1 #ifndef DALI_INTERNAL_PROPERTY_BUFFER_H
2 #define DALI_INTERNAL_PROPERTY_BUFFER_H
5 * Copyright (c) 2016 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/public-api/common/dali-common.h> // DALI_ASSERT_ALWAYS
23 #include <dali/public-api/common/intrusive-ptr.h> // Dali::IntrusivePtr
24 #include <dali/public-api/object/base-object.h>
25 #include <dali/public-api/object/property-map.h> // Dali::Property::Map
26 #include <dali/internal/event/common/event-thread-services.h>
27 #include <dali/internal/render/renderers/render-property-buffer.h>
35 typedef IntrusivePtr<PropertyBuffer> PropertyBufferPtr;
38 * PropertyBuffer is an object that contains an array of structures of values that
39 * can be accessed as properties.
41 class PropertyBuffer : public BaseObject
46 * @copydoc PropertBuffer::New()
48 static PropertyBufferPtr New( Dali::Property::Map& format );
51 * @copydoc PropertBuffer::SetData()
53 void SetData( const void* data, std::size_t size );
56 * @copydoc PropertBuffer::GetSize()
58 std::size_t GetSize() const;
60 public: // Default property extensions from Object
63 * @brief Get the render thread side of the PropertyBuffer
65 * @return The render thread side of this PropertyBuffer
67 const Render::PropertyBuffer* GetRenderObject() const;
75 private: // implementation
77 * @brief Default constructor
82 * Second stage initialization
84 void Initialize( Dali::Property::Map& format );
86 private: // unimplemented methods
87 PropertyBuffer( const PropertyBuffer& );
88 PropertyBuffer& operator=( const PropertyBuffer& );
91 EventThreadServices& mEventThreadServices; ///<Used to send messages to the render thread via update thread
92 Render::PropertyBuffer* mRenderObject; ///<Render side object
94 Property::Map mFormat; ///< Format of the property buffer
95 const Render::PropertyBuffer::Format* mBufferFormat; ///< Metadata for the format of the property buffer
96 unsigned int mSize; ///< Number of elements in the buffer
97 Dali::Vector< char > mBuffer; // Data of the property-buffer
101 * Get the implementation type from a Property::Type
103 template<Property::Type type> struct PropertyImplementationType
105 // typedef ... Type; not defined, only support types declared bellow
107 template<> struct PropertyImplementationType< Property::BOOLEAN > { typedef bool Type; };
108 template<> struct PropertyImplementationType< Property::FLOAT > { typedef float Type; };
109 template<> struct PropertyImplementationType< Property::INTEGER > { typedef int Type; };
110 template<> struct PropertyImplementationType< Property::VECTOR2 > { typedef Vector2 Type; };
111 template<> struct PropertyImplementationType< Property::VECTOR3 > { typedef Vector3 Type; };
112 template<> struct PropertyImplementationType< Property::VECTOR4 > { typedef Vector4 Type; };
113 template<> struct PropertyImplementationType< Property::MATRIX3 > { typedef Matrix3 Type; };
114 template<> struct PropertyImplementationType< Property::MATRIX > { typedef Matrix Type; };
115 template<> struct PropertyImplementationType< Property::RECTANGLE > { typedef Rect<int> Type; };
116 template<> struct PropertyImplementationType< Property::ROTATION > { typedef Quaternion Type; };
118 unsigned int GetPropertyImplementationSize( Property::Type& propertyType );
120 } // namespace Internal
122 // Helpers for public-api forwarding methods
123 inline Internal::PropertyBuffer& GetImplementation(Dali::PropertyBuffer& handle)
125 DALI_ASSERT_ALWAYS(handle && "PropertyBuffer handle is empty");
127 BaseObject& object = handle.GetBaseObject();
129 return static_cast<Internal::PropertyBuffer&>(object);
132 inline const Internal::PropertyBuffer& GetImplementation(const Dali::PropertyBuffer& handle)
134 DALI_ASSERT_ALWAYS(handle && "PropertyBuffer handle is empty");
136 const BaseObject& object = handle.GetBaseObject();
138 return static_cast<const Internal::PropertyBuffer&>(object);
143 #endif // DALI_INTERNAL_PROPERTY_BUFFER_H