Move marshal/demarshal buffer into struct wl_closure
[platform/upstream/weston.git] / compositor.c
1 /*
2  * Copyright © 2008 Kristian Høgsberg
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software Foundation,
16  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17  */
18
19 #include <stdio.h>
20 #include <string.h>
21 #include <stdlib.h>
22 #include <stdint.h>
23 #include <stdarg.h>
24 #include <sys/ioctl.h>
25 #include <fcntl.h>
26 #include <unistd.h>
27 #include <gdk-pixbuf/gdk-pixbuf.h>
28 #include <math.h>
29 #include <time.h>
30 #include <linux/input.h>
31
32 #include "wayland-server-protocol.h"
33 #include "compositor.h"
34
35 const char *option_background = "background.jpg";
36 int option_connector = 0;
37
38 static const GOptionEntry option_entries[] = {
39         { "background", 'b', 0, G_OPTION_ARG_STRING,
40           &option_background, "Background image" },
41         { "connector", 'c', 0, G_OPTION_ARG_INT,
42           &option_connector, "KMS connector" },
43         { NULL }
44 };
45
46 static void
47 wlsc_input_device_set_pointer_focus(struct wlsc_input_device *device,
48                                     struct wlsc_surface *surface,
49                                     uint32_t time,
50                                     int32_t x, int32_t y,
51                                     int32_t sx, int32_t sy);
52
53 static void
54 wlsc_matrix_init(struct wlsc_matrix *matrix)
55 {
56         static const struct wlsc_matrix identity = {
57                 { 1, 0, 0, 0,  0, 1, 0, 0,  0, 0, 1, 0,  0, 0, 0, 1 }
58         };
59
60         memcpy(matrix, &identity, sizeof identity);
61 }
62
63 static void
64 wlsc_matrix_multiply(struct wlsc_matrix *m, const struct wlsc_matrix *n)
65 {
66         struct wlsc_matrix tmp;
67         const GLfloat *row, *column;
68         div_t d;
69         int i, j;
70
71         for (i = 0; i < 16; i++) {
72                 tmp.d[i] = 0;
73                 d = div(i, 4);
74                 row = m->d + d.quot * 4;
75                 column = n->d + d.rem;
76                 for (j = 0; j < 4; j++)
77                         tmp.d[i] += row[j] * column[j * 4];
78         }
79         memcpy(m, &tmp, sizeof tmp);
80 }
81
82 static void
83 wlsc_matrix_translate(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
84 {
85         struct wlsc_matrix translate = {        
86                 { 1, 0, 0, 0,  0, 1, 0, 0,  0, 0, 1, 0,  x, y, z, 1 }
87         };
88
89         wlsc_matrix_multiply(matrix, &translate);
90 }
91
92 static void
93 wlsc_matrix_scale(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
94 {
95         struct wlsc_matrix scale = {
96                 { x, 0, 0, 0,  0, y, 0, 0,  0, 0, z, 0,  0, 0, 0, 1 }
97         };
98
99         wlsc_matrix_multiply(matrix, &scale);
100 }
101
102 static void
103 wlsc_matrix_transform(struct wlsc_matrix *matrix, struct wlsc_vector *v)
104 {
105         int i, j;
106         struct wlsc_vector t;
107
108         for (i = 0; i < 4; i++) {
109                 t.f[i] = 0;
110                 for (j = 0; j < 4; j++)
111                         t.f[i] += v->f[j] * matrix->d[i + j * 4];
112         }
113         
114         *v = t;
115 }
116
117 static struct wlsc_surface *
118 wlsc_surface_create(struct wlsc_compositor *compositor,
119                     struct wl_visual *visual,
120                     int32_t x, int32_t y, int32_t width, int32_t height)
121 {
122         struct wlsc_surface *surface;
123
124         surface = malloc(sizeof *surface);
125         if (surface == NULL)
126                 return NULL;
127
128         glGenTextures(1, &surface->texture);
129         glBindTexture(GL_TEXTURE_2D, surface->texture);
130         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
131         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
132         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
133         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
134
135         surface->compositor = compositor;
136         surface->visual = visual;
137         surface->x = x;
138         surface->y = y;
139         surface->width = width;
140         surface->height = height;
141         wlsc_matrix_init(&surface->matrix);
142         wlsc_matrix_scale(&surface->matrix, width, height, 1);
143         wlsc_matrix_translate(&surface->matrix, x, y, 0);
144
145         wlsc_matrix_init(&surface->matrix_inv);
146         wlsc_matrix_translate(&surface->matrix_inv, -x, -y, 0);
147         wlsc_matrix_scale(&surface->matrix_inv, 1.0 / width, 1.0 / height, 1);
148
149         return surface;
150 }
151
152 static void
153 destroy_surface(struct wl_resource *resource, struct wl_client *client)
154 {
155         struct wlsc_surface *surface =
156                 container_of(resource, struct wlsc_surface, base.base);
157         struct wlsc_compositor *compositor = surface->compositor;
158         struct wlsc_listener *l;
159
160         wl_list_remove(&surface->link);
161         glDeleteTextures(1, &surface->texture);
162
163         wl_list_for_each(l, &compositor->surface_destroy_listener_list, link)
164                 l->func(l, surface);
165
166         free(surface);
167
168         wlsc_compositor_schedule_repaint(compositor);
169 }
170
171 static int
172 texture_from_png(const char *filename, int width, int height)
173 {
174         GdkPixbuf *pixbuf;
175         GError *error = NULL;
176         void *data;
177         GLenum format;
178
179         pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
180                                                    width, height,
181                                                    FALSE, &error);
182         if (error != NULL)
183                 return -1;
184
185         data = gdk_pixbuf_get_pixels(pixbuf);
186
187         if (gdk_pixbuf_get_has_alpha(pixbuf))
188                 format = GL_RGBA;
189         else
190                 format = GL_RGB;
191
192         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
193                      width, height, 0, format, GL_UNSIGNED_BYTE, data);
194
195         gdk_pixbuf_unref(pixbuf);
196
197         return 0;
198 }
199
200 static const struct {
201         const char *filename;
202         int hotspot_x, hotspot_y;
203 } pointer_images[] = {
204         { DATADIR "/wayland/bottom_left_corner.png",     6, 30 },
205         { DATADIR "/wayland/bottom_right_corner.png",   28, 28 },
206         { DATADIR "/wayland/bottom_side.png",           16, 20 },
207         { DATADIR "/wayland/grabbing.png",              20, 17 },
208         { DATADIR "/wayland/left_ptr.png",              10,  5 },
209         { DATADIR "/wayland/left_side.png",             10, 20 },
210         { DATADIR "/wayland/right_side.png",            30, 19 },
211         { DATADIR "/wayland/top_left_corner.png",        8,  8 },
212         { DATADIR "/wayland/top_right_corner.png",      26,  8 },
213         { DATADIR "/wayland/top_side.png",              18,  8 },
214         { DATADIR "/wayland/xterm.png",                 15, 15 }
215 };
216
217 static void
218 create_pointer_images(struct wlsc_compositor *ec)
219 {
220         int i, count;
221         GLuint texture;
222         const int width = 32, height = 32;
223
224         EGLint image_attribs[] = {
225                 EGL_WIDTH,              0,
226                 EGL_HEIGHT,             0,
227                 EGL_DRM_BUFFER_FORMAT_MESA,     EGL_DRM_BUFFER_FORMAT_ARGB32_MESA,
228                 EGL_DRM_BUFFER_USE_MESA,        EGL_DRM_BUFFER_USE_SCANOUT_MESA,
229                 EGL_NONE
230         };
231
232         glGenTextures(1, &texture);
233         glBindTexture(GL_TEXTURE_2D, texture);
234         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
235         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
236         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
237         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
238
239         image_attribs[1] = width;
240         image_attribs[3] = height;
241         count = ARRAY_LENGTH(pointer_images);
242         ec->pointer_buffers = malloc(count * sizeof *ec->pointer_buffers);
243         for (i = 0; i < count; i++) {
244                 ec->pointer_buffers[i].image =
245                         eglCreateDRMImageMESA(ec->display, image_attribs);
246                 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
247                                              ec->pointer_buffers[i].image);
248                 texture_from_png(pointer_images[i].filename, width, height);
249                 ec->pointer_buffers[i].visual = &ec->argb_visual;
250                 ec->pointer_buffers[i].width = width;
251                 ec->pointer_buffers[i].height = height;
252         }
253 }
254
255 static struct wlsc_surface *
256 background_create(struct wlsc_output *output, const char *filename)
257 {
258         struct wlsc_surface *background;
259         GdkPixbuf *pixbuf;
260         GError *error = NULL;
261         void *data;
262         GLenum format;
263
264         background = wlsc_surface_create(output->compositor,
265                                          &output->compositor->rgb_visual,
266                                          output->x, output->y,
267                                          output->width, output->height);
268         if (background == NULL)
269                 return NULL;
270
271         pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
272                                                    output->width,
273                                                    output->height,
274                                                    FALSE, &error);
275         if (error != NULL) {
276                 free(background);
277                 return NULL;
278         }
279
280         data = gdk_pixbuf_get_pixels(pixbuf);
281
282         if (gdk_pixbuf_get_has_alpha(pixbuf))
283                 format = GL_RGBA;
284         else
285                 format = GL_RGB;
286
287         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
288                      output->width, output->height, 0,
289                      format, GL_UNSIGNED_BYTE, data);
290
291         return background;
292 }
293
294 static void
295 wlsc_surface_draw(struct wlsc_surface *es, struct wlsc_output *output)
296 {
297         struct wlsc_compositor *ec = es->compositor;
298         struct wlsc_matrix tmp;
299
300         tmp = es->matrix;
301         wlsc_matrix_multiply(&tmp, &output->matrix);
302         glUniformMatrix4fv(ec->proj_uniform, 1, GL_FALSE, tmp.d);
303         glUniform1i(ec->tex_uniform, 0);
304
305         if (es->visual == &ec->argb_visual) {
306                 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
307                 glEnable(GL_BLEND);
308         } else if (es->visual == &ec->premultiplied_argb_visual) {
309                 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
310                 glEnable(GL_BLEND);
311         } else {
312                 glDisable(GL_BLEND);
313         }
314
315         glBindTexture(GL_TEXTURE_2D, es->texture);
316         glEnable(GL_TEXTURE_2D);
317         glBindBuffer(GL_ARRAY_BUFFER, ec->vbo);
318         glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE,
319                               5 * sizeof(GLfloat), NULL);
320         glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE,
321                               5 * sizeof(GLfloat), (GLfloat *) 0 + 3);
322         glEnableVertexAttribArray(0);
323         glEnableVertexAttribArray(1);
324         glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
325 }
326
327 static void
328 wlsc_surface_raise(struct wlsc_surface *surface)
329 {
330         struct wlsc_compositor *compositor = surface->compositor;
331
332         wl_list_remove(&surface->link);
333         wl_list_insert(&compositor->surface_list, &surface->link);
334 }
335
336 static void
337 wlsc_surface_update_matrix(struct wlsc_surface *es)
338 {
339         wlsc_matrix_init(&es->matrix);
340         wlsc_matrix_scale(&es->matrix, es->width, es->height, 1);
341         wlsc_matrix_translate(&es->matrix, es->x, es->y, 0);
342
343         wlsc_matrix_init(&es->matrix_inv);
344         wlsc_matrix_translate(&es->matrix_inv, -es->x, -es->y, 0);
345         wlsc_matrix_scale(&es->matrix_inv,
346                           1.0 / es->width, 1.0 / es->height, 1);
347 }
348
349 void
350 wlsc_compositor_finish_frame(struct wlsc_compositor *compositor, int msecs)
351 {
352         wl_display_post_frame(compositor->wl_display, msecs);
353         wl_event_source_timer_update(compositor->timer_source, 5);
354 }
355
356 static void
357 wlsc_output_repaint(struct wlsc_output *output)
358 {
359         struct wlsc_compositor *ec = output->compositor;
360         struct wlsc_surface *es;
361         struct wlsc_input_device *eid;
362
363         glViewport(0, 0, output->width, output->height);
364
365         if (output->background)
366                 wlsc_surface_draw(output->background, output);
367         else
368                 glClear(GL_COLOR_BUFFER_BIT);
369
370         wl_list_for_each_reverse(es, &ec->surface_list, link)
371                 wlsc_surface_draw(es, output);
372
373         if (ec->focus)
374                 wl_list_for_each(eid, &ec->input_device_list, link)
375                         wlsc_surface_draw(eid->sprite, output);
376 }
377
378 static void
379 repaint(void *data)
380 {
381         struct wlsc_compositor *ec = data;
382         struct wlsc_output *output;
383
384         if (!ec->repaint_needed) {
385                 ec->repaint_on_timeout = 0;
386                 return;
387         }
388
389         wl_list_for_each(output, &ec->output_list, link)
390                 wlsc_output_repaint(output);
391
392         ec->present(ec);
393
394         ec->repaint_needed = 0;
395 }
396
397 void
398 wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor)
399 {
400         compositor->repaint_needed = 1;
401         if (compositor->repaint_on_timeout)
402                 return;
403
404         wl_event_source_timer_update(compositor->timer_source, 1);
405         compositor->repaint_on_timeout = 1;
406 }
407
408 static void
409 surface_destroy(struct wl_client *client,
410                 struct wl_surface *surface)
411 {
412         wl_resource_destroy(&surface->base, client);
413 }
414
415 static void
416 surface_attach(struct wl_client *client,
417                struct wl_surface *surface, struct wl_buffer *buffer_base)
418 {
419         struct wlsc_surface *es = (struct wlsc_surface *) surface;
420         struct wlsc_buffer *buffer = (struct wlsc_buffer *) buffer_base;
421
422         glBindTexture(GL_TEXTURE_2D, es->texture);
423         glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, buffer->image);
424         es->visual = buffer->visual;
425         wlsc_compositor_schedule_repaint(es->compositor);
426 }
427
428 static void
429 surface_map(struct wl_client *client,
430             struct wl_surface *surface,
431             int32_t x, int32_t y, int32_t width, int32_t height)
432 {
433         struct wlsc_surface *es = (struct wlsc_surface *) surface;
434
435         es->x = x;
436         es->y = y;
437         es->width = width;
438         es->height = height;
439
440         wlsc_surface_update_matrix(es);
441         wlsc_compositor_schedule_repaint(es->compositor);
442 }
443
444 static void
445 surface_damage(struct wl_client *client,
446                struct wl_surface *surface,
447                int32_t x, int32_t y, int32_t width, int32_t height)
448 {
449         struct wlsc_surface *es = (struct wlsc_surface *) surface;
450
451         wlsc_compositor_schedule_repaint(es->compositor);
452 }
453
454 const static struct wl_surface_interface surface_interface = {
455         surface_destroy,
456         surface_attach,
457         surface_map,
458         surface_damage
459 };
460
461 static void
462 wlsc_input_device_attach(struct wlsc_input_device *device,
463                          struct wlsc_buffer *buffer, int x, int y)
464 {
465         struct wlsc_compositor *ec = device->ec;
466
467         glBindTexture(GL_TEXTURE_2D, device->sprite->texture);
468         glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, buffer->image);
469         device->sprite->visual = buffer->visual;
470         device->hotspot_x = x;
471         device->hotspot_y = y;
472
473         device->sprite->x = device->x - device->hotspot_x;
474         device->sprite->y = device->y - device->hotspot_y;
475         device->sprite->width = buffer->width;
476         device->sprite->height = buffer->height;
477         wlsc_surface_update_matrix(device->sprite);
478
479         wlsc_compositor_schedule_repaint(ec);
480 }
481
482
483 static void
484 wlsc_input_device_set_pointer_image(struct wlsc_input_device *device,
485                                     enum wlsc_pointer_type type)
486 {
487         struct wlsc_compositor *compositor = device->ec;
488
489         wlsc_input_device_attach(device,
490                                  &compositor->pointer_buffers[type],
491                                  pointer_images[type].hotspot_x,
492                                  pointer_images[type].hotspot_y);
493 }
494
495 static void
496 wlsc_input_device_start_grab(struct wlsc_input_device *device,
497                              uint32_t time,
498                              enum wlsc_grab_type grab)
499 {
500         device->grab = grab;
501         device->grab_surface = device->pointer_focus;
502         device->grab_dx = device->pointer_focus->x - device->grab_x;
503         device->grab_dy = device->pointer_focus->y - device->grab_y;
504         device->grab_width = device->pointer_focus->width;
505         device->grab_height = device->pointer_focus->height;
506
507         wlsc_input_device_set_pointer_focus(device,
508                                             (struct wlsc_surface *) &wl_grab_surface,
509                                             time, 0, 0, 0, 0);
510 }
511
512 static void
513 shell_move(struct wl_client *client, struct wl_shell *shell,
514            struct wl_surface *surface,
515            struct wl_input_device *device, uint32_t time)
516 {
517         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
518
519         if (wd->grab != WLSC_DEVICE_GRAB_MOTION ||
520             wd->grab_time != time ||
521             &wd->pointer_focus->base != surface)
522                 return;
523
524         wlsc_input_device_start_grab(wd, time, WLSC_DEVICE_GRAB_MOVE);
525         wlsc_input_device_set_pointer_image(wd, WLSC_POINTER_DRAGGING);
526 }
527
528 static void
529 shell_resize(struct wl_client *client, struct wl_shell *shell,
530              struct wl_surface *surface,
531              struct wl_input_device *device, uint32_t time, uint32_t edges)
532 {
533         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
534         enum wlsc_pointer_type pointer = WLSC_POINTER_LEFT_PTR;
535
536         if (edges == 0 || edges > 15 ||
537             (edges & 3) == 3 || (edges & 12) == 12)
538                 return;
539
540         if (wd->grab != WLSC_DEVICE_GRAB_MOTION ||
541             wd->grab_time != time ||
542             &wd->pointer_focus->base != surface)
543                 return;
544
545         switch (edges) {
546         case WLSC_DEVICE_GRAB_RESIZE_TOP:
547                 pointer = WLSC_POINTER_TOP;
548                 break;
549         case WLSC_DEVICE_GRAB_RESIZE_BOTTOM:
550                 pointer = WLSC_POINTER_BOTTOM;
551                 break;
552         case WLSC_DEVICE_GRAB_RESIZE_LEFT:
553                 pointer = WLSC_POINTER_LEFT;
554                 break;
555         case WLSC_DEVICE_GRAB_RESIZE_TOP_LEFT:
556                 pointer = WLSC_POINTER_TOP_LEFT;
557                 break;
558         case WLSC_DEVICE_GRAB_RESIZE_BOTTOM_LEFT:
559                 pointer = WLSC_POINTER_BOTTOM_LEFT;
560                 break;
561         case WLSC_DEVICE_GRAB_RESIZE_RIGHT:
562                 pointer = WLSC_POINTER_RIGHT;
563                 break;
564         case WLSC_DEVICE_GRAB_RESIZE_TOP_RIGHT:
565                 pointer = WLSC_POINTER_TOP_RIGHT;
566                 break;
567         case WLSC_DEVICE_GRAB_RESIZE_BOTTOM_RIGHT:
568                 pointer = WLSC_POINTER_BOTTOM_RIGHT;
569                 break;
570         }
571
572         wlsc_input_device_start_grab(wd, time, edges);
573         wlsc_input_device_set_pointer_image(wd, pointer);
574 }
575
576 static void
577 destroy_drag(struct wl_resource *resource, struct wl_client *client)
578 {
579         struct wl_drag *drag =
580                 container_of(resource, struct wl_drag, resource);
581
582         /* FIXME: More stuff */
583
584         free(drag);
585 }
586
587 const static struct wl_drag_interface drag_interface;
588
589 static void
590 shell_create_drag(struct wl_client *client,
591                   struct wl_shell *shell, uint32_t id)
592 {
593         struct wl_drag *drag;
594
595         drag = malloc(sizeof *drag);
596         if (drag == NULL) {
597                 wl_client_post_no_memory(client);
598                 return;
599         }
600
601         memset(drag, 0, sizeof *drag);
602         drag->resource.base.id = id;
603         drag->resource.base.interface = &wl_drag_interface;
604         drag->resource.base.implementation =
605                 (void (**)(void)) &drag_interface;
606
607         drag->resource.destroy = destroy_drag;
608
609         wl_client_add_resource(client, &drag->resource);
610 }
611
612 const static struct wl_shell_interface shell_interface = {
613         shell_move,
614         shell_resize,
615         shell_create_drag
616 };
617
618 static void
619 compositor_create_surface(struct wl_client *client,
620                           struct wl_compositor *compositor, uint32_t id)
621 {
622         struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor;
623         struct wlsc_surface *surface;
624
625         surface = wlsc_surface_create(ec, NULL, 0, 0, 0, 0);
626         if (surface == NULL) {
627                 wl_client_post_no_memory(client);
628                 return;
629         }
630
631         wl_list_insert(ec->surface_list.prev, &surface->link);
632         surface->base.base.destroy = destroy_surface;
633
634         surface->base.base.base.id = id;
635         surface->base.base.base.interface = &wl_surface_interface;
636         surface->base.base.base.implementation =
637                 (void (**)(void)) &surface_interface;
638         surface->base.client = client;
639
640         wl_client_add_resource(client, &surface->base.base);
641 }
642
643 const static struct wl_compositor_interface compositor_interface = {
644         compositor_create_surface,
645 };
646
647 static void
648 wlsc_surface_transform(struct wlsc_surface *surface,
649                        int32_t x, int32_t y, int32_t *sx, int32_t *sy)
650 {
651         struct wlsc_vector v = { { x, y, 0, 1 } };
652         
653         wlsc_matrix_transform(&surface->matrix_inv, &v);
654         *sx = v.f[0] * surface->width;
655         *sy = v.f[1] * surface->height;
656 }
657
658 static void
659 wlsc_input_device_set_keyboard_focus(struct wlsc_input_device *device,
660                                      struct wlsc_surface *surface,
661                                      uint32_t time)
662 {
663         if (device->keyboard_focus == surface)
664                 return;
665
666         if (device->keyboard_focus &&
667             (!surface || device->keyboard_focus->base.client != surface->base.client))
668                 wl_surface_post_event(&device->keyboard_focus->base,
669                                       &device->base.base,
670                                       WL_INPUT_DEVICE_KEYBOARD_FOCUS,
671                                       time, NULL, &device->keys);
672
673         if (surface)
674                 wl_surface_post_event(&surface->base,
675                                       &device->base.base,
676                                       WL_INPUT_DEVICE_KEYBOARD_FOCUS,
677                                       time, &surface->base, &device->keys);
678
679         device->keyboard_focus = surface;
680 }
681
682 static void
683 wlsc_input_device_set_pointer_focus(struct wlsc_input_device *device,
684                                     struct wlsc_surface *surface,
685                                     uint32_t time,
686                                     int32_t x, int32_t y,
687                                     int32_t sx, int32_t sy)
688 {
689         if (device->pointer_focus == surface)
690                 return;
691
692         if (device->pointer_focus &&
693             (!surface || device->pointer_focus->base.client != surface->base.client))
694                 wl_surface_post_event(&device->pointer_focus->base,
695                                       &device->base.base,
696                                       WL_INPUT_DEVICE_POINTER_FOCUS,
697                                       time, NULL, 0, 0, 0, 0);
698         if (surface)
699                 wl_surface_post_event(&surface->base,
700                                       &device->base.base,
701                                       WL_INPUT_DEVICE_POINTER_FOCUS,
702                                       time, &surface->base,
703                                       x, y, sx, sy);
704
705         if (!surface)
706                 wlsc_input_device_set_pointer_image(device,
707                                                     WLSC_POINTER_LEFT_PTR);
708
709         device->pointer_focus = surface;
710 }
711
712 static struct wlsc_surface *
713 pick_surface(struct wlsc_input_device *device, int32_t *sx, int32_t *sy)
714 {
715         struct wlsc_compositor *ec = device->ec;
716         struct wlsc_surface *es;
717
718         wl_list_for_each(es, &ec->surface_list, link) {
719                 wlsc_surface_transform(es, device->x, device->y, sx, sy);
720                 if (0 <= *sx && *sx < es->width &&
721                     0 <= *sy && *sy < es->height)
722                         return es;
723         }
724
725         return NULL;
726 }
727
728 static void
729 wl_drag_set_pointer_focus(struct wl_drag *drag,
730                           struct wlsc_surface *surface, uint32_t time,
731                           int32_t x, int32_t y, int32_t sx, int32_t sy);
732
733 void
734 notify_motion(struct wlsc_input_device *device, uint32_t time, int x, int y)
735 {
736         struct wlsc_surface *es;
737         struct wlsc_compositor *ec = device->ec;
738         struct wlsc_output *output;
739         int32_t sx, sy, width, height;
740
741         /* FIXME: We need some multi head love here. */
742         output = container_of(ec->output_list.next, struct wlsc_output, link);
743         if (x < output->x)
744                 x = 0;
745         if (y < output->y)
746                 y = 0;
747         if (x >= output->x + output->width)
748                 x = output->x + output->width - 1;
749         if (y >= output->y + output->height)
750                 y = output->y + output->height - 1;
751
752         device->x = x;
753         device->y = y;
754
755         switch (device->grab) {
756         case WLSC_DEVICE_GRAB_NONE:
757                 es = pick_surface(device, &sx, &sy);
758                 wlsc_input_device_set_pointer_focus(device, es,
759                                                     time, x, y, sx, sy);
760                 if (es)
761                         wl_surface_post_event(&es->base, &device->base.base,
762                                               WL_INPUT_DEVICE_MOTION,
763                                               time, x, y, sx, sy);
764                 break;
765
766         case WLSC_DEVICE_GRAB_MOTION:
767                 es = device->pointer_focus;
768                 wlsc_surface_transform(es, x, y, &sx, &sy);
769                 wl_surface_post_event(&es->base, &device->base.base,
770                                       WL_INPUT_DEVICE_MOTION,
771                                       time, x, y, sx, sy);
772                 break;
773
774         case WLSC_DEVICE_GRAB_MOVE:
775                 es = device->grab_surface;
776                 es->x = x + device->grab_dx;
777                 es->y = y + device->grab_dy;;
778                 wl_surface_post_event(&es->base, &ec->shell.base,
779                                       WL_SHELL_CONFIGURE,
780                                       time, device->grab,
781                                       &es->base, es->x, es->y,
782                                       es->width, es->height);
783
784                 wlsc_surface_update_matrix(es);
785
786                 break;
787
788         case WLSC_DEVICE_GRAB_RESIZE_TOP:
789         case WLSC_DEVICE_GRAB_RESIZE_BOTTOM:
790         case WLSC_DEVICE_GRAB_RESIZE_LEFT:
791         case WLSC_DEVICE_GRAB_RESIZE_TOP_LEFT:
792         case WLSC_DEVICE_GRAB_RESIZE_BOTTOM_LEFT:
793         case WLSC_DEVICE_GRAB_RESIZE_RIGHT:
794         case WLSC_DEVICE_GRAB_RESIZE_TOP_RIGHT:
795         case WLSC_DEVICE_GRAB_RESIZE_BOTTOM_RIGHT:
796         case WLSC_DEVICE_GRAB_RESIZE_MASK:
797                 es = device->grab_surface;
798
799                 if (device->grab & WLSC_DEVICE_GRAB_RESIZE_LEFT) {
800                         sx = x + device->grab_dx;
801                         width = device->grab_x - x + device->grab_width;
802                 } else if (device->grab & WLSC_DEVICE_GRAB_RESIZE_RIGHT) {
803                         sx = device->grab_x + device->grab_dx;
804                         width = x - device->grab_x + device->grab_width;
805                 } else {
806                         sx = device->grab_x + device->grab_dx;
807                         width = device->grab_width;
808                 }
809
810                 if (device->grab & WLSC_DEVICE_GRAB_RESIZE_TOP) {
811                         sy = y + device->grab_dy;
812                         height = device->grab_y - y + device->grab_height;
813                 } else if (device->grab & WLSC_DEVICE_GRAB_RESIZE_BOTTOM) {
814                         sy = device->grab_y + device->grab_dy;
815                         height = y - device->grab_y + device->grab_height;
816                 } else {
817                         sy = device->grab_y + device->grab_dy;
818                         height = device->grab_height;
819                 }
820
821                 wl_surface_post_event(&es->base, &ec->shell.base,
822                                       WL_SHELL_CONFIGURE, time, device->grab,
823                                       &es->base, sx, sy, width, height);
824                 break;
825
826         case WLSC_DEVICE_GRAB_DRAG:
827                 es = pick_surface(device, &sx, &sy);
828                 wl_drag_set_pointer_focus(device->drag,
829                                           es, time, x, y, sx, sy);
830                 if (es)
831                         wl_surface_post_event(&es->base,
832                                               &device->drag->drag_offer.base,
833                                               WL_DRAG_OFFER_MOTION,
834                                               time, x, y, sx, sy);
835                 break;
836
837         }
838
839         device->sprite->x = device->x - device->hotspot_x;
840         device->sprite->y = device->y - device->hotspot_y;
841         wlsc_surface_update_matrix(device->sprite);
842
843         wlsc_compositor_schedule_repaint(device->ec);
844 }
845
846 static void
847 wlsc_input_device_end_grab(struct wlsc_input_device *device, uint32_t time)
848 {
849         struct wl_drag *drag = device->drag;
850         struct wlsc_surface *es;
851         int32_t sx, sy;
852
853         switch (device->grab) {
854         case WLSC_DEVICE_GRAB_DRAG:
855                 if (drag->target)
856                         wl_client_post_event(drag->target,
857                                              &drag->drag_offer.base,
858                                              WL_DRAG_OFFER_DROP);
859                 wl_drag_set_pointer_focus(drag, NULL, time, 0, 0, 0, 0);
860                 device->drag = NULL;
861                 break;
862         default:
863                 break;
864         }
865
866         device->grab = WLSC_DEVICE_GRAB_NONE;
867         es = pick_surface(device, &sx, &sy);
868         wlsc_input_device_set_pointer_focus(device, es, time,
869                                             device->x, device->y, sx, sy);
870 }
871
872 void
873 notify_button(struct wlsc_input_device *device,
874               uint32_t time, int32_t button, int32_t state)
875 {
876         struct wlsc_surface *surface;
877         struct wlsc_compositor *compositor = device->ec;
878
879         surface = device->pointer_focus;
880         if (surface) {
881                 if (state && device->grab == WLSC_DEVICE_GRAB_NONE) {
882                         wlsc_surface_raise(surface);
883                         device->grab = WLSC_DEVICE_GRAB_MOTION;
884                         device->grab_button = button;
885                         device->grab_time = time;
886                         device->grab_x = device->x;
887                         device->grab_y = device->y;
888                         wlsc_input_device_set_keyboard_focus(device,
889                                                              surface, time);
890                 }
891
892                 if (state && button == BTN_LEFT &&
893                     device->grab == WLSC_DEVICE_GRAB_MOTION &&
894                     (device->modifier_state & MODIFIER_SUPER))
895                         shell_move(NULL, (struct wl_shell *) &compositor->shell,
896                                    &surface->base, &device->base, time);
897                 else if (state && button == BTN_MIDDLE &&
898                            device->grab == WLSC_DEVICE_GRAB_MOTION &&
899                            (device->modifier_state & MODIFIER_SUPER))
900                         shell_resize(NULL, (struct wl_shell *) &compositor->shell,
901
902                                      &surface->base, &device->base, time,
903                                      WLSC_DEVICE_GRAB_RESIZE_BOTTOM_RIGHT);
904                 else if (device->grab == WLSC_DEVICE_GRAB_NONE ||
905                          device->grab == WLSC_DEVICE_GRAB_MOTION)
906                         wl_surface_post_event(&surface->base,
907                                               &device->base.base,
908                                               WL_INPUT_DEVICE_BUTTON,
909                                               time, button, state);
910
911                 if (!state &&
912                     device->grab != WLSC_DEVICE_GRAB_NONE &&
913                     device->grab_button == button) {
914                         wlsc_input_device_end_grab(device, time);
915                 }
916
917                 wlsc_compositor_schedule_repaint(compositor);
918         }
919 }
920
921 void
922 notify_key(struct wlsc_input_device *device,
923            uint32_t time, uint32_t key, uint32_t state)
924 {
925         uint32_t *k, *end;
926         uint32_t modifier;
927
928         switch (key | device->modifier_state) {
929         case KEY_BACKSPACE | MODIFIER_CTRL | MODIFIER_ALT:
930                 kill(0, SIGTERM);
931                 return;
932         }
933
934         switch (key) {
935         case KEY_LEFTCTRL:
936         case KEY_RIGHTCTRL:
937                 modifier = MODIFIER_CTRL;
938                 break;
939
940         case KEY_LEFTALT:
941         case KEY_RIGHTALT:
942                 modifier = MODIFIER_ALT;
943                 break;
944
945         case KEY_LEFTMETA:
946         case KEY_RIGHTMETA:
947                 modifier = MODIFIER_SUPER;
948                 break;
949
950         default:
951                 modifier = 0;
952                 break;
953         }
954
955         if (state)
956                 device->modifier_state |= modifier;
957         else
958                 device->modifier_state &= ~modifier;
959
960         end = device->keys.data + device->keys.size;
961         for (k = device->keys.data; k < end; k++) {
962                 if (*k == key)
963                         *k = *--end;
964         }
965         device->keys.size = (void *) end - device->keys.data;
966         if (state) {
967                 k = wl_array_add(&device->keys, sizeof *k);
968                 *k = key;
969         }
970
971         if (device->keyboard_focus != NULL)
972                 wl_surface_post_event(&device->keyboard_focus->base,
973                                       &device->base.base,
974                                       WL_INPUT_DEVICE_KEY, time, key, state);
975 }
976
977 static void
978 input_device_attach(struct wl_client *client,
979                     struct wl_input_device *device_base,
980                     struct wl_buffer *buffer_base, int32_t x, int32_t y)
981 {
982         struct wlsc_input_device *device =
983                 (struct wlsc_input_device *) device_base;
984         struct wlsc_buffer *buffer = (struct wlsc_buffer *) buffer_base;
985
986         if (device->pointer_focus == NULL)
987                 return;
988         if (device->pointer_focus->base.client != client &&
989             !(&device->pointer_focus->base == &wl_grab_surface &&
990               device->grab_surface->base.client == client))
991                 return;
992
993         if (buffer == NULL) {
994                 wlsc_input_device_set_pointer_image(device,
995                                                     WLSC_POINTER_LEFT_PTR);
996                 return;
997         }
998
999         wlsc_input_device_attach(device, buffer, x, y);
1000 }
1001
1002 const static struct wl_input_device_interface input_device_interface = {
1003         input_device_attach,
1004 };
1005
1006 static uint32_t
1007 get_time(void)
1008 {
1009         struct timeval tv;
1010
1011         gettimeofday(&tv, NULL);
1012
1013         return tv.tv_sec * 1000 + tv.tv_usec / 1000;
1014 }
1015
1016 static void
1017 handle_surface_destroy(struct wlsc_listener *listener,
1018                        struct wlsc_surface *surface)
1019 {
1020         struct wlsc_input_device *device =
1021                 container_of(listener, struct wlsc_input_device, listener);
1022         uint32_t time = get_time();
1023
1024         if (device->keyboard_focus == surface)
1025                 wlsc_input_device_set_keyboard_focus(device, NULL, time);
1026         if (device->pointer_focus == surface ||
1027             (&device->pointer_focus->base == &wl_grab_surface &&
1028              device->grab_surface == surface))
1029                 wlsc_input_device_end_grab(device, time);
1030 }
1031
1032 static void
1033 wl_drag_set_pointer_focus(struct wl_drag *drag,
1034                           struct wlsc_surface *surface, uint32_t time,
1035                           int32_t x, int32_t y, int32_t sx, int32_t sy)
1036 {
1037         char **p, **end;
1038
1039         if (drag->pointer_focus == &surface->base)
1040                 return;
1041
1042         if (drag->pointer_focus &&
1043             (!surface || drag->pointer_focus->client != surface->base.client))
1044                 wl_surface_post_event(drag->pointer_focus,
1045                                       &drag->drag_offer.base,
1046                                       WL_DRAG_OFFER_POINTER_FOCUS,
1047                                       time, NULL, 0, 0, 0, 0);
1048
1049         if (surface &&
1050             (!drag->pointer_focus ||
1051              drag->pointer_focus->client != surface->base.client)) {
1052                 wl_client_post_global(surface->base.client,
1053                                       &drag->drag_offer.base);
1054
1055                 end = drag->types.data + drag->types.size;
1056                 for (p = drag->types.data; p < end; p++)
1057                         wl_surface_post_event(&surface->base,
1058                                               &drag->drag_offer.base,
1059                                               WL_DRAG_OFFER_OFFER, *p);
1060         }
1061
1062         if (surface) {
1063                 wl_surface_post_event(&surface->base,
1064                                       &drag->drag_offer.base,
1065                                       WL_DRAG_OFFER_POINTER_FOCUS,
1066                                       time, &surface->base,
1067                                       x, y, sx, sy);
1068
1069         }
1070
1071         drag->pointer_focus = &surface->base;
1072         drag->pointer_focus_time = time;
1073         drag->target = NULL;
1074 }
1075
1076 static void
1077 drag_offer_accept(struct wl_client *client,
1078                   struct wl_drag_offer *offer, uint32_t time, const char *type)
1079 {
1080         struct wl_drag *drag = container_of(offer, struct wl_drag, drag_offer);
1081         char **p, **end;
1082
1083         /* If the client responds to drag pointer_focus or motion
1084          * events after the pointer has left the surface, we just
1085          * discard the accept requests.  The drag source just won't
1086          * get the corresponding 'target' events and eventually the
1087          * next surface/root will start sending events. */
1088         if (time < drag->pointer_focus_time)
1089                 return;
1090
1091         drag->target = client;
1092         drag->type = NULL;
1093         end = drag->types.data + drag->types.size;
1094         for (p = drag->types.data; p < end; p++)
1095                 if (type && strcmp(*p, type) == 0)
1096                         drag->type = *p;
1097
1098         wl_surface_post_event(drag->source, &drag->resource.base,
1099                               WL_DRAG_TARGET, drag->type);
1100 }
1101
1102 static void
1103 drag_offer_receive(struct wl_client *client,
1104                    struct wl_drag_offer *offer, int fd)
1105 {
1106         struct wl_drag *drag = container_of(offer, struct wl_drag, drag_offer);
1107
1108         wl_surface_post_event(drag->source, &drag->resource.base,
1109                               WL_DRAG_FINISH, fd);
1110         close(fd);
1111 }
1112
1113 static const struct wl_drag_offer_interface drag_offer_interface = {
1114         drag_offer_accept,
1115         drag_offer_receive
1116 };
1117
1118 static void
1119 drag_offer(struct wl_client *client, struct wl_drag *drag, const char *type)
1120 {
1121         char **p;
1122
1123         p = wl_array_add(&drag->types, sizeof *p);
1124         if (p)
1125                 *p = strdup(type);
1126         if (!p || !*p)
1127                 wl_client_post_no_memory(client);
1128 }
1129
1130 static void
1131 drag_activate(struct wl_client *client,
1132               struct wl_drag *drag,
1133               struct wl_surface *surface,
1134               struct wl_input_device *input_device, uint32_t time)
1135 {
1136         struct wl_display *display = wl_client_get_display (client);
1137         struct wlsc_input_device *device =
1138                 (struct wlsc_input_device *) input_device;
1139         struct wlsc_surface *target;
1140         int32_t sx, sy;
1141
1142         if (device->grab != WLSC_DEVICE_GRAB_MOTION ||
1143             &device->pointer_focus->base != surface ||
1144             device->grab_time != time)
1145                 return;
1146
1147         drag->source = surface;
1148         drag->input_device = input_device;
1149
1150         drag->drag_offer.base.interface = &wl_drag_offer_interface;
1151         drag->drag_offer.base.implementation =
1152                 (void (**)(void)) &drag_offer_interface;
1153
1154         wl_display_add_object(display, &drag->drag_offer.base);
1155
1156         wlsc_input_device_start_grab(device, time,
1157                                      WLSC_DEVICE_GRAB_DRAG);
1158
1159         device->drag = drag;
1160         target = pick_surface(device, &sx, &sy);
1161         wl_drag_set_pointer_focus(device->drag, target, time,
1162                                   device->x, device->y, sx, sy);
1163 }
1164
1165 static void
1166 drag_cancel(struct wl_client *client, struct wl_drag *drag)
1167 {
1168         struct wlsc_input_device *device =
1169                 (struct wlsc_input_device *) drag->input_device;
1170
1171         if (drag->source == NULL || drag->source->client != client)
1172                 return;
1173
1174         wlsc_input_device_end_grab(device, get_time());
1175         device->drag = NULL;
1176 }
1177
1178 static const struct wl_drag_interface drag_interface = {
1179         drag_offer,
1180         drag_activate,
1181         drag_cancel,
1182 };
1183
1184 void
1185 wlsc_input_device_init(struct wlsc_input_device *device,
1186                        struct wlsc_compositor *ec)
1187 {
1188         device->base.base.interface = &wl_input_device_interface;
1189         device->base.base.implementation =
1190                 (void (**)(void)) &input_device_interface;
1191         wl_display_add_object(ec->wl_display, &device->base.base);
1192         wl_display_add_global(ec->wl_display, &device->base.base, NULL);
1193
1194         device->x = 100;
1195         device->y = 100;
1196         device->ec = ec;
1197         device->sprite = wlsc_surface_create(ec, &ec->argb_visual,
1198                                              device->x, device->y, 32, 32);
1199         device->hotspot_x = 16;
1200         device->hotspot_y = 16;
1201
1202         device->listener.func = handle_surface_destroy;
1203         wl_list_insert(ec->surface_destroy_listener_list.prev,
1204                        &device->listener.link);
1205         wl_list_insert(ec->input_device_list.prev, &device->link);
1206
1207         wlsc_input_device_set_pointer_image(device, WLSC_POINTER_LEFT_PTR);
1208 }
1209
1210 static void
1211 wlsc_output_post_geometry(struct wl_client *client, struct wl_object *global)
1212 {
1213         struct wlsc_output *output =
1214                 container_of(global, struct wlsc_output, base);
1215
1216         wl_client_post_event(client, global,
1217                              WL_OUTPUT_GEOMETRY,
1218                              output->width, output->height);
1219 }
1220
1221 static const char vertex_shader[] =
1222         "uniform mat4 proj;\n"
1223         "attribute vec4 position;\n"
1224         "attribute vec2 texcoord;\n"
1225         "varying vec2 v_texcoord;\n"
1226         "void main()\n"
1227         "{\n"
1228         "   gl_Position = proj * position;\n"
1229         "   v_texcoord = texcoord;\n"
1230         "}\n";
1231
1232 static const char fragment_shader[] =
1233         /* "precision mediump float;\n" */
1234         "varying vec2 v_texcoord;\n"
1235         "uniform sampler2D tex;\n"
1236         "void main()\n"
1237         "{\n"
1238         "   gl_FragColor = texture2D(tex, v_texcoord)\n;"
1239         "}\n";
1240
1241 static int
1242 init_shaders(struct wlsc_compositor *ec)
1243 {
1244         GLuint v, f, program;
1245         const char *p;
1246         char msg[512];
1247         GLfloat vertices[4 * 5];
1248         GLint status;
1249
1250         p = vertex_shader;
1251         v = glCreateShader(GL_VERTEX_SHADER);
1252         glShaderSource(v, 1, &p, NULL);
1253         glCompileShader(v);
1254         glGetShaderiv(v, GL_COMPILE_STATUS, &status);
1255         if (!status) {
1256                 glGetShaderInfoLog(v, sizeof msg, NULL, msg);
1257                 fprintf(stderr, "vertex shader info: %s\n", msg);
1258                 return -1;
1259         }
1260
1261         p = fragment_shader;
1262         f = glCreateShader(GL_FRAGMENT_SHADER);
1263         glShaderSource(f, 1, &p, NULL);
1264         glCompileShader(f);
1265         glGetShaderiv(f, GL_COMPILE_STATUS, &status);
1266         if (!status) {
1267                 glGetShaderInfoLog(f, sizeof msg, NULL, msg);
1268                 fprintf(stderr, "fragment shader info: %s\n", msg);
1269                 return -1;
1270         }
1271
1272         program = glCreateProgram();
1273         glAttachShader(program, v);
1274         glAttachShader(program, f);
1275         glBindAttribLocation(program, 0, "position");
1276         glBindAttribLocation(program, 1, "texcoord");
1277
1278         glLinkProgram(program);
1279         glGetProgramiv(program, GL_LINK_STATUS, &status);
1280         if (!status) {
1281                 glGetProgramInfoLog(program, sizeof msg, NULL, msg);
1282                 fprintf(stderr, "link info: %s\n", msg);
1283                 return -1;
1284         }
1285
1286         glUseProgram(program);
1287         ec->proj_uniform = glGetUniformLocation(program, "proj");
1288         ec->tex_uniform = glGetUniformLocation(program, "tex");
1289
1290         vertices[ 0] = 0.0;
1291         vertices[ 1] = 0.0;
1292         vertices[ 2] = 0.0;
1293         vertices[ 3] = 0.0;
1294         vertices[ 4] = 0.0;
1295
1296         vertices[ 5] = 0.0;
1297         vertices[ 6] = 1.0;
1298         vertices[ 7] = 0.0;
1299         vertices[ 8] = 0.0;
1300         vertices[ 9] = 1.0;
1301
1302         vertices[10] = 1.0;
1303         vertices[11] = 0.0;
1304         vertices[12] = 0.0;
1305         vertices[13] = 1.0;
1306         vertices[14] = 0.0;
1307
1308         vertices[15] = 1.0;
1309         vertices[16] = 1.0;
1310         vertices[17] = 0.0;
1311         vertices[18] = 1.0;
1312         vertices[19] = 1.0;
1313
1314         glGenBuffers(1, &ec->vbo);
1315         glBindBuffer(GL_ARRAY_BUFFER, ec->vbo);
1316         glBufferData(GL_ARRAY_BUFFER, sizeof vertices, vertices, GL_STATIC_DRAW);
1317
1318         return 0;
1319 }
1320
1321 static const struct wl_interface visual_interface = {
1322         "visual", 1,
1323 };
1324
1325 static void
1326 add_visuals(struct wlsc_compositor *ec)
1327 {
1328         ec->argb_visual.base.interface = &visual_interface;
1329         ec->argb_visual.base.implementation = NULL;
1330         wl_display_add_object(ec->wl_display, &ec->argb_visual.base);
1331         wl_display_add_global(ec->wl_display, &ec->argb_visual.base, NULL);
1332
1333         ec->premultiplied_argb_visual.base.interface = &visual_interface;
1334         ec->premultiplied_argb_visual.base.implementation = NULL;
1335         wl_display_add_object(ec->wl_display,
1336                               &ec->premultiplied_argb_visual.base);
1337         wl_display_add_global(ec->wl_display,
1338                               &ec->premultiplied_argb_visual.base, NULL);
1339
1340         ec->rgb_visual.base.interface = &visual_interface;
1341         ec->rgb_visual.base.implementation = NULL;
1342         wl_display_add_object(ec->wl_display, &ec->rgb_visual.base);
1343         wl_display_add_global(ec->wl_display, &ec->rgb_visual.base, NULL);
1344 }
1345
1346 void
1347 wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c,
1348                  int x, int y, int width, int height)
1349 {
1350         output->compositor = c;
1351         output->x = x;
1352         output->y = y;
1353         output->width = width;
1354         output->height = height;
1355
1356         output->background =
1357                 background_create(output, option_background);
1358
1359         wlsc_matrix_init(&output->matrix);
1360         wlsc_matrix_translate(&output->matrix,
1361                               -output->x - output->width / 2.0,
1362                               -output->y - output->height / 2.0, 0);
1363         wlsc_matrix_scale(&output->matrix,
1364                           2.0 / output->width, 2.0 / output->height, 1);
1365
1366         output->base.interface = &wl_output_interface;
1367         wl_display_add_object(c->wl_display, &output->base);
1368         wl_display_add_global(c->wl_display, &output->base,
1369                               wlsc_output_post_geometry);
1370 }
1371
1372 int
1373 wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
1374 {
1375         struct wl_event_loop *loop;
1376
1377         ec->wl_display = display;
1378
1379         ec->base.base.interface = &wl_compositor_interface;
1380         ec->base.base.implementation =
1381                 (void (**)(void)) &compositor_interface;
1382
1383         wl_display_add_object(display, &ec->base.base);
1384         if (wl_display_add_global(display, &ec->base.base, NULL))
1385                 return -1;
1386
1387         ec->shell.base.interface = &wl_shell_interface;
1388         ec->shell.base.implementation = (void (**)(void)) &shell_interface;
1389         wl_display_add_object(display, &ec->shell.base);
1390         if (wl_display_add_global(display, &ec->shell.base, NULL))
1391                 return -1;
1392
1393         add_visuals(ec);
1394
1395         wl_list_init(&ec->surface_list);
1396         wl_list_init(&ec->input_device_list);
1397         wl_list_init(&ec->output_list);
1398         wl_list_init(&ec->surface_destroy_listener_list);
1399
1400         create_pointer_images(ec);
1401
1402         screenshooter_create(ec);
1403
1404         glGenFramebuffers(1, &ec->fbo);
1405         glBindFramebuffer(GL_FRAMEBUFFER, ec->fbo);
1406         glActiveTexture(GL_TEXTURE0);
1407         if (init_shaders(ec) < 0)
1408                 return -1;
1409
1410         loop = wl_display_get_event_loop(ec->wl_display);
1411         ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
1412         wlsc_compositor_schedule_repaint(ec);
1413
1414         return 0;
1415 }
1416
1417 /* The plan here is to generate a random anonymous socket name and
1418  * advertise that through a service on the session dbus.
1419  */
1420 static const char socket_name[] = "\0wayland";
1421
1422 int main(int argc, char *argv[])
1423 {
1424         struct wl_display *display;
1425         struct wlsc_compositor *ec;
1426         GError *error = NULL;
1427         GOptionContext *context;
1428
1429         g_type_init(); /* GdkPixbuf needs this, it seems. */
1430
1431         context = g_option_context_new(NULL);
1432         g_option_context_add_main_entries(context, option_entries, "Wayland");
1433         if (!g_option_context_parse(context, &argc, &argv, &error)) {
1434                 fprintf(stderr, "option parsing failed: %s\n", error->message);
1435                 exit(EXIT_FAILURE);
1436         }
1437
1438         display = wl_display_create();
1439
1440         if (getenv("DISPLAY"))
1441                 ec = x11_compositor_create(display);
1442         else
1443                 ec = drm_compositor_create(display);
1444
1445         if (ec == NULL) {
1446                 fprintf(stderr, "failed to create compositor\n");
1447                 exit(EXIT_FAILURE);
1448         }
1449                 
1450         if (wl_display_add_socket(display, socket_name, sizeof socket_name)) {
1451                 fprintf(stderr, "failed to add socket: %m\n");
1452                 exit(EXIT_FAILURE);
1453         }
1454
1455         wl_display_run(display);
1456
1457         return 0;
1458 }