2 * Copyright © 2008 Kristian Høgsberg
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software Foundation,
16 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
28 #include <sys/ioctl.h>
31 #include <gdk-pixbuf/gdk-pixbuf.h>
33 #include <linux/input.h>
35 #include "wayland-server.h"
36 #include "compositor.h"
38 struct wlsc_switcher {
39 struct wlsc_compositor *compositor;
40 struct wlsc_surface *current;
41 struct wl_listener listener;
44 /* The plan here is to generate a random anonymous socket name and
45 * advertise that through a service on the session dbus.
47 static const char *option_socket_name = NULL;
48 static const char *option_background = "background.jpg";
49 static const char *option_geometry = "1024x640";
50 static int option_connector = 0;
52 static const GOptionEntry option_entries[] = {
53 { "background", 'b', 0, G_OPTION_ARG_STRING,
54 &option_background, "Background image" },
55 { "connector", 'c', 0, G_OPTION_ARG_INT,
56 &option_connector, "KMS connector" },
57 { "geometry", 'g', 0, G_OPTION_ARG_STRING,
58 &option_geometry, "Geometry" },
59 { "socket", 's', 0, G_OPTION_ARG_STRING,
60 &option_socket_name, "Socket Name" },
65 wlsc_matrix_init(struct wlsc_matrix *matrix)
67 static const struct wlsc_matrix identity = {
68 { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 }
71 memcpy(matrix, &identity, sizeof identity);
75 wlsc_matrix_multiply(struct wlsc_matrix *m, const struct wlsc_matrix *n)
77 struct wlsc_matrix tmp;
78 const GLfloat *row, *column;
82 for (i = 0; i < 16; i++) {
85 row = m->d + d.quot * 4;
86 column = n->d + d.rem;
87 for (j = 0; j < 4; j++)
88 tmp.d[i] += row[j] * column[j * 4];
90 memcpy(m, &tmp, sizeof tmp);
94 wlsc_matrix_translate(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
96 struct wlsc_matrix translate = {
97 { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, x, y, z, 1 }
100 wlsc_matrix_multiply(matrix, &translate);
104 wlsc_matrix_scale(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
106 struct wlsc_matrix scale = {
107 { x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1 }
110 wlsc_matrix_multiply(matrix, &scale);
114 wlsc_matrix_transform(struct wlsc_matrix *matrix, struct wlsc_vector *v)
117 struct wlsc_vector t;
119 for (i = 0; i < 4; i++) {
121 for (j = 0; j < 4; j++)
122 t.f[i] += v->f[j] * matrix->d[i + j * 4];
128 static struct wlsc_surface *
129 wlsc_surface_create(struct wlsc_compositor *compositor,
130 int32_t x, int32_t y, int32_t width, int32_t height)
132 struct wlsc_surface *surface;
134 surface = malloc(sizeof *surface);
138 wl_list_init(&surface->surface.destroy_listener_list);
139 wl_list_init(&surface->link);
140 surface->map_type = WLSC_SURFACE_MAP_UNMAPPED;
142 glGenTextures(1, &surface->texture);
143 glBindTexture(GL_TEXTURE_2D, surface->texture);
144 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
145 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
146 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
147 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
149 surface->compositor = compositor;
150 surface->visual = NULL;
153 surface->width = width;
154 surface->height = height;
155 wlsc_matrix_init(&surface->matrix);
156 wlsc_matrix_scale(&surface->matrix, width, height, 1);
157 wlsc_matrix_translate(&surface->matrix, x, y, 0);
159 wlsc_matrix_init(&surface->matrix_inv);
160 wlsc_matrix_translate(&surface->matrix_inv, -x, -y, 0);
161 wlsc_matrix_scale(&surface->matrix_inv, 1.0 / width, 1.0 / height, 1);
167 wlsc_surface_damage_rectangle(struct wlsc_surface *surface,
168 int32_t x, int32_t y,
169 int32_t width, int32_t height)
171 struct wlsc_compositor *compositor = surface->compositor;
173 pixman_region32_union_rect(&compositor->damage_region,
174 &compositor->damage_region,
175 surface->x + x, surface->y + y,
177 wlsc_compositor_schedule_repaint(compositor);
181 wlsc_surface_damage(struct wlsc_surface *surface)
183 wlsc_surface_damage_rectangle(surface, 0, 0,
184 surface->width, surface->height);
192 gettimeofday(&tv, NULL);
194 return tv.tv_sec * 1000 + tv.tv_usec / 1000;
198 destroy_surface(struct wl_resource *resource, struct wl_client *client)
200 struct wlsc_surface *surface =
201 container_of(resource, struct wlsc_surface, surface.resource);
202 struct wl_listener *l, *next;
205 wlsc_surface_damage(surface);
207 wl_list_remove(&surface->link);
208 glDeleteTextures(1, &surface->texture);
211 wl_list_for_each_safe(l, next,
212 &surface->surface.destroy_listener_list, link)
213 l->func(l, &surface->surface, time);
219 wlsc_load_image(const char *filename, int width, int height)
222 GError *error = NULL;
223 int stride, i, n_channels;
224 unsigned char *pixels, *end, *argb_pixels, *s, *d;
226 pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
230 fprintf(stderr, "failed to load image: %s\n", error->message);
235 stride = gdk_pixbuf_get_rowstride(pixbuf);
236 pixels = gdk_pixbuf_get_pixels(pixbuf);
237 n_channels = gdk_pixbuf_get_n_channels(pixbuf);
239 argb_pixels = malloc (height * width * 4);
240 if (argb_pixels == NULL) {
241 g_object_unref(pixbuf);
245 if (n_channels == 4) {
246 for (i = 0; i < height; i++) {
247 s = pixels + i * stride;
249 d = argb_pixels + i * width * 4;
253 #define MULT(_d,c,a,t) \
254 do { t = c * a + 0x7f; _d = ((t >> 8) + t) >> 8; } while (0)
256 MULT(d[0], s[2], s[3], t);
257 MULT(d[1], s[1], s[3], t);
258 MULT(d[2], s[0], s[3], t);
264 } else if (n_channels == 3) {
265 for (i = 0; i < height; i++) {
266 s = pixels + i * stride;
268 d = argb_pixels + i * width * 4;
280 g_object_unref(pixbuf);
282 return (uint32_t *) argb_pixels;
285 static struct wl_buffer *
286 create_buffer_from_png(struct wlsc_compositor *ec,
287 const char *filename, int width, int height)
290 struct wl_buffer *buffer;
292 pixels = wlsc_load_image(filename, width, height);
296 buffer = ec->create_buffer(ec, width, height,
297 &ec->compositor.premultiplied_argb_visual,
305 static const struct {
306 const char *filename;
307 int hotspot_x, hotspot_y;
308 } pointer_images[] = {
309 { DATADIR "/wayland/bottom_left_corner.png", 6, 30 },
310 { DATADIR "/wayland/bottom_right_corner.png", 28, 28 },
311 { DATADIR "/wayland/bottom_side.png", 16, 20 },
312 { DATADIR "/wayland/grabbing.png", 20, 17 },
313 { DATADIR "/wayland/left_ptr.png", 10, 5 },
314 { DATADIR "/wayland/left_side.png", 10, 20 },
315 { DATADIR "/wayland/right_side.png", 30, 19 },
316 { DATADIR "/wayland/top_left_corner.png", 8, 8 },
317 { DATADIR "/wayland/top_right_corner.png", 26, 8 },
318 { DATADIR "/wayland/top_side.png", 18, 8 },
319 { DATADIR "/wayland/xterm.png", 15, 15 }
323 create_pointer_images(struct wlsc_compositor *ec)
326 const int width = 32, height = 32;
328 count = ARRAY_LENGTH(pointer_images);
329 ec->pointer_buffers = malloc(count * sizeof *ec->pointer_buffers);
330 for (i = 0; i < count; i++) {
331 ec->pointer_buffers[i] =
332 create_buffer_from_png(ec,
333 pointer_images[i].filename,
338 static struct wlsc_surface *
339 background_create(struct wlsc_output *output, const char *filename)
341 struct wlsc_surface *background;
342 struct wl_buffer *buffer;
344 background = wlsc_surface_create(output->compositor,
345 output->x, output->y,
346 output->width, output->height);
347 if (background == NULL)
350 buffer = create_buffer_from_png(output->compositor,
352 output->width, output->height);
353 if (buffer == NULL) {
357 buffer->attach(buffer, &background->surface);
363 wlsc_surface_draw(struct wlsc_surface *es, struct wlsc_output *output)
365 struct wlsc_compositor *ec = es->compositor;
366 struct wlsc_matrix tmp;
369 wlsc_matrix_multiply(&tmp, &output->matrix);
370 glUniformMatrix4fv(ec->proj_uniform, 1, GL_FALSE, tmp.d);
371 glUniform1i(ec->tex_uniform, 0);
373 if (es->visual == &ec->compositor.argb_visual) {
374 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
376 } else if (es->visual == &ec->compositor.premultiplied_argb_visual) {
377 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
383 glBindTexture(GL_TEXTURE_2D, es->texture);
384 glBindBuffer(GL_ARRAY_BUFFER, ec->vbo);
385 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE,
386 5 * sizeof(GLfloat), NULL);
387 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE,
388 5 * sizeof(GLfloat), (GLfloat *) 0 + 3);
389 glEnableVertexAttribArray(0);
390 glEnableVertexAttribArray(1);
391 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
395 wlsc_surface_raise(struct wlsc_surface *surface)
397 struct wlsc_compositor *compositor = surface->compositor;
399 wl_list_remove(&surface->link);
400 wl_list_insert(&compositor->surface_list, &surface->link);
404 wlsc_surface_update_matrix(struct wlsc_surface *es)
406 wlsc_matrix_init(&es->matrix);
407 wlsc_matrix_scale(&es->matrix, es->width, es->height, 1);
408 wlsc_matrix_translate(&es->matrix, es->x, es->y, 0);
410 wlsc_matrix_init(&es->matrix_inv);
411 wlsc_matrix_translate(&es->matrix_inv, -es->x, -es->y, 0);
412 wlsc_matrix_scale(&es->matrix_inv,
413 1.0 / es->width, 1.0 / es->height, 1);
417 wlsc_compositor_finish_frame(struct wlsc_compositor *compositor, int msecs)
419 wl_display_post_frame(compositor->wl_display, msecs);
420 wl_event_source_timer_update(compositor->timer_source, 5);
421 compositor->repaint_on_timeout = 1;
425 wlsc_output_repaint(struct wlsc_output *output)
427 struct wlsc_compositor *ec = output->compositor;
428 struct wlsc_surface *es;
429 struct wlsc_input_device *eid;
430 pixman_region32_t new_damage, total_damage;
431 pixman_box32_t *extents;
433 glViewport(0, 0, output->width, output->height);
435 pixman_region32_init(&new_damage);
436 pixman_region32_init(&total_damage);
437 pixman_region32_intersect_rect(&new_damage,
439 output->x, output->y,
440 output->width, output->height);
441 pixman_region32_subtract(&ec->damage_region,
442 &ec->damage_region, &new_damage);
443 pixman_region32_union(&total_damage, &new_damage,
444 &output->previous_damage_region);
445 pixman_region32_copy(&output->previous_damage_region, &new_damage);
447 extents = pixman_region32_extents(&total_damage);
448 glEnable(GL_SCISSOR_TEST);
449 glScissor(extents->x1, extents->y1,
450 extents->x2 - extents->x1, extents->y2 - extents->y1);
452 es = container_of(ec->surface_list.next, struct wlsc_surface, link);
453 if (es->map_type == WLSC_SURFACE_MAP_FULLSCREEN &&
454 es->fullscreen_output == output) {
455 if (es->width < output->width || es->height < output->height)
456 glClear(GL_COLOR_BUFFER_BIT);
457 wlsc_surface_draw(es, output);
459 if (output->background)
460 wlsc_surface_draw(output->background, output);
462 glClear(GL_COLOR_BUFFER_BIT);
464 wl_list_for_each_reverse(es, &ec->surface_list, link) {
466 ec->switcher->current == es)
469 wlsc_surface_draw(es, output);
474 wlsc_surface_draw(ec->switcher->current, output);
477 wl_list_for_each(eid, &ec->input_device_list, link)
478 wlsc_surface_draw(eid->sprite, output);
484 struct wlsc_compositor *ec = data;
485 struct wlsc_output *output;
487 if (!ec->repaint_needed) {
488 ec->repaint_on_timeout = 0;
492 wl_list_for_each(output, &ec->output_list, link)
493 wlsc_output_repaint(output);
497 ec->repaint_needed = 0;
501 wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor)
503 compositor->repaint_needed = 1;
504 if (compositor->repaint_on_timeout)
507 wl_event_source_timer_update(compositor->timer_source, 1);
508 compositor->repaint_on_timeout = 1;
512 surface_destroy(struct wl_client *client,
513 struct wl_surface *surface)
515 wl_resource_destroy(&surface->resource, client);
519 surface_attach(struct wl_client *client,
520 struct wl_surface *surface, struct wl_buffer *buffer,
521 int32_t x, int32_t y)
523 struct wlsc_surface *es = (struct wlsc_surface *) surface;
525 /* FIXME: This damages the entire old surface, but we should
526 * really just damage the part that's no longer covered by the
527 * surface. Anything covered by the new surface will be
528 * damaged by the client. */
529 wlsc_surface_damage(es);
531 buffer->attach(buffer, surface);
535 es->width = buffer->width;
536 es->height = buffer->height;
537 wlsc_surface_update_matrix(es);
541 surface_map_toplevel(struct wl_client *client,
542 struct wl_surface *surface)
544 struct wlsc_surface *es = (struct wlsc_surface *) surface;
546 switch (es->map_type) {
547 case WLSC_SURFACE_MAP_UNMAPPED:
548 es->x = 10 + random() % 400;
549 es->y = 10 + random() % 400;
550 wlsc_surface_update_matrix(es);
551 wl_list_insert(&es->compositor->surface_list, &es->link);
553 case WLSC_SURFACE_MAP_TOPLEVEL:
555 case WLSC_SURFACE_MAP_FULLSCREEN:
556 es->fullscreen_output = NULL;
559 wlsc_surface_update_matrix(es);
565 wlsc_surface_damage(es);
566 es->map_type = WLSC_SURFACE_MAP_TOPLEVEL;
570 surface_map_transient(struct wl_client *client,
571 struct wl_surface *surface, struct wl_surface *parent,
572 int x, int y, uint32_t flags)
574 struct wlsc_surface *es = (struct wlsc_surface *) surface;
575 struct wlsc_surface *pes = (struct wlsc_surface *) parent;
577 switch (es->map_type) {
578 case WLSC_SURFACE_MAP_UNMAPPED:
579 wl_list_insert(&es->compositor->surface_list, &es->link);
581 case WLSC_SURFACE_MAP_FULLSCREEN:
582 es->fullscreen_output = NULL;
591 wlsc_surface_update_matrix(es);
592 wlsc_surface_damage(es);
593 es->map_type = WLSC_SURFACE_MAP_TRANSIENT;
597 surface_map_fullscreen(struct wl_client *client, struct wl_surface *surface)
599 struct wlsc_surface *es = (struct wlsc_surface *) surface;
600 struct wlsc_output *output;
602 switch (es->map_type) {
603 case WLSC_SURFACE_MAP_UNMAPPED:
604 es->x = 10 + random() % 400;
605 es->y = 10 + random() % 400;
606 wl_list_insert(&es->compositor->surface_list, &es->link);
608 case WLSC_SURFACE_MAP_FULLSCREEN:
614 /* FIXME: Fullscreen on first output */
615 /* FIXME: Handle output going away */
616 output = container_of(es->compositor->output_list.next,
617 struct wlsc_output, link);
621 es->x = (output->width - es->width) / 2;
622 es->y = (output->height - es->height) / 2;
623 es->fullscreen_output = output;
624 wlsc_surface_update_matrix(es);
625 wlsc_surface_damage(es);
626 es->map_type = WLSC_SURFACE_MAP_FULLSCREEN;
630 surface_damage(struct wl_client *client,
631 struct wl_surface *surface,
632 int32_t x, int32_t y, int32_t width, int32_t height)
634 struct wlsc_surface *es = (struct wlsc_surface *) surface;
636 es->buffer->damage(es->buffer, surface, x, y, width, height);
638 wlsc_surface_damage_rectangle(es, x, y, width, height);
641 const static struct wl_surface_interface surface_interface = {
644 surface_map_toplevel,
645 surface_map_transient,
646 surface_map_fullscreen,
651 wlsc_input_device_attach(struct wlsc_input_device *device,
652 struct wl_buffer *buffer, int x, int y)
654 wlsc_surface_damage(device->sprite);
656 buffer->attach(buffer, &device->sprite->surface);
657 device->hotspot_x = x;
658 device->hotspot_y = y;
660 device->sprite->x = device->input_device.x - device->hotspot_x;
661 device->sprite->y = device->input_device.y - device->hotspot_y;
662 device->sprite->width = buffer->width;
663 device->sprite->height = buffer->height;
664 wlsc_surface_update_matrix(device->sprite);
666 wlsc_surface_damage(device->sprite);
671 wlsc_input_device_set_pointer_image(struct wlsc_input_device *device,
672 enum wlsc_pointer_type type)
674 struct wlsc_compositor *compositor =
675 (struct wlsc_compositor *) device->input_device.compositor;
677 wlsc_input_device_attach(device,
678 compositor->pointer_buffers[type],
679 pointer_images[type].hotspot_x,
680 pointer_images[type].hotspot_y);
684 compositor_create_surface(struct wl_client *client,
685 struct wl_compositor *compositor, uint32_t id)
687 struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor;
688 struct wlsc_surface *surface;
690 surface = wlsc_surface_create(ec, 0, 0, 0, 0);
691 if (surface == NULL) {
692 wl_client_post_no_memory(client);
696 surface->surface.resource.destroy = destroy_surface;
698 surface->surface.resource.object.id = id;
699 surface->surface.resource.object.interface = &wl_surface_interface;
700 surface->surface.resource.object.implementation =
701 (void (**)(void)) &surface_interface;
702 surface->surface.client = client;
704 wl_client_add_resource(client, &surface->surface.resource);
707 const static struct wl_compositor_interface compositor_interface = {
708 compositor_create_surface,
712 wlsc_surface_transform(struct wlsc_surface *surface,
713 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
715 struct wlsc_vector v = { { x, y, 0, 1 } };
717 wlsc_matrix_transform(&surface->matrix_inv, &v);
718 *sx = v.f[0] * surface->width;
719 *sy = v.f[1] * surface->height;
722 struct wlsc_surface *
723 pick_surface(struct wl_input_device *device, int32_t *sx, int32_t *sy)
725 struct wlsc_compositor *ec =
726 (struct wlsc_compositor *) device->compositor;
727 struct wlsc_surface *es;
729 wl_list_for_each(es, &ec->surface_list, link) {
730 wlsc_surface_transform(es, device->x, device->y, sx, sy);
731 if (0 <= *sx && *sx < es->width &&
732 0 <= *sy && *sy < es->height)
741 motion_grab_motion(struct wl_grab *grab,
742 uint32_t time, int32_t x, int32_t y)
744 struct wlsc_input_device *device =
745 (struct wlsc_input_device *) grab->input_device;
746 struct wlsc_surface *es =
747 (struct wlsc_surface *) device->input_device.pointer_focus;
750 wlsc_surface_transform(es, x, y, &sx, &sy);
751 wl_client_post_event(es->surface.client,
752 &device->input_device.object,
753 WL_INPUT_DEVICE_MOTION,
758 motion_grab_button(struct wl_grab *grab,
759 uint32_t time, int32_t button, int32_t state)
761 wl_client_post_event(grab->input_device->pointer_focus->client,
762 &grab->input_device->object,
763 WL_INPUT_DEVICE_BUTTON,
764 time, button, state);
768 motion_grab_end(struct wl_grab *grab, uint32_t time)
772 static const struct wl_grab_interface motion_grab_interface = {
779 notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
781 struct wlsc_surface *es;
782 struct wlsc_compositor *ec =
783 (struct wlsc_compositor *) device->compositor;
784 struct wlsc_output *output;
785 const struct wl_grab_interface *interface;
786 struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
789 /* FIXME: We need some multi head love here. */
790 output = container_of(ec->output_list.next, struct wlsc_output, link);
795 if (x >= output->x + output->width)
796 x = output->x + output->width - 1;
797 if (y >= output->y + output->height)
798 y = output->y + output->height - 1;
804 interface = device->grab->interface;
805 interface->motion(device->grab, time, x, y);
807 es = pick_surface(device, &sx, &sy);
808 wl_input_device_set_pointer_focus(device,
812 wl_client_post_event(es->surface.client,
814 WL_INPUT_DEVICE_MOTION,
818 wlsc_surface_damage(wd->sprite);
820 wd->sprite->x = device->x - wd->hotspot_x;
821 wd->sprite->y = device->y - wd->hotspot_y;
822 wlsc_surface_update_matrix(wd->sprite);
824 wlsc_surface_damage(wd->sprite);
828 wlsc_surface_activate(struct wlsc_surface *surface,
829 struct wlsc_input_device *device, uint32_t time)
831 wlsc_surface_raise(surface);
832 if (device->selection)
833 wlsc_selection_set_focus(device->selection,
834 &surface->surface, time);
836 wl_input_device_set_keyboard_focus(&device->input_device,
842 notify_button(struct wl_input_device *device,
843 uint32_t time, int32_t button, int32_t state)
845 struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
846 struct wlsc_surface *surface;
847 struct wlsc_compositor *compositor =
848 (struct wlsc_compositor *) device->compositor;
850 surface = (struct wlsc_surface *) device->pointer_focus;
854 if (state && surface && device->grab == NULL) {
855 wlsc_surface_activate(surface, wd, time);
856 wl_input_device_start_grab(device,
857 &device->motion_grab,
861 if (state && surface && button == BTN_LEFT &&
862 (wd->modifier_state & MODIFIER_SUPER))
864 (struct wl_shell *) &compositor->shell,
865 &surface->surface, device, time);
866 else if (state && surface && button == BTN_MIDDLE &&
867 (wd->modifier_state & MODIFIER_SUPER)) {
869 x = device->grab_x - surface->x;
870 y = device->grab_y - surface->y;
872 if (x < surface->width / 3)
873 edges |= WL_SHELL_RESIZE_LEFT;
874 else if (x < 2 * surface->width / 3)
877 edges |= WL_SHELL_RESIZE_RIGHT;
879 if (y < surface->height / 3)
880 edges |= WL_SHELL_RESIZE_TOP;
881 else if (y < 2 * surface->height / 3)
884 edges |= WL_SHELL_RESIZE_BOTTOM;
887 (struct wl_shell *) &compositor->shell,
888 &surface->surface, device, time, edges);
892 device->grab->interface->button(device->grab, time,
895 if (!state && device->grab && device->grab_button == button)
896 wl_input_device_end_grab(device, time);
900 wlsc_switcher_next(struct wlsc_switcher *switcher)
904 wlsc_surface_damage(switcher->current);
905 l = switcher->current->link.next;
906 if (l == &switcher->compositor->surface_list)
907 l = switcher->compositor->surface_list.next;
908 switcher->current = container_of(l, struct wlsc_surface, link);
909 wl_list_remove(&switcher->listener.link);
910 wl_list_insert(switcher->current->surface.destroy_listener_list.prev,
911 &switcher->listener.link);
912 wlsc_surface_damage(switcher->current);
916 switcher_handle_surface_destroy(struct wl_listener *listener,
917 struct wl_surface *surface, uint32_t time)
919 struct wlsc_switcher *switcher =
920 container_of(listener, struct wlsc_switcher, listener);
922 wlsc_switcher_next(switcher);
925 static struct wlsc_switcher *
926 wlsc_switcher_create(struct wlsc_compositor *compositor)
928 struct wlsc_switcher *switcher;
930 switcher = malloc(sizeof *switcher);
931 switcher->compositor = compositor;
932 switcher->current = container_of(compositor->surface_list.next,
933 struct wlsc_surface, link);
934 switcher->listener.func = switcher_handle_surface_destroy;
935 wl_list_init(&switcher->listener.link);
941 wlsc_switcher_destroy(struct wlsc_switcher *switcher)
943 wl_list_remove(&switcher->listener.link);
948 notify_key(struct wl_input_device *device,
949 uint32_t time, uint32_t key, uint32_t state)
951 struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
952 struct wlsc_compositor *compositor =
953 (struct wlsc_compositor *) device->compositor;
957 switch (key | wd->modifier_state) {
958 case KEY_BACKSPACE | MODIFIER_CTRL | MODIFIER_ALT:
959 wl_display_terminate(compositor->wl_display);
962 case KEY_TAB | MODIFIER_SUPER:
965 if (wl_list_empty(&compositor->surface_list))
967 if (compositor->switcher == NULL)
968 compositor->switcher = wlsc_switcher_create(compositor);
970 wlsc_switcher_next(compositor->switcher);
973 case KEY_LEFTMETA | MODIFIER_SUPER:
974 case KEY_RIGHTMETA | MODIFIER_SUPER:
975 if (compositor->switcher && !state) {
976 wlsc_surface_activate(compositor->switcher->current,
978 wlsc_switcher_destroy(compositor->switcher);
979 compositor->switcher = NULL;
987 modifier = MODIFIER_CTRL;
992 modifier = MODIFIER_ALT;
997 modifier = MODIFIER_SUPER;
1006 wd->modifier_state |= modifier;
1008 wd->modifier_state &= ~modifier;
1010 end = device->keys.data + device->keys.size;
1011 for (k = device->keys.data; k < end; k++) {
1015 device->keys.size = (void *) end - device->keys.data;
1017 k = wl_array_add(&device->keys, sizeof *k);
1021 if (device->keyboard_focus != NULL)
1022 wl_client_post_event(device->keyboard_focus->client,
1024 WL_INPUT_DEVICE_KEY, time, key, state);
1028 notify_pointer_focus(struct wl_input_device *device,
1029 uint32_t time, struct wlsc_output *output,
1030 int32_t x, int32_t y)
1032 struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
1033 struct wlsc_compositor *compositor =
1034 (struct wlsc_compositor *) device->compositor;
1035 struct wlsc_surface *es;
1041 es = pick_surface(device, &sx, &sy);
1042 wl_input_device_set_pointer_focus(device,
1044 time, x, y, sx, sy);
1046 compositor->focus = 1;
1048 wd->sprite->x = device->x - wd->hotspot_x;
1049 wd->sprite->y = device->y - wd->hotspot_y;
1050 wlsc_surface_update_matrix(wd->sprite);
1052 wl_input_device_set_pointer_focus(device, NULL,
1054 compositor->focus = 0;
1057 wlsc_surface_damage(wd->sprite);
1061 notify_keyboard_focus(struct wl_input_device *device,
1062 uint32_t time, struct wlsc_output *output,
1063 struct wl_array *keys)
1065 struct wlsc_input_device *wd =
1066 (struct wlsc_input_device *) device;
1067 struct wlsc_compositor *compositor =
1068 (struct wlsc_compositor *) device->compositor;
1069 struct wlsc_surface *es;
1071 if (!wl_list_empty(&compositor->surface_list))
1072 es = container_of(compositor->surface_list.next,
1073 struct wlsc_surface, link);
1078 wl_array_copy(&wd->input_device.keys, keys);
1079 wl_input_device_set_keyboard_focus(&wd->input_device,
1080 &es->surface, time);
1082 wl_input_device_set_keyboard_focus(&wd->input_device,
1089 input_device_attach(struct wl_client *client,
1090 struct wl_input_device *device_base,
1092 struct wl_buffer *buffer, int32_t x, int32_t y)
1094 struct wlsc_input_device *device =
1095 (struct wlsc_input_device *) device_base;
1097 if (time < device->input_device.pointer_focus_time)
1099 if (device->input_device.pointer_focus == NULL)
1101 if (device->input_device.pointer_focus->client != client)
1104 if (buffer == NULL) {
1105 wlsc_input_device_set_pointer_image(device,
1106 WLSC_POINTER_LEFT_PTR);
1110 wlsc_input_device_attach(device, buffer, x, y);
1113 const static struct wl_input_device_interface input_device_interface = {
1114 input_device_attach,
1118 wlsc_input_device_init(struct wlsc_input_device *device,
1119 struct wlsc_compositor *ec)
1121 wl_input_device_init(&device->input_device, &ec->compositor);
1123 device->input_device.object.interface = &wl_input_device_interface;
1124 device->input_device.object.implementation =
1125 (void (**)(void)) &input_device_interface;
1126 wl_display_add_object(ec->wl_display, &device->input_device.object);
1127 wl_display_add_global(ec->wl_display, &device->input_device.object, NULL);
1129 device->sprite = wlsc_surface_create(ec,
1130 device->input_device.x,
1131 device->input_device.y, 32, 32);
1132 device->hotspot_x = 16;
1133 device->hotspot_y = 16;
1135 device->input_device.motion_grab.interface = &motion_grab_interface;
1137 wl_list_insert(ec->input_device_list.prev, &device->link);
1139 wlsc_input_device_set_pointer_image(device, WLSC_POINTER_LEFT_PTR);
1143 wlsc_output_post_geometry(struct wl_client *client, struct wl_object *global)
1145 struct wlsc_output *output =
1146 container_of(global, struct wlsc_output, object);
1148 wl_client_post_event(client, global,
1150 output->x, output->y,
1151 output->width, output->height);
1154 static const char vertex_shader[] =
1155 "uniform mat4 proj;\n"
1156 "attribute vec4 position;\n"
1157 "attribute vec2 texcoord;\n"
1158 "varying vec2 v_texcoord;\n"
1161 " gl_Position = proj * position;\n"
1162 " v_texcoord = texcoord;\n"
1165 static const char fragment_shader[] =
1166 "precision mediump float;\n"
1167 "varying vec2 v_texcoord;\n"
1168 "uniform sampler2D tex;\n"
1171 " gl_FragColor = texture2D(tex, v_texcoord)\n;"
1175 init_shaders(struct wlsc_compositor *ec)
1177 GLuint v, f, program;
1180 GLfloat vertices[4 * 5];
1184 v = glCreateShader(GL_VERTEX_SHADER);
1185 glShaderSource(v, 1, &p, NULL);
1187 glGetShaderiv(v, GL_COMPILE_STATUS, &status);
1189 glGetShaderInfoLog(v, sizeof msg, NULL, msg);
1190 fprintf(stderr, "vertex shader info: %s\n", msg);
1194 p = fragment_shader;
1195 f = glCreateShader(GL_FRAGMENT_SHADER);
1196 glShaderSource(f, 1, &p, NULL);
1198 glGetShaderiv(f, GL_COMPILE_STATUS, &status);
1200 glGetShaderInfoLog(f, sizeof msg, NULL, msg);
1201 fprintf(stderr, "fragment shader info: %s\n", msg);
1205 program = glCreateProgram();
1206 glAttachShader(program, v);
1207 glAttachShader(program, f);
1208 glBindAttribLocation(program, 0, "position");
1209 glBindAttribLocation(program, 1, "texcoord");
1211 glLinkProgram(program);
1212 glGetProgramiv(program, GL_LINK_STATUS, &status);
1214 glGetProgramInfoLog(program, sizeof msg, NULL, msg);
1215 fprintf(stderr, "link info: %s\n", msg);
1219 glUseProgram(program);
1220 ec->proj_uniform = glGetUniformLocation(program, "proj");
1221 ec->tex_uniform = glGetUniformLocation(program, "tex");
1247 glGenBuffers(1, &ec->vbo);
1248 glBindBuffer(GL_ARRAY_BUFFER, ec->vbo);
1249 glBufferData(GL_ARRAY_BUFFER, sizeof vertices, vertices, GL_STATIC_DRAW);
1255 wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c,
1256 int x, int y, int width, int height)
1258 output->compositor = c;
1261 output->width = width;
1262 output->height = height;
1264 pixman_region32_init(&output->previous_damage_region);
1266 output->background =
1267 background_create(output, option_background);
1269 wlsc_matrix_init(&output->matrix);
1270 wlsc_matrix_translate(&output->matrix,
1271 -output->x - output->width / 2.0,
1272 -output->y - output->height / 2.0, 0);
1273 wlsc_matrix_scale(&output->matrix,
1274 2.0 / output->width, 2.0 / output->height, 1);
1276 output->object.interface = &wl_output_interface;
1277 wl_display_add_object(c->wl_display, &output->object);
1278 wl_display_add_global(c->wl_display, &output->object,
1279 wlsc_output_post_geometry);
1281 pixman_region32_union_rect(&c->damage_region,
1283 x, y, width, height);
1287 wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
1289 struct wl_event_loop *loop;
1290 const char *extensions;
1292 ec->wl_display = display;
1294 wl_compositor_init(&ec->compositor, &compositor_interface, display);
1298 wlsc_shell_init(ec);
1300 wl_list_init(&ec->surface_list);
1301 wl_list_init(&ec->input_device_list);
1302 wl_list_init(&ec->output_list);
1304 create_pointer_images(ec);
1306 screenshooter_create(ec);
1308 extensions = (const char *) glGetString(GL_EXTENSIONS);
1309 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
1311 "GL_EXT_texture_format_BGRA8888 not available\n");
1315 glGenFramebuffers(1, &ec->fbo);
1316 glBindFramebuffer(GL_FRAMEBUFFER, ec->fbo);
1317 glActiveTexture(GL_TEXTURE0);
1318 if (init_shaders(ec) < 0)
1321 loop = wl_display_get_event_loop(ec->wl_display);
1322 ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
1323 pixman_region32_init(&ec->damage_region);
1324 wlsc_compositor_schedule_repaint(ec);
1329 static void on_term_signal(int signal_number, void *data)
1331 struct wlsc_compositor *ec = data;
1333 wl_display_terminate(ec->wl_display);
1336 int main(int argc, char *argv[])
1338 struct wl_display *display;
1339 struct wlsc_compositor *ec;
1340 struct wl_event_loop *loop;
1341 GError *error = NULL;
1342 GOptionContext *context;
1345 g_type_init(); /* GdkPixbuf needs this, it seems. */
1347 context = g_option_context_new(NULL);
1348 g_option_context_add_main_entries(context, option_entries, "Wayland");
1349 if (!g_option_context_parse(context, &argc, &argv, &error)) {
1350 fprintf(stderr, "option parsing failed: %s\n", error->message);
1353 if (sscanf(option_geometry, "%dx%d", &width, &height) != 2) {
1354 fprintf(stderr, "invalid geometry option: %s \n",
1359 display = wl_display_create();
1363 #if BUILD_WAYLAND_COMPOSITOR
1364 if (getenv("WAYLAND_DISPLAY"))
1365 ec = wayland_compositor_create(display, width, height);
1368 #if BUILD_X11_COMPOSITOR
1369 if (ec == NULL && getenv("DISPLAY"))
1370 ec = x11_compositor_create(display, width, height);
1373 #if BUILD_DRM_COMPOSITOR
1375 ec = drm_compositor_create(display, option_connector);
1379 fprintf(stderr, "failed to create compositor\n");
1383 if (wl_display_add_socket(display, option_socket_name)) {
1384 fprintf(stderr, "failed to add socket: %m\n");
1388 loop = wl_display_get_event_loop(ec->wl_display);
1389 wl_event_loop_add_signal(loop, SIGTERM, on_term_signal, ec);
1390 wl_event_loop_add_signal(loop, SIGINT, on_term_signal, ec);
1392 wl_display_run(display);
1394 wl_display_destroy(display);