1 #ifndef DALI_GRAPHICS_API_TEXTURE_SET_H
2 #define DALI_GRAPHICS_API_TEXTURE_SET_H
5 * Copyright (c) 2016 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 #include <dali/graphics-api/graphics-api-texture.h>
31 * @brief Interface class for TextureSet types in the graphics API.
36 virtual void AddTexture(const Accessor< Texture >& texture) = 0;
39 TextureSet(const TextureSet&) = delete;
40 TextureSet& operator=(const TextureSet&) = delete;
42 virtual ~TextureSet() = default;
45 // derived types should not be moved direcly to prevent slicing
46 TextureSet(TextureSet&&) = default;
47 TextureSet& operator=(TextureSet&&) = default;
50 * Objects of this type should not directly.
52 TextureSet() = default;
56 } // namespace Graphics
59 #endif // DALI_GRAPHICS_API_TEXTURE_SET_H