1 #ifndef __DALI_INTERNAL_CORE_H__
2 #define __DALI_INTERNAL_CORE_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/public-api/object/ref-object.h>
23 #include <dali/internal/common/owner-pointer.h>
24 #include <dali/internal/event/animation/animation-playlist-declarations.h>
25 #include <dali/internal/event/common/stage-def.h>
26 #include <dali/internal/update/resources/resource-manager-declarations.h>
27 #include <dali/public-api/common/view-mode.h>
34 class RenderController;
35 class PlatformAbstraction;
38 class GlSyncAbstraction;
49 class NotificationManager;
50 class AnimationPlaylist;
51 class PropertyNotificationManager;
54 class GestureEventProcessor;
56 class ResourceManager;
72 * Internal class for Dali::Integration::Core
79 * Create and initialise a new Core instance
81 Core( Integration::RenderController& renderController,
82 Integration::PlatformAbstraction& platform,
83 Integration::GlAbstraction& glAbstraction,
84 Integration::GlSyncAbstraction& glSyncAbstraction,
85 Integration::GestureManager& gestureManager );
93 * @copydoc Dali::Integration::Core::ContextCreated()
95 void ContextCreated();
98 * @copydoc Dali::Integration::Core::ContextToBeDestroyed()
100 void ContextToBeDestroyed();
103 * @copydoc Dali::Integration::Core::SurfaceResized(unsigned int, unsigned int)
105 void SurfaceResized(unsigned int width, unsigned int height);
108 * @copydoc Dali::Integration::Core::SetDpi(unsigned int, unsigned int)
110 void SetDpi(unsigned int dpiHorizontal, unsigned int dpiVertical);
113 * @copydoc Dali::Integration::Core::SetMinimumFrameTimeInterval(unsigned int)
115 void SetMinimumFrameTimeInterval(unsigned int interval);
118 * @copydoc Dali::Integration::Core::Update()
120 void Update( float elapsedSeconds, unsigned int lastVSyncTimeMilliseconds, unsigned int nextVSyncTimeMilliseconds, Integration::UpdateStatus& status );
123 * @copydoc Dali::Integration::Core::Render()
125 void Render( Integration::RenderStatus& status );
128 * @copydoc Dali::Integration::Core::Suspend()
133 * @copydoc Dali::Integration::Core::Resume()
138 * @copydoc Dali::Integration::Core::QueueEvent(const Integration::Event&)
140 void QueueEvent( const Integration::Event& event );
143 * @copydoc Dali::Integration::Core::ProcessEvents()
145 void ProcessEvents();
148 * @copydoc Dali::Integration::Core::UpdateTouchData(const Integration::TouchData&)
150 void UpdateTouchData(const Integration::TouchData& touch);
153 * @copydoc Dali::Integration::Core::GetMaximumUpdateCount()
155 unsigned int GetMaximumUpdateCount() const;
158 * @copydoc Dali::Integration::Core::GetSystemOverlay()
160 Integration::SystemOverlay& GetSystemOverlay();
165 * @copydoc Dali::Integration::Core::SetViewMode()
167 void SetViewMode( ViewMode viewMode );
170 * @copydoc Dali::Integration::Core::GetViewMode()
172 ViewMode GetViewMode() const;
175 * @copydoc Dali::Integration::Core::SetStereoBase()
177 void SetStereoBase( float stereoBase );
180 * @copydoc Dali::Integration::Core::GetStereoBase()
182 float GetStereoBase() const;
184 private: // for use by ThreadLocalStorage
187 * Returns the current stage.
188 * @return A smart-pointer to the current stage.
190 StagePtr GetCurrentStage();
193 * Returns the platform abstraction.
194 * @return A reference to the platform abstraction.
196 Integration::PlatformAbstraction& GetPlatform();
199 * Returns the update manager.
200 * @return A reference to the update manager.
202 SceneGraph::UpdateManager& GetUpdateManager();
205 * Returns the render manager.
206 * @return A reference to the render manager.
208 SceneGraph::RenderManager& GetRenderManager();
211 * Returns the notification manager.
212 * @return A reference to the Notification Manager.
214 NotificationManager& GetNotificationManager();
217 * Returns the Resource Manager.
218 * @return A reference to the Resource Manager.
220 ResourceManager& GetResourceManager();
223 * Returns the Resource client.
224 * @return A reference to the Resource Client.
226 ResourceClient& GetResourceClient();
229 * Returns the Font factory
230 * @return A reference to the Font factory.
232 FontFactory& GetFontFactory();
235 * Returns the Image factory
236 * @return A reference to the Image factory.
238 ImageFactory& GetImageFactory();
241 * Returns the Model factory
242 * @return A reference to the Model factory.
244 ModelFactory& GetModelFactory();
247 * Returns the Shader factory
248 * @return A reference to the Shader binary factory.
250 ShaderFactory& GetShaderFactory();
253 * Returns the gesture event processor.
254 * @return A reference to the gesture event processor.
256 GestureEventProcessor& GetGestureEventProcessor();
259 * Returns the Emoji factory.
260 * @return a reference to the Emoji factory.
262 EmojiFactory& GetEmojiFactory();
267 * Undefined copy and assignment operators
269 Core(const Core& core); // No definition
270 Core& operator=(const Core& core); // No definition
273 * Create Thread local storage
275 void CreateThreadLocalStorage();
279 Integration::RenderController& mRenderController; ///< Reference to Render controller to tell it to keep rendering
280 Integration::PlatformAbstraction& mPlatform; ///< The interface providing platform specific services.
282 IntrusivePtr<Stage> mStage; ///< The current stage
283 GestureEventProcessor* mGestureEventProcessor; ///< The gesture event processor
284 EventProcessor* mEventProcessor; ///< The event processor
285 SceneGraph::UpdateManager* mUpdateManager; ///< Update manager
286 SceneGraph::RenderManager* mRenderManager; ///< Render manager
287 SceneGraph::DiscardQueue* mDiscardQueue; ///< Used to cleanup nodes & resources when no longer in use.
288 ResourcePostProcessList* mResourcePostProcessQueue; ///< Stores resource ids which require post processing after render
289 NotificationManager* mNotificationManager; ///< Notification manager
290 AnimationPlaylistOwner mAnimationPlaylist; ///< For 'Fire and forget' animation support
291 OwnerPointer<PropertyNotificationManager> mPropertyNotificationManager; ///< For safe signal emmision of property changed notifications
292 FontFactory* mFontFactory; ///< font resource factory
293 ImageFactory* mImageFactory; ///< Image resource factory
294 ModelFactory* mModelFactory; ///< Model resource factory
295 ShaderFactory* mShaderFactory; ///< Shader resource factory
296 ResourceClient* mResourceClient; ///< Asynchronous Resource Loading
297 ResourceManager* mResourceManager; ///< Asynchronous Resource Loading
298 TouchResampler* mTouchResampler; ///< Resamples touches to correct frame rate.
299 EmojiFactory* mEmojiFactory; ///< Emoji resource factory.
301 bool mIsActive : 1; ///< Whether Core is active or suspended
302 bool mProcessingEvent : 1; ///< True during ProcessEvents()
304 friend class ThreadLocalStorage;
308 } // namespace Internal
312 #endif // __DALI_INTERNAL_CORE_H__