Switch to use safe_strtoint instead of strtol
[platform/upstream/weston.git] / compositor / weston-screenshooter.c
1 /*
2  * Copyright © 2008-2011 Kristian Høgsberg
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining
5  * a copy of this software and associated documentation files (the
6  * "Software"), to deal in the Software without restriction, including
7  * without limitation the rights to use, copy, modify, merge, publish,
8  * distribute, sublicense, and/or sell copies of the Software, and to
9  * permit persons to whom the Software is furnished to do so, subject to
10  * the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the
13  * next paragraph) shall be included in all copies or substantial
14  * portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19  * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
20  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
21  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  */
25
26 #include "config.h"
27
28 #include <stdint.h>
29 #include <linux/input.h>
30
31 #include "compositor.h"
32 #include "weston.h"
33 #include "weston-screenshooter-server-protocol.h"
34 #include "shared/helpers.h"
35
36 struct screenshooter {
37         struct weston_compositor *ec;
38         struct wl_global *global;
39         struct wl_client *client;
40         struct weston_process process;
41         struct wl_listener destroy_listener;
42         struct weston_recorder *recorder;
43 };
44
45 static void
46 screenshooter_done(void *data, enum weston_screenshooter_outcome outcome)
47 {
48         struct wl_resource *resource = data;
49
50         switch (outcome) {
51         case WESTON_SCREENSHOOTER_SUCCESS:
52                 weston_screenshooter_send_done(resource);
53                 break;
54         case WESTON_SCREENSHOOTER_NO_MEMORY:
55                 wl_resource_post_no_memory(resource);
56                 break;
57         default:
58                 break;
59         }
60 }
61
62 static void
63 screenshooter_shoot(struct wl_client *client,
64                     struct wl_resource *resource,
65                     struct wl_resource *output_resource,
66                     struct wl_resource *buffer_resource)
67 {
68         struct weston_output *output =
69                 wl_resource_get_user_data(output_resource);
70         struct weston_buffer *buffer =
71                 weston_buffer_from_resource(buffer_resource);
72
73         if (buffer == NULL) {
74                 wl_resource_post_no_memory(resource);
75                 return;
76         }
77
78         weston_screenshooter_shoot(output, buffer, screenshooter_done, resource);
79 }
80
81 struct weston_screenshooter_interface screenshooter_implementation = {
82         screenshooter_shoot
83 };
84
85 static void
86 bind_shooter(struct wl_client *client,
87              void *data, uint32_t version, uint32_t id)
88 {
89         struct screenshooter *shooter = data;
90         struct wl_resource *resource;
91
92         resource = wl_resource_create(client,
93                                       &weston_screenshooter_interface, 1, id);
94
95         if (client != shooter->client) {
96                 wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
97                                        "screenshooter failed: permission denied");
98                 return;
99         }
100
101         wl_resource_set_implementation(resource, &screenshooter_implementation,
102                                        data, NULL);
103 }
104
105 static void
106 screenshooter_sigchld(struct weston_process *process, int status)
107 {
108         struct screenshooter *shooter =
109                 container_of(process, struct screenshooter, process);
110
111         shooter->client = NULL;
112 }
113
114 static void
115 screenshooter_binding(struct weston_keyboard *keyboard, uint32_t time,
116                       uint32_t key, void *data)
117 {
118         struct screenshooter *shooter = data;
119         char *screenshooter_exe;
120         int ret;
121
122         ret = asprintf(&screenshooter_exe, "%s/%s",
123                        weston_config_get_libexec_dir(),
124                        "/weston-screenshooter");
125         if (ret < 0) {
126                 weston_log("Could not construct screenshooter path.\n");
127                 return;
128         }
129
130         if (!shooter->client)
131                 shooter->client = weston_client_launch(shooter->ec,
132                                         &shooter->process,
133                                         screenshooter_exe, screenshooter_sigchld);
134         free(screenshooter_exe);
135 }
136
137 static void
138 recorder_binding(struct weston_keyboard *keyboard, uint32_t time,
139                  uint32_t key, void *data)
140 {
141         struct weston_compositor *ec = keyboard->seat->compositor;
142         struct weston_output *output;
143         struct screenshooter *shooter = data;
144         struct weston_recorder *recorder = shooter->recorder;;
145         static const char filename[] = "capture.wcap";
146
147         if (recorder) {
148                 weston_recorder_stop(recorder);
149                 shooter->recorder = NULL;
150         } else {
151                 if (keyboard->focus && keyboard->focus->output)
152                         output = keyboard->focus->output;
153                 else
154                         output = container_of(ec->output_list.next,
155                                               struct weston_output, link);
156
157                 shooter->recorder = weston_recorder_start(output, filename);
158         }
159 }
160
161 static void
162 screenshooter_destroy(struct wl_listener *listener, void *data)
163 {
164         struct screenshooter *shooter =
165                 container_of(listener, struct screenshooter, destroy_listener);
166
167         wl_global_destroy(shooter->global);
168         free(shooter);
169 }
170
171 WL_EXPORT void
172 screenshooter_create(struct weston_compositor *ec)
173 {
174         struct screenshooter *shooter;
175
176         shooter = zalloc(sizeof *shooter);
177         if (shooter == NULL)
178                 return;
179
180         shooter->ec = ec;
181
182         shooter->global = wl_global_create(ec->wl_display,
183                                            &weston_screenshooter_interface, 1,
184                                            shooter, bind_shooter);
185         weston_compositor_add_key_binding(ec, KEY_S, MODIFIER_SUPER,
186                                           screenshooter_binding, shooter);
187         weston_compositor_add_key_binding(ec, KEY_R, MODIFIER_SUPER,
188                                           recorder_binding, shooter);
189
190         shooter->destroy_listener.notify = screenshooter_destroy;
191         wl_signal_add(&ec->destroy_signal, &shooter->destroy_listener);
192 }