1 #ifndef __DALI_PROPERTY_HELPER_H__
2 #define __DALI_PROPERTY_HELPER_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/integration-api/bitmap.h>
31 * @brief Structure for setting up default properties and their details.
33 struct PropertyDetails
35 const char* name; ///< The name of the property.
36 Property::Type type; ///< The property type.
37 bool writable:1; ///< Whether the property is writable
38 bool animatable:1; ///< Whether the property is animatable.
39 bool constraintInput:1; ///< Whether the property can be used as an input to a constraint.
41 Property::Index enumIndex; ///< Used to check the index is correct within a debug build.
46 * These macros are used to define a table of property details per Actor object.
47 * The index property is only compiled in for DEBUG_ENABLED builds and allows checking the table index VS the property enum index.
48 * DALI_PROPERTY_TABLE_END Forces a run-time check that will happen once.
50 #define DALI_PROPERTY_TABLE_BEGIN const Internal::PropertyDetails DEFAULT_PROPERTY_DETAILS[] = {
52 #define DALI_PROPERTY_TABLE_END( startIndex ) }; const int DEFAULT_PROPERTY_COUNT = sizeof( DEFAULT_PROPERTY_DETAILS ) / sizeof( Internal::PropertyDetails ); \
53 struct PROPERTY_CHECK \
57 for( int i = 0; i < DEFAULT_PROPERTY_COUNT; i++ ) \
59 if ( DEFAULT_PROPERTY_DETAILS[i].enumIndex != ( startIndex + i ) ) \
61 DALI_LOG_ERROR( "Checking property failed: index:%d, enumIndex:%d == index+start:%d, (name:%s)\n", i, \
62 DEFAULT_PROPERTY_DETAILS[i].enumIndex, (startIndex + i), DEFAULT_PROPERTY_DETAILS[i].name ); \
63 DALI_ASSERT_DEBUG( false && "Property enumeration mismatch" ); \
68 static PROPERTY_CHECK PROPERTY_CHECK_INSTANCE;
70 #define DALI_PROPERTY_TABLE_END( startIndex ) }; const int DEFAULT_PROPERTY_COUNT = sizeof( DEFAULT_PROPERTY_DETAILS ) / sizeof( Internal::PropertyDetails );
73 #define DALI_PROPERTY( text, type, writable, animatable, constraint, index ) { text, Dali::Property::type, writable, animatable, constraint, index },
75 #define DALI_PROPERTY( text, type, writable, animatable, constraint, index ) { text, Dali::Property::type, writable, animatable, constraint },
79 * Macros for creating enumeration to string tables.
82 * DALI_ENUM_TO_STRING_TABLE_BEGIN( SizeMode )
83 * DALI_ENUM_TO_STRING( USE_OWN_SIZE )
84 * DALI_ENUM_TO_STRING( SIZE_EQUAL_TO_PARENT )
85 * DALI_ENUM_TO_STRING_TABLE_END( SizeMode )
88 * const Scripting::StringEnum< SizeMode > SizeModeTable[] = {
89 * { "USE_OWN_SIZE", USE_OWN_SIZE },
90 * { "SIZE_EQUAL_TO_PARENT", SIZE_EQUAL_TO_PARENT },
91 * }; const unsigned int SizeModeTableCount = sizeof( SizeModeTable ) / sizeof( SizeModeTable[0] );
93 #define DALI_ENUM_TO_STRING_TABLE_BEGIN( t ) const Scripting::StringEnum< t > t##Table[] = {
94 #define DALI_ENUM_TO_STRING_TABLE_END( t ) }; const unsigned int t##TableCount = sizeof( t##Table ) / sizeof( t##Table[0] );
95 #define DALI_ENUM_TO_STRING( s ) { #s, s },
98 } // namespace Internal
102 #endif // __DALI_PROPERTY_HELPER_H__