2 * Copyright (c) 2016 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/adaptor/tizen-wayland/tizen-wearable/watch-application-impl.h>
20 #include <dali/internal/system/common/environment-variables.h>
34 unsigned int GetEnvWatchRenderRefreshRate()
36 const char* envVariable = std::getenv( DALI_WATCH_REFRESH_RATE );
38 return envVariable ? std::atoi( envVariable ) : 2u; // Default 30 fps
41 } // unnamed namespace
43 WatchApplicationPtr WatchApplication::New(
46 const std::string& stylesheet,
47 Dali::WatchApplication::WINDOW_MODE windowMode)
49 WatchApplicationPtr watch ( new WatchApplication (argc, argv, stylesheet, windowMode ) );
53 WatchApplication::WatchApplication( int* argc, char** argv[], const std::string& stylesheet, Dali::Application::WINDOW_MODE windowMode )
54 : Application(argc, argv, stylesheet, windowMode, PositionSize(), Framework::WATCH),
55 mState( UNINITIALIZED )
59 WatchApplication::~WatchApplication()
63 void WatchApplication::OnInit()
65 Application::OnInit();
67 Dali::Adaptor::Get().SetRenderRefreshRate( GetEnvWatchRenderRefreshRate() );
72 void WatchApplication::OnTerminate()
74 Application::OnTerminate();
79 void WatchApplication::OnResume()
81 Application::OnResume();
86 void WatchApplication::OnPause()
88 Application::OnPause();
93 void WatchApplication::OnTimeTick(WatchTime& time)
95 Dali::WatchApplication watch(this);
96 mTickSignal.Emit( watch, time );
100 // This is a pre-resume scenario. All rendering engine of tizen SHOULD forcely update once at this time.
101 Internal::Adaptor::Adaptor::GetImplementation( GetAdaptor() ).RequestUpdateOnce();
104 // A watch application will queue messages to update the UI in the signal emitted above
105 // Process these immediately to avoid a blinking issue where the old time is briefly visible
106 CoreEventInterface& eventInterface = Internal::Adaptor::Adaptor::GetImplementation( GetAdaptor() );
107 eventInterface.ProcessCoreEvents();
110 void WatchApplication::OnAmbientTick(WatchTime& time)
112 Dali::WatchApplication watch(this);
113 mAmbientTickSignal.Emit( watch, time );
115 // A watch application will queue messages to update the UI in the signal emitted above
116 // Process these immediately to avoid a blinking issue where the old time is briefly visible
117 CoreEventInterface& eventInterface = Internal::Adaptor::Adaptor::GetImplementation( GetAdaptor() );
118 eventInterface.ProcessCoreEvents();
121 void WatchApplication::OnAmbientChanged(bool ambient)
123 Dali::WatchApplication watch(this);
124 mAmbientChangeSignal.Emit( watch, ambient );
127 } // namespace Adaptor
129 } // namespace Internal