING_TABLE_END( DEPTH_FUNCTION )
133 DALI_ENUM_TO_STRING_TABLE_BEGIN( STENCIL_FUNCTION )
134 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilFunction, NEVER )
135 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilFunction, LESS )
136 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilFunction, EQUAL )
137 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilFunction, LESS_EQUAL )
138 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilFunction, GREATER )
139 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilFunction, NOT_EQUAL )
140 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilFunction, GREATER_EQUAL )
141 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilFunction, ALWAYS )
142 DALI_ENUM_TO_STRING_TABLE_END( STENCIL_FUNCTION )
144 DALI_ENUM_TO_STRING_TABLE_BEGIN( RENDER_MODE )
145 DALI_ENUM_TO_STRING_WITH_SCOPE( RenderMode, NONE )
146 DALI_ENUM_TO_STRING_WITH_SCOPE( RenderMode, AUTO )
147 DALI_ENUM_TO_STRING_WITH_SCOPE( RenderMode, COLOR )
148 DALI_ENUM_TO_STRING_WITH_SCOPE( RenderMode, STENCIL )
149 DALI_ENUM_TO_STRING_WITH_SCOPE( RenderMode, COLOR_STENCIL )
150 DALI_ENUM_TO_STRING_TABLE_END( RENDER_MODE )
152 DALI_ENUM_TO_STRING_TABLE_BEGIN( STENCIL_OPERATION )
153 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilOperation, ZERO )
154 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilOperation, KEEP )
155 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilOperation, REPLACE )
156 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilOperation, INCREMENT )
157 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilOperation, DECREMENT )
158 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilOperation, INVERT )
159 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilOperation, INCREMENT_WRAP )
160 DALI_ENUM_TO_STRING_WITH_SCOPE( StencilOperation, DECREMENT_WRAP )
161 DALI_ENUM_TO_STRING_TABLE_END( STENCIL_OPERATION )
163 const ObjectImplHelper<DEFAULT_PROPERTY_COUNT> RENDERER_IMPL = { DEFAULT_PROPERTY_DETAILS, DEFAULT_RENDERER_PROPERTY_START_INDEX };
167 return Dali::BaseHandle();
170 TypeRegistration mType( typeid( Dali::Renderer ), typeid( Dali::Handle ), Create );
172 } // unnamed namespace
174 RendererPtr Renderer::New()
176 RendererPtr rendererPtr( new Renderer() );
177 rendererPtr->Initialize();
181 void Renderer::SetGeometry( Geometry& geometry )
183 mGeometry = &geometry;
185 const Render::Geometry* geometrySceneObject = geometry.GetRenderObject();
186 SetGeometryMessage( GetEventThreadServices(), *mSceneObject, *geometrySceneObject );
189 Geometry* Renderer::GetGeometry() const
191 return mGeometry.Get();
194 void Renderer::SetTextures( TextureSet& textureSet )
196 mTextureSet = &textureSet;
197 const SceneGraph::TextureSet* textureSetSceneObject = textureSet.GetTextureSetSceneObject();
198 SetTexturesMessage( GetEventThreadServices(), *mSceneObject, *textureSetSceneObject );
201 TextureSet* Renderer::GetTextures() const
203 return mTextureSet.Get();
206 void Renderer::SetShader( Shader& shader )
209 SceneGraph::Shader& sceneGraphShader = *shader.GetShaderSceneObject();
210 SceneGraph::SetShaderMessage( GetEventThreadServices(), *mSceneObject, sceneGraphShader );
213 Shader* Renderer::GetShader() const
215 return mShader.Get();
218 void Renderer::SetDepthIndex( int depthIndex )
220 if ( mDepthIndex != depthIndex )
222 mDepthIndex = depthIndex;
223 SetDepthIndexMessage( GetEventThreadServices(), *mSceneObject, depthIndex );
227 int Renderer::GetDepthIndex() const
232 void Renderer::SetBlendMode( BlendMode::Type mode )
234 if( mBlendMode != mode )
238 SetBlendModeMessage( GetEventThreadServices(), *mSceneObject, mBlendMode );
242 BlendMode::Type Renderer::GetBlendMode() const
247 void Renderer::SetBlendFunc( BlendFactor::Type srcFactorRgba, BlendFactor::Type destFactorRgba )
249 mBlendingOptions.SetBlendFunc( srcFactorRgba, destFactorRgba, srcFactorRgba, destFactorRgba );
250 SetBlendingOptionsMessage( GetEventThreadServices(), *mSceneObject, mBlendingOptions.GetBitmask() );
253 void Renderer::SetBlendFunc( BlendFactor::Type srcFactorRgb,
254 BlendFactor::Type destFactorRgb,
255 BlendFactor::Type srcFactorAlpha,
256 BlendFactor::Type destFactorAlpha )
258 mBlendingOptions.SetBlendFunc( srcFactorRgb, destFactorRgb, srcFactorAlpha, destFactorAlpha );
259 SetBlendingOptionsMessage( GetEventThreadServices(), *mSceneObject, mBlendingOptions.GetBitmask() );
262 void Renderer::GetBlendFunc( BlendFactor::Type& srcFactorRgb,
263 BlendFactor::Type& destFactorRgb,
264 BlendFactor::Type& srcFactorAlpha,
265 BlendFactor::Type& destFactorAlpha ) const
267 srcFactorRgb = mBlendingOptions.GetBlendSrcFactorRgb();
268 destFactorRgb = mBlendingOptions.GetBlendDestFactorRgb();
269 srcFactorAlpha = mBlendingOptions.GetBlendSrcFactorAlpha();
270 destFactorAlpha = mBlendingOptions.GetBlendDestFactorAlpha();
273 void Renderer::SetBlendEquation( BlendEquation::Type equationRgba )
275 mBlendingOptions.SetBlendEquation( equationRgba, equationRgba );
276 SetBlendingOptionsMessage( GetEventThreadServices(), *mSceneObject, mBlendingOptions.GetBitmask() );
279 void Renderer::SetBlendEquation( BlendEquation::Type equationRgb,
280 BlendEquation::Type equationAlpha )
282 mBlendingOptions.SetBlendEquation( equationRgb, equationAlpha );
283 SetBlendingOptionsMessage( GetEventThreadServices(), *mSceneObject, mBlendingOptions.GetBitmask() );
286 void Renderer::GetBlendEquation( BlendEquation::Type& equationRgb,
287 BlendEquation::Type& equationAlpha ) const
289 // These are not animatable, the cached values are up-to-date.
290 equationRgb = mBlendingOptions.GetBlendEquationRgb();
291 equationAlpha = mBlendingOptions.GetBlendEquationAlpha();
294 void Renderer::SetIndexedDrawFirstElement( size_t firstElement )
296 if( firstElement != mIndexedDrawFirstElement )
298 mIndexedDrawFirstElement = firstElement;
299 SetIndexedDrawFirstElementMessage( GetEventThreadServices(), *mSceneObject, mIndexedDrawFirstElement );
303 void Renderer::SetIndexedDrawElementsCount( size_t elementsCount )
305 if( elementsCount != mIndexedDrawElementCount )
307 mIndexedDrawElementCount = elementsCount;
308 SetIndexedDrawElementsCountMessage( GetEventThreadServices(), *mSceneObject, mIndexedDrawElementCount );
313 void Renderer::EnablePreMultipliedAlpha( bool preMultipled )
315 if( mPremultipledAlphaEnabled != preMultipled )
319 SetBlendFunc( BlendFactor::ONE, BlendFactor::ONE_MINUS_SRC_ALPHA, BlendFactor::ONE, BlendFactor::ONE_MINUS_SRC_ALPHA );
321 mPremultipledAlphaEnabled = preMultipled;
322 SetEnablePreMultipliedAlphaMessage( GetEventThreadServices(), *mSceneObject, mPremultipledAlphaEnabled );
326 bool Renderer::IsPreMultipliedAlphaEnabled() const
328 return mPremultipledAlphaEnabled;
331 SceneGraph::Renderer* Renderer::GetRendererSceneObject()
336 unsigned int Renderer::GetDefaultPropertyCount() const
338 return RENDERER_IMPL.GetDefaultPropertyCount();
341 void Renderer::GetDefaultPropertyIndices( Property::IndexContainer& indices ) const
343 RENDERER_IMPL.GetDefaultPropertyIndices( indices );
346 const char* Renderer::GetDefaultPropertyName(Property::Index index) const
348 return RENDERER_IMPL.GetDefaultPropertyName( index );
351 Property::Index Renderer::GetDefaultPropertyIndex( const std::string& name ) const
353 return RENDERER_IMPL.GetDefaultPropertyIndex( name );
356 bool Renderer::IsDefaultPropertyWritable( Property::Index index ) const
358 return RENDERER_IMPL.IsDefaultPropertyWritable( index );
361 bool Renderer::IsDefaultPropertyAnimatable( Property::Index index ) const
363 return RENDERER_IMPL.IsDefaultPropertyAnimatable( index );
366 bool Renderer::IsDefaultPropertyAConstraintInput( Property::Index index ) const
368 return RENDERER_IMPL.IsDefaultPropertyAConstraintInput( index );
371 Property::Type Renderer::GetDefaultPropertyType( Property::Index index ) const
373 return RENDERER_IMPL.GetDefaultPropertyType( index );
376 void Renderer::SetDefaultProperty( Property::Index index,
377 const Property::Value& propertyValue )
381 case Dali::Renderer::Property::DEPTH_INDEX:
383 SetDepthIndex( propertyValue.Get<int>() );
386 case Dali::Renderer::Property::FACE_CULLING_MODE:
388 FaceCullingMode::Type convertedValue = mFaceCullingMode;
389 if( Scripting::GetEnumerationProperty< FaceCullingMode::Type >( propertyValue, FACE_CULLING_MODE_TABLE, FACE_CULLING_MODE_TABLE_COUNT, convertedValue ) )
391 mFaceCullingMode = convertedValue;
392 SetFaceCullingModeMessage( GetEventThreadServices(), *mSceneObject, convertedValue );
396 case Dali::Renderer::Property::BLEND_MODE:
398 BlendMode::Type convertedValue = mBlendMode;
399 if( Scripting::GetEnumerationProperty< BlendMode::Type >( propertyValue, BLEND_MODE_TABLE, BLEND_MODE_TABLE_COUNT, convertedValue ) )
401 SetBlendMode( convertedValue );
405 case Dali::Renderer::Property::BLEND_EQUATION_RGB:
407 BlendEquation::Type convertedValue = mBlendingOptions.GetBlendEquationRgb();
409 if( Scripting::GetEnumerationProperty< BlendEquation::Type >( propertyValue, BLEND_EQUATION_TABLE, BLEND_EQUATION_TABLE_COUNT, convertedValue ) )
411 BlendEquation::Type alphaEquation = mBlendingOptions.GetBlendEquationAlpha();
412 mBlendingOptions.SetBlendEquation( convertedValue, alphaEquation );
413 SetBlendingOptionsMessage( GetEventThreadServices(), *mSceneObject, mBlendingOptions.GetBitmask() );
417 case Dali::Renderer::Property::BLEND_EQUATION_ALPHA:
419 BlendEquation::Type convertedValue = mBlendingOptions.GetBlendEquationAlpha();
421 if( Scripting::GetEnumerationProperty< BlendEquation::Type >( propertyValue, BLEND_EQUATION_TABLE, BLEND_EQUATION_TABLE_COUNT, convertedValue ) )
423 BlendEquation::Type rgbEquation = mBlendingOptions.GetBlendEquationRgb();
424 mBlendingOptions.SetBlendEquation( rgbEquation, convertedValue );
425 SetBlendingOptionsMessage( GetEventThreadServices(), *mSceneObject, mBlendingOptions.GetBitmask() );
429 case Dali::Renderer::Property::BLEND_FACTOR_SRC_RGB:
431 BlendFactor::Type sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha;
432 GetBlendFunc( sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha );
434 if( Scripting::GetEnumerationProperty< BlendFactor::Type >( propertyValue, BLEND_FACTOR_TABLE, BLEND_FACTOR_TABLE_COUNT, sourceFactorRgb ) )
436 SetBlendFunc( sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha );
440 case Dali::Renderer::Property::BLEND_FACTOR_DEST_RGB:
442 BlendFactor::Type sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha;
443 GetBlendFunc( sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha );
445 if( Scripting::GetEnumerationProperty< BlendFactor::Type >( propertyValue, BLEND_FACTOR_TABLE, BLEND_FACTOR_TABLE_COUNT, destinationFactorRgb ) )
447 SetBlendFunc( sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha );
451 case Dali::Renderer::Property::BLEND_FACTOR_SRC_ALPHA:
453 BlendFactor::Type sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha;
454 GetBlendFunc( sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha );
456 if( Scripting::GetEnumerationProperty< BlendFactor::Type >( propertyValue, BLEND_FACTOR_TABLE, BLEND_FACTOR_TABLE_COUNT, sourceFactorAlpha ) )
458 SetBlendFunc( sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha );
462 case Dali::Renderer::Property::BLEND_FACTOR_DEST_ALPHA:
464 BlendFactor::Type sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha;
465 GetBlendFunc( sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha );
467 if( Scripting::GetEnumerationProperty< BlendFactor::Type >( propertyValue, BLEND_FACTOR_TABLE, BLEND_FACTOR_TABLE_COUNT, destinationFactorAlpha ) )
469 SetBlendFunc( sourceFactorRgb, destinationFactorRgb, sourceFactorAlpha, destinationFactorAlpha );
473 case Dali::Renderer::Property::BLEND_COLOR:
476 if( propertyValue.Get( blendColor ) )
478 SetBlendColor( blendColor );
482 case Dali::Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA:
485 if( propertyValue.Get( preMultipled ) )
487 EnablePreMultipliedAlpha( preMultipled );
491 case Dali::Renderer::Property::INDEX_RANGE_FIRST:
494 if( propertyValue.Get( firstElement ) )
496 SetIndexedDrawFirstElement( firstElement );
500 case Dali::Renderer::Property::INDEX_RANGE_COUNT:
503 if( propertyValue.Get( elementsCount ) )
505 SetIndexedDrawElementsCount( elementsCount );
509 case Dali::Renderer::Property::DEPTH_WRITE_MODE:
511 DepthWriteMode::Type convertedValue = mDepthWriteMode;
512 if( Scripting::GetEnumerationProperty< DepthWriteMode::Type >( propertyValue, DEPTH_WRITE_MODE_TABLE, DEPTH_WRITE_MODE_TABLE_COUNT, convertedValue ) )
514 mDepthWriteMode = convertedValue;
515 SetDepthWriteModeMessage( GetEventThreadServices(), *mSceneObject, convertedValue );
519 case Dali::Renderer::Property::DEPTH_FUNCTION:
521 DepthFunction::Type convertedValue = mDepthFunction;
522 if( Scripting::GetEnumerationProperty< DepthFunction::Type >( propertyValue, DEPTH_FUNCTION_TABLE, DEPTH_FUNCTION_TABLE_COUNT, convertedValue ) )
524 mDepthFunction = convertedValue;
525 SetDepthFunctionMessage( GetEventThreadServices(), *mSceneObject, convertedValue );
529 case Dali::Renderer::Property::DEPTH_TEST_MODE:
531 DepthTestMode::Type convertedValue = mDepthTestMode;
532 if( Scripting::GetEnumerationProperty< DepthTestMode::Type >( propertyValue, DEPTH_TEST_MODE_TABLE, DEPTH_TEST_MODE_TABLE_COUNT, convertedValue ) )
534 mDepthTestMode = convertedValue;
535 SetDepthTestModeMessage( GetEventThreadServices(), *mSceneObject, convertedValue );
539 case Dali::Renderer::Property::RENDER_MODE:
541 RenderMode::Type convertedValue = mStencilParameters.renderMode;
542 if( Scripting::GetEnumerationProperty< RenderMode::Type >( propertyValue, RENDER_MODE_TABLE, RENDER_MODE_TABLE_COUNT, convertedValue ) )
544 mStencilParameters.renderMode = convertedValue;
545 SetRenderModeMessage( GetEventThreadServices(), *mSceneObject, convertedValue );
549 case Dali::Renderer::Property::STENCIL_FUNCTION:
551 StencilFunction::Type convertedValue = mStencilParameters.stencilFunction;
552 if( Scripting::GetEnumerationProperty< StencilFunction::Type >( propertyValue, STENCIL_FUNCTION_TABLE, STENCIL_FUNCTION_TABLE_COUNT, convertedValue ) )
554 mStencilParameters.stencilFunction = convertedValue;
555 SetStencilFunctionMessage( GetEventThreadServices(), *mSceneObject, convertedValue );
559 case Dali::Renderer::Property::STENCIL_FUNCTION_MASK:
561 int stencilFunctionMask;
562 if( propertyValue.Get( stencilFunctionMask ) )
564 if( stencilFunctionMask != mStencilParameters.stencilFunctionMask )
566 mStencilParameters.stencilFunctionMask = stencilFunctionMask;
567 SetStencilFunctionMaskMessage( GetEventThreadServices(), *mSceneObject, stencilFunctionMask );
572 case Dali::Renderer::Property::STENCIL_FUNCTION_REFERENCE:
574 int stencilFunctionReference;
575 if( propertyValue.Get( stencilFunctionReference ) )
577 if( stencilFunctionReference != mStencilParameters.stencilFunctionReference )
579 mStencilParameters.stencilFunctionReference = stencilFunctionReference;
580 SetStencilFunctionReferenceMessage( GetEventThreadServices(), *mSceneObject, stencilFunctionReference );
585 case Dali::Renderer::Property::STENCIL_MASK:
588 if( propertyValue.Get( stencilMask ) )
590 if( stencilMask != mStencilParameters.stencilMask )
592 mStencilParameters.stencilMask = stencilMask;
593 SetStencilMaskMessage( GetEventThreadServices(), *mSceneObject, stencilMask );
598 case Dali::Renderer::Property::STENCIL_OPERATION_ON_FAIL:
600 StencilOperation::Type convertedValue = mStencilParameters.stencilOperationOnFail;
601 if( Scripting::GetEnumerationProperty< StencilOperation::Type >( propertyValue, STENCIL_OPERATION_TABLE, STENCIL_OPERATION_TABLE_COUNT, convertedValue ) )
603 mStencilParameters.stencilOperationOnFail = convertedValue;
604 SetStencilOperationOnFailMessage( GetEventThreadServices(), *mSceneObject, convertedValue );
608 case Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_FAIL:
610 StencilOperation::Type convertedValue = mStencilParameters.stencilOperationOnZFail;
611 if( Scripting::GetEnumerationProperty< StencilOperation::Type >( propertyValue, STENCIL_OPERATION_TABLE, STENCIL_OPERATION_TABLE_COUNT, convertedValue ) )
613 mStencilParameters.stencilOperationOnZFail = convertedValue;
614 SetStencilOperationOnZFailMessage( GetEventThreadServices(), *mSceneObject, convertedValue );
618 case Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_PASS:
620 StencilOperation::Type convertedValue = mStencilParameters.stencilOperationOnZPass;
621 if( Scripting::GetEnumerationProperty< StencilOperation::Type >( propertyValue, STENCIL_OPERATION_TABLE, STENCIL_OPERATION_TABLE_COUNT, convertedValue ) )
623 mStencilParameters.stencilOperationOnZPass = convertedValue;
624 SetStencilOperationOnZPassMessage( GetEventThreadServices(), *mSceneObject, convertedValue );
628 case Dali::DevelRenderer::Property::OPACITY:
631 if( propertyValue.Get( opacity ) )
633 if( !Equals( mOpacity, opacity ) )
636 BakeOpacityMessage( GetEventThreadServices(), *mSceneObject, mOpacity );
644 void Renderer::SetSceneGraphProperty( Property::Index index,
645 const PropertyMetadata& entry,
646 const Property::Value& value )
648 RENDERER_IMPL.SetSceneGraphProperty( GetEventThreadServices(), this, index, entry, value );
649 OnPropertySet(index, value);
652 Property::Value Renderer::GetDefaultProperty( Property::Index index ) const
654 Property::Value value;
656 if( ! GetCachedPropertyValue( index, value ) )
658 // If property value is not stored in the event-side, then it must be a scene-graph only property
659 GetCurrentPropertyValue( index, value );
665 Property::Value Renderer::GetDefaultPropertyCurrentValue( Property::Index index ) const
667 Property::Value value;
669 if( ! GetCurrentPropertyValue( index, value ) )
671 // If unable to retrieve scene-graph property value, then it must be an event-side only property
672 GetCachedPropertyValue( index, value );
678 void Renderer::OnNotifyDefaultPropertyAnimation( Animation& animation, Property::Index index, const Property::Value& value, Animation::Type animationType )
680 switch( animationType )
683 case Animation::BETWEEN:
687 case Dali::DevelRenderer::Property::OPACITY:
689 value.Get( mOpacity );
700 case Dali::DevelRenderer::Property::OPACITY:
702 AdjustValue< float >( mOpacity, value );
711 const SceneGraph::PropertyOwner* Renderer::GetPropertyOwner() const
716 const SceneGraph::PropertyOwner* Renderer::GetSceneObject() const
721 const SceneGraph::PropertyBase* Renderer::GetSceneObjectAnimatableProperty( Property::Index index ) const
723 DALI_ASSERT_ALWAYS( IsPropertyAnimatable(index) && "Property is not animatable" );
724 const SceneGraph::PropertyBase* property = NULL;
726 property = RENDERER_IMPL.GetRegisteredSceneGraphProperty(
728 &Renderer::FindAnimatableProperty,
729 &Renderer::FindCustomProperty,
734 if( index == DevelRenderer::Property::OPACITY )
736 property = &mSceneObject->mOpacity;
743 const PropertyInputImpl* Renderer::GetSceneObjectInputProperty( Property::Index index ) const
745 const PropertyInputImpl* property = NULL;
747 const SceneGraph::PropertyBase* baseProperty =
748 RENDERER_IMPL.GetRegisteredSceneGraphProperty( this,
749 &Renderer::FindAnimatableProperty,
750 &Renderer::FindCustomProperty,
752 property = static_cast<const PropertyInputImpl*>( baseProperty );
757 int Renderer::GetPropertyComponentIndex( Property::Index index ) const
759 return Property::INVALID_COMPONENT_INDEX;
763 : mSceneObject(NULL ),
765 mIndexedDrawFirstElement( 0 ),
766 mIndexedDrawElementCount( 0 ),
767 mStencilParameters( RenderMode::AUTO, StencilFunction::ALWAYS, 0xFF, 0x00, 0xFF, StencilOperation::KEEP, StencilOperation::KEEP, StencilOperation::KEEP ),
770 mDepthFunction( DepthFunction::LESS ),
771 mFaceCullingMode( FaceCullingMode::NONE ),
772 mBlendMode( BlendMode::AUTO ),
773 mDepthWriteMode( DepthWriteMode::AUTO ),
774 mDepthTestMode( DepthTestMode::AUTO ),
775 mPremultipledAlphaEnabled( false )
779 void Renderer::Initialize()
781 EventThreadServices& eventThreadServices = GetEventThreadServices();
782 SceneGraph::UpdateManager& updateManager = eventThreadServices.GetUpdateManager();
784 mSceneObject = SceneGraph::Renderer::New();
785 OwnerPointer< SceneGraph::Renderer > transferOwnership( mSceneObject );
786 AddRendererMessage( updateManager, transferOwnership );
788 eventThreadServices.RegisterObject( this );
791 void Renderer::SetBlendColor( const Vector4& blendColor )
793 mBlendingOptions.SetBlendColor( blendColor );
794 SetBlendColorMessage( GetEventThreadServices(), *mSceneObject, GetBlendColor() );
797 const Vector4& Renderer::GetBlendColor() const
799 const Vector4* blendColor = mBlendingOptions.GetBlendColor();
804 return Color::TRANSPARENT; // GL default
807 Renderer::~Renderer()
809 if( EventThreadServices::IsCoreRunning() )
811 EventThreadServices& eventThreadServices = GetEventThreadServices();
812 SceneGraph::UpdateManager& updateManager = eventThreadServices.GetUpdateManager();
813 RemoveRendererMessage( updateManager, *mSceneObject );
815 eventThreadServices.UnregisterObject( this );
819 bool Renderer::GetCachedPropertyValue( Property::Index index, Property::Value& value ) const
821 bool valueSet = true;
825 case Dali::Renderer::Property::DEPTH_INDEX:
827 value = GetDepthIndex();
830 case Dali::Renderer::Property::FACE_CULLING_MODE:
832 value = mFaceCullingMode;
835 case Dali::Renderer::Property::BLEND_MODE:
840 case Dali::Renderer::Property::BLEND_EQUATION_RGB:
842 value = static_cast<int>( mBlendingOptions.GetBlendEquationRgb() );
845 case Dali::Renderer::Property::BLEND_EQUATION_ALPHA:
847 value = static_cast<int>( mBlendingOptions.GetBlendEquationAlpha() );
850 case Dali::Renderer::Property::BLEND_FACTOR_SRC_RGB:
852 BlendFactor::Type srcFactorRgb;
853 BlendFactor::Type destFactorRgb;
854 BlendFactor::Type srcFactorAlpha;
855 BlendFactor::Type destFactorAlpha;
856 GetBlendFunc( srcFactorRgb, destFactorRgb, srcFactorAlpha, destFactorAlpha );
857 value = static_cast<int>( srcFactorRgb );
860 case Dali::Renderer::Property::BLEND_FACTOR_DEST_RGB:
862 BlendFactor::Type srcFactorRgb;
863 BlendFactor::Type destFactorRgb;
864 BlendFactor::Type srcFactorAlpha;
865 BlendFactor::Type destFactorAlpha;
866 GetBlendFunc( srcFactorRgb, destFactorRgb, srcFactorAlpha, destFactorAlpha );
867 value = static_cast<int>( destFactorRgb );
870 case Dali::Renderer::Property::BLEND_FACTOR_SRC_ALPHA:
872 BlendFactor::Type srcFactorRgb;
873 BlendFactor::Type destFactorRgb;
874 BlendFactor::Type srcFactorAlpha;
875 BlendFactor::Type destFactorAlpha;
876 GetBlendFunc( srcFactorRgb, destFactorRgb, srcFactorAlpha, destFactorAlpha );
877 value = static_cast<int>( srcFactorAlpha );
880 case Dali::Renderer::Property::BLEND_FACTOR_DEST_ALPHA:
882 BlendFactor::Type srcFactorRgb;
883 BlendFactor::Type destFactorRgb;
884 BlendFactor::Type srcFactorAlpha;
885 BlendFactor::Type destFactorAlpha;
886 GetBlendFunc( srcFactorRgb, destFactorRgb, srcFactorAlpha, destFactorAlpha );
887 value = static_cast<int>( destFactorAlpha );
890 case Dali::Renderer::Property::BLEND_COLOR:
892 value = GetBlendColor();
895 case Dali::Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA:
897 value = IsPreMultipliedAlphaEnabled();
900 case Dali::Renderer::Property::INDEX_RANGE_FIRST:
902 value = static_cast<int>( mIndexedDrawFirstElement );
905 case Dali::Renderer::Property::INDEX_RANGE_COUNT:
907 value = static_cast<int>( mIndexedDrawElementCount );
910 case Dali::Renderer::Property::DEPTH_WRITE_MODE:
912 value = mDepthWriteMode;
915 case Dali::Renderer::Property::DEPTH_FUNCTION:
917 value = mDepthFunction;
920 case Dali::Renderer::Property::DEPTH_TEST_MODE:
922 value = mDepthTestMode;
925 case Dali::Renderer::Property::STENCIL_FUNCTION:
927 value = mStencilParameters.stencilFunction;
930 case Dali::Renderer::Property::STENCIL_FUNCTION_MASK:
932 value = mStencilParameters.stencilFunctionMask;
935 case Dali::Renderer::Property::STENCIL_FUNCTION_REFERENCE:
937 value = mStencilParameters.stencilFunctionReference;
940 case Dali::Renderer::Property::STENCIL_MASK:
942 value = mStencilParameters.stencilMask;
945 case Dali::Renderer::Property::RENDER_MODE:
947 value = mStencilParameters.renderMode;
950 case Dali::Renderer::Property::STENCIL_OPERATION_ON_FAIL:
952 value = mStencilParameters.stencilOperationOnFail;
955 case Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_FAIL:
957 value = mStencilParameters.stencilOperationOnZFail;
960 case Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_PASS:
962 value = mStencilParameters.stencilOperationOnZPass;
965 case Dali::DevelRenderer::Property::OPACITY:
972 // Must be a scene-graph only property
981 bool Renderer::GetCurrentPropertyValue( Property::Index index, Property::Value& value ) const
983 bool valueSet = true;
987 case Dali::Renderer::Property::DEPTH_INDEX:
989 value = mSceneObject->GetDepthIndex();
992 case Dali::Renderer::Property::FACE_CULLING_MODE:
994 value = mSceneObject->GetFaceCullingMode();
997 case Dali::Renderer::Property::BLEND_MODE:
999 value = mSceneObject->GetBlendMode();
1002 case Dali::Renderer::Property::BLEND_EQUATION_RGB:
1004 unsigned int bitMask = mSceneObject->GetBlendingOptions();
1005 BlendingOptions blendingOptions;
1006 blendingOptions.SetBitmask( bitMask );
1007 value = static_cast<int>( blendingOptions.GetBlendEquationRgb() );
1010 case Dali::Renderer::Property::BLEND_EQUATION_ALPHA:
1012 unsigned int bitMask = mSceneObject->GetBlendingOptions();
1013 BlendingOptions blendingOptions;
1014 blendingOptions.SetBitmask( bitMask );
1015 value = static_cast<int>( blendingOptions.GetBlendEquationAlpha() );
1018 case Dali::Renderer::Property::BLEND_FACTOR_SRC_RGB:
1020 unsigned int bitMask = mSceneObject->GetBlendingOptions();
1021 BlendingOptions blendingOptions;
1022 blendingOptions.SetBitmask( bitMask );
1023 value = static_cast<int>( blendingOptions.GetBlendSrcFactorRgb() );
1026 case Dali::Renderer::Property::BLEND_FACTOR_DEST_RGB:
1028 unsigned int bitMask = mSceneObject->GetBlendingOptions();
1029 BlendingOptions blendingOptions;
1030 blendingOptions.SetBitmask( bitMask );
1031 value = static_cast<int>( blendingOptions.GetBlendDestFactorRgb() );
1034 case Dali::Renderer::Property::BLEND_FACTOR_SRC_ALPHA:
1036 unsigned int bitMask = mSceneObject->GetBlendingOptions();
1037 BlendingOptions blendingOptions;
1038 blendingOptions.SetBitmask( bitMask );
1039 value = static_cast<int>( blendingOptions.GetBlendSrcFactorAlpha() );
1042 case Dali::Renderer::Property::BLEND_FACTOR_DEST_ALPHA:
1044 unsigned int bitMask = mSceneObject->GetBlendingOptions();
1045 BlendingOptions blendingOptions;
1046 blendingOptions.SetBitmask( bitMask );
1047 value = static_cast<int>( blendingOptions.GetBlendDestFactorAlpha() );
1050 case Dali::Renderer::Property::BLEND_COLOR:
1052 value = mSceneObject->GetBlendColor();
1055 case Dali::Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA:
1057 value = mSceneObject->IsPreMultipliedAlphaEnabled();
1060 case Dali::Renderer::Property::INDEX_RANGE_FIRST:
1062 value = static_cast<int>( mSceneObject->GetIndexedDrawFirstElement() );
1065 case Dali::Renderer::Property::INDEX_RANGE_COUNT:
1067 value = static_cast<int>( mSceneObject->GetIndexedDrawElementsCount() );
1070 case Dali::Renderer::Property::DEPTH_WRITE_MODE:
1072 value = mSceneObject->GetDepthWriteMode();
1075 case Dali::Renderer::Property::DEPTH_FUNCTION:
1077 value = mSceneObject->GetDepthFunction();
1080 case Dali::Renderer::Property::DEPTH_TEST_MODE:
1082 value = mSceneObject->GetDepthTestMode();
1085 case Dali::Renderer::Property::STENCIL_FUNCTION:
1087 Render::Renderer::StencilParameters stencilParameters = mSceneObject->GetStencilParameters();
1088 value = stencilParameters.stencilFunction;
1091 case Dali::Renderer::Property::STENCIL_FUNCTION_MASK:
1093 Render::Renderer::StencilParameters stencilParameters = mSceneObject->GetStencilParameters();
1094 value = stencilParameters.stencilFunctionMask;
1097 case Dali::Renderer::Property::STENCIL_FUNCTION_REFERENCE:
1099 Render::Renderer::StencilParameters stencilParameters = mSceneObject->GetStencilParameters();
1100 value = stencilParameters.stencilFunctionReference;
1103 case Dali::Renderer::Property::STENCIL_MASK:
1105 Render::Renderer::StencilParameters stencilParameters = mSceneObject->GetStencilParameters();
1106 value = stencilParameters.stencilMask;
1109 case Dali::Renderer::Property::RENDER_MODE:
1111 Render::Renderer::StencilParameters stencilParameters = mSceneObject->GetStencilParameters();
1112 value = stencilParameters.renderMode;
1115 case Dali::Renderer::Property::STENCIL_OPERATION_ON_FAIL:
1117 Render::Renderer::StencilParameters stencilParameters = mSceneObject->GetStencilParameters();
1118 value = stencilParameters.stencilOperationOnFail;
1121 case Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_FAIL:
1123 Render::Renderer::StencilParameters stencilParameters = mSceneObject->GetStencilParameters();
1124 value = stencilParameters.stencilOperationOnZFail;
1127 case Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_PASS:
1129 Render::Renderer::StencilParameters stencilParameters = mSceneObject->GetStencilParameters();
1130 value = stencilParameters.stencilOperationOnZPass;
1133 case Dali::DevelRenderer::Property::OPACITY:
1135 value = mSceneObject->GetOpacity( GetEventThreadServices().GetEventBufferIndex() );
1140 // Must be an event-side only property
1149 } // namespace Internal