1 #ifndef DALI_DEVEL_API_ADAPTOR_GRAPHICS_CAPABILITIES_H
2 #define DALI_DEVEL_API_ADAPTOR_GRAPHICS_CAPABILITIES_H
5 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 #include <dali/public-api/dali-adaptor-common.h>
26 namespace Dali::GraphicsCapabilities
29 * @brief Get the total number of combined texture units that can be used by
30 * all the shaders in a given program.
32 * @return the maximum number of texture units
34 DALI_ADAPTOR_API uint32_t GetMaxCombinedTextureUnits();
36 } // namespace Dali::GraphicsCapabilities
38 #endif //DALI_DEVEL_API_ADAPTOR_GRAPHICS_CAPABILITIES_H