2 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/event/actor-attachments/image-attachment-impl.h>
22 #include <dali/internal/update/node-attachments/scene-graph-image-attachment.h>
23 #include <dali/internal/event/common/stage-impl.h>
24 #include <dali/public-api/common/dali-common.h>
32 ImageAttachmentPtr ImageAttachment::New( Stage& stage, const SceneGraph::Node& parentNode )
34 ImageAttachmentPtr attachment( new ImageAttachment( stage ) );
36 // Transfer object ownership of scene-object to message
37 SceneGraph::ImageAttachment* sceneObject = CreateSceneObject();
38 AttachToNodeMessage( stage.GetUpdateManager(), parentNode, sceneObject );
40 // Keep raw pointer for message passing
41 attachment->mSceneObject = sceneObject;
46 ImageAttachment::ImageAttachment( Stage& stage )
47 : RenderableAttachment(stage),
50 mStyle(Dali::ImageActor::STYLE_QUAD),
51 mBorder(0.45,0.45,0.1,0.1),
52 mIsPixelAreaSet(false),
53 mBorderInPixels(false)
55 mImageConnectable.Set( NULL, false );
58 ImageAttachment::~ImageAttachment()
62 void ImageAttachment::SetImage( ImagePtr& image )
64 bool onStage = OnStage();
65 // keep a reference to Image object
66 mImageConnectable.Set( image, onStage );
68 // Wait until the scene-graph attachment is connected, before providing resource ID
71 unsigned int resourceId = (image) ? image->GetResourceId() : 0u;
73 // sceneObject is being used in a separate thread; queue a message to set
74 SetTextureIdMessage( mStage->GetUpdateInterface(), *mSceneObject, resourceId );
78 ImagePtr ImageAttachment::GetImage()
80 return mImageConnectable.Get();
83 void ImageAttachment::SetPixelArea(const PixelArea& pixelArea)
85 // check to see if pixel area is actually different, using rect::operator==
86 if( pixelArea != mPixelArea )
88 // Cache for public getters
89 mPixelArea = pixelArea;
90 mIsPixelAreaSet = true;
92 // sceneObject is being used in a separate thread; queue a message to set
93 SetPixelAreaMessage( mStage->GetUpdateInterface(), *mSceneObject, mPixelArea );
97 void ImageAttachment::ClearPixelArea()
99 // Cache for public getters
100 mIsPixelAreaSet = false;
102 // sceneObject is being used in a separate thread; queue a message to set
103 ClearPixelAreaMessage( mStage->GetUpdateInterface(), *mSceneObject );
106 void ImageAttachment::SetStyle(Style style)
108 // Cache for public getters
111 // sceneObject is being used in a separate thread; queue a message to set
112 SetStyleMessage( mStage->GetUpdateInterface(), *mSceneObject, style );
115 void ImageAttachment::SetNinePatchBorder(const Vector4& border, bool inPixels)
117 // Cache for public getters
119 mBorderInPixels = inPixels;
121 // sceneObject is being used in a separate thread; queue a message to set
122 SetNinePatchBorderMessage( mStage->GetUpdateInterface(), *mSceneObject, border, inPixels );
125 SceneGraph::ImageAttachment* ImageAttachment::CreateSceneObject()
127 return SceneGraph::ImageAttachment::New( 0u );
130 void ImageAttachment::OnStageConnection2()
132 mImageConnectable.OnStageConnect();
134 // Provide resource ID when scene-graph attachment is connected
135 ImagePtr image = mImageConnectable.Get();
136 unsigned int resourceId = (image) ? image->GetResourceId() : 0u;
137 if ( 0u != resourceId )
139 SetTextureIdMessage( mStage->GetUpdateInterface(), *mSceneObject, resourceId );
143 void ImageAttachment::OnStageDisconnection2()
145 // Remove resource ID when scene-graph attachment is disconnected
146 SetTextureIdMessage( mStage->GetUpdateInterface(), *mSceneObject, 0u );
148 mImageConnectable.OnStageDisconnect();
151 const SceneGraph::RenderableAttachment& ImageAttachment::GetSceneObject() const
153 DALI_ASSERT_DEBUG( mSceneObject != NULL );
154 return *mSceneObject;
157 } // namespace Internal