1 #ifndef DALI_WINDOW_DEVEL_H
2 #define DALI_WINDOW_DEVEL_H
5 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
25 #include <dali/devel-api/adaptor-framework/mouse-in-out-event.h>
26 #include <dali/devel-api/adaptor-framework/mouse-relative-event.h>
27 #include <dali/devel-api/adaptor-framework/pointer-constraints-event.h>
28 #include <dali/public-api/adaptor-framework/window-enumerations.h>
29 #include <dali/public-api/adaptor-framework/window.h>
30 #include <dali/public-api/common/vector-wrapper.h>
42 typedef Signal<void()> EventProcessingFinishedSignalType; ///< Event Processing finished signal type
43 typedef Signal<void(const KeyEvent&)> KeyEventSignalType; ///< Key event signal type
44 typedef Signal<void(const TouchEvent&)> TouchEventSignalType; ///< Touch signal type
45 typedef Signal<void(const WheelEvent&)> WheelEventSignalType; ///< Wheel signal type
46 typedef Signal<void(Window, bool)> VisibilityChangedSignalType; ///< Visibility changed signal type
47 typedef Signal<void(Window, WindowEffectState, WindowEffectType)> TransitionEffectEventSignalType; ///< Effect signal type and state
48 typedef Signal<void()> KeyboardRepeatSettingsChangedSignalType; ///< Keyboard repeat settings changed signal type
49 typedef Signal<void(const std::string&, const std::string&, const Property::Array&)> AuxiliaryMessageSignalType; ///< Auxiliary message signal type
50 typedef Signal<void(Window, bool)> AccessibilityHighlightSignalType; ///< Accessibility Highlight signal type
51 typedef Signal<bool(const KeyEvent&)> InterceptKeyEventSignalType; ///< Intercept Key event signal type
52 typedef Signal<void(Window, Dali::Window::WindowPosition)> MovedSignalType; ///< Window Moved signal type
53 typedef Signal<void(Window, Dali::WindowOrientation)> OrientationChangedSignalType; ///< Window orientation changed signal type
54 typedef Signal<void(Window, const Dali::DevelWindow::MouseInOutEvent&)> MouseInOutEventSignalType; ///< MouseInOutEvent signal type
55 typedef Signal<void(Window, const Dali::DevelWindow::MouseRelativeEvent&)> MouseRelativeEventSignalType; ///< MouseRelativeEvent signal type
56 typedef Signal<void(Window, Dali::Window::WindowPosition)> MoveCompletedSignalType; ///< Window Moved by Server signal type
57 typedef Signal<void(Window, Dali::Window::WindowSize)> ResizeCompletedSignalType; ///< Window Resized by Server signal type
58 typedef Signal<void(WindowInsetsPartType, WindowInsetsPartState, const Extents&)> InsetsChangedSignalType; ///< InsetsChanged signal type
59 typedef Signal<void(Window, const Dali::DevelWindow::PointerConstraintsEvent&)> PointerConstraintsSignalType; ///< PointerConstraintsEvent signal type
62 * @brief Creates an initialized handle to a new Window.
64 * @param[in] surface Can be a window or pixmap.
65 * @param[in] windowPosition The position and size of the Window
66 * @param[in] name The Window title
67 * @param[in] isTransparent Whether Window is transparent
68 * @return A new window
69 * @note This creates an extra window in addition to the default main window
71 DALI_ADAPTOR_API Window New(Any surface, PositionSize windowPosition, const std::string& name, bool isTransparent = false);
74 * @brief Creates an initialized handle to a new Window.
76 * @param[in] surface Can be a window or pixmap.
77 * @param[in] windowPosition The position and size of the Window
78 * @param[in] name The Window title
79 * @param[in] className The Window class name
80 * @param[in] isTransparent Whether Window is transparent
81 * @note This creates an extra window in addition to the default main window
82 * @return A new Window
84 DALI_ADAPTOR_API Window New(Any surface, PositionSize windowPosition, const std::string& name, const std::string& className, bool isTransparent = false);
87 * @brief Sets position and size of the window. This API guarantees that both moving and resizing of window will appear on the screen at once.
89 * @param[in] window The window instance
90 * @param[in] positionSize The new window position and size
92 DALI_ADAPTOR_API void SetPositionSize(Window window, PositionSize positionSize);
95 * @brief Retrieve the window that the given actor is added to.
97 * @param[in] actor The actor
98 * @return The window the actor is added to or an empty handle if the actor is not added to any window.
100 DALI_ADAPTOR_API Window Get(Actor actor);
103 * @brief This signal is emitted just after the event processing is finished.
105 * @param[in] window The window instance
106 * @return The signal to connect to
108 DALI_ADAPTOR_API EventProcessingFinishedSignalType& EventProcessingFinishedSignal(Window window);
111 * @brief This signal is emitted when wheel event is received.
113 * A callback of the following type may be connected:
115 * void YourCallbackName(const WheelEvent& event);
117 * @param[in] window The window instance
118 * @return The signal to connect to
120 DALI_ADAPTOR_API WheelEventSignalType& WheelEventSignal(Window window);
123 * @brief This signal is emitted when the window is shown or hidden.
125 * A callback of the following type may be connected:
127 * void YourCallbackName( Window window, bool visible );
129 * @param[in] window The window instance
130 * @return The signal to connect to
132 DALI_ADAPTOR_API VisibilityChangedSignalType& VisibilityChangedSignal(Window window);
135 * @brief This signal is emitted for transition effect.
137 * The transition animation is appeared when the window is shown/hidden.
138 * When the animation is started, START signal is emitted.
139 * Then the animation is ended, END signal is emitted, too.
140 * A callback of the following type may be connected:
142 * void YourCallbackName( Window window, EffectState state, EffectType type );
144 * @param[in] window The window instance
145 * @return The signal to connect to
147 DALI_ADAPTOR_API TransitionEffectEventSignalType& TransitionEffectEventSignal(Window window);
150 * @brief This signal is emitted just after the keyboard repeat setting is changed globally.
152 * @param[in] window The window instance
153 * @return The signal to connect to
155 DALI_ADAPTOR_API KeyboardRepeatSettingsChangedSignalType& KeyboardRepeatSettingsChangedSignal(Window window);
158 * @brief This signal is emitted when window's auxiliary was changed then display server sent the message.
160 * Auxiliary message is sent by display server.
161 * When client application added the window's auxiliary hint and if the auxiliary is changed,
162 * display server send the auxiliary message.
163 * Auxiliary message has the key, value and options.
165 * @param[in] window The window instance
166 * @return The signal to connect to
168 DALI_ADAPTOR_API AuxiliaryMessageSignalType& AuxiliaryMessageSignal(Window window);
171 * @brief This signal is emitted when the window needs to grab or clear accessibility highlight.
172 * The highlight indicates that it is an object to interact with the user regardless of focus.
173 * After setting the highlight on the object, you can do things that the object can do, such as
174 * giving or losing focus.
176 * This signal is emitted by Dali::Accessibility::Component::GrabHighlight
177 * and Dali::Accessibility::Component::ClearHighlight
179 * A callback of the following type may be connected:
181 * void YourCallbackName( Window window, bool highlight );
184 * @param[in] window The window instance
185 * @return The signal to connect to
187 DALI_ADAPTOR_API AccessibilityHighlightSignalType& AccessibilityHighlightSignal(Window window);
190 * @brief Sets parent window of the window.
192 * After setting that, these windows do together when raise-up, lower and iconified/deiconified.
193 * Initially, the window is located on top of the parent. The window can go below parent by calling Lower().
194 * If parent's window stack is changed by calling Raise() or Lower(), child windows are located on top of the parent again.
196 * @param[in] window The window instance
197 * @param[in] parent The parent window instance
199 DALI_ADAPTOR_API void SetParent(Window window, Window parent);
202 * @brief Sets parent window of the window.
204 * After setting that, these windows do together when raise-up, lower and iconified/deiconified.
205 * This function has the additional flag whether the child is located above or below of the parent.
207 * @param[in] window The window instance
208 * @param[in] parent The parent window instance
209 * @param[in] belowParent The flag is whether the child is located above or below of the parent.
211 DALI_ADAPTOR_API void SetParent(Window window, Window parent, bool belowParent);
214 * @brief Unsets parent window of the window.
216 * After unsetting, the window is disconnected his parent window.
218 * @param[in] window The window instance
220 DALI_ADAPTOR_API void Unparent(Window window);
223 * @brief Gets parent window of the window.
225 * @param[in] window The window instance
226 * @return The parent window of the window
228 DALI_ADAPTOR_API Window GetParent(Window window);
231 * @brief Gets current orientation of the window.
233 * @param[in] window The window instance
234 * @return The current window orientation if previously set, or none
236 DALI_ADAPTOR_API WindowOrientation GetCurrentOrientation(Window window);
239 * @brief Gets current physical orientation of the window.
241 * It means current physical rotation angle of the window.
242 * If the height of the display device's area is greater than the width,
243 * default current orientation is PORTRAIT and current physical orientation angle is 0.
244 * If the width of the display device's area is greater than the height,
245 * default current orientation is LANDSCAPE and current physical orientation angle is 0.
247 * @param[in] window The window instance
248 * @return The current physical orientation degree of the window. It is one of them as 0, 90, 180 and 270.
250 DALI_ADAPTOR_API int GetPhysicalOrientation(Window window);
253 * @brief Sets available orientations of the window.
255 * This API is for setting several orientations one time.
257 * @param[in] window The window instance
258 * @param[in] orientations The available orientation list to add
260 DALI_ADAPTOR_API void SetAvailableOrientations(Window window, const Dali::Vector<WindowOrientation>& orientations);
263 * @brief Gets current window ID.
265 * @param[in] window The window instance
267 DALI_ADAPTOR_API int32_t GetNativeId(Window window);
270 * @brief Adds a callback that is called when the frame rendering is done by the graphics driver.
272 * @param[in] window The window instance
273 * @param[in] callback The function to call
274 * @param[in] frameId The Id to specify the frame. It will be passed when the callback is called.
276 * @note A callback of the following type may be used:
278 * void MyFunction( int frameId );
280 * This callback will be deleted once it is called.
282 * @note Ownership of the callback is passed onto this class.
284 DALI_ADAPTOR_API void AddFrameRenderedCallback(Window window, std::unique_ptr<CallbackBase> callback, int32_t frameId);
287 * @brief Adds a callback that is called when the frame is displayed on the display.
289 * @param[in] window The window instance
290 * @param[in] callback The function to call
291 * @param[in] frameId The Id to specify the frame. It will be passed when the callback is called.
293 * @note A callback of the following type may be used:
295 * void MyFunction( int frameId );
297 * This callback will be deleted once it is called.
299 * @note Ownership of the callback is passed onto this class.
301 DALI_ADAPTOR_API void AddFramePresentedCallback(Window window, std::unique_ptr<CallbackBase> callback, int32_t frameId);
304 * @brief Sets window position and size for specific orientation.
305 * This api reserves the position and size per orientation to display server.
306 * When the device is rotated, the window is moved/resized with the reserved position/size by display server.
308 * @param[in] window The window instance
309 * @param[in] positionSize The reserved position and size for the orientation
310 * @param[in] orientation The orientation
312 * @note Currently, it only works when the window's type is WindowType::IME.
313 * @note To set WindowType::IME, use Application New(... WindowType type), not Window::SetType().
314 * @note This function is only useful in Tizen world.
316 DALI_ADAPTOR_API void SetPositionSizeWithOrientation(Window window, PositionSize positionSize, WindowOrientation orientation);
319 * @brief Requests to display server for the window is moved by display server.
321 * This function should be called in mouse down event callback function.
322 * After this function is called in mouse down event callback function, the window is moved with mouse move event.
323 * When mouse up event happens, the window moved work is finished.
325 * @param[in] window The window instance
327 DALI_ADAPTOR_API void RequestMoveToServer(Window window);
330 * @brief Requests to display server for the window is resized by display server.
332 * This function should be called in mouse down event callback function.
333 * After this function is called in mouse down event callback function, the window is resized with mouse move event.
334 * The direction is selected one of eight ways.
335 * When mouse up event happens, the window resized work is finished.
337 * @param[in] window The window instance
338 * @param[in] direction it is indicated the window's side or edge for starting point.
340 DALI_ADAPTOR_API void RequestResizeToServer(Window window, WindowResizeDirection direction);
343 * @brief Enables the floating mode of window.
345 * The floating mode is to support making partial size window easliy.
346 * It is useful to make popup style window and this window is always upper than the other normal window.
347 * In addition, it is easy to change between popup style and normal style window.
349 * A special display server(as a Tizen display server) supports this mode.
351 * @param[in] window The window instance.
352 * @param[in] enable Enable floating mode or not.
354 DALI_ADAPTOR_API void EnableFloatingMode(Window window, bool enable);
357 * @brief Returns whether the window is floating mode or not.
359 * @param[in] window The window instance.
360 * @return True if the window is enabled floating mode, false otherwise.
362 DALI_ADAPTOR_API bool IsFloatingModeEnabled(Window window);
365 * @brief Includes input region.
367 * This function inlcudes input regions.
368 * It can be used multiple times and supports multiple regions.
369 * It means input region will be extended.
371 * This input is related to mouse and touch event.
372 * If device has touch screen, this function is useful.
373 * Otherwise device does not have that, we can use it after connecting mouse to the device.
375 * @param[in] window The window instance.
376 * @param[in] inputRegion The added region to accept input events.
378 DALI_ADAPTOR_API void IncludeInputRegion(Window window, const Rect<int>& inputRegion);
381 * @brief Excludes input region.
383 * This function excludes input regions.
384 * It can be used multiple times and supports multiple regions.
385 * It means input region will be reduced.
386 * Nofice, should be set input area by IncludeInputRegion() before this function is used.
388 * This input is related to mouse and touch event.
389 * If device has touch screen, this function is useful.
390 * Otherwise device does not have that, we can use it after connecting mouse to the device.
392 * @param[in] window The window instance.
393 * @param[in] inputRegion The subtracted region to except input events.
395 DALI_ADAPTOR_API void ExcludeInputRegion(Window window, const Rect<int>& inputRegion);
398 * @brief Sets the necessary for window rotation Acknowledgement.
399 * After this function called, SendRotationCompletedAcknowledgement() should be called to complete window rotation.
401 * This function is supprot that application has the window rotation acknowledgement's control.
402 * It means display server waits when application's rotation work is finished.
403 * It is useful application has the other rendering engine which works asynchronous.
404 * For instance, GlView.
405 * It only works on Tizen device.
407 * @param[in] window The window instance.
408 * @param[in] needAcknowledgement the flag is true if window rotation acknowledge is sent.
410 DALI_ADAPTOR_API void SetNeedsRotationCompletedAcknowledgement(Window window, bool needAcknowledgement);
413 * @brief send the Acknowledgement to complete window rotation.
414 * For this function, SetNeedsRotationCompletedAcknowledgement should be already called with true.
416 * @param[in] window The window instance.
418 DALI_ADAPTOR_API void SendRotationCompletedAcknowledgement(Window window);
421 * @brief Feed (Send) touch event to window
422 * @param[in] window The window instance
423 * @param[in] point The touch point
424 * @param[in] timeStamp The time stamp
426 DALI_ADAPTOR_API void FeedTouchPoint(Window window, const Dali::TouchPoint& point, int32_t timeStamp);
429 * @brief Feed (Send) wheel event to window
430 * @param[in] window The window instance
431 * @param[in] wheelEvent The wheel event
433 DALI_ADAPTOR_API void FeedWheelEvent(Window window, const Dali::WheelEvent& wheelEvent);
436 * @brief Feed (Send) key event to window
437 * @param[in] window The window instance
438 * @param[in] keyEvent The key event holding the key information.
440 DALI_ADAPTOR_API void FeedKeyEvent(Window window, const Dali::KeyEvent& keyEvent);
443 * @brief Feed (Send) hover event to window
444 * @param[in] window The window instance
445 * @param[in] point The touch point that create a hover event
447 DALI_ADAPTOR_API void FeedHoverEvent(Window window, const Dali::TouchPoint& point);
450 * @brief Maximizes window's size.
451 * If this function is called with true, window will be resized with screen size.
452 * Otherwise window will be resized with previous size.
453 * It is for the window's MAX button in window's border.
455 * It is for client application.
456 * If window border is supported by display server, it is not necessary.
458 * @param[in] window The window instance.
459 * @param[in] maximize If window is maximized or unmaximized.
461 DALI_ADAPTOR_API void Maximize(Window window, bool maximize);
464 * @brief Returns whether the window is maximized or not.
466 * @param[in] window The window instance.
467 * @return True if the window is maximized, false otherwise.
469 DALI_ADAPTOR_API bool IsMaximized(Window window);
472 * @brief Sets window's maximum size.
474 * It is to set the maximized size when window is maximized or the window's size is increased by RequestResizeToServer().
475 * Although the size is set by this function, window's size can be increased over the limitation by SetPositionSize() or SetSize().
477 * After setting, if Maximize() is called, window is resized with the setting size and move the center.
479 * @param[in] window The window instance.
480 * @param[in] size the maximum size
482 DALI_ADAPTOR_API void SetMaximumSize(Window window, Dali::Window::WindowSize size);
485 * @brief Minimizes window's size.
486 * If this function is called with true, window will be iconified.
487 * Otherwise window will be activated.
488 * It is for the window's MIN button in window border.
490 * It is for client application.
491 * If window border is supported by display server, it is not necessary.
493 * @param[in] window The window instance.
494 * @param[in] minimize If window is minimized or unminimized(activated).
496 DALI_ADAPTOR_API void Minimize(Window window, bool minimize);
499 * @brief Returns whether the window is minimized or not.
501 * @param[in] window The window instance.
502 * @return True if the window is minimized, false otherwise.
504 DALI_ADAPTOR_API bool IsMinimized(Window window);
507 * @brief Sets window's minimum size.
509 * It is to set the minimum size when window's size is decreased by RequestResizeToServer().
510 * Although the size is set by this function, window's size can be decreased over the limitation by SetPositionSize() or SetSize().
512 * @param[in] window The window instance.
513 * @param[in] size the minimum size
515 DALI_ADAPTOR_API void SetMimimumSize(Window window, Dali::Window::WindowSize size);
518 * @brief Query whether window is rotating or not.
520 * @param[in] window The window instance.
521 * @return true if window is rotating, false otherwise.
523 DALI_ADAPTOR_API bool IsWindowRotating(Window window);
526 * @brief Gets the last key event the window gets.
528 * @param[in] window The window instance.
529 * @return The last key event the window gets.
531 DALI_ADAPTOR_API const KeyEvent& GetLastKeyEvent(Window window);
534 * @brief Gets the last touch event the window gets.
536 * @param[in] window The window instance.
537 * @return The last touch event the window gets.
538 * @note It returns the raw event the window gets. There is no hit-actor and local position information.
540 DALI_ADAPTOR_API const TouchEvent& GetLastTouchEvent(Window window);
543 * @brief Sets the pointer constraints lock.
545 * @param[in] window The window instance.
546 * @return Returns true if PointerConstraintsLock succeeds.
548 DALI_ADAPTOR_API bool PointerConstraintsLock(Window window);
551 * @brief Sets the pointer constraints unlock.
553 * @param[in] window The window instance.
554 * @return Returns true if PointerConstraintsUnlock succeeds.
556 DALI_ADAPTOR_API bool PointerConstraintsUnlock(Window window);
559 * @brief Sets the locked pointer region
561 * @param[in] window The window instance.
562 * @param[in] x The x position.
563 * @param[in] y The y position.
564 * @param[in] width The width.
565 * @param[in] height The height
567 DALI_ADAPTOR_API void LockedPointerRegionSet(Window window, int32_t x, int32_t y, int32_t width, int32_t height);
570 * @brief Sets the locked pointer cursor position hintset
572 * @param[in] window The window instance.
573 * @param[in] x The x position.
574 * @param[in] y The y position.
576 DALI_ADAPTOR_API void LockedPointerCursorPositionHintSet(Window window, int32_t x, int32_t y);
579 * @brief Sets the pointer warp. The pointer moves to the set coordinates.
581 * @param[in] window The window instance.
582 * @param[in] x The x position.
583 * @param[in] y The y position.
584 * @return Returns true if PointerWarp succeeds.
586 DALI_ADAPTOR_API bool PointerWarp(Window window, int32_t x, int32_t y);
589 * @brief Sets visibility on/off of cursor
591 * @param[in] window The window instance.
592 * @param[in] visible The visibility of cursor
594 DALI_ADAPTOR_API void CursorVisibleSet(Window window, bool visible);
597 * @brief Requests grab key events according to the requested device subtype
599 * @param[in] window The window instance.
600 * @param[in] deviceSubclass The deviceSubclass type.
601 * @return Returns true if KeyboardGrab succeeds.
603 DALI_ADAPTOR_API bool KeyboardGrab(Window window, Device::Subclass::Type deviceSubclass);
606 * @brief Requests ungrab key events
608 * @param[in] window The window instance.
609 * @return Returns true if KeyboardUnGrab succeeds.
611 DALI_ADAPTOR_API bool KeyboardUnGrab(Window window);
614 * @brief The user would connect to this signal to intercept a KeyEvent at window.
616 * Intercepts KeyEvents in the window before dispatching KeyEvents to the control.
617 * If a KeyEvent is consumed, no KeyEvent is delivered to the control.
619 * @param[in] window The window instance.
620 * @return The signal to connect to
622 DALI_ADAPTOR_API InterceptKeyEventSignalType& InterceptKeyEventSignal(Window window);
625 * @brief This signal is emitted when the window is moved.
627 * A callback of the following type may be connected:
629 * void YourCallbackName( Window window, Dali::Window::WindowPosition position );
631 * The parameters are the moved x and y coordinates.
632 * and window means this signal was called from what window
634 * @param[in] window The window instance.
635 * @return The signal to connect to
637 DALI_ADAPTOR_API MovedSignalType& MovedSignal(Window window);
640 * @brief This signal is emitted when the window orientation is changed.
642 * To emit Window Orientation signal, AddAvailableOrientation() or SetPreferredOrientation() should be called before device is rotated.
643 * Most of cases, AddAvailableOrientation() or SetPreferredOrientation() is callled in onCreate().
645 * A callback of the following type may be connected:
647 * void YourCallbackName( Window window, Dali::WindowOrientation orientation );
649 * The parameter is the changed window orientation.
650 * and window means this signal was called from what window
652 * @param[in] window The window instance.
653 * @return The signal to connect to
655 DALI_ADAPTOR_API OrientationChangedSignalType& OrientationChangedSignal(Window window);
658 * @brief This signal is emitted when the mouse in or out event is received.
660 * A callback of the following type may be connected:
662 * void YourCallbackName( Window window, Dali::MouseInOutEvent event );
665 * @param[in] window The window instance.
666 * @return The signal to connect to
668 DALI_ADAPTOR_API MouseInOutEventSignalType& MouseInOutEventSignal(Window window);
671 * @brief This signal is emitted when the mouse relative event is received.
673 * A callback of the following type may be connected:
675 * void YourCallbackName( Window window, Dali::MouseRelativeEvent event );
678 * @param[in] window The window instance.
679 * @return The signal to connect to
681 DALI_ADAPTOR_API MouseRelativeEventSignalType& MouseRelativeEventSignal(Window window);
684 * @brief This signal is emitted when window has been moved by the display server.
685 * To make the window move by display server, RequestMoveToServer() should be called.
686 * After the moving job is completed, this function will be called.
688 * A callback of the following type may be connected:
690 * void YourCallbackName( Window window, Dali::Window::WindowPosition position );
692 * The parameters are the moved x and y coordinates.
693 * and window means this signal was called from what window
695 * @param[in] window The window instance.
696 * @return The signal to connect to
698 DALI_ADAPTOR_API MoveCompletedSignalType& MoveCompletedSignal(Window window);
701 * @brief This signal is emitted when window has been resized by the display server.
702 * To make the window move by display server, RequestResizeToServer() should be called.
703 * After the resizing job is completed, this function will be called.
705 * A callback of the following type may be connected:
707 * void YourCallbackName( Window window, Dali::Window::WindowPosition position );
709 * The parameters are the resized width and height coordinates.
710 * and window means this signal was called from what window
712 * @param[in] window The window instance.
713 * @return The signal to connect to
715 DALI_ADAPTOR_API ResizeCompletedSignalType& ResizeCompletedSignal(Window window);
718 * @brief This signal is emitted when window insets are changed by appearing or disappearing indicator, virtual keyboard, or clipboard.
720 * @param[in] window The window instance
721 * @return The signal to connect to
723 DALI_ADAPTOR_API InsetsChangedSignalType& InsetsChangedSignal(Window window);
726 * @brief This signal is emitted when pointer is locked/unlocked
728 * @param[in] window The window instance
729 * @return The signal to connect to
731 DALI_ADAPTOR_API PointerConstraintsSignalType& PointerConstraintsSignal(Window window);
733 } // namespace DevelWindow
737 #endif // DALI_WINDOW_DEVEL_H