2 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/event/actors/image-actor-impl.h>
22 #include <cstring> // for strcmp
25 #include <dali/public-api/object/type-registry.h>
26 #include <dali/devel-api/scripting/scripting.h>
27 #include <dali/internal/event/common/property-helper.h>
28 #include <dali/internal/event/effects/shader-effect-impl.h>
29 #include <dali/internal/event/images/image-connector.h>
30 #include <dali/internal/event/images/nine-patch-image-impl.h>
43 // Name Type writable animatable constraint-input enum for index-checking
44 DALI_PROPERTY_TABLE_BEGIN
45 DALI_PROPERTY( "pixel-area", RECTANGLE, true, false, true, Dali::ImageActor::Property::PIXEL_AREA )
46 DALI_PROPERTY( "style", STRING, true, false, true, Dali::ImageActor::Property::STYLE )
47 DALI_PROPERTY( "border", VECTOR4, true, false, true, Dali::ImageActor::Property::BORDER )
48 DALI_PROPERTY( "image", MAP, true, false, false, Dali::ImageActor::Property::IMAGE )
49 DALI_PROPERTY_TABLE_END( DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX )
53 return Dali::ImageActor::New();
56 TypeRegistration mType( typeid( Dali::ImageActor ), typeid( Dali::RenderableActor ), Create );
58 ImageActor::Style StyleEnum(const std::string &s)
60 if(s == "STYLE_NINE_PATCH")
62 return Dali::ImageActor::STYLE_NINE_PATCH;
64 else if(s == "STYLE_NINE_PATCH_NO_CENTER")
66 return Dali::ImageActor::STYLE_NINE_PATCH_NO_CENTER;
68 else // if(s == "QUAD")
70 return Dali::ImageActor::STYLE_QUAD;
74 std::string StyleString(const ImageActor::Style style)
76 if(style == Dali::ImageActor::STYLE_NINE_PATCH)
78 return "STYLE_NINE_PATCH";
80 else if(style == Dali::ImageActor::STYLE_NINE_PATCH_NO_CENTER)
82 return "STYLE_NINE_PATCH_NO_CENTER";
84 else // if(s == "QUAD")
91 ImageActorPtr ImageActor::New()
93 ImageActorPtr actor( new ImageActor );
95 // Second-phase construction of base class
98 // Create the attachment
99 actor->mImageAttachment = ImageAttachment::New( actor->GetEventThreadServices(), *actor->mNode );
100 actor->Attach( *actor->mImageAttachment );
105 void ImageActor::OnInitialize()
107 SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
110 void ImageActor::SetImage( ImagePtr& image )
112 ImagePtr currentImage = mImageAttachment->GetImage();
113 // early exit if it's the same image as we already have
114 if ( currentImage == image )
119 // NOTE! image might be pointing to NULL, which is fine as in that case app wants to just remove the image
120 ImagePtr newImage( image );
121 // if image is not NULL, check for 9 patch
124 // Automatically convert nine-patch images to cropped bitmap
125 NinePatchImage* ninePatchImage = NinePatchImage::DownCast( image.Get() );
128 newImage = ninePatchImage->CreateCroppedBufferImage();
129 SetStyle( Dali::ImageActor::STYLE_NINE_PATCH );
130 SetNinePatchBorder( ninePatchImage->GetStretchBorders(), true );
133 // set the actual image (normal or 9 patch) and natural size based on that
134 mImageAttachment->SetImage( newImage );
139 ImagePtr ImageActor::GetImage()
141 return mImageAttachment->GetImage();
144 void ImageActor::SetPixelArea( const PixelArea& pixelArea )
146 mImageAttachment->SetPixelArea( pixelArea );
151 const ImageActor::PixelArea& ImageActor::GetPixelArea() const
153 return mImageAttachment->GetPixelArea();
156 bool ImageActor::IsPixelAreaSet() const
158 return mImageAttachment->IsPixelAreaSet();
161 void ImageActor::ClearPixelArea()
163 mImageAttachment->ClearPixelArea();
168 void ImageActor::SetStyle( Style style )
170 mImageAttachment->SetStyle( style );
173 ImageActor::Style ImageActor::GetStyle() const
175 return mImageAttachment->GetStyle();
178 void ImageActor::SetNinePatchBorder( const Vector4& border, bool inPixels )
180 mImageAttachment->SetNinePatchBorder( border, inPixels );
183 Vector4 ImageActor::GetNinePatchBorder() const
185 return mImageAttachment->GetNinePatchBorder();
188 ImageAttachment& ImageActor::GetImageAttachment()
190 return *mImageAttachment;
193 RenderableAttachment& ImageActor::GetRenderableAttachment() const
195 DALI_ASSERT_DEBUG( mImageAttachment && "ImageAttachment missing from ImageActor" );
196 return *mImageAttachment;
199 ImageActor::ImageActor()
204 ImageActor::~ImageActor()
208 Vector3 ImageActor::GetNaturalSize() const
210 Vector2 naturalSize( CalculateNaturalSize() );
211 return Vector3( naturalSize.width, naturalSize.height, CalculateSizeZ( naturalSize ) );
214 Vector2 ImageActor::CalculateNaturalSize() const
216 // if no image then natural size is 0
217 Vector2 size( 0.0f, 0.0f );
219 ImagePtr image = mImageAttachment->GetImage();
222 if( IsPixelAreaSet() )
224 PixelArea area(GetPixelArea());
225 size.width = area.width;
226 size.height = area.height;
230 size = image->GetNaturalSize();
237 void ImageActor::OnStageConnectionInternal()
241 void ImageActor::OnStageDisconnectionInternal()
245 unsigned int ImageActor::GetDefaultPropertyCount() const
247 return RenderableActor::GetDefaultPropertyCount() + DEFAULT_PROPERTY_COUNT;
250 void ImageActor::GetDefaultPropertyIndices( Property::IndexContainer& indices ) const
252 RenderableActor::GetDefaultPropertyIndices( indices ); // RenderableActor class properties
254 indices.Reserve( indices.Size() + DEFAULT_PROPERTY_COUNT );
256 int index = DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX;
257 for ( int i = 0; i < DEFAULT_PROPERTY_COUNT; ++i, ++index )
259 indices.PushBack( index );
263 bool ImageActor::IsDefaultPropertyWritable( Property::Index index ) const
265 if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT )
267 return RenderableActor::IsDefaultPropertyWritable(index);
270 index -= DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX;
271 if ( ( index >= 0 ) && ( index < DEFAULT_PROPERTY_COUNT ) )
273 return DEFAULT_PROPERTY_DETAILS[ index ].writable;
279 bool ImageActor::IsDefaultPropertyAnimatable( Property::Index index ) const
281 if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT )
283 return RenderableActor::IsDefaultPropertyAnimatable( index );
286 index -= DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX;
287 if ( ( index >= 0 ) && ( index < DEFAULT_PROPERTY_COUNT ) )
289 return DEFAULT_PROPERTY_DETAILS[ index ].animatable;
295 bool ImageActor::IsDefaultPropertyAConstraintInput( Property::Index index ) const
297 if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT )
299 return RenderableActor::IsDefaultPropertyAConstraintInput( index );
302 index -= DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX;
303 if ( ( index >= 0 ) && ( index < DEFAULT_PROPERTY_COUNT ) )
305 return DEFAULT_PROPERTY_DETAILS[ index ].constraintInput;
311 Property::Type ImageActor::GetDefaultPropertyType( Property::Index index ) const
313 if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT )
315 return RenderableActor::GetDefaultPropertyType( index );
318 index -= DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX;
319 if ( ( index >= 0 ) && ( index < DEFAULT_PROPERTY_COUNT ) )
321 return DEFAULT_PROPERTY_DETAILS[index].type;
324 // index out-of-bounds
325 return Property::NONE;
328 const char* ImageActor::GetDefaultPropertyName( Property::Index index ) const
330 if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT)
332 return RenderableActor::GetDefaultPropertyName(index);
335 index -= DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX;
336 if ( ( index >= 0 ) && ( index < DEFAULT_PROPERTY_COUNT ) )
338 return DEFAULT_PROPERTY_DETAILS[index].name;
341 // index out-of-bounds
345 Property::Index ImageActor::GetDefaultPropertyIndex(const std::string& name) const
347 Property::Index index = Property::INVALID_INDEX;
349 // Look for name in default properties
350 for( int i = 0; i < DEFAULT_PROPERTY_COUNT; ++i )
352 const Internal::PropertyDetails* property = &DEFAULT_PROPERTY_DETAILS[ i ];
353 if( 0 == strcmp( name.c_str(), property->name ) ) // Don't want to convert rhs to string
355 index = i + DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX;
360 // If not found, check in base class
361 if( Property::INVALID_INDEX == index )
363 index = RenderableActor::GetDefaultPropertyIndex( name );
368 void ImageActor::SetDefaultProperty( Property::Index index, const Property::Value& propertyValue )
370 if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT )
372 RenderableActor::SetDefaultProperty( index, propertyValue );
378 case Dali::ImageActor::Property::PIXEL_AREA:
380 SetPixelArea(propertyValue.Get<Rect<int> >());
383 case Dali::ImageActor::Property::STYLE:
385 SetStyle( StyleEnum( propertyValue.Get<std::string>() ) );
388 case Dali::ImageActor::Property::BORDER:
390 SetNinePatchBorder( propertyValue.Get<Vector4>(), true /*in pixels*/ );
393 case Dali::ImageActor::Property::IMAGE:
395 Dali::Image img = Scripting::NewImage( propertyValue );
398 ImagePtr image( &GetImplementation(img) );
403 DALI_LOG_WARNING("Cannot create image from property value\n");
409 DALI_LOG_WARNING("Unknown property (%d)\n", index);
417 Property::Value ImageActor::GetDefaultProperty( Property::Index index ) const
420 if( index < DEFAULT_ACTOR_PROPERTY_MAX_COUNT )
422 ret = RenderableActor::GetDefaultProperty( index );
428 case Dali::ImageActor::Property::PIXEL_AREA:
430 Rect<int> r = GetPixelArea();
434 case Dali::ImageActor::Property::STYLE:
436 ret = StyleString( GetStyle() );
439 case Dali::ImageActor::Property::BORDER:
441 ret = GetNinePatchBorder();
444 case Dali::ImageActor::Property::IMAGE:
447 Scripting::CreatePropertyMap( Dali::Image( mImageAttachment->GetImage().Get() ), map );
448 ret = Property::Value( map );
453 DALI_LOG_WARNING( "Unknown property (%d)\n", index );
463 void ImageActor::SetSortModifier(float modifier)
465 mImageAttachment->SetSortModifier(modifier);
468 float ImageActor::GetSortModifier() const
470 return mImageAttachment->GetSortModifier();
473 void ImageActor::SetCullFace(CullFaceMode mode)
475 mImageAttachment->SetCullFace( mode );
478 CullFaceMode ImageActor::GetCullFace() const
480 return mImageAttachment->GetCullFace();
483 void ImageActor::SetBlendMode( BlendingMode::Type mode )
485 mImageAttachment->SetBlendMode( mode );
488 BlendingMode::Type ImageActor::GetBlendMode() const
490 return mImageAttachment->GetBlendMode();
493 void ImageActor::SetBlendFunc( BlendingFactor::Type srcFactorRgba, BlendingFactor::Type destFactorRgba )
495 mImageAttachment->SetBlendFunc( srcFactorRgba, destFactorRgba, srcFactorRgba, destFactorRgba );
498 void ImageActor::SetBlendFunc( BlendingFactor::Type srcFactorRgb, BlendingFactor::Type destFactorRgb,
499 BlendingFactor::Type srcFactorAlpha, BlendingFactor::Type destFactorAlpha )
501 mImageAttachment->SetBlendFunc( srcFactorRgb, destFactorRgb, srcFactorAlpha, destFactorAlpha );
504 void ImageActor::GetBlendFunc( BlendingFactor::Type& srcFactorRgb, BlendingFactor::Type& destFactorRgb,
505 BlendingFactor::Type& srcFactorAlpha, BlendingFactor::Type& destFactorAlpha ) const
507 mImageAttachment->GetBlendFunc( srcFactorRgb, destFactorRgb, srcFactorAlpha, destFactorAlpha );
510 void ImageActor::SetBlendEquation( BlendingEquation::Type equationRgba )
512 mImageAttachment->SetBlendEquation( equationRgba, equationRgba );
515 void ImageActor::SetBlendEquation( BlendingEquation::Type equationRgb, BlendingEquation::Type equationAlpha )
517 mImageAttachment->SetBlendEquation( equationRgb, equationAlpha );
520 void ImageActor::GetBlendEquation( BlendingEquation::Type& equationRgb, BlendingEquation::Type& equationAlpha ) const
522 mImageAttachment->GetBlendEquation( equationRgb, equationAlpha );
525 void ImageActor::SetBlendColor( const Vector4& color )
527 mImageAttachment->SetBlendColor( color );
530 const Vector4& ImageActor::GetBlendColor() const
532 return mImageAttachment->GetBlendColor();
535 void ImageActor::SetFilterMode( FilterMode::Type minFilter, FilterMode::Type magFilter )
537 mImageAttachment->SetFilterMode( minFilter, magFilter );
540 void ImageActor::GetFilterMode( FilterMode::Type& minFilter, FilterMode::Type& magFilter ) const
542 return mImageAttachment->GetFilterMode( minFilter, magFilter );
545 void ImageActor::SetShaderEffect(ShaderEffect& effect)
547 mImageAttachment->SetShaderEffect( effect );
550 ShaderEffectPtr ImageActor::GetShaderEffect() const
552 return mImageAttachment->GetShaderEffect();
555 void ImageActor::RemoveShaderEffect()
557 return mImageAttachment->RemoveShaderEffect();
561 } // namespace Internal