2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/integration-api/core.h>
22 #include <dali/public-api/common/dali-common.h>
23 #include <dali/public-api/actors/layer.h>
24 #include <dali/public-api/render-tasks/render-task-list.h>
25 #include <dali/integration-api/events/event.h>
26 #include <dali/integration-api/gl-sync-abstraction.h>
27 #include <dali/integration-api/gl-context-helper-abstraction.h>
28 #include <dali/integration-api/processor-interface.h>
29 #include <dali/internal/common/core-impl.h>
37 Core* Core::New( RenderController& renderController,
38 PlatformAbstraction& platformAbstraction,
39 GlAbstraction& glAbstraction,
40 GlSyncAbstraction& glSyncAbstraction,
41 GlContextHelperAbstraction& glContextHelperAbstraction,
42 RenderToFrameBuffer renderToFboEnabled,
43 DepthBufferAvailable depthBufferAvailable,
44 StencilBufferAvailable stencilBufferAvailable,
45 PartialUpdateAvailable partialUpdateAvailable )
47 Core* instance = new Core;
48 instance->mImpl = new Internal::Core( renderController,
52 glContextHelperAbstraction,
55 stencilBufferAvailable,
56 partialUpdateAvailable );
66 void Core::Initialize()
71 ContextNotifierInterface* Core::GetContextNotifier()
73 return mImpl->GetContextNotifier();
76 void Core::ContextCreated()
78 mImpl->ContextCreated();
81 void Core::ContextDestroyed()
83 mImpl->ContextDestroyed();
86 void Core::RecoverFromContextLoss()
88 mImpl->RecoverFromContextLoss();
91 void Core::SceneCreated()
93 mImpl->SceneCreated();
96 void Core::QueueEvent(const Event& event)
98 mImpl->QueueEvent(event);
101 void Core::ProcessEvents()
103 mImpl->ProcessEvents();
106 uint32_t Core::GetMaximumUpdateCount() const
108 return mImpl->GetMaximumUpdateCount();
111 void Core::Update( float elapsedSeconds, uint32_t lastVSyncTimeMilliseconds, uint32_t nextVSyncTimeMilliseconds, UpdateStatus& status, bool renderToFboEnabled, bool isRenderingToFbo )
113 mImpl->Update( elapsedSeconds, lastVSyncTimeMilliseconds, nextVSyncTimeMilliseconds, status, renderToFboEnabled, isRenderingToFbo );
116 void Core::PreRender( RenderStatus& status, bool forceClear, bool uploadOnly )
118 mImpl->PreRender( status, forceClear, uploadOnly );
121 void Core::PreRender( Integration::Scene& scene, std::vector<Rect<int>>& damagedRects )
123 mImpl->PreRender( scene, damagedRects );
126 void Core::RenderScene( RenderStatus& status, Integration::Scene& scene, bool renderToFbo )
128 mImpl->RenderScene( status, scene, renderToFbo );
131 void Core::RenderScene( RenderStatus& status, Integration::Scene& scene, bool renderToFbo, Rect<int>& clippingRect )
133 mImpl->RenderScene( status, scene, renderToFbo, clippingRect );
136 void Core::PostRender( bool uploadOnly )
138 mImpl->PostRender( uploadOnly );
141 void Core::RegisterProcessor( Processor& processor )
143 mImpl->RegisterProcessor( processor );
146 void Core::UnregisterProcessor( Processor& processor )
148 mImpl->UnregisterProcessor( processor );
156 } // namespace Integration