Merge "New parameter for FrameBufferImage creation" into devel/master
[platform/core/uifw/dali-core.git] / dali / devel-api / file.list
1 # Add devel source files here for DALi internal developer files used by Adaptor & Toolkit
2
3 devel_api_src_files = \
4   $(devel_api_src_dir)/animation/path-constrainer.cpp \
5   $(devel_api_src_dir)/common/hash.cpp \
6   $(devel_api_src_dir)/common/mutex.cpp \
7   $(devel_api_src_dir)/events/hit-test-algorithm.cpp \
8   $(devel_api_src_dir)/images/atlas.cpp \
9   $(devel_api_src_dir)/images/distance-field.cpp \
10   $(devel_api_src_dir)/object/property-buffer.cpp \
11   $(devel_api_src_dir)/rendering/geometry.cpp \
12   $(devel_api_src_dir)/rendering/material.cpp \
13   $(devel_api_src_dir)/rendering/renderer.cpp \
14   $(devel_api_src_dir)/rendering/sampler.cpp \
15   $(devel_api_src_dir)/rendering/shader.cpp \
16   $(devel_api_src_dir)/scripting/scripting.cpp
17
18 # Add devel header files here DALi internal developer files used by Adaptor & Toolkit
19
20 devel_api_core_animation_header_files = \
21   $(devel_api_src_dir)/animation/path-constrainer.h
22
23 devel_api_core_common_header_files = \
24   $(devel_api_src_dir)/common/hash.h \
25   $(devel_api_src_dir)/common/map-wrapper.h \
26   $(devel_api_src_dir)/common/mutex.h \
27   $(devel_api_src_dir)/common/ref-counted-dali-vector.h \
28     $(devel_api_src_dir)/common/set-wrapper.h
29
30 devel_api_core_events_header_files = \
31   $(devel_api_src_dir)/events/hit-test-algorithm.h
32
33 devel_api_core_images_header_files = \
34   $(devel_api_src_dir)/images/atlas.h \
35   $(devel_api_src_dir)/images/distance-field.h
36
37 devel_api_core_object_header_files = \
38   $(devel_api_src_dir)/object/property-buffer.h \
39   $(devel_api_src_dir)/object/type-registry-helper.h
40
41 devel_api_core_rendering_header_files = \
42   $(devel_api_src_dir)/rendering/geometry.h \
43   $(devel_api_src_dir)/rendering/material.h \
44   $(devel_api_src_dir)/rendering/renderer.h \
45   $(devel_api_src_dir)/rendering/sampler.h \
46   $(devel_api_src_dir)/rendering/shader.h
47
48 devel_api_core_scripting_header_files = \
49   $(devel_api_src_dir)/scripting/scripting.h
50
51