1 # Add devel source files here for DALi internal developer files used by Adaptor & Toolkit
3 devel_api_src_files = \
4 $(devel_api_src_dir)/actors/mesh-actor.cpp \
5 $(devel_api_src_dir)/animation/path-constrainer.cpp \
6 $(devel_api_src_dir)/common/hash.cpp \
7 $(devel_api_src_dir)/common/mutex.cpp \
8 $(devel_api_src_dir)/dynamics/dynamics-body.cpp \
9 $(devel_api_src_dir)/dynamics/dynamics-body-config.cpp \
10 $(devel_api_src_dir)/dynamics/dynamics-collision.cpp \
11 $(devel_api_src_dir)/dynamics/dynamics-joint.cpp \
12 $(devel_api_src_dir)/dynamics/dynamics-shape.cpp \
13 $(devel_api_src_dir)/dynamics/dynamics-world.cpp \
14 $(devel_api_src_dir)/dynamics/dynamics-world-config.cpp \
15 $(devel_api_src_dir)/events/hit-test-algorithm.cpp \
16 $(devel_api_src_dir)/geometry/animatable-mesh.cpp \
17 $(devel_api_src_dir)/geometry/animatable-vertex.cpp \
18 $(devel_api_src_dir)/geometry/cloth.cpp \
19 $(devel_api_src_dir)/geometry/mesh-data.cpp \
20 $(devel_api_src_dir)/geometry/mesh-factory.cpp \
21 $(devel_api_src_dir)/geometry/mesh.cpp \
22 $(devel_api_src_dir)/images/atlas.cpp \
23 $(devel_api_src_dir)/images/distance-field.cpp \
24 $(devel_api_src_dir)/modeling/bone.cpp \
25 $(devel_api_src_dir)/modeling/material.cpp \
26 $(devel_api_src_dir)/scripting/scripting.cpp
28 # Add devel header files here DALi internal developer files used by Adaptor & Toolkit
30 devel_api_core_actors_header_files = \
31 $(devel_api_src_dir)/actors/mesh-actor.h
33 devel_api_core_animation_header_files = \
34 $(devel_api_src_dir)/animation/path-constrainer.h
36 devel_api_core_common_header_files = \
37 $(devel_api_src_dir)/common/hash.h \
38 $(devel_api_src_dir)/common/map-wrapper.h \
39 $(devel_api_src_dir)/common/mutex.h \
40 $(devel_api_src_dir)/common/ref-counted-dali-vector.h \
41 $(devel_api_src_dir)/common/set-wrapper.h
43 devel_api_core_dynamics_header_files = \
44 $(devel_api_src_dir)/dynamics/dynamics.h \
45 $(devel_api_src_dir)/dynamics/dynamics-body.h \
46 $(devel_api_src_dir)/dynamics/dynamics-body-config.h \
47 $(devel_api_src_dir)/dynamics/dynamics-collision.h \
48 $(devel_api_src_dir)/dynamics/dynamics-joint.h \
49 $(devel_api_src_dir)/dynamics/dynamics-shape.h \
50 $(devel_api_src_dir)/dynamics/dynamics-world.h \
51 $(devel_api_src_dir)/dynamics/dynamics-world-config.h
54 devel_api_core_events_header_files = \
55 $(devel_api_src_dir)/events/hit-test-algorithm.h
58 devel_api_core_geometry_header_files = \
59 $(devel_api_src_dir)/geometry/animatable-mesh.h \
60 $(devel_api_src_dir)/geometry/animatable-vertex.h \
61 $(devel_api_src_dir)/geometry/cloth.h \
62 $(devel_api_src_dir)/geometry/mesh.h \
63 $(devel_api_src_dir)/geometry/mesh-data.h \
64 $(devel_api_src_dir)/geometry/mesh-factory.h
67 devel_api_core_images_header_files = \
68 $(devel_api_src_dir)/images/atlas.h \
69 $(devel_api_src_dir)/images/distance-field.h \
70 $(devel_api_src_dir)/images/image-operations.h \
71 $(devel_api_src_dir)/images/native-image-interface.h
73 devel_api_core_modeling_header_files = \
74 $(devel_api_src_dir)/modeling/bone.h \
75 $(devel_api_src_dir)/modeling/material.h
77 devel_api_core_object_header_files = \
78 $(devel_api_src_dir)/object/type-registry-helper.h
80 devel_api_core_scripting_header_files = \
81 $(devel_api_src_dir)/scripting/scripting.h