1 #ifndef __DALI_INTEGRATION_PLATFORM_ABSTRACTION_H__
2 #define __DALI_INTEGRATION_PLATFORM_ABSTRACTION_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/integration-api/glyph-set.h>
23 #include <dali/integration-api/resource-cache.h>
24 #include <dali/integration-api/text-array.h>
33 class DynamicsFactory;
36 * PlatformAbstraction is an abstract interface, used by Dali to access platform specific services.
37 * A concrete implementation must be created for each platform, and provided when creating the
38 * Dali::Integration::Core object.
40 class DALI_IMPORT_API PlatformAbstraction
44 virtual ~PlatformAbstraction() {}
49 * Get the monotonic time since an unspecified reference point.
50 * This is used by Dali to calculate time intervals during animations; the interval is
51 * recalculated when Dali is resumed with Dali::Integration::Core::Resume().
52 * Multi-threading note: this method may be called from either the main or rendering thread.
53 * @param[out] seconds The time in seconds since the reference point.
54 * @param[out] microSeconds The remainder in microseconds.
56 virtual void GetTimeMicroseconds(unsigned int& seconds, unsigned int& microSeconds) = 0;
59 * Tell the platform abstraction that Dali is ready to pause, such as when the
60 * application enters a background state.
61 * Allows background threads to pause their work until Resume() is called.
62 * This is a good time to release recreatable data such as memory caches
63 * to cooperate with other apps and reduce the chance of this one being
64 * force-killed in a low memory situation.
66 virtual void Suspend() {} ///!ToDo: Make pure virtual once dali-adaptor patch is in place = 0;
69 * Tell the platform abstraction that Dali is resuming from a pause, such as
70 * when it has transitioned from a background state to a foreground one.
71 * It is time to wake up sleeping background threads and recreate memory
72 * caches and other temporary data.
74 virtual void Resume() {} ///!ToDo: Make pure virtual once dali-adaptor patch is in place = 0;
79 * Determine the size of an image the resource loaders will provide when given the same
81 * This is a synchronous request.
82 * This function is used to determine the size of an image before it has loaded.
83 * @param[in] filename name of the image.
84 * @param[in] attributes The attributes used to load the image
85 * @param[out] closestSize Size of the image that will be loaded.
87 virtual void GetClosestImageSize( const std::string& filename,
88 const ImageAttributes& attributes,
89 Vector2& closestSize ) = 0;
92 * Determine the size of an image the resource loaders will provide when given the same
94 * This is a synchronous request.
95 * This function is used to determine the size of an image before it has loaded.
96 * @param[in] resourceBuffer A pointer to an encoded image buffer
97 * @param[in] attributes The attributes used to load the image
98 * @param[out] closestSize Size of the image that will be loaded.
100 virtual void GetClosestImageSize( ResourcePointer resourceBuffer,
101 const ImageAttributes& attributes,
102 Vector2& closestSize ) = 0;
105 * Request a resource from the native filesystem. This is an asynchronous request.
106 * After this method returns, FillResourceCache() will be called to retrieve the result(s) of the
107 * resource loading operation. Loading resources in separate worker thread is recommended.
108 * Multi-threading note: this method will be called from the main thread only i.e. not
109 * from within the Core::Render() method.
110 * @param[in] request A unique resource request. This is not guaranteed to survive after LoadResource
111 * returns; the loading process should take a copy.
113 virtual void LoadResource(const ResourceRequest& request) = 0;
116 * Request a resource from the native filesystem. This is a synchronous request, i.e.
117 * it will block the main loop whilst executing. It should therefore be used sparingly.
119 * Multi-threading note: this method will be called from the main thread only i.e. not
120 * from within the Core::Render() method.
121 * @param[in] resourceType The type of resource to load
122 * @param[in] resourcePath The path to the resource
123 * @return A pointer to a ref-counted resource
125 virtual ResourcePointer LoadResourceSynchronously( const ResourceType& resourceType, const std::string& resourcePath ) = 0;
128 * Request that a resource be saved to the native filesystem.
129 * This is an asynchronous request.
131 virtual void SaveResource(const ResourceRequest& request) = 0;
133 * Cancel an ongoing LoadResource() request.
134 * Multi-threading note: this method will be called from the main thread only i.e. not
135 * from within the Core::Render() method.
136 * @param[in] id The ID of the resource to cancel.
137 * @param[in] typeId The ID type of the resource to cancel.
139 virtual void CancelLoad(ResourceId id, ResourceTypeId typeId) = 0;
142 * Query whether any asynchronous LoadResource() requests are ongoing.
143 * Multi-threading note: this method may be called from either the main or rendering thread.
144 * @return True if resources are being loaded.
146 virtual bool IsLoading() = 0;
149 * Retrieve newly loaded resources.
150 * If no resources have finished loading, then this method returns immediately.
151 * Multi-threading note: this method will be called from the update thread, from within
152 * the UpdateManager::Update() method.
153 * @param[in] cache The resource cache to fill.
155 virtual void GetResources(ResourceCache& cache) = 0;
158 * Waits for the asynchronous loader threads (if any) to finish.
159 * This will be only be called before Core destruction; no resource loading requests will be
160 * made following this method.
162 virtual void JoinLoaderThreads() = 0;
167 * Called by Dali to retrieve the default font family for the platform.
168 * Multi-threading note: this method will be called from the main thread only i.e. not
169 * from within the Core::Render() method.
170 * @return The default font family.
172 virtual const std::string& GetDefaultFontFamily() const = 0;
175 * Called by Dali to retrieve the default font size for the platform in points.
176 * Multi-threading note: this method will be called from the main thread only i.e. not
177 * from within the Core::Render() method.
178 * @return The default font size.
180 virtual float GetDefaultFontSize() const = 0;
183 * Gets a font line height to match a given caps-height
185 * @note fontFamily and fontStyle must have been validated previously.
186 * @see ValidateFontFamilyName().
188 * @param[in] fontFamily The name of the font's family
189 * @param[in] fontStyle The style of the font
190 * @param[in] capsHeight The caps-height in pixels
192 virtual PixelSize GetFontLineHeightFromCapsHeight(const std::string& fontFamily, const std::string& fontStyle, CapsHeight capsHeight) const = 0;
195 * Called by Font objects to synchronously query glyph data.
197 * @note fontFamily and font style, included in the resource request, must have been validated previously.
198 * @see ValidateFontFamilyName().
200 * @note Font's style goes inside the textRequest parameter
201 * @param[in] textRequest Resource request. Includes font's style.
202 * @param[in] fontFamily The name of the font's family
203 * @param[in] getBitmap Whether to load bitmaps for the symbols as well
204 * @return A GlyphSet pointer with a list of the requested glyph metrics.
206 virtual Integration::GlyphSet* GetGlyphData ( const Integration::TextResourceType& textRequest,
207 const std::string& fontFamily,
208 bool getBitmap) const = 0;
211 * Called by GlyphResourceManager to synchronously load glyph data.
213 * @note fontFamily and font style, included in the resource request, must have been validated previously.
214 * @see ValidateFontFamilyName().
216 * @param[in] textRequest resource request
217 * @param[in] fontFamily name of the font's family
218 * @return A GlyphSet pointer containing the requested glyph bitmaps.
220 virtual Integration::GlyphSet* GetCachedGlyphData( const TextResourceType& textRequest,
221 const std::string& fontFamily ) const = 0;
224 * Called by Font objects to synchronously query global font metrics.
226 * @note fontFamily and fontStyle, must have been validated previously.
227 * @see ValidateFontFamilyName().
229 * @param[in] fontFamily The name of the font's family
230 * @param[in] fontStyle The style of the font
231 * @param[out] globalMetrics font requested global metrics.
233 virtual void GetGlobalMetrics( const std::string& fontFamily,
234 const std::string& fontStyle,
235 Integration::GlobalMetrics& globalMetrics ) const = 0;
238 * Sets horizontal and vertical pixels per inch value that is used by the display
239 * @param[in] dpiHorizontal horizontal dpi value
240 * @param[in] dpiVertical vertical dpi value
242 virtual void SetDpi (unsigned int dpiHorizontal, unsigned int dpiVertical) = 0;
245 * Returns the name of the font's family for displayed text.
246 * If possible, the returned font name should be able to display all characters in text.
247 * Otherwise returns closest match.
248 * @param[in] charsRequested displayed text
250 virtual const std::string& GetFontFamilyForChars(const TextArray& charsRequested) const = 0;
253 * Checks whether all characters of text could be displayed with specified font family.
255 * @note fontFamily and fontStyle must have been validated previously.
256 * @see ValidateFontFamilyName().
258 * @param[in] fontFamily The name of the font's family
259 * @param[in] fontStyle The style of the font
260 * @param[in] text displayed text
262 virtual bool AllGlyphsSupported(const std::string& fontFamily, const std::string& fontStyle, const TextArray& text) const = 0;
265 * Checks whether fontName is a valid font family name and fontStyle is a valid font style.
266 * closestFontFamilyMatch and closestFontStyleMatch are always set to the best matching font
267 * or the system default font if no near match is detected.
268 * @param[in] fontFamily The name of the font's family
269 * @param[in] fontStyle The style of the font
270 * @param[out] isDefaultSystemFont Whether this font has been created with a default system font.
271 * @param[out] closestFontFamilyMatch Name of the font's family found based on the user input family's name
272 * @param[out] closestFontStyleMatch Name of the font's style found based on the user input font's style
273 * @return Whether a valid match has been found.
275 virtual bool ValidateFontFamilyName(const std::string& fontFamily, const std::string& fontStyle, bool& isDefaultSystemFont, std::string& closestFontFamilyMatch, std::string& closestFontStyleMatch) const = 0;
278 * The mode for GetFontList()
283 LIST_APPLICATION_FONTS,
288 * Gets a list of fonts installed on the system.
289 * @param[in] mode which fonts to include in the list.
290 * @param[out] fontList The list of font family names.
292 virtual void GetFontList( FontListMode mode, std::vector<std::string>& fontList ) const = 0;
295 * Load a file into a buffer
296 * @param[in] filename The filename to load
297 * @param[out] buffer A buffer to receive the file.
298 * The buffer is implemeneted with a std::vector which is resized to fit the file.
299 * @result true if the file is loaded.
301 virtual bool LoadFile( const std::string& filename, std::vector< unsigned char >& buffer ) const = 0;
304 * Load a file into a buffer
305 * @param[in] filename The filename to save
306 * @param[out] buffer A buffer containing some data
307 * The buffer is implemeneted with a std::vector. The size() member specifies the buffer length.
308 * @result true if the file is saved.
310 virtual bool SaveFile(const std::string& filename, std::vector< unsigned char >& buffer) const = 0;
313 * This method re-loads the device defaults that Dali uses. Adaptor will call this
314 * when devices settings change.
316 virtual void UpdateDefaultsFromDevice() = 0;
319 * Get a pointer to the DynamicsFactory.
321 virtual DynamicsFactory* GetDynamicsFactory() = 0;
324 * Read from the metrics cache into the global metrics parameter
326 * @note fontFamily and fontStyle must have been validated previously.
327 * @see ValidateFontFamilyName().
329 * @param[in] fontFamily The name of the font family
330 * @param[in] fontStyle The name of the font style
331 * @param[out] globalMetrics The data store to write into
332 * @return \e true if the operation succeeded
334 virtual bool ReadGlobalMetricsFromCache( const std::string& fontFamily,
335 const std::string& fontStyle,
336 Integration::GlobalMetrics& globalMetrics ) = 0;
340 * @note fontFamily and fontStyle must have been validated previously.
341 * @see ValidateFontFamilyName().
343 * Write the global metrics parameter to the metrics cache
344 * @param[in] fontFamily The name of the font family
345 * @param[in] fontStyle The name of the font style
346 * @param[out] globalMetrics The data store to write
348 virtual void WriteGlobalMetricsToCache( const std::string& fontFamily,
349 const std::string& fontStyle,
350 const Integration::GlobalMetrics& globalMetrics ) = 0;
353 * Read the metrics from the cache into the supplied vector
355 * @note fontFamily and fontStyle must have been validated previously.
356 * @see ValidateFontFamilyName().
358 * @param[in] fontFamily The name of the font family
359 * @param[in] fontStyle The name of the font style
360 * @param[out] glyphMetricsContainer The vector of metrics to write
361 * @return true if the operation succeeded
363 virtual bool ReadMetricsFromCache( const std::string& fontFamily,
364 const std::string& fontStyle,
365 std::vector<Integration::GlyphMetrics>& glyphMetricsContainer ) = 0;
368 * Write the metrics to the cache
370 * @note fontFamily and fontStyle must have been validated previously.
371 * @see ValidateFontFamilyName().
373 * @param[in] fontFamily The name of the font family
374 * @param[in] fontStyle The name of the font style
375 * @param[in] glyphSet The set of metrics to write
377 virtual void WriteMetricsToCache( const std::string& fontFamily,
378 const std::string& fontStyle,
379 const Integration::GlyphSet& glyphSet ) = 0;
382 * Retrieves file names from the given directory.
384 * @param[in] directoryName The directory name.
385 * @param[out] fileNames The file names in the given directory.
387 virtual void GetFileNamesFromDirectory( const std::string& directoryName,
388 std::vector<std::string>& fileNames ) = 0;
391 * Retrieves the glyph image which represents the character.
393 * @param[in] fontFamily The font's family name.
394 * @param[in] fontStyle The font's style.
395 * @param[in] fontSize The font's size (in points).
396 * @param[in] character The given character.
398 * @return A bitmap representing the character.
400 virtual Integration::BitmapPtr GetGlyphImage( const std::string& fontFamily, const std::string& fontStyle, float fontSize, uint32_t character ) const = 0;
402 }; // class PlatformAbstraction
404 } // namespace Integration
408 #endif // __DALI_INTEGRATION_PLATFORM_ABSTRACTION_H__