2 * Copyright (c) 2018 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include "texture-set-image.h"
22 #include <dali/internal/event/rendering/texture-set-impl.h>
23 #include <dali/internal/event/images/image-impl.h>
28 void TextureSetImage( TextureSet textureSet, size_t index, Image image )
30 Internal::ImagePtr imagePointer( NULL );
33 imagePointer = &GetImplementation( image );
36 GetImplementation( textureSet ).SetImage( static_cast<uint32_t>( index ), imagePointer );
39 Image TextureGetImage( TextureSet textureSet, size_t index )
41 // Get a pointer to the image implementation.
42 Internal::Image* imagePointer = GetImplementation( textureSet ).GetImage( static_cast<uint32_t>( index ) );
44 // Return a handle to the image.
45 return Dali::Image( imagePointer );