1 #ifndef DALI_INTEGRATION_RENDER_CONTROLLER_H
2 #define DALI_INTEGRATION_RENDER_CONTROLLER_H
5 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
26 * Abstract interface for an object which controls rendering.
27 * This will be informed when Dali has new content to render.
29 class RenderController
33 * Virtual protected destructor, no deletion through this interface
35 virtual ~RenderController() = default;
39 * Requests a future call to Dali::Integration::Core::Update().
40 * This is called when Dali has new content, typically in response to Actors/Animations being added.
41 * Multi-threading note: this method will be called from the main thread only.
42 * @param[in] forceUpdate true to update forcely.
44 virtual void RequestUpdate(bool forceUpdate) = 0;
47 * Requests a future call to Dali::Integration::Core::ProcessEvents(), when the application is idle.
48 * Multi-threading note: this method will be called from the main thread only.
49 * @param[in] forceProcess true to process events forcely.
51 virtual void RequestProcessEventsOnIdle(bool forceProcess) = 0;
54 } // namespace Integration
58 #endif // DALI_INTEGRATION_RENDER_CONTROLLER_H