Add OPACITY property to Renderer
[platform/core/uifw/dali-core.git] / dali / devel-api / rendering / renderer-devel.h
1 #ifndef DALI_RENDERER_DEVEL_H
2 #define DALI_RENDERER_DEVEL_H
3
4 /*
5  * Copyright (c) 2018 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20
21 // INTERNAL INCLUDES
22 #include <dali/public-api/rendering/renderer.h>
23
24 namespace Dali
25 {
26
27 namespace DevelRenderer
28 {
29
30 namespace Property
31 {
32
33   enum Type
34   {
35     DEPTH_INDEX                 = Dali::Renderer::Property::DEPTH_INDEX,
36     FACE_CULLING_MODE           = Dali::Renderer::Property::FACE_CULLING_MODE,
37     BLEND_MODE                  = Dali::Renderer::Property::BLEND_MODE,
38     BLEND_EQUATION_RGB          = Dali::Renderer::Property::BLEND_EQUATION_RGB,
39     BLEND_EQUATION_ALPHA        = Dali::Renderer::Property::BLEND_EQUATION_ALPHA,
40     BLEND_FACTOR_SRC_RGB        = Dali::Renderer::Property::BLEND_FACTOR_SRC_RGB,
41     BLEND_FACTOR_DEST_RGB       = Dali::Renderer::Property::BLEND_FACTOR_DEST_RGB,
42     BLEND_FACTOR_SRC_ALPHA      = Dali::Renderer::Property::BLEND_FACTOR_SRC_ALPHA,
43     BLEND_FACTOR_DEST_ALPHA     = Dali::Renderer::Property::BLEND_FACTOR_DEST_ALPHA,
44     BLEND_COLOR                 = Dali::Renderer::Property::BLEND_COLOR,
45     BLEND_PRE_MULTIPLIED_ALPHA  = Dali::Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA,
46     INDEX_RANGE_FIRST           = Dali::Renderer::Property::INDEX_RANGE_FIRST,
47     INDEX_RANGE_COUNT           = Dali::Renderer::Property::INDEX_RANGE_COUNT,
48     DEPTH_WRITE_MODE            = Dali::Renderer::Property::DEPTH_WRITE_MODE,
49     DEPTH_FUNCTION              = Dali::Renderer::Property::DEPTH_FUNCTION,
50     DEPTH_TEST_MODE             = Dali::Renderer::Property::DEPTH_TEST_MODE,
51     RENDER_MODE                 = Dali::Renderer::Property::RENDER_MODE,
52     STENCIL_FUNCTION            = Dali::Renderer::Property::STENCIL_FUNCTION,
53     STENCIL_FUNCTION_MASK       = Dali::Renderer::Property::STENCIL_FUNCTION_MASK,
54     STENCIL_FUNCTION_REFERENCE  = Dali::Renderer::Property::STENCIL_FUNCTION_REFERENCE,
55     STENCIL_MASK                = Dali::Renderer::Property::STENCIL_MASK,
56     STENCIL_OPERATION_ON_FAIL   = Dali::Renderer::Property::STENCIL_OPERATION_ON_FAIL,
57     STENCIL_OPERATION_ON_Z_FAIL = Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_FAIL,
58     STENCIL_OPERATION_ON_Z_PASS = Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_PASS,
59
60     /**
61      * @brief The opacity of the renderer.
62      * @details Name "opacity", type Property::FLOAT.
63      */
64     OPACITY = STENCIL_OPERATION_ON_Z_PASS + 1,
65   };
66 } // namespace Property
67
68 } // namespace DevelRenderer
69
70 } // namespace Dali
71
72 #endif // DALI_RENDERER_DEVEL_H