Move new mesh API to devel-api
[platform/core/uifw/dali-core.git] / dali / devel-api / file.list
1 # Add devel source files here for DALi internal developer files used by Adaptor & Toolkit
2
3 devel_api_src_files = \
4   $(devel_api_src_dir)/animation/path-constrainer.cpp \
5   $(devel_api_src_dir)/common/hash.cpp \
6   $(devel_api_src_dir)/common/mutex.cpp \
7   $(devel_api_src_dir)/dynamics/dynamics-body.cpp \
8   $(devel_api_src_dir)/dynamics/dynamics-body-config.cpp \
9   $(devel_api_src_dir)/dynamics/dynamics-collision.cpp \
10   $(devel_api_src_dir)/dynamics/dynamics-joint.cpp \
11   $(devel_api_src_dir)/dynamics/dynamics-shape.cpp \
12   $(devel_api_src_dir)/dynamics/dynamics-world.cpp \
13   $(devel_api_src_dir)/dynamics/dynamics-world-config.cpp \
14   $(devel_api_src_dir)/events/hit-test-algorithm.cpp \
15   $(devel_api_src_dir)/geometry/cloth.cpp \
16   $(devel_api_src_dir)/images/atlas.cpp \
17   $(devel_api_src_dir)/images/distance-field.cpp \
18   $(devel_api_src_dir)/object/property-buffer.cpp \
19   $(devel_api_src_dir)/rendering/geometry.cpp \
20   $(devel_api_src_dir)/rendering/material.cpp \
21   $(devel_api_src_dir)/rendering/renderer.cpp \
22   $(devel_api_src_dir)/rendering/sampler.cpp \
23   $(devel_api_src_dir)/rendering/shader.cpp \
24   $(devel_api_src_dir)/scripting/scripting.cpp
25
26 # Add devel header files here DALi internal developer files used by Adaptor & Toolkit
27
28 devel_api_core_animation_header_files = \
29   $(devel_api_src_dir)/animation/path-constrainer.h
30
31 devel_api_core_common_header_files = \
32   $(devel_api_src_dir)/common/hash.h \
33   $(devel_api_src_dir)/common/map-wrapper.h \
34   $(devel_api_src_dir)/common/mutex.h \
35   $(devel_api_src_dir)/common/ref-counted-dali-vector.h \
36     $(devel_api_src_dir)/common/set-wrapper.h
37
38 devel_api_core_dynamics_header_files = \
39   $(devel_api_src_dir)/dynamics/dynamics.h \
40   $(devel_api_src_dir)/dynamics/dynamics-body.h \
41   $(devel_api_src_dir)/dynamics/dynamics-body-config.h \
42   $(devel_api_src_dir)/dynamics/dynamics-collision.h \
43   $(devel_api_src_dir)/dynamics/dynamics-joint.h \
44   $(devel_api_src_dir)/dynamics/dynamics-shape.h \
45   $(devel_api_src_dir)/dynamics/dynamics-world.h \
46   $(devel_api_src_dir)/dynamics/dynamics-world-config.h
47
48 devel_api_core_events_header_files = \
49   $(devel_api_src_dir)/events/hit-test-algorithm.h
50
51 devel_api_core_geometry_header_files = \
52   $(devel_api_src_dir)/geometry/cloth.h
53
54 devel_api_core_images_header_files = \
55   $(devel_api_src_dir)/images/atlas.h \
56   $(devel_api_src_dir)/images/distance-field.h
57
58 devel_api_core_object_header_files = \
59   $(devel_api_src_dir)/object/property-buffer.h \
60   $(devel_api_src_dir)/object/type-registry-helper.h
61
62 devel_api_core_rendering_header_files = \
63   $(devel_api_src_dir)/rendering/geometry.h \
64   $(devel_api_src_dir)/rendering/material.h \
65   $(devel_api_src_dir)/rendering/renderer.h \
66   $(devel_api_src_dir)/rendering/sampler.h \
67   $(devel_api_src_dir)/rendering/shader.h
68
69 devel_api_core_scripting_header_files = \
70   $(devel_api_src_dir)/scripting/scripting.h
71
72