Merge remote-tracking branch 'bnf/fixes'
[profile/ivi/weston.git] / compositor / compositor.c
1 /*
2  * Copyright © 2008 Kristian Høgsberg
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software Foundation,
16  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17  */
18
19 #define _GNU_SOURCE
20
21 #include "config.h"
22
23 #include <stdio.h>
24 #include <string.h>
25 #include <stdlib.h>
26 #include <stdint.h>
27 #include <limits.h>
28 #include <stdarg.h>
29 #include <sys/ioctl.h>
30 #include <fcntl.h>
31 #include <unistd.h>
32 #include <gdk-pixbuf/gdk-pixbuf.h>
33 #include <math.h>
34 #include <linux/input.h>
35
36 #include "wayland-server.h"
37 #include "compositor.h"
38
39 struct wlsc_switcher {
40         struct wlsc_compositor *compositor;
41         struct wlsc_surface *current;
42         struct wl_listener listener;
43 };
44
45 /* The plan here is to generate a random anonymous socket name and
46  * advertise that through a service on the session dbus.
47  */
48 static const char *option_socket_name = NULL;
49 static const char *option_background = "background.jpg";
50 static const char *option_geometry = "1024x640";
51 static int option_connector = 0;
52
53 static const GOptionEntry option_entries[] = {
54         { "background", 'b', 0, G_OPTION_ARG_STRING,
55           &option_background, "Background image" },
56         { "connector", 'c', 0, G_OPTION_ARG_INT,
57           &option_connector, "KMS connector" },
58         { "geometry", 'g', 0, G_OPTION_ARG_STRING,
59           &option_geometry, "Geometry" },
60         { "socket", 's', 0, G_OPTION_ARG_STRING,
61           &option_socket_name, "Socket Name" },
62         { NULL }
63 };
64
65 static void
66 wlsc_matrix_init(struct wlsc_matrix *matrix)
67 {
68         static const struct wlsc_matrix identity = {
69                 { 1, 0, 0, 0,  0, 1, 0, 0,  0, 0, 1, 0,  0, 0, 0, 1 }
70         };
71
72         memcpy(matrix, &identity, sizeof identity);
73 }
74
75 static void
76 wlsc_matrix_multiply(struct wlsc_matrix *m, const struct wlsc_matrix *n)
77 {
78         struct wlsc_matrix tmp;
79         const GLfloat *row, *column;
80         div_t d;
81         int i, j;
82
83         for (i = 0; i < 16; i++) {
84                 tmp.d[i] = 0;
85                 d = div(i, 4);
86                 row = m->d + d.quot * 4;
87                 column = n->d + d.rem;
88                 for (j = 0; j < 4; j++)
89                         tmp.d[i] += row[j] * column[j * 4];
90         }
91         memcpy(m, &tmp, sizeof tmp);
92 }
93
94 static void
95 wlsc_matrix_translate(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
96 {
97         struct wlsc_matrix translate = {
98                 { 1, 0, 0, 0,  0, 1, 0, 0,  0, 0, 1, 0,  x, y, z, 1 }
99         };
100
101         wlsc_matrix_multiply(matrix, &translate);
102 }
103
104 static void
105 wlsc_matrix_scale(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
106 {
107         struct wlsc_matrix scale = {
108                 { x, 0, 0, 0,  0, y, 0, 0,  0, 0, z, 0,  0, 0, 0, 1 }
109         };
110
111         wlsc_matrix_multiply(matrix, &scale);
112 }
113
114 static void
115 wlsc_matrix_transform(struct wlsc_matrix *matrix, struct wlsc_vector *v)
116 {
117         int i, j;
118         struct wlsc_vector t;
119
120         for (i = 0; i < 4; i++) {
121                 t.f[i] = 0;
122                 for (j = 0; j < 4; j++)
123                         t.f[i] += v->f[j] * matrix->d[i + j * 4];
124         }
125
126         *v = t;
127 }
128
129 static struct wlsc_surface *
130 wlsc_surface_create(struct wlsc_compositor *compositor,
131                     int32_t x, int32_t y, int32_t width, int32_t height)
132 {
133         struct wlsc_surface *surface;
134
135         surface = malloc(sizeof *surface);
136         if (surface == NULL)
137                 return NULL;
138
139         wl_list_init(&surface->surface.destroy_listener_list);
140         wl_list_init(&surface->link);
141         surface->map_type = WLSC_SURFACE_MAP_UNMAPPED;
142
143         glGenTextures(1, &surface->texture);
144         glBindTexture(GL_TEXTURE_2D, surface->texture);
145         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
146         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
147         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
148         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
149
150         surface->compositor = compositor;
151         surface->visual = NULL;
152         surface->x = x;
153         surface->y = y;
154         surface->width = width;
155         surface->height = height;
156         wlsc_matrix_init(&surface->matrix);
157         wlsc_matrix_scale(&surface->matrix, width, height, 1);
158         wlsc_matrix_translate(&surface->matrix, x, y, 0);
159
160         wlsc_matrix_init(&surface->matrix_inv);
161         wlsc_matrix_translate(&surface->matrix_inv, -x, -y, 0);
162         wlsc_matrix_scale(&surface->matrix_inv, 1.0 / width, 1.0 / height, 1);
163
164         return surface;
165 }
166
167 void
168 wlsc_surface_damage_rectangle(struct wlsc_surface *surface,
169                               int32_t x, int32_t y,
170                               int32_t width, int32_t height)
171 {
172         struct wlsc_compositor *compositor = surface->compositor;
173
174         pixman_region32_union_rect(&compositor->damage_region,
175                                    &compositor->damage_region,
176                                    surface->x + x, surface->y + y,
177                                    width, height);
178         wlsc_compositor_schedule_repaint(compositor);
179 }
180
181 void
182 wlsc_surface_damage(struct wlsc_surface *surface)
183 {
184         wlsc_surface_damage_rectangle(surface, 0, 0,
185                                       surface->width, surface->height);
186 }
187
188 uint32_t
189 get_time(void)
190 {
191         struct timeval tv;
192
193         gettimeofday(&tv, NULL);
194
195         return tv.tv_sec * 1000 + tv.tv_usec / 1000;
196 }
197
198 static void
199 destroy_surface(struct wl_resource *resource, struct wl_client *client)
200 {
201         struct wlsc_surface *surface =
202                 container_of(resource, struct wlsc_surface, surface.resource);
203         struct wl_listener *l, *next;
204         uint32_t time;
205
206         wlsc_surface_damage(surface);
207
208         wl_list_remove(&surface->link);
209         glDeleteTextures(1, &surface->texture);
210
211         time = get_time();
212         wl_list_for_each_safe(l, next,
213                               &surface->surface.destroy_listener_list, link)
214                 l->func(l, &surface->surface, time);
215
216         free(surface);
217 }
218
219 uint32_t *
220 wlsc_load_image(const char *filename, int width, int height)
221 {
222         GdkPixbuf *pixbuf;
223         GError *error = NULL;
224         int stride, i, n_channels;
225         unsigned char *pixels, *end, *argb_pixels, *s, *d;
226
227         pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
228                                                    width, height,
229                                                    FALSE, &error);
230         if (error != NULL) {
231                 fprintf(stderr, "failed to load image: %s\n", error->message);
232                 g_error_free(error);
233                 return NULL;
234         }
235
236         stride = gdk_pixbuf_get_rowstride(pixbuf);
237         pixels = gdk_pixbuf_get_pixels(pixbuf);
238         n_channels = gdk_pixbuf_get_n_channels(pixbuf);
239
240         argb_pixels = malloc (height * width * 4);
241         if (argb_pixels == NULL) {
242                 g_object_unref(pixbuf);
243                 return NULL;
244         }
245
246         if (n_channels == 4) {
247                 for (i = 0; i < height; i++) {
248                         s = pixels + i * stride;
249                         end = s + width * 4;
250                         d = argb_pixels + i * width * 4;
251                         while (s < end) {
252                                 unsigned int t;
253
254 #define MULT(_d,c,a,t) \
255         do { t = c * a + 0x7f; _d = ((t >> 8) + t) >> 8; } while (0)
256                                 
257                                 MULT(d[0], s[2], s[3], t);
258                                 MULT(d[1], s[1], s[3], t);
259                                 MULT(d[2], s[0], s[3], t);
260                                 d[3] = s[3];
261                                 s += 4;
262                                 d += 4;
263                         }
264                 }
265         } else if (n_channels == 3) {
266                 for (i = 0; i < height; i++) {
267                         s = pixels + i * stride;
268                         end = s + width * 3;
269                         d = argb_pixels + i * width * 4;
270                         while (s < end) {
271                                 d[0] = s[2];
272                                 d[1] = s[1];
273                                 d[2] = s[0];
274                                 d[3] = 0xff;
275                                 s += 3;
276                                 d += 4;
277                         }
278                 }
279         }
280
281         g_object_unref(pixbuf);
282
283         return (uint32_t *) argb_pixels;
284 }
285
286 static void
287 wlsc_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
288 {
289         struct wlsc_surface *es = (struct wlsc_surface *) surface;
290         struct wlsc_compositor *ec = es->compositor;
291         EGLImageKHR *image;
292
293         if (buffer->attach) {
294                 buffer->attach(buffer, surface);
295         } else {
296                 image = eglCreateImageKHR(ec->display, ec->context,
297                                           EGL_WAYLAND_BUFFER_WL,
298                                           buffer, NULL);
299
300                 glBindTexture(GL_TEXTURE_2D, es->texture);
301                 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
302                 es->visual = buffer->visual;
303                 eglDestroyImageKHR(ec->display, image);
304         }
305 }
306
307 static struct wl_buffer *
308 create_buffer_from_png(struct wlsc_compositor *ec,
309                        const char *filename, int width, int height)
310 {
311         uint32_t *pixels;
312         struct wl_buffer *buffer;
313
314         pixels = wlsc_load_image(filename, width, height);
315         if(pixels == NULL)
316             return NULL;
317
318         buffer = ec->create_buffer(ec, width, height, width * 4,
319                                    &ec->compositor.premultiplied_argb_visual,
320                                    pixels);
321
322         free(pixels);
323
324         return buffer;
325 }
326
327 static const struct {
328         const char *filename;
329         int hotspot_x, hotspot_y;
330 } pointer_images[] = {
331         { DATADIR "/wayland/bottom_left_corner.png",     6, 30 },
332         { DATADIR "/wayland/bottom_right_corner.png",   28, 28 },
333         { DATADIR "/wayland/bottom_side.png",           16, 20 },
334         { DATADIR "/wayland/grabbing.png",              20, 17 },
335         { DATADIR "/wayland/left_ptr.png",              10,  5 },
336         { DATADIR "/wayland/left_side.png",             10, 20 },
337         { DATADIR "/wayland/right_side.png",            30, 19 },
338         { DATADIR "/wayland/top_left_corner.png",        8,  8 },
339         { DATADIR "/wayland/top_right_corner.png",      26,  8 },
340         { DATADIR "/wayland/top_side.png",              18,  8 },
341         { DATADIR "/wayland/xterm.png",                 15, 15 }
342 };
343
344 static void
345 create_pointer_images(struct wlsc_compositor *ec)
346 {
347         int i, count;
348         const int width = 32, height = 32;
349
350         count = ARRAY_LENGTH(pointer_images);
351         ec->pointer_buffers = malloc(count * sizeof *ec->pointer_buffers);
352         for (i = 0; i < count; i++) {
353                 ec->pointer_buffers[i] =
354                         create_buffer_from_png(ec,
355                                                pointer_images[i].filename,
356                                                width, height);
357         }
358 }
359
360 static struct wlsc_surface *
361 background_create(struct wlsc_output *output, const char *filename)
362 {
363         struct wlsc_surface *background;
364         struct wl_buffer *buffer;
365
366         background = wlsc_surface_create(output->compositor,
367                                          output->x, output->y,
368                                          output->width, output->height);
369         if (background == NULL)
370                 return NULL;
371
372         buffer = create_buffer_from_png(output->compositor,
373                                         filename,
374                                         output->width, output->height);
375         if (buffer == NULL) {
376                 free(background);
377                 return NULL;
378         }
379
380         wlsc_buffer_attach(buffer, &background->surface);
381
382         return background;
383 }
384
385 static void
386 wlsc_surface_draw(struct wlsc_surface *es,
387                   struct wlsc_output *output, pixman_region32_t *clip)
388 {
389         struct wlsc_compositor *ec = es->compositor;
390         GLfloat *v, inv_width, inv_height;
391         unsigned int *p;
392         pixman_region32_t repaint;
393         pixman_box32_t *rectangles;
394         int i, n;
395
396         pixman_region32_init_rect(&repaint,
397                                   es->x, es->y, es->width, es->height);
398         pixman_region32_intersect(&repaint, &repaint, clip);
399         if (!pixman_region32_not_empty(&repaint))
400                 return;
401
402         if (es->visual == &ec->compositor.argb_visual) {
403                 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
404                 glEnable(GL_BLEND);
405         } else if (es->visual == &ec->compositor.premultiplied_argb_visual) {
406                 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
407                 glEnable(GL_BLEND);
408         } else {
409                 glDisable(GL_BLEND);
410         }
411
412         rectangles = pixman_region32_rectangles(&repaint, &n);
413         v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
414         p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
415         inv_width = 1.0 / es->width;
416         inv_height = 1.0 / es->height;
417         for (i = 0; i < n; i++, v += 16, p += 6) {
418                 v[ 0] = rectangles[i].x1;
419                 v[ 1] = rectangles[i].y1;
420                 v[ 2] = (GLfloat) (rectangles[i].x1 - es->x) * inv_width;
421                 v[ 3] = (GLfloat) (rectangles[i].y1 - es->y) * inv_height;
422
423                 v[ 4] = rectangles[i].x1;
424                 v[ 5] = rectangles[i].y2;
425                 v[ 6] = v[ 2];
426                 v[ 7] = (GLfloat) (rectangles[i].y2 - es->y) * inv_height;
427
428                 v[ 8] = rectangles[i].x2;
429                 v[ 9] = rectangles[i].y1;
430                 v[10] = (GLfloat) (rectangles[i].x2 - es->x) * inv_width;
431                 v[11] = v[ 3];
432
433                 v[12] = rectangles[i].x2;
434                 v[13] = rectangles[i].y2;
435                 v[14] = v[10];
436                 v[15] = v[ 7];
437
438                 p[0] = i * 4 + 0;
439                 p[1] = i * 4 + 1;
440                 p[2] = i * 4 + 2;
441                 p[3] = i * 4 + 2;
442                 p[4] = i * 4 + 1;
443                 p[5] = i * 4 + 3;
444         }
445
446         glBindTexture(GL_TEXTURE_2D, es->texture);
447         v = ec->vertices.data;
448         glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
449         glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
450         glEnableVertexAttribArray(0);
451         glEnableVertexAttribArray(1);
452         glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
453
454         ec->vertices.size = 0;
455         ec->indices.size = 0;
456         pixman_region32_fini(&repaint);
457 }
458
459 static void
460 wlsc_surface_raise(struct wlsc_surface *surface)
461 {
462         struct wlsc_compositor *compositor = surface->compositor;
463
464         wl_list_remove(&surface->link);
465         wl_list_insert(&compositor->surface_list, &surface->link);
466 }
467
468 void
469 wlsc_surface_update_matrix(struct wlsc_surface *es)
470 {
471         wlsc_matrix_init(&es->matrix);
472         wlsc_matrix_scale(&es->matrix, es->width, es->height, 1);
473         wlsc_matrix_translate(&es->matrix, es->x, es->y, 0);
474
475         wlsc_matrix_init(&es->matrix_inv);
476         wlsc_matrix_translate(&es->matrix_inv, -es->x, -es->y, 0);
477         wlsc_matrix_scale(&es->matrix_inv,
478                           1.0 / es->width, 1.0 / es->height, 1);
479 }
480
481 void
482 wlsc_compositor_finish_frame(struct wlsc_compositor *compositor, int msecs)
483 {
484         wl_display_post_frame(compositor->wl_display, msecs);
485         wl_event_source_timer_update(compositor->timer_source, 5);
486         compositor->repaint_on_timeout = 1;
487 }
488
489 static void
490 wlsc_output_repaint(struct wlsc_output *output)
491 {
492         struct wlsc_compositor *ec = output->compositor;
493         struct wlsc_surface *es;
494         struct wlsc_input_device *eid;
495         pixman_region32_t new_damage, total_damage;
496
497         output->prepare_render(output);
498
499         glViewport(0, 0, output->width, output->height);
500
501         glUniformMatrix4fv(ec->proj_uniform, 1, GL_FALSE, output->matrix.d);
502         glUniform1i(ec->tex_uniform, 0);
503
504         pixman_region32_init(&new_damage);
505         pixman_region32_init(&total_damage);
506         pixman_region32_intersect_rect(&new_damage,
507                                        &ec->damage_region,
508                                        output->x, output->y,
509                                        output->width, output->height);
510         pixman_region32_subtract(&ec->damage_region,
511                                  &ec->damage_region, &new_damage);
512         pixman_region32_union(&total_damage, &new_damage,
513                               &output->previous_damage_region);
514         pixman_region32_copy(&output->previous_damage_region, &new_damage);
515
516         es = container_of(ec->surface_list.next, struct wlsc_surface, link);
517         if (es->map_type == WLSC_SURFACE_MAP_FULLSCREEN &&
518             es->fullscreen_output == output) {
519                 if (es->width < output->width || es->height < output->height)
520                         glClear(GL_COLOR_BUFFER_BIT);
521                 wlsc_surface_draw(es, output, &total_damage);
522         } else {
523                 if (output->background)
524                         wlsc_surface_draw(output->background,
525                                           output, &total_damage);
526                 else
527                         glClear(GL_COLOR_BUFFER_BIT);
528
529                 wl_list_for_each_reverse(es, &ec->surface_list, link) {
530                         if (ec->switcher &&
531                             ec->switcher->current == es)
532                                 continue;
533
534                         wlsc_surface_draw(es, output, &total_damage);
535                 }
536         }
537
538         if (ec->switcher)
539                 wlsc_surface_draw(ec->switcher->current,
540                                   output, &total_damage);
541
542         if (ec->focus)
543                 wl_list_for_each(eid, &ec->input_device_list, link)
544                         wlsc_surface_draw(eid->sprite, output, &total_damage);
545 }
546
547 static void
548 repaint(void *data)
549 {
550         struct wlsc_compositor *ec = data;
551         struct wlsc_output *output;
552
553         if (!ec->repaint_needed) {
554                 ec->repaint_on_timeout = 0;
555                 return;
556         }
557
558         wl_list_for_each(output, &ec->output_list, link)
559                 wlsc_output_repaint(output);
560
561         ec->present(ec);
562
563         ec->repaint_needed = 0;
564 }
565
566 void
567 wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor)
568 {
569         compositor->repaint_needed = 1;
570         if (compositor->repaint_on_timeout)
571                 return;
572
573         wl_event_source_timer_update(compositor->timer_source, 1);
574         compositor->repaint_on_timeout = 1;
575 }
576
577 static void
578 surface_destroy(struct wl_client *client,
579                 struct wl_surface *surface)
580 {
581         wl_resource_destroy(&surface->resource, client);
582 }
583
584 static void
585 surface_attach(struct wl_client *client,
586                struct wl_surface *surface, struct wl_buffer *buffer,
587                int32_t x, int32_t y)
588 {
589         struct wlsc_surface *es = (struct wlsc_surface *) surface;
590
591         /* FIXME: This damages the entire old surface, but we should
592          * really just damage the part that's no longer covered by the
593          * surface.  Anything covered by the new surface will be
594          * damaged by the client. */
595         wlsc_surface_damage(es);
596
597         wlsc_buffer_attach(buffer, surface);
598
599         es->buffer = buffer;
600         es->x += x;
601         es->y += y;
602         es->width = buffer->width;
603         es->height = buffer->height;
604         wlsc_surface_update_matrix(es);
605 }
606
607 static void
608 surface_map_toplevel(struct wl_client *client,
609                      struct wl_surface *surface)
610 {
611         struct wlsc_surface *es = (struct wlsc_surface *) surface;
612
613         switch (es->map_type) {
614         case WLSC_SURFACE_MAP_UNMAPPED:
615                 es->x = 10 + random() % 400;
616                 es->y = 10 + random() % 400;
617                 wlsc_surface_update_matrix(es);
618                 wl_list_insert(&es->compositor->surface_list, &es->link);
619                 break;
620         case WLSC_SURFACE_MAP_TOPLEVEL:
621                 return;
622         case WLSC_SURFACE_MAP_FULLSCREEN:
623                 es->fullscreen_output = NULL;
624                 es->x = es->saved_x;
625                 es->y = es->saved_y;
626                 wlsc_surface_update_matrix(es);
627                 break;
628         default:
629                 break;
630         }
631
632         wlsc_surface_damage(es);
633         es->map_type = WLSC_SURFACE_MAP_TOPLEVEL;
634 }
635
636 static void
637 surface_map_transient(struct wl_client *client,
638                       struct wl_surface *surface, struct wl_surface *parent,
639                       int x, int y, uint32_t flags)
640 {
641         struct wlsc_surface *es = (struct wlsc_surface *) surface;
642         struct wlsc_surface *pes = (struct wlsc_surface *) parent;
643
644         switch (es->map_type) {
645         case WLSC_SURFACE_MAP_UNMAPPED:
646                 wl_list_insert(&es->compositor->surface_list, &es->link);
647                 break;
648         case WLSC_SURFACE_MAP_FULLSCREEN:
649                 es->fullscreen_output = NULL;
650                 break;
651         default:
652                 break;
653         }
654
655         es->x = pes->x + x;
656         es->y = pes->y + y;
657
658         wlsc_surface_update_matrix(es);
659         wlsc_surface_damage(es);
660         es->map_type = WLSC_SURFACE_MAP_TRANSIENT;
661 }
662
663 static void
664 surface_map_fullscreen(struct wl_client *client, struct wl_surface *surface)
665 {
666         struct wlsc_surface *es = (struct wlsc_surface *) surface;
667         struct wlsc_output *output;
668
669         switch (es->map_type) {
670         case WLSC_SURFACE_MAP_UNMAPPED:
671                 es->x = 10 + random() % 400;
672                 es->y = 10 + random() % 400;
673                 wl_list_insert(&es->compositor->surface_list, &es->link);
674                 break;
675         case WLSC_SURFACE_MAP_FULLSCREEN:
676                 return;
677         default:
678                 break;
679         }
680
681         /* FIXME: Fullscreen on first output */
682         /* FIXME: Handle output going away */
683         output = container_of(es->compositor->output_list.next,
684                               struct wlsc_output, link);
685
686         es->saved_x = es->x;
687         es->saved_y = es->y;
688         es->x = (output->width - es->width) / 2;
689         es->y = (output->height - es->height) / 2;
690         es->fullscreen_output = output;
691         wlsc_surface_update_matrix(es);
692         wlsc_surface_damage(es);
693         es->map_type = WLSC_SURFACE_MAP_FULLSCREEN;
694 }
695
696 static void
697 surface_damage(struct wl_client *client,
698                struct wl_surface *surface,
699                int32_t x, int32_t y, int32_t width, int32_t height)
700 {
701         struct wlsc_surface *es = (struct wlsc_surface *) surface;
702
703         es->buffer->damage(es->buffer, surface, x, y, width, height);
704
705         wlsc_surface_damage_rectangle(es, x, y, width, height);
706 }
707
708 const static struct wl_surface_interface surface_interface = {
709         surface_destroy,
710         surface_attach,
711         surface_map_toplevel,
712         surface_map_transient,
713         surface_map_fullscreen,
714         surface_damage
715 };
716
717 static void
718 wlsc_input_device_attach(struct wlsc_input_device *device,
719                          struct wl_buffer *buffer, int x, int y)
720 {
721         wlsc_surface_damage(device->sprite);
722
723         wlsc_buffer_attach(buffer, &device->sprite->surface);
724         device->hotspot_x = x;
725         device->hotspot_y = y;
726
727         device->sprite->x = device->input_device.x - device->hotspot_x;
728         device->sprite->y = device->input_device.y - device->hotspot_y;
729         device->sprite->width = buffer->width;
730         device->sprite->height = buffer->height;
731         wlsc_surface_update_matrix(device->sprite);
732
733         wlsc_surface_damage(device->sprite);
734 }
735
736
737 void
738 wlsc_input_device_set_pointer_image(struct wlsc_input_device *device,
739                                     enum wlsc_pointer_type type)
740 {
741         struct wlsc_compositor *compositor =
742                 (struct wlsc_compositor *) device->input_device.compositor;
743
744         wlsc_input_device_attach(device,
745                                  compositor->pointer_buffers[type],
746                                  pointer_images[type].hotspot_x,
747                                  pointer_images[type].hotspot_y);
748 }
749
750 static void
751 compositor_create_surface(struct wl_client *client,
752                           struct wl_compositor *compositor, uint32_t id)
753 {
754         struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor;
755         struct wlsc_surface *surface;
756
757         surface = wlsc_surface_create(ec, 0, 0, 0, 0);
758         if (surface == NULL) {
759                 wl_client_post_no_memory(client);
760                 return;
761         }
762
763         surface->surface.resource.destroy = destroy_surface;
764
765         surface->surface.resource.object.id = id;
766         surface->surface.resource.object.interface = &wl_surface_interface;
767         surface->surface.resource.object.implementation =
768                 (void (**)(void)) &surface_interface;
769         surface->surface.client = client;
770
771         wl_client_add_resource(client, &surface->surface.resource);
772 }
773
774 const static struct wl_compositor_interface compositor_interface = {
775         compositor_create_surface,
776 };
777
778 static void
779 wlsc_surface_transform(struct wlsc_surface *surface,
780                        int32_t x, int32_t y, int32_t *sx, int32_t *sy)
781 {
782         struct wlsc_vector v = { { x, y, 0, 1 } };
783
784         wlsc_matrix_transform(&surface->matrix_inv, &v);
785         *sx = v.f[0] * surface->width;
786         *sy = v.f[1] * surface->height;
787 }
788
789 struct wlsc_surface *
790 pick_surface(struct wl_input_device *device, int32_t *sx, int32_t *sy)
791 {
792         struct wlsc_compositor *ec =
793                 (struct wlsc_compositor *) device->compositor;
794         struct wlsc_surface *es;
795
796         wl_list_for_each(es, &ec->surface_list, link) {
797                 wlsc_surface_transform(es, device->x, device->y, sx, sy);
798                 if (0 <= *sx && *sx < es->width &&
799                     0 <= *sy && *sy < es->height)
800                         return es;
801         }
802
803         return NULL;
804 }
805
806
807 static void
808 motion_grab_motion(struct wl_grab *grab,
809                    uint32_t time, int32_t x, int32_t y)
810 {
811         struct wlsc_input_device *device =
812                 (struct wlsc_input_device *) grab->input_device;
813         struct wlsc_surface *es =
814                 (struct wlsc_surface *) device->input_device.pointer_focus;
815         int32_t sx, sy;
816
817         wlsc_surface_transform(es, x, y, &sx, &sy);
818         wl_client_post_event(es->surface.client,
819                              &device->input_device.object,
820                              WL_INPUT_DEVICE_MOTION,
821                              time, x, y, sx, sy);
822 }
823
824 static void
825 motion_grab_button(struct wl_grab *grab,
826                    uint32_t time, int32_t button, int32_t state)
827 {
828         wl_client_post_event(grab->input_device->pointer_focus->client,
829                              &grab->input_device->object,
830                              WL_INPUT_DEVICE_BUTTON,
831                              time, button, state);
832 }
833
834 static void
835 motion_grab_end(struct wl_grab *grab, uint32_t time)
836 {
837 }
838
839 static const struct wl_grab_interface motion_grab_interface = {
840         motion_grab_motion,
841         motion_grab_button,
842         motion_grab_end
843 };
844
845 void
846 notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
847 {
848         struct wlsc_surface *es;
849         struct wlsc_compositor *ec =
850                 (struct wlsc_compositor *) device->compositor;
851         struct wlsc_output *output;
852         const struct wl_grab_interface *interface;
853         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
854         int32_t sx, sy;
855         int x_valid = 0, y_valid = 0;
856         int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN;
857
858         wl_list_for_each(output, &ec->output_list, link) {
859                 if (output->x <= x && x <= output->x + output->width)
860                         x_valid = 1;
861
862                 if (output->y <= y && y <= output->y + output->height)
863                         y_valid = 1;
864
865                 /* FIXME: calculate this only on output addition/deletion */
866                 if (output->x < min_x)
867                         min_x = output->x;
868                 if (output->y < min_y)
869                         min_y = output->y;
870
871                 if (output->x + output->width > max_x)
872                         max_x = output->x + output->width;
873                 if (output->y + output->height > max_y)
874                         max_y = output->y + output->height;
875         }
876         
877         if (!x_valid) {
878                 if (x < min_x)
879                         x = min_x;
880                 else if (x >= max_x)
881                         x = max_x;
882         }
883         if (!y_valid) {
884                 if (y < min_y)
885                         y = min_y;
886                 else  if (y >= max_y)
887                         y = max_y;
888         }
889
890         device->x = x;
891         device->y = y;
892
893         if (device->grab) {
894                 interface = device->grab->interface;
895                 interface->motion(device->grab, time, x, y);
896         } else {
897                 es = pick_surface(device, &sx, &sy);
898                 wl_input_device_set_pointer_focus(device,
899                                                   &es->surface,
900                                                   time, x, y, sx, sy);
901                 if (es)
902                         wl_client_post_event(es->surface.client,
903                                              &device->object,
904                                              WL_INPUT_DEVICE_MOTION,
905                                              time, x, y, sx, sy);
906         }
907
908         wlsc_surface_damage(wd->sprite);
909
910         wd->sprite->x = device->x - wd->hotspot_x;
911         wd->sprite->y = device->y - wd->hotspot_y;
912         wlsc_surface_update_matrix(wd->sprite);
913
914         wlsc_surface_damage(wd->sprite);
915 }
916
917 static void
918 wlsc_surface_activate(struct wlsc_surface *surface,
919                       struct wlsc_input_device *device, uint32_t time)
920 {
921         wlsc_surface_raise(surface);
922         if (device->selection)
923                 wlsc_selection_set_focus(device->selection,
924                                          &surface->surface, time);
925
926         wl_input_device_set_keyboard_focus(&device->input_device,
927                                            &surface->surface,
928                                            time);
929 }
930
931 void
932 notify_button(struct wl_input_device *device,
933               uint32_t time, int32_t button, int32_t state)
934 {
935         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
936         struct wlsc_surface *surface;
937         struct wlsc_compositor *compositor =
938                 (struct wlsc_compositor *) device->compositor;
939
940         surface = (struct wlsc_surface *) device->pointer_focus;
941         uint32_t edges = 0;
942         int32_t x, y;
943
944         if (state && surface && device->grab == NULL) {
945                 wlsc_surface_activate(surface, wd, time);
946                 wl_input_device_start_grab(device,
947                                            &device->motion_grab,
948                                            button, time);
949         }
950
951         if (state && surface && button == BTN_LEFT &&
952             (wd->modifier_state & MODIFIER_SUPER))
953                 shell_move(NULL,
954                            (struct wl_shell *) &compositor->shell,
955                            &surface->surface, device, time);
956         else if (state && surface && button == BTN_MIDDLE &&
957                  (wd->modifier_state & MODIFIER_SUPER)) {
958
959                 x = device->grab_x - surface->x;
960                 y = device->grab_y - surface->y;
961
962                 if (x < surface->width / 3)
963                         edges |= WL_SHELL_RESIZE_LEFT;
964                 else if (x < 2 * surface->width / 3)
965                         edges |= 0;
966                 else
967                         edges |= WL_SHELL_RESIZE_RIGHT;
968
969                 if (y < surface->height / 3)
970                         edges |= WL_SHELL_RESIZE_TOP;
971                 else if (y < 2 * surface->height / 3)
972                         edges |= 0;
973                 else
974                         edges |= WL_SHELL_RESIZE_BOTTOM;
975
976                 shell_resize(NULL,
977                              (struct wl_shell *) &compositor->shell,
978                              &surface->surface, device, time, edges);
979         }
980
981         if (device->grab)
982                 device->grab->interface->button(device->grab, time,
983                                                 button, state);
984
985         if (!state && device->grab && device->grab_button == button)
986                 wl_input_device_end_grab(device, time);
987 }
988
989 static void
990 wlsc_switcher_next(struct wlsc_switcher *switcher)
991 {
992         struct wl_list *l;
993
994         wlsc_surface_damage(switcher->current);
995         l = switcher->current->link.next;
996         if (l == &switcher->compositor->surface_list)
997                 l = switcher->compositor->surface_list.next;
998         switcher->current = container_of(l, struct wlsc_surface, link);
999         wl_list_remove(&switcher->listener.link);
1000         wl_list_insert(switcher->current->surface.destroy_listener_list.prev,
1001                        &switcher->listener.link);
1002         wlsc_surface_damage(switcher->current);
1003 }
1004
1005 static void
1006 switcher_handle_surface_destroy(struct wl_listener *listener,
1007                                 struct wl_surface *surface, uint32_t time)
1008 {
1009         struct wlsc_switcher *switcher =
1010                 container_of(listener, struct wlsc_switcher, listener);
1011
1012         wlsc_switcher_next(switcher);
1013 }
1014
1015 static struct wlsc_switcher *
1016 wlsc_switcher_create(struct wlsc_compositor *compositor)
1017 {
1018         struct wlsc_switcher *switcher;
1019
1020         switcher = malloc(sizeof *switcher);
1021         switcher->compositor = compositor;
1022         switcher->current = container_of(compositor->surface_list.next,
1023                                          struct wlsc_surface, link);
1024         switcher->listener.func = switcher_handle_surface_destroy;
1025         wl_list_init(&switcher->listener.link);
1026
1027         return switcher;
1028 }
1029
1030 static void
1031 wlsc_switcher_destroy(struct wlsc_switcher *switcher)
1032 {
1033         wl_list_remove(&switcher->listener.link);
1034         free(switcher);
1035 }
1036
1037 void
1038 notify_key(struct wl_input_device *device,
1039            uint32_t time, uint32_t key, uint32_t state)
1040 {
1041         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
1042         struct wlsc_compositor *compositor =
1043                 (struct wlsc_compositor *) device->compositor;
1044         uint32_t *k, *end;
1045         uint32_t modifier;
1046
1047         switch (key | wd->modifier_state) {
1048         case KEY_BACKSPACE | MODIFIER_CTRL | MODIFIER_ALT:
1049                 wl_display_terminate(compositor->wl_display);
1050                 return;
1051
1052         case KEY_TAB | MODIFIER_SUPER:
1053                 if (!state)
1054                         return;
1055                 if (wl_list_empty(&compositor->surface_list))
1056                         return;
1057                 if (compositor->switcher == NULL)
1058                         compositor->switcher = wlsc_switcher_create(compositor);
1059
1060                 wlsc_switcher_next(compositor->switcher);
1061                 return;
1062
1063         case KEY_LEFTMETA | MODIFIER_SUPER:
1064         case KEY_RIGHTMETA | MODIFIER_SUPER:
1065                 if (compositor->switcher && !state) {
1066                         wlsc_surface_activate(compositor->switcher->current,
1067                                               wd, time);
1068                         wlsc_switcher_destroy(compositor->switcher);
1069                         compositor->switcher = NULL;
1070                 }
1071                 break;
1072         }
1073
1074         switch (key) {
1075         case KEY_LEFTCTRL:
1076         case KEY_RIGHTCTRL:
1077                 modifier = MODIFIER_CTRL;
1078                 break;
1079
1080         case KEY_LEFTALT:
1081         case KEY_RIGHTALT:
1082                 modifier = MODIFIER_ALT;
1083                 break;
1084
1085         case KEY_LEFTMETA:
1086         case KEY_RIGHTMETA:
1087                 modifier = MODIFIER_SUPER;
1088                 break;
1089
1090         default:
1091                 modifier = 0;
1092                 break;
1093         }
1094
1095         if (state)
1096                 wd->modifier_state |= modifier;
1097         else
1098                 wd->modifier_state &= ~modifier;
1099
1100         end = device->keys.data + device->keys.size;
1101         for (k = device->keys.data; k < end; k++) {
1102                 if (*k == key)
1103                         *k = *--end;
1104         }
1105         device->keys.size = (void *) end - device->keys.data;
1106         if (state) {
1107                 k = wl_array_add(&device->keys, sizeof *k);
1108                 *k = key;
1109         }
1110
1111         if (device->keyboard_focus != NULL)
1112                 wl_client_post_event(device->keyboard_focus->client,
1113                                      &device->object,
1114                                      WL_INPUT_DEVICE_KEY, time, key, state);
1115 }
1116
1117 void
1118 notify_pointer_focus(struct wl_input_device *device,
1119                      uint32_t time, struct wlsc_output *output,
1120                      int32_t x, int32_t y)
1121 {
1122         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
1123         struct wlsc_compositor *compositor =
1124                 (struct wlsc_compositor *) device->compositor;
1125         struct wlsc_surface *es;
1126         int32_t sx, sy;
1127
1128         if (output) {
1129                 device->x = x;
1130                 device->y = y;
1131                 es = pick_surface(device, &sx, &sy);
1132                 wl_input_device_set_pointer_focus(device,
1133                                                   &es->surface,
1134                                                   time, x, y, sx, sy);
1135
1136                 compositor->focus = 1;
1137
1138                 wd->sprite->x = device->x - wd->hotspot_x;
1139                 wd->sprite->y = device->y - wd->hotspot_y;
1140                 wlsc_surface_update_matrix(wd->sprite);
1141         } else {
1142                 wl_input_device_set_pointer_focus(device, NULL,
1143                                                   time, 0, 0, 0, 0);
1144                 compositor->focus = 0;
1145         }
1146
1147         wlsc_surface_damage(wd->sprite);
1148 }
1149
1150 void
1151 notify_keyboard_focus(struct wl_input_device *device,
1152                       uint32_t time, struct wlsc_output *output,
1153                       struct wl_array *keys)
1154 {
1155         struct wlsc_input_device *wd =
1156                 (struct wlsc_input_device *) device;
1157         struct wlsc_compositor *compositor =
1158                 (struct wlsc_compositor *) device->compositor;
1159         struct wlsc_surface *es;
1160
1161         if (!wl_list_empty(&compositor->surface_list))
1162                 es = container_of(compositor->surface_list.next,
1163                                   struct wlsc_surface, link);
1164         else
1165                 es = NULL;
1166
1167         if (output) {
1168                 wl_array_copy(&wd->input_device.keys, keys);
1169                 wl_input_device_set_keyboard_focus(&wd->input_device,
1170                                                    &es->surface, time);
1171         } else {
1172                 wl_input_device_set_keyboard_focus(&wd->input_device,
1173                                                    NULL, time);
1174         }
1175 }
1176
1177
1178 static void
1179 input_device_attach(struct wl_client *client,
1180                     struct wl_input_device *device_base,
1181                     uint32_t time,
1182                     struct wl_buffer *buffer, int32_t x, int32_t y)
1183 {
1184         struct wlsc_input_device *device =
1185                 (struct wlsc_input_device *) device_base;
1186
1187         if (time < device->input_device.pointer_focus_time)
1188                 return;
1189         if (device->input_device.pointer_focus == NULL)
1190                 return;
1191         if (device->input_device.pointer_focus->client != client)
1192                 return;
1193
1194         if (buffer == NULL) {
1195                 wlsc_input_device_set_pointer_image(device,
1196                                                     WLSC_POINTER_LEFT_PTR);
1197                 return;
1198         }
1199
1200         wlsc_input_device_attach(device, buffer, x, y);
1201 }
1202
1203 const static struct wl_input_device_interface input_device_interface = {
1204         input_device_attach,
1205 };
1206
1207 void
1208 wlsc_input_device_init(struct wlsc_input_device *device,
1209                        struct wlsc_compositor *ec)
1210 {
1211         wl_input_device_init(&device->input_device, &ec->compositor);
1212
1213         device->input_device.object.interface = &wl_input_device_interface;
1214         device->input_device.object.implementation =
1215                 (void (**)(void)) &input_device_interface;
1216         wl_display_add_object(ec->wl_display, &device->input_device.object);
1217         wl_display_add_global(ec->wl_display, &device->input_device.object, NULL);
1218
1219         device->sprite = wlsc_surface_create(ec,
1220                                              device->input_device.x,
1221                                              device->input_device.y, 32, 32);
1222         device->hotspot_x = 16;
1223         device->hotspot_y = 16;
1224
1225         device->input_device.motion_grab.interface = &motion_grab_interface;
1226
1227         wl_list_insert(ec->input_device_list.prev, &device->link);
1228
1229         wlsc_input_device_set_pointer_image(device, WLSC_POINTER_LEFT_PTR);
1230 }
1231
1232 static void
1233 wlsc_output_post_geometry(struct wl_client *client, struct wl_object *global)
1234 {
1235         struct wlsc_output *output =
1236                 container_of(global, struct wlsc_output, object);
1237
1238         wl_client_post_event(client, global,
1239                              WL_OUTPUT_GEOMETRY,
1240                              output->x, output->y,
1241                              output->width, output->height);
1242 }
1243
1244 static const char vertex_shader[] =
1245         "uniform mat4 proj;\n"
1246         "attribute vec2 position;\n"
1247         "attribute vec2 texcoord;\n"
1248         "varying vec2 v_texcoord;\n"
1249         "void main()\n"
1250         "{\n"
1251         "   gl_Position = proj * vec4(position, 0.0, 1.0);\n"
1252         "   v_texcoord = texcoord;\n"
1253         "}\n";
1254
1255 static const char fragment_shader[] =
1256         "precision mediump float;\n"
1257         "varying vec2 v_texcoord;\n"
1258         "uniform sampler2D tex;\n"
1259         "void main()\n"
1260         "{\n"
1261         "   gl_FragColor = texture2D(tex, v_texcoord)\n;"
1262         "}\n";
1263
1264 static int
1265 init_shaders(struct wlsc_compositor *ec)
1266 {
1267         GLuint v, f, program;
1268         const char *p;
1269         char msg[512];
1270         GLint status;
1271
1272         p = vertex_shader;
1273         v = glCreateShader(GL_VERTEX_SHADER);
1274         glShaderSource(v, 1, &p, NULL);
1275         glCompileShader(v);
1276         glGetShaderiv(v, GL_COMPILE_STATUS, &status);
1277         if (!status) {
1278                 glGetShaderInfoLog(v, sizeof msg, NULL, msg);
1279                 fprintf(stderr, "vertex shader info: %s\n", msg);
1280                 return -1;
1281         }
1282
1283         p = fragment_shader;
1284         f = glCreateShader(GL_FRAGMENT_SHADER);
1285         glShaderSource(f, 1, &p, NULL);
1286         glCompileShader(f);
1287         glGetShaderiv(f, GL_COMPILE_STATUS, &status);
1288         if (!status) {
1289                 glGetShaderInfoLog(f, sizeof msg, NULL, msg);
1290                 fprintf(stderr, "fragment shader info: %s\n", msg);
1291                 return -1;
1292         }
1293
1294         program = glCreateProgram();
1295         glAttachShader(program, v);
1296         glAttachShader(program, f);
1297         glBindAttribLocation(program, 0, "position");
1298         glBindAttribLocation(program, 1, "texcoord");
1299
1300         glLinkProgram(program);
1301         glGetProgramiv(program, GL_LINK_STATUS, &status);
1302         if (!status) {
1303                 glGetProgramInfoLog(program, sizeof msg, NULL, msg);
1304                 fprintf(stderr, "link info: %s\n", msg);
1305                 return -1;
1306         }
1307
1308         glUseProgram(program);
1309         ec->proj_uniform = glGetUniformLocation(program, "proj");
1310         ec->tex_uniform = glGetUniformLocation(program, "tex");
1311
1312         return 0;
1313 }
1314
1315 void
1316 wlsc_output_destroy(struct wlsc_output *output)
1317 {
1318         destroy_surface(&output->background->surface.resource, NULL);
1319 }
1320
1321 void
1322 wlsc_output_move(struct wlsc_output *output, int x, int y)
1323 {
1324         struct wlsc_compositor *c = output->compositor;
1325         int flip;
1326
1327         output->x = x;
1328         output->y = y;
1329
1330         if (output->background) {
1331                 output->background->x = x;
1332                 output->background->y = y;
1333                 wlsc_surface_update_matrix(output->background);
1334         }
1335
1336         pixman_region32_init(&output->previous_damage_region);
1337
1338         wlsc_matrix_init(&output->matrix);
1339         wlsc_matrix_translate(&output->matrix,
1340                               -output->x - output->width / 2.0,
1341                               -output->y - output->height / 2.0, 0);
1342
1343         flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
1344         wlsc_matrix_scale(&output->matrix,
1345                           2.0 / output->width,
1346                           flip * 2.0 / output->height, 1);
1347
1348         pixman_region32_union_rect(&c->damage_region,
1349                                    &c->damage_region,
1350                                    x, y, output->width, output->height);
1351 }
1352
1353 void
1354 wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c,
1355                  int x, int y, int width, int height, uint32_t flags)
1356 {
1357         output->compositor = c;
1358         output->x = x;
1359         output->y = y;
1360         output->width = width;
1361         output->height = height;
1362
1363         output->background =
1364                 background_create(output, option_background);
1365
1366         output->flags = flags;
1367         wlsc_output_move(output, x, y);
1368
1369         output->object.interface = &wl_output_interface;
1370         wl_display_add_object(c->wl_display, &output->object);
1371         wl_display_add_global(c->wl_display, &output->object,
1372                               wlsc_output_post_geometry);
1373 }
1374
1375 int
1376 wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
1377 {
1378         struct wl_event_loop *loop;
1379         const char *extensions;
1380
1381         ec->wl_display = display;
1382
1383         wl_compositor_init(&ec->compositor, &compositor_interface, display);
1384
1385         wlsc_shm_init(ec);
1386         eglBindWaylandDisplayWL(ec->display, ec->wl_display);
1387
1388         wlsc_shell_init(ec);
1389
1390         wl_list_init(&ec->surface_list);
1391         wl_list_init(&ec->input_device_list);
1392         wl_list_init(&ec->output_list);
1393
1394         create_pointer_images(ec);
1395
1396         screenshooter_create(ec);
1397
1398         extensions = (const char *) glGetString(GL_EXTENSIONS);
1399         if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
1400                 fprintf(stderr,
1401                         "GL_EXT_texture_format_BGRA8888 not available\n");
1402                 return -1;
1403         }
1404
1405         glActiveTexture(GL_TEXTURE0);
1406         if (init_shaders(ec) < 0)
1407                 return -1;
1408
1409         loop = wl_display_get_event_loop(ec->wl_display);
1410         ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
1411         pixman_region32_init(&ec->damage_region);
1412         wlsc_compositor_schedule_repaint(ec);
1413
1414         return 0;
1415 }
1416
1417 static void on_term_signal(int signal_number, void *data)
1418 {
1419         struct wlsc_compositor *ec = data;
1420
1421         wl_display_terminate(ec->wl_display);
1422 }
1423
1424 int main(int argc, char *argv[])
1425 {
1426         struct wl_display *display;
1427         struct wlsc_compositor *ec;
1428         struct wl_event_loop *loop;
1429         GError *error = NULL;
1430         GOptionContext *context;
1431         int width, height;
1432
1433         g_type_init(); /* GdkPixbuf needs this, it seems. */
1434
1435         context = g_option_context_new(NULL);
1436         g_option_context_add_main_entries(context, option_entries, "Wayland");
1437         if (!g_option_context_parse(context, &argc, &argv, &error)) {
1438                 fprintf(stderr, "option parsing failed: %s\n", error->message);
1439                 exit(EXIT_FAILURE);
1440         }
1441         if (sscanf(option_geometry, "%dx%d", &width, &height) != 2) {
1442                 fprintf(stderr, "invalid geometry option: %s \n",
1443                         option_geometry);
1444                 exit(EXIT_FAILURE);
1445         }
1446
1447         display = wl_display_create();
1448
1449         ec = NULL;
1450
1451 #if BUILD_WAYLAND_COMPOSITOR
1452         if (getenv("WAYLAND_DISPLAY"))
1453                 ec = wayland_compositor_create(display, width, height);
1454 #endif
1455
1456 #if BUILD_X11_COMPOSITOR
1457         if (ec == NULL && getenv("DISPLAY"))
1458                 ec = x11_compositor_create(display, width, height);
1459 #endif
1460
1461 #if BUILD_DRM_COMPOSITOR
1462         if (ec == NULL)
1463                 ec = drm_compositor_create(display, option_connector);
1464 #endif
1465
1466         if (ec == NULL) {
1467                 fprintf(stderr, "failed to create compositor\n");
1468                 exit(EXIT_FAILURE);
1469         }
1470
1471         if (wl_display_add_socket(display, option_socket_name)) {
1472                 fprintf(stderr, "failed to add socket: %m\n");
1473                 exit(EXIT_FAILURE);
1474         }
1475
1476         loop = wl_display_get_event_loop(ec->wl_display);
1477         wl_event_loop_add_signal(loop, SIGTERM, on_term_signal, ec);
1478         wl_event_loop_add_signal(loop, SIGINT, on_term_signal, ec);
1479
1480         wl_display_run(display);
1481
1482         eglUnbindWaylandDisplayWL(ec->display, display);
1483         wl_display_destroy(display);
1484
1485         ec->destroy(ec);
1486
1487         return 0;
1488 }