1 # Microsoft Developer Studio Project File - Name="VisualPng" - Package Owner=<4>
\r
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
\r
5 # TARGTYPE "Win32 (x86) Application" 0x0101
\r
7 CFG=VisualPng - Win32 Debug
\r
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
\r
9 !MESSAGE use the Export Makefile command and run
\r
11 !MESSAGE NMAKE /f "VisualPng.mak".
\r
13 !MESSAGE You can specify a configuration when running NMAKE
\r
14 !MESSAGE by defining the macro CFG on the command line. For example:
\r
16 !MESSAGE NMAKE /f "VisualPng.mak" CFG="VisualPng - Win32 Debug"
\r
18 !MESSAGE Possible choices for configuration are:
\r
20 !MESSAGE "VisualPng - Win32 Release" (based on "Win32 (x86) Application")
\r
21 !MESSAGE "VisualPng - Win32 Debug" (based on "Win32 (x86) Application")
\r
25 # PROP AllowPerConfigDependencies 0
\r
26 # PROP Scc_ProjName ""
\r
27 # PROP Scc_LocalPath ""
\r
32 !IF "$(CFG)" == "VisualPng - Win32 Release"
\r
34 # PROP BASE Use_MFC 0
\r
35 # PROP BASE Use_Debug_Libraries 0
\r
36 # PROP BASE Output_Dir "Release"
\r
37 # PROP BASE Intermediate_Dir "Release"
\r
38 # PROP BASE Ignore_Export_Lib 0
\r
39 # PROP BASE Target_Dir ""
\r
41 # PROP Use_Debug_Libraries 0
\r
42 # PROP Output_Dir "Release"
\r
43 # PROP Intermediate_Dir "Release"
\r
44 # PROP Ignore_Export_Lib 0
\r
45 # PROP Target_Dir ""
\r
46 # ADD BASE CPP /nologo /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /FD /c
\r
47 # SUBTRACT BASE CPP /YX
\r
48 # ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /FD /c
\r
50 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
\r
51 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
\r
52 # ADD BASE RSC /l 0x409 /d "NDEBUG"
\r
53 # ADD RSC /l 0x409 /d "NDEBUG"
\r
55 # ADD BASE BSC32 /nologo
\r
58 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
\r
59 # ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
\r
60 # Begin Special Build Tool
\r
62 SOURCE="$(InputPath)"
\r
63 PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
\r
64 # End Special Build Tool
\r
66 !ELSEIF "$(CFG)" == "VisualPng - Win32 Debug"
\r
68 # PROP BASE Use_MFC 0
\r
69 # PROP BASE Use_Debug_Libraries 1
\r
70 # PROP BASE Output_Dir "Debug"
\r
71 # PROP BASE Intermediate_Dir "Debug"
\r
72 # PROP BASE Ignore_Export_Lib 0
\r
73 # PROP BASE Target_Dir ""
\r
75 # PROP Use_Debug_Libraries 1
\r
76 # PROP Output_Dir "Debug"
\r
77 # PROP Intermediate_Dir "Debug"
\r
78 # PROP Ignore_Export_Lib 0
\r
79 # PROP Target_Dir ""
\r
80 # ADD BASE CPP /nologo /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /FD /GZ /c
\r
81 # SUBTRACT BASE CPP /YX
\r
82 # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /FD /GZ /c
\r
84 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
\r
85 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
\r
86 # ADD BASE RSC /l 0x409 /d "_DEBUG"
\r
87 # ADD RSC /l 0x409 /d "_DEBUG"
\r
89 # ADD BASE BSC32 /nologo
\r
92 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
\r
93 # ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /pdbtype:sept
\r
94 # Begin Special Build Tool
\r
96 SOURCE="$(InputPath)"
\r
97 PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
\r
98 # End Special Build Tool
\r
104 # Name "VisualPng - Win32 Release"
\r
105 # Name "VisualPng - Win32 Debug"
\r
106 # Begin Group "Source Files"
\r
108 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
\r
109 # Begin Source File
\r
113 # Begin Source File
\r
115 SOURCE=.\VisualPng.c
\r
118 # Begin Group "Header Files"
\r
120 # PROP Default_Filter "h;hpp;hxx;hm;inl"
\r
121 # Begin Source File
\r
125 # Begin Source File
\r
129 # Begin Source File
\r
131 SOURCE=.\resource.h
\r
134 # Begin Group "Resource Files"
\r
136 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
\r
137 # Begin Source File
\r
139 SOURCE=.\VisualPng.ico
\r
141 # Begin Source File
\r
143 SOURCE=.\VisualPng.rc
\r