1 #ifndef DALI_INTERNAL_MULTI_POINT_EVENT_UTIL_H
2 #define DALI_INTERNAL_MULTI_POINT_EVENT_UTIL_H
5 * Copyright (c) 2019 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/integration-api/debug.h>
23 #include <dali/internal/event/actors/actor-impl.h>
31 #if defined(DEBUG_ENABLED)
34 * Prints out all the children of the given actor when debug is enabled.
36 * @param[in] actor The actor whose children to print.
37 * @param[in] level The number of " | " to put in front of the children.
39 void PrintChildren( Debug::Filter* logFilter, Dali::Actor actor, int level );
42 * Prints the entire hierarchy of the scene.
44 void PrintHierarchy( Debug::Filter* logFilter );
46 #define PRINT_HIERARCHY(f) PrintHierarchy(f)
48 #else // defined(DEBUG_ENABLED)
50 #define PRINT_HIERARCHY(f)
52 #endif // defined(DEBUG_ENABLED)
55 * In the hit test algorithm above we do not descend actor tree if it is insensitive, so here, we
56 * should also check if any of the actor's parents has become insensitive since we last processed
59 bool IsActuallySensitive( Actor* actor );
61 } // namespace Internal
65 #endif // DALI_INTERNAL_MULTI_POINT_EVENT_UTIL_H