2 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/event/actors/custom-actor-internal.h>
20 #include <dali/public-api/object/type-info.h>
28 CustomActorPtr CustomActor::New(CustomActorImpl& extension)
30 CustomActorPtr actor(new CustomActor( *CreateNode(), extension));
32 // Second-phase construction
33 extension.Initialize(*actor);
39 CustomActor::CustomActor( const SceneGraph::Node& node, CustomActorImpl& extension)
40 : Actor( Actor::BASIC, node ),
43 mDerivedRequiresTouch = extension.RequiresTouchEvents();
44 mDerivedRequiresHover = extension.RequiresHoverEvents();
45 mDerivedRequiresWheelEvent = extension.RequiresWheelEvents();
46 SetRelayoutEnabled( extension.IsRelayoutEnabled() );
49 CustomActor::~CustomActor()
53 Dali::TypeInfo CustomActor::GetTypeInfo()
55 Dali::TypeInfo handle ( const_cast<Dali::Internal::TypeInfo*>(Object::GetTypeInfo()) );
59 } // namespace Internal