Merge remote-tracking branch 'bnf/surface-frame-event'
[profile/ivi/weston.git] / compositor / compositor.c
1 /*
2  * Copyright © 2008 Kristian Høgsberg
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software Foundation,
16  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17  */
18
19 #define _GNU_SOURCE
20
21 #include "config.h"
22
23 #include <stdio.h>
24 #include <string.h>
25 #include <stdlib.h>
26 #include <stdint.h>
27 #include <limits.h>
28 #include <stdarg.h>
29 #include <sys/ioctl.h>
30 #include <fcntl.h>
31 #include <unistd.h>
32 #include <gdk-pixbuf/gdk-pixbuf.h>
33 #include <math.h>
34 #include <linux/input.h>
35
36 #include "wayland-server.h"
37 #include "compositor.h"
38
39 struct wlsc_switcher {
40         struct wlsc_compositor *compositor;
41         struct wlsc_surface *current;
42         struct wl_listener listener;
43 };
44
45 /* The plan here is to generate a random anonymous socket name and
46  * advertise that through a service on the session dbus.
47  */
48 static const char *option_socket_name = NULL;
49 static const char *option_background = "background.jpg";
50 static const char *option_geometry = "1024x640";
51 static int option_connector = 0;
52
53 static const GOptionEntry option_entries[] = {
54         { "background", 'b', 0, G_OPTION_ARG_STRING,
55           &option_background, "Background image" },
56         { "connector", 'c', 0, G_OPTION_ARG_INT,
57           &option_connector, "KMS connector" },
58         { "geometry", 'g', 0, G_OPTION_ARG_STRING,
59           &option_geometry, "Geometry" },
60         { "socket", 's', 0, G_OPTION_ARG_STRING,
61           &option_socket_name, "Socket Name" },
62         { NULL }
63 };
64
65 static void
66 wlsc_matrix_init(struct wlsc_matrix *matrix)
67 {
68         static const struct wlsc_matrix identity = {
69                 { 1, 0, 0, 0,  0, 1, 0, 0,  0, 0, 1, 0,  0, 0, 0, 1 }
70         };
71
72         memcpy(matrix, &identity, sizeof identity);
73 }
74
75 static void
76 wlsc_matrix_multiply(struct wlsc_matrix *m, const struct wlsc_matrix *n)
77 {
78         struct wlsc_matrix tmp;
79         const GLfloat *row, *column;
80         div_t d;
81         int i, j;
82
83         for (i = 0; i < 16; i++) {
84                 tmp.d[i] = 0;
85                 d = div(i, 4);
86                 row = m->d + d.quot * 4;
87                 column = n->d + d.rem;
88                 for (j = 0; j < 4; j++)
89                         tmp.d[i] += row[j] * column[j * 4];
90         }
91         memcpy(m, &tmp, sizeof tmp);
92 }
93
94 static void
95 wlsc_matrix_translate(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
96 {
97         struct wlsc_matrix translate = {
98                 { 1, 0, 0, 0,  0, 1, 0, 0,  0, 0, 1, 0,  x, y, z, 1 }
99         };
100
101         wlsc_matrix_multiply(matrix, &translate);
102 }
103
104 static void
105 wlsc_matrix_scale(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
106 {
107         struct wlsc_matrix scale = {
108                 { x, 0, 0, 0,  0, y, 0, 0,  0, 0, z, 0,  0, 0, 0, 1 }
109         };
110
111         wlsc_matrix_multiply(matrix, &scale);
112 }
113
114 static void
115 wlsc_matrix_transform(struct wlsc_matrix *matrix, struct wlsc_vector *v)
116 {
117         int i, j;
118         struct wlsc_vector t;
119
120         for (i = 0; i < 4; i++) {
121                 t.f[i] = 0;
122                 for (j = 0; j < 4; j++)
123                         t.f[i] += v->f[j] * matrix->d[i + j * 4];
124         }
125
126         *v = t;
127 }
128
129 static struct wlsc_surface *
130 wlsc_surface_create(struct wlsc_compositor *compositor,
131                     int32_t x, int32_t y, int32_t width, int32_t height)
132 {
133         struct wlsc_surface *surface;
134
135         surface = malloc(sizeof *surface);
136         if (surface == NULL)
137                 return NULL;
138
139         wl_list_init(&surface->surface.destroy_listener_list);
140         wl_list_init(&surface->link);
141         surface->map_type = WLSC_SURFACE_MAP_UNMAPPED;
142
143         glGenTextures(1, &surface->texture);
144         glBindTexture(GL_TEXTURE_2D, surface->texture);
145         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
146         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
147         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
148         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
149
150         surface->compositor = compositor;
151         surface->visual = NULL;
152         surface->x = x;
153         surface->y = y;
154         surface->width = width;
155         surface->height = height;
156         wlsc_matrix_init(&surface->matrix);
157         wlsc_matrix_scale(&surface->matrix, width, height, 1);
158         wlsc_matrix_translate(&surface->matrix, x, y, 0);
159
160         wlsc_matrix_init(&surface->matrix_inv);
161         wlsc_matrix_translate(&surface->matrix_inv, -x, -y, 0);
162         wlsc_matrix_scale(&surface->matrix_inv, 1.0 / width, 1.0 / height, 1);
163
164         return surface;
165 }
166
167 void
168 wlsc_surface_damage_rectangle(struct wlsc_surface *surface,
169                               int32_t x, int32_t y,
170                               int32_t width, int32_t height)
171 {
172         struct wlsc_compositor *compositor = surface->compositor;
173
174         pixman_region32_union_rect(&compositor->damage_region,
175                                    &compositor->damage_region,
176                                    surface->x + x, surface->y + y,
177                                    width, height);
178         wlsc_compositor_schedule_repaint(compositor);
179 }
180
181 void
182 wlsc_surface_damage(struct wlsc_surface *surface)
183 {
184         wlsc_surface_damage_rectangle(surface, 0, 0,
185                                       surface->width, surface->height);
186 }
187
188 uint32_t
189 get_time(void)
190 {
191         struct timeval tv;
192
193         gettimeofday(&tv, NULL);
194
195         return tv.tv_sec * 1000 + tv.tv_usec / 1000;
196 }
197
198 static void
199 destroy_surface(struct wl_resource *resource, struct wl_client *client)
200 {
201         struct wlsc_surface *surface =
202                 container_of(resource, struct wlsc_surface, surface.resource);
203         struct wl_listener *l, *next;
204         uint32_t time;
205
206         wlsc_surface_damage(surface);
207
208         wl_list_remove(&surface->link);
209         glDeleteTextures(1, &surface->texture);
210
211         time = get_time();
212         wl_list_for_each_safe(l, next,
213                               &surface->surface.destroy_listener_list, link)
214                 l->func(l, &surface->surface, time);
215
216         free(surface);
217 }
218
219 uint32_t *
220 wlsc_load_image(const char *filename, int width, int height)
221 {
222         GdkPixbuf *pixbuf;
223         GError *error = NULL;
224         int stride, i, n_channels;
225         unsigned char *pixels, *end, *argb_pixels, *s, *d;
226
227         pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
228                                                    width, height,
229                                                    FALSE, &error);
230         if (error != NULL) {
231                 fprintf(stderr, "failed to load image: %s\n", error->message);
232                 g_error_free(error);
233                 return NULL;
234         }
235
236         stride = gdk_pixbuf_get_rowstride(pixbuf);
237         pixels = gdk_pixbuf_get_pixels(pixbuf);
238         n_channels = gdk_pixbuf_get_n_channels(pixbuf);
239
240         argb_pixels = malloc (height * width * 4);
241         if (argb_pixels == NULL) {
242                 g_object_unref(pixbuf);
243                 return NULL;
244         }
245
246         if (n_channels == 4) {
247                 for (i = 0; i < height; i++) {
248                         s = pixels + i * stride;
249                         end = s + width * 4;
250                         d = argb_pixels + i * width * 4;
251                         while (s < end) {
252                                 unsigned int t;
253
254 #define MULT(_d,c,a,t) \
255         do { t = c * a + 0x7f; _d = ((t >> 8) + t) >> 8; } while (0)
256                                 
257                                 MULT(d[0], s[2], s[3], t);
258                                 MULT(d[1], s[1], s[3], t);
259                                 MULT(d[2], s[0], s[3], t);
260                                 d[3] = s[3];
261                                 s += 4;
262                                 d += 4;
263                         }
264                 }
265         } else if (n_channels == 3) {
266                 for (i = 0; i < height; i++) {
267                         s = pixels + i * stride;
268                         end = s + width * 3;
269                         d = argb_pixels + i * width * 4;
270                         while (s < end) {
271                                 d[0] = s[2];
272                                 d[1] = s[1];
273                                 d[2] = s[0];
274                                 d[3] = 0xff;
275                                 s += 3;
276                                 d += 4;
277                         }
278                 }
279         }
280
281         g_object_unref(pixbuf);
282
283         return (uint32_t *) argb_pixels;
284 }
285
286 static void
287 wlsc_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
288 {
289         struct wlsc_surface *es = (struct wlsc_surface *) surface;
290         struct wlsc_compositor *ec = es->compositor;
291         EGLImageKHR *image;
292
293         if (buffer->attach) {
294                 buffer->attach(buffer, surface);
295         } else {
296                 image = eglCreateImageKHR(ec->display, ec->context,
297                                           EGL_WAYLAND_BUFFER_WL,
298                                           buffer, NULL);
299
300                 glBindTexture(GL_TEXTURE_2D, es->texture);
301                 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
302                 es->visual = buffer->visual;
303                 eglDestroyImageKHR(ec->display, image);
304         }
305 }
306
307 static struct wl_buffer *
308 create_buffer_from_png(struct wlsc_compositor *ec,
309                        const char *filename, int width, int height)
310 {
311         uint32_t *pixels;
312         struct wl_buffer *buffer;
313
314         pixels = wlsc_load_image(filename, width, height);
315         if(pixels == NULL)
316             return NULL;
317
318         buffer = ec->create_buffer(ec, width, height, width * 4,
319                                    &ec->compositor.premultiplied_argb_visual,
320                                    pixels);
321
322         free(pixels);
323
324         return buffer;
325 }
326
327 static const struct {
328         const char *filename;
329         int hotspot_x, hotspot_y;
330 } pointer_images[] = {
331         { DATADIR "/wayland/bottom_left_corner.png",     6, 30 },
332         { DATADIR "/wayland/bottom_right_corner.png",   28, 28 },
333         { DATADIR "/wayland/bottom_side.png",           16, 20 },
334         { DATADIR "/wayland/grabbing.png",              20, 17 },
335         { DATADIR "/wayland/left_ptr.png",              10,  5 },
336         { DATADIR "/wayland/left_side.png",             10, 20 },
337         { DATADIR "/wayland/right_side.png",            30, 19 },
338         { DATADIR "/wayland/top_left_corner.png",        8,  8 },
339         { DATADIR "/wayland/top_right_corner.png",      26,  8 },
340         { DATADIR "/wayland/top_side.png",              18,  8 },
341         { DATADIR "/wayland/xterm.png",                 15, 15 }
342 };
343
344 static void
345 create_pointer_images(struct wlsc_compositor *ec)
346 {
347         int i, count;
348         const int width = 32, height = 32;
349
350         count = ARRAY_LENGTH(pointer_images);
351         ec->pointer_buffers = malloc(count * sizeof *ec->pointer_buffers);
352         for (i = 0; i < count; i++) {
353                 ec->pointer_buffers[i] =
354                         create_buffer_from_png(ec,
355                                                pointer_images[i].filename,
356                                                width, height);
357         }
358 }
359
360 static struct wlsc_surface *
361 background_create(struct wlsc_output *output, const char *filename)
362 {
363         struct wlsc_surface *background;
364         struct wl_buffer *buffer;
365
366         background = wlsc_surface_create(output->compositor,
367                                          output->x, output->y,
368                                          output->width, output->height);
369         if (background == NULL)
370                 return NULL;
371
372         buffer = create_buffer_from_png(output->compositor,
373                                         filename,
374                                         output->width, output->height);
375         if (buffer == NULL) {
376                 free(background);
377                 return NULL;
378         }
379
380         wlsc_buffer_attach(buffer, &background->surface);
381
382         return background;
383 }
384
385 static void
386 wlsc_surface_draw(struct wlsc_surface *es,
387                   struct wlsc_output *output, pixman_region32_t *clip)
388 {
389         struct wlsc_compositor *ec = es->compositor;
390         GLfloat *v, inv_width, inv_height;
391         unsigned int *p;
392         pixman_region32_t repaint;
393         pixman_box32_t *rectangles;
394         int i, n;
395
396         pixman_region32_init_rect(&repaint,
397                                   es->x, es->y, es->width, es->height);
398         pixman_region32_intersect(&repaint, &repaint, clip);
399         if (!pixman_region32_not_empty(&repaint))
400                 return;
401
402         if (es->visual == &ec->compositor.argb_visual) {
403                 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
404                 glEnable(GL_BLEND);
405         } else if (es->visual == &ec->compositor.premultiplied_argb_visual) {
406                 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
407                 glEnable(GL_BLEND);
408         } else {
409                 glDisable(GL_BLEND);
410         }
411
412         rectangles = pixman_region32_rectangles(&repaint, &n);
413         v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
414         p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
415         inv_width = 1.0 / es->width;
416         inv_height = 1.0 / es->height;
417         for (i = 0; i < n; i++, v += 16, p += 6) {
418                 v[ 0] = rectangles[i].x1;
419                 v[ 1] = rectangles[i].y1;
420                 v[ 2] = (GLfloat) (rectangles[i].x1 - es->x) * inv_width;
421                 v[ 3] = (GLfloat) (rectangles[i].y1 - es->y) * inv_height;
422
423                 v[ 4] = rectangles[i].x1;
424                 v[ 5] = rectangles[i].y2;
425                 v[ 6] = v[ 2];
426                 v[ 7] = (GLfloat) (rectangles[i].y2 - es->y) * inv_height;
427
428                 v[ 8] = rectangles[i].x2;
429                 v[ 9] = rectangles[i].y1;
430                 v[10] = (GLfloat) (rectangles[i].x2 - es->x) * inv_width;
431                 v[11] = v[ 3];
432
433                 v[12] = rectangles[i].x2;
434                 v[13] = rectangles[i].y2;
435                 v[14] = v[10];
436                 v[15] = v[ 7];
437
438                 p[0] = i * 4 + 0;
439                 p[1] = i * 4 + 1;
440                 p[2] = i * 4 + 2;
441                 p[3] = i * 4 + 2;
442                 p[4] = i * 4 + 1;
443                 p[5] = i * 4 + 3;
444         }
445
446         glBindTexture(GL_TEXTURE_2D, es->texture);
447         v = ec->vertices.data;
448         glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
449         glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
450         glEnableVertexAttribArray(0);
451         glEnableVertexAttribArray(1);
452         glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
453
454         ec->vertices.size = 0;
455         ec->indices.size = 0;
456         pixman_region32_fini(&repaint);
457 }
458
459 static void
460 wlsc_surface_raise(struct wlsc_surface *surface)
461 {
462         struct wlsc_compositor *compositor = surface->compositor;
463
464         wl_list_remove(&surface->link);
465         wl_list_insert(&compositor->surface_list, &surface->link);
466 }
467
468 void
469 wlsc_surface_update_matrix(struct wlsc_surface *es)
470 {
471         wlsc_matrix_init(&es->matrix);
472         wlsc_matrix_scale(&es->matrix, es->width, es->height, 1);
473         wlsc_matrix_translate(&es->matrix, es->x, es->y, 0);
474
475         wlsc_matrix_init(&es->matrix_inv);
476         wlsc_matrix_translate(&es->matrix_inv, -es->x, -es->y, 0);
477         wlsc_matrix_scale(&es->matrix_inv,
478                           1.0 / es->width, 1.0 / es->height, 1);
479 }
480
481 void
482 wlsc_output_finish_frame(struct wlsc_output *output, int msecs)
483 {
484         struct wlsc_compositor *compositor = output->compositor;
485         struct wlsc_surface *es;
486
487         wl_list_for_each(es, &compositor->surface_list, link) {
488                 if (es->output == output) {
489                         wl_display_post_frame(compositor->wl_display,
490                                               &es->surface, msecs);
491                 }
492         }
493
494         output->finished = 1;
495
496         wl_event_source_timer_update(compositor->timer_source, 5);
497         compositor->repaint_on_timeout = 1;
498 }
499
500 static void
501 wlsc_output_repaint(struct wlsc_output *output)
502 {
503         struct wlsc_compositor *ec = output->compositor;
504         struct wlsc_surface *es;
505         struct wlsc_input_device *eid;
506         pixman_region32_t new_damage, total_damage, repaint;
507
508         output->prepare_render(output);
509
510         glViewport(0, 0, output->width, output->height);
511
512         glUniformMatrix4fv(ec->proj_uniform, 1, GL_FALSE, output->matrix.d);
513         glUniform1i(ec->tex_uniform, 0);
514
515         pixman_region32_init(&new_damage);
516         pixman_region32_init(&total_damage);
517         pixman_region32_intersect_rect(&new_damage,
518                                        &ec->damage_region,
519                                        output->x, output->y,
520                                        output->width, output->height);
521         pixman_region32_subtract(&ec->damage_region,
522                                  &ec->damage_region, &new_damage);
523         pixman_region32_union(&total_damage, &new_damage,
524                               &output->previous_damage_region);
525         pixman_region32_copy(&output->previous_damage_region, &new_damage);
526
527         es = container_of(ec->surface_list.next, struct wlsc_surface, link);
528         if (es->map_type == WLSC_SURFACE_MAP_FULLSCREEN &&
529             es->fullscreen_output == output) {
530                 if (es->width < output->width || es->height < output->height)
531                         glClear(GL_COLOR_BUFFER_BIT);
532                 wlsc_surface_draw(es, output, &total_damage);
533         } else {
534                 wl_list_for_each(es, &ec->surface_list, link) {
535                         if (es->visual != &ec->compositor.rgb_visual)
536                                 continue;
537
538                         pixman_region32_init_rect(&repaint,
539                                                   es->x, es->y,
540                                                   es->width, es->height);
541                         wlsc_surface_draw(es, output, &total_damage);
542                         pixman_region32_subtract(&total_damage,
543                                                  &total_damage, &repaint);
544                 }
545
546                 if (output->background)
547                         wlsc_surface_draw(output->background,
548                                           output, &total_damage);
549                 else
550                         glClear(GL_COLOR_BUFFER_BIT);
551
552                 wl_list_for_each_reverse(es, &ec->surface_list, link) {
553                         if (ec->switcher &&
554                             ec->switcher->current == es)
555                                 continue;
556
557                         if (es->visual == &ec->compositor.rgb_visual) {
558                                 pixman_region32_union_rect(&total_damage,
559                                                            &total_damage,
560                                                            es->x, es->y,
561                                                            es->width, es->height);
562                                 continue;
563                         }
564
565                         wlsc_surface_draw(es, output, &total_damage);
566                 }
567         }
568
569         if (ec->switcher)
570                 wlsc_surface_draw(ec->switcher->current,
571                                   output, &total_damage);
572
573         if (ec->focus)
574                 wl_list_for_each(eid, &ec->input_device_list, link)
575                         wlsc_surface_draw(eid->sprite, output, &total_damage);
576 }
577
578 static void
579 repaint(void *data)
580 {
581         struct wlsc_compositor *ec = data;
582         struct wlsc_output *output;
583         int repainted_all_outputs = 1;
584
585         wl_list_for_each(output, &ec->output_list, link) {
586                 if (!output->repaint_needed)
587                         continue;
588
589                 if (!output->finished) {
590                         repainted_all_outputs = 0;
591                         continue;
592                 }
593
594                 wlsc_output_repaint(output);
595                 output->finished = 0;
596                 output->repaint_needed = 0;
597                 output->present(output);
598         }
599
600         if (repainted_all_outputs)
601                 ec->repaint_on_timeout = 0;
602         else
603                 wl_event_source_timer_update(ec->timer_source, 1);
604 }
605
606 void
607 wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor)
608 {
609         struct wlsc_output *output;
610
611         wl_list_for_each(output, &compositor->output_list, link)
612                 output->repaint_needed = 1;
613
614         if (compositor->repaint_on_timeout)
615                 return;
616
617         wl_event_source_timer_update(compositor->timer_source, 1);
618         compositor->repaint_on_timeout = 1;
619 }
620
621 static void
622 surface_destroy(struct wl_client *client,
623                 struct wl_surface *surface)
624 {
625         wl_resource_destroy(&surface->resource, client);
626 }
627
628 void
629 wlsc_surface_assign_output(struct wlsc_surface *es)
630 {
631         struct wlsc_compositor *ec = es->compositor;
632         struct wlsc_output *output;
633
634         struct wlsc_output *tmp = es->output;
635         es->output = NULL;
636
637         wl_list_for_each(output, &ec->output_list, link) {
638                 if (output->x < es->x && es->x < output->x + output->width &&
639                     output->y < es->y && es->y < output->y + output->height) {
640                         if (output != tmp)
641                                 printf("assiging surface %p to output %p\n",
642                                        es, output);
643                         es->output = output;
644                 }
645         }
646         
647         if (es->output == NULL) {
648                 printf("no output found\n");
649                 es->output = container_of(ec->output_list.next,
650                                           struct wlsc_output, link);
651         }
652 }
653
654 static void
655 surface_attach(struct wl_client *client,
656                struct wl_surface *surface, struct wl_buffer *buffer,
657                int32_t x, int32_t y)
658 {
659         struct wlsc_surface *es = (struct wlsc_surface *) surface;
660
661         /* FIXME: This damages the entire old surface, but we should
662          * really just damage the part that's no longer covered by the
663          * surface.  Anything covered by the new surface will be
664          * damaged by the client. */
665         wlsc_surface_damage(es);
666
667         wlsc_buffer_attach(buffer, surface);
668
669         es->buffer = buffer;
670         es->x += x;
671         es->y += y;
672         es->width = buffer->width;
673         es->height = buffer->height;
674         if (x != 0 || y != 0)
675                 wlsc_surface_assign_output(es);
676         wlsc_surface_update_matrix(es);
677 }
678
679 static void
680 surface_map_toplevel(struct wl_client *client,
681                      struct wl_surface *surface)
682 {
683         struct wlsc_surface *es = (struct wlsc_surface *) surface;
684         struct wlsc_compositor *ec = es->compositor;
685
686         switch (es->map_type) {
687         case WLSC_SURFACE_MAP_UNMAPPED:
688                 es->x = 10 + random() % 400;
689                 es->y = 10 + random() % 400;
690                 wlsc_surface_update_matrix(es);
691                 /* assign to first output */
692                 es->output = container_of(ec->output_list.next,
693                                           struct wlsc_output, link);
694                 wl_list_insert(&es->compositor->surface_list, &es->link);
695                 break;
696         case WLSC_SURFACE_MAP_TOPLEVEL:
697                 return;
698         case WLSC_SURFACE_MAP_FULLSCREEN:
699                 es->fullscreen_output = NULL;
700                 es->x = es->saved_x;
701                 es->y = es->saved_y;
702                 wlsc_surface_update_matrix(es);
703                 break;
704         default:
705                 break;
706         }
707
708         wlsc_surface_damage(es);
709         es->map_type = WLSC_SURFACE_MAP_TOPLEVEL;
710 }
711
712 static void
713 surface_map_transient(struct wl_client *client,
714                       struct wl_surface *surface, struct wl_surface *parent,
715                       int x, int y, uint32_t flags)
716 {
717         struct wlsc_surface *es = (struct wlsc_surface *) surface;
718         struct wlsc_surface *pes = (struct wlsc_surface *) parent;
719
720         switch (es->map_type) {
721         case WLSC_SURFACE_MAP_UNMAPPED:
722                 wl_list_insert(&es->compositor->surface_list, &es->link);
723                 /* assign to parents output  */
724                 es->output = pes->output;
725                 break;
726         case WLSC_SURFACE_MAP_FULLSCREEN:
727                 es->fullscreen_output = NULL;
728                 break;
729         default:
730                 break;
731         }
732
733         es->x = pes->x + x;
734         es->y = pes->y + y;
735
736         wlsc_surface_update_matrix(es);
737         wlsc_surface_damage(es);
738         es->map_type = WLSC_SURFACE_MAP_TRANSIENT;
739 }
740
741 static void
742 surface_map_fullscreen(struct wl_client *client, struct wl_surface *surface)
743 {
744         struct wlsc_surface *es = (struct wlsc_surface *) surface;
745         struct wlsc_output *output;
746
747         /* FIXME: Fullscreen on first output */
748         /* FIXME: Handle output going away */
749         output = container_of(es->compositor->output_list.next,
750                               struct wlsc_output, link);
751
752         switch (es->map_type) {
753         case WLSC_SURFACE_MAP_UNMAPPED:
754                 es->x = 10 + random() % 400;
755                 es->y = 10 + random() % 400;
756                 /* assign to first output */
757                 es->output = output;
758                 wl_list_insert(&es->compositor->surface_list, &es->link);
759                 break;
760         case WLSC_SURFACE_MAP_FULLSCREEN:
761                 return;
762         default:
763                 break;
764         }
765
766         es->saved_x = es->x;
767         es->saved_y = es->y;
768         es->x = (output->width - es->width) / 2;
769         es->y = (output->height - es->height) / 2;
770         es->fullscreen_output = output;
771         wlsc_surface_update_matrix(es);
772         wlsc_surface_damage(es);
773         es->map_type = WLSC_SURFACE_MAP_FULLSCREEN;
774 }
775
776 static void
777 surface_damage(struct wl_client *client,
778                struct wl_surface *surface,
779                int32_t x, int32_t y, int32_t width, int32_t height)
780 {
781         struct wlsc_surface *es = (struct wlsc_surface *) surface;
782
783         es->buffer->damage(es->buffer, surface, x, y, width, height);
784
785         wlsc_surface_damage_rectangle(es, x, y, width, height);
786 }
787
788 const static struct wl_surface_interface surface_interface = {
789         surface_destroy,
790         surface_attach,
791         surface_map_toplevel,
792         surface_map_transient,
793         surface_map_fullscreen,
794         surface_damage
795 };
796
797 static void
798 wlsc_input_device_attach(struct wlsc_input_device *device,
799                          struct wl_buffer *buffer, int x, int y)
800 {
801         wlsc_surface_damage(device->sprite);
802
803         wlsc_buffer_attach(buffer, &device->sprite->surface);
804         device->hotspot_x = x;
805         device->hotspot_y = y;
806
807         device->sprite->x = device->input_device.x - device->hotspot_x;
808         device->sprite->y = device->input_device.y - device->hotspot_y;
809         device->sprite->width = buffer->width;
810         device->sprite->height = buffer->height;
811         wlsc_surface_update_matrix(device->sprite);
812
813         wlsc_surface_damage(device->sprite);
814 }
815
816
817 void
818 wlsc_input_device_set_pointer_image(struct wlsc_input_device *device,
819                                     enum wlsc_pointer_type type)
820 {
821         struct wlsc_compositor *compositor =
822                 (struct wlsc_compositor *) device->input_device.compositor;
823
824         wlsc_input_device_attach(device,
825                                  compositor->pointer_buffers[type],
826                                  pointer_images[type].hotspot_x,
827                                  pointer_images[type].hotspot_y);
828 }
829
830 static void
831 compositor_create_surface(struct wl_client *client,
832                           struct wl_compositor *compositor, uint32_t id)
833 {
834         struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor;
835         struct wlsc_surface *surface;
836
837         surface = wlsc_surface_create(ec, 0, 0, 0, 0);
838         if (surface == NULL) {
839                 wl_client_post_no_memory(client);
840                 return;
841         }
842
843         surface->surface.resource.destroy = destroy_surface;
844
845         surface->surface.resource.object.id = id;
846         surface->surface.resource.object.interface = &wl_surface_interface;
847         surface->surface.resource.object.implementation =
848                 (void (**)(void)) &surface_interface;
849         surface->surface.client = client;
850
851         wl_client_add_resource(client, &surface->surface.resource);
852 }
853
854 const static struct wl_compositor_interface compositor_interface = {
855         compositor_create_surface,
856 };
857
858 static void
859 wlsc_surface_transform(struct wlsc_surface *surface,
860                        int32_t x, int32_t y, int32_t *sx, int32_t *sy)
861 {
862         struct wlsc_vector v = { { x, y, 0, 1 } };
863
864         wlsc_matrix_transform(&surface->matrix_inv, &v);
865         *sx = v.f[0] * surface->width;
866         *sy = v.f[1] * surface->height;
867 }
868
869 struct wlsc_surface *
870 pick_surface(struct wl_input_device *device, int32_t *sx, int32_t *sy)
871 {
872         struct wlsc_compositor *ec =
873                 (struct wlsc_compositor *) device->compositor;
874         struct wlsc_surface *es;
875
876         wl_list_for_each(es, &ec->surface_list, link) {
877                 wlsc_surface_transform(es, device->x, device->y, sx, sy);
878                 if (0 <= *sx && *sx < es->width &&
879                     0 <= *sy && *sy < es->height)
880                         return es;
881         }
882
883         return NULL;
884 }
885
886
887 static void
888 motion_grab_motion(struct wl_grab *grab,
889                    uint32_t time, int32_t x, int32_t y)
890 {
891         struct wlsc_input_device *device =
892                 (struct wlsc_input_device *) grab->input_device;
893         struct wlsc_surface *es =
894                 (struct wlsc_surface *) device->input_device.pointer_focus;
895         int32_t sx, sy;
896
897         wlsc_surface_transform(es, x, y, &sx, &sy);
898         wl_client_post_event(es->surface.client,
899                              &device->input_device.object,
900                              WL_INPUT_DEVICE_MOTION,
901                              time, x, y, sx, sy);
902 }
903
904 static void
905 motion_grab_button(struct wl_grab *grab,
906                    uint32_t time, int32_t button, int32_t state)
907 {
908         wl_client_post_event(grab->input_device->pointer_focus->client,
909                              &grab->input_device->object,
910                              WL_INPUT_DEVICE_BUTTON,
911                              time, button, state);
912 }
913
914 static void
915 motion_grab_end(struct wl_grab *grab, uint32_t time)
916 {
917 }
918
919 static const struct wl_grab_interface motion_grab_interface = {
920         motion_grab_motion,
921         motion_grab_button,
922         motion_grab_end
923 };
924
925 void
926 notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
927 {
928         struct wlsc_surface *es;
929         struct wlsc_compositor *ec =
930                 (struct wlsc_compositor *) device->compositor;
931         struct wlsc_output *output;
932         const struct wl_grab_interface *interface;
933         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
934         int32_t sx, sy;
935         int x_valid = 0, y_valid = 0;
936         int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN;
937
938         wl_list_for_each(output, &ec->output_list, link) {
939                 if (output->x <= x && x <= output->x + output->width)
940                         x_valid = 1;
941
942                 if (output->y <= y && y <= output->y + output->height)
943                         y_valid = 1;
944
945                 /* FIXME: calculate this only on output addition/deletion */
946                 if (output->x < min_x)
947                         min_x = output->x;
948                 if (output->y < min_y)
949                         min_y = output->y;
950
951                 if (output->x + output->width > max_x)
952                         max_x = output->x + output->width;
953                 if (output->y + output->height > max_y)
954                         max_y = output->y + output->height;
955         }
956         
957         if (!x_valid) {
958                 if (x < min_x)
959                         x = min_x;
960                 else if (x >= max_x)
961                         x = max_x;
962         }
963         if (!y_valid) {
964                 if (y < min_y)
965                         y = min_y;
966                 else  if (y >= max_y)
967                         y = max_y;
968         }
969
970         device->x = x;
971         device->y = y;
972
973         if (device->grab) {
974                 interface = device->grab->interface;
975                 interface->motion(device->grab, time, x, y);
976         } else {
977                 es = pick_surface(device, &sx, &sy);
978                 wl_input_device_set_pointer_focus(device,
979                                                   &es->surface,
980                                                   time, x, y, sx, sy);
981                 if (es)
982                         wl_client_post_event(es->surface.client,
983                                              &device->object,
984                                              WL_INPUT_DEVICE_MOTION,
985                                              time, x, y, sx, sy);
986         }
987
988         wlsc_surface_damage(wd->sprite);
989
990         wd->sprite->x = device->x - wd->hotspot_x;
991         wd->sprite->y = device->y - wd->hotspot_y;
992         wlsc_surface_update_matrix(wd->sprite);
993
994         wlsc_surface_damage(wd->sprite);
995 }
996
997 static void
998 wlsc_surface_activate(struct wlsc_surface *surface,
999                       struct wlsc_input_device *device, uint32_t time)
1000 {
1001         wlsc_surface_raise(surface);
1002         if (device->selection)
1003                 wlsc_selection_set_focus(device->selection,
1004                                          &surface->surface, time);
1005
1006         wl_input_device_set_keyboard_focus(&device->input_device,
1007                                            &surface->surface,
1008                                            time);
1009 }
1010
1011 void
1012 notify_button(struct wl_input_device *device,
1013               uint32_t time, int32_t button, int32_t state)
1014 {
1015         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
1016         struct wlsc_surface *surface;
1017         struct wlsc_compositor *compositor =
1018                 (struct wlsc_compositor *) device->compositor;
1019
1020         surface = (struct wlsc_surface *) device->pointer_focus;
1021         uint32_t edges = 0;
1022         int32_t x, y;
1023
1024         if (state && surface && device->grab == NULL) {
1025                 wlsc_surface_activate(surface, wd, time);
1026                 wl_input_device_start_grab(device,
1027                                            &device->motion_grab,
1028                                            button, time);
1029         }
1030
1031         if (state && surface && button == BTN_LEFT &&
1032             (wd->modifier_state & MODIFIER_SUPER))
1033                 shell_move(NULL,
1034                            (struct wl_shell *) &compositor->shell,
1035                            &surface->surface, device, time);
1036         else if (state && surface && button == BTN_MIDDLE &&
1037                  (wd->modifier_state & MODIFIER_SUPER)) {
1038
1039                 x = device->grab_x - surface->x;
1040                 y = device->grab_y - surface->y;
1041
1042                 if (x < surface->width / 3)
1043                         edges |= WL_SHELL_RESIZE_LEFT;
1044                 else if (x < 2 * surface->width / 3)
1045                         edges |= 0;
1046                 else
1047                         edges |= WL_SHELL_RESIZE_RIGHT;
1048
1049                 if (y < surface->height / 3)
1050                         edges |= WL_SHELL_RESIZE_TOP;
1051                 else if (y < 2 * surface->height / 3)
1052                         edges |= 0;
1053                 else
1054                         edges |= WL_SHELL_RESIZE_BOTTOM;
1055
1056                 shell_resize(NULL,
1057                              (struct wl_shell *) &compositor->shell,
1058                              &surface->surface, device, time, edges);
1059         }
1060
1061         if (device->grab)
1062                 device->grab->interface->button(device->grab, time,
1063                                                 button, state);
1064
1065         if (!state && device->grab && device->grab_button == button)
1066                 wl_input_device_end_grab(device, time);
1067 }
1068
1069 static void
1070 wlsc_switcher_next(struct wlsc_switcher *switcher)
1071 {
1072         struct wl_list *l;
1073
1074         wlsc_surface_damage(switcher->current);
1075         l = switcher->current->link.next;
1076         if (l == &switcher->compositor->surface_list)
1077                 l = switcher->compositor->surface_list.next;
1078         switcher->current = container_of(l, struct wlsc_surface, link);
1079         wl_list_remove(&switcher->listener.link);
1080         wl_list_insert(switcher->current->surface.destroy_listener_list.prev,
1081                        &switcher->listener.link);
1082         wlsc_surface_damage(switcher->current);
1083 }
1084
1085 static void
1086 switcher_handle_surface_destroy(struct wl_listener *listener,
1087                                 struct wl_surface *surface, uint32_t time)
1088 {
1089         struct wlsc_switcher *switcher =
1090                 container_of(listener, struct wlsc_switcher, listener);
1091
1092         wlsc_switcher_next(switcher);
1093 }
1094
1095 static struct wlsc_switcher *
1096 wlsc_switcher_create(struct wlsc_compositor *compositor)
1097 {
1098         struct wlsc_switcher *switcher;
1099
1100         switcher = malloc(sizeof *switcher);
1101         switcher->compositor = compositor;
1102         switcher->current = container_of(compositor->surface_list.next,
1103                                          struct wlsc_surface, link);
1104         switcher->listener.func = switcher_handle_surface_destroy;
1105         wl_list_init(&switcher->listener.link);
1106
1107         return switcher;
1108 }
1109
1110 static void
1111 wlsc_switcher_destroy(struct wlsc_switcher *switcher)
1112 {
1113         wl_list_remove(&switcher->listener.link);
1114         free(switcher);
1115 }
1116
1117 static void
1118 switcher_next_binding(struct wlsc_input_device *device,
1119                       uint32_t time, uint32_t key, uint32_t state, void *data)
1120 {
1121         struct wlsc_compositor *compositor = data;
1122
1123         if (!state)
1124                 return;
1125         if (wl_list_empty(&compositor->surface_list))
1126                 return;
1127         if (compositor->switcher == NULL)
1128                 compositor->switcher = wlsc_switcher_create(compositor);
1129
1130         wlsc_switcher_next(compositor->switcher);
1131 }
1132
1133 static void
1134 switcher_terminate_binding(struct wlsc_input_device *device,
1135                            uint32_t time, uint32_t key, uint32_t state,
1136                            void *data)
1137 {
1138         struct wlsc_compositor *compositor = data;
1139
1140         if (compositor->switcher && !state) {
1141                 wlsc_surface_activate(compositor->switcher->current,
1142                                       device, time);
1143                 wlsc_switcher_destroy(compositor->switcher);
1144                 compositor->switcher = NULL;
1145                 compositor->overlay_surface = NULL;
1146         }
1147 }
1148
1149 struct wlsc_binding {
1150         uint32_t key;
1151         uint32_t modifier;
1152         wlsc_binding_handler_t handler;
1153         void *data;
1154         struct wl_list link;
1155 };
1156
1157 static void
1158 terminate_binding(struct wlsc_input_device *device,
1159                   uint32_t time, uint32_t key, uint32_t state, void *data)
1160 {
1161         struct wlsc_compositor *compositor = data;
1162
1163         wl_display_terminate(compositor->wl_display);
1164 }
1165
1166 struct wlsc_binding *
1167 wlsc_compositor_add_binding(struct wlsc_compositor *compositor,
1168                             uint32_t key, uint32_t modifier,
1169                             wlsc_binding_handler_t handler, void *data)
1170 {
1171         struct wlsc_binding *binding;
1172
1173         binding = malloc(sizeof *binding);
1174         if (binding == NULL)
1175                 return NULL;
1176
1177         binding->key = key;
1178         binding->modifier = modifier;
1179         binding->handler = handler;
1180         binding->data = data;
1181         wl_list_insert(compositor->binding_list.prev, &binding->link);
1182
1183         return binding;
1184 }
1185
1186 void
1187 wlsc_binding_destroy(struct wlsc_binding *binding)
1188 {
1189         wl_list_remove(&binding->link);
1190         free(binding);
1191 }
1192
1193 void
1194 notify_key(struct wl_input_device *device,
1195            uint32_t time, uint32_t key, uint32_t state)
1196 {
1197         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
1198         struct wlsc_compositor *compositor =
1199                 (struct wlsc_compositor *) device->compositor;
1200         uint32_t *k, *end;
1201         uint32_t modifier;
1202         struct wlsc_binding *b;
1203
1204         wl_list_for_each(b, &compositor->binding_list, link) {
1205                 if (b->key == key &&
1206                     b->modifier == wd->modifier_state && state) {
1207                         b->handler(wd, time, key, state, b->data);
1208                         break;
1209                 }
1210         }
1211
1212         switch (key) {
1213         case KEY_LEFTCTRL:
1214         case KEY_RIGHTCTRL:
1215                 modifier = MODIFIER_CTRL;
1216                 break;
1217
1218         case KEY_LEFTALT:
1219         case KEY_RIGHTALT:
1220                 modifier = MODIFIER_ALT;
1221                 break;
1222
1223         case KEY_LEFTMETA:
1224         case KEY_RIGHTMETA:
1225                 modifier = MODIFIER_SUPER;
1226                 break;
1227
1228         default:
1229                 modifier = 0;
1230                 break;
1231         }
1232
1233         if (state)
1234                 wd->modifier_state |= modifier;
1235         else
1236                 wd->modifier_state &= ~modifier;
1237
1238         end = device->keys.data + device->keys.size;
1239         for (k = device->keys.data; k < end; k++) {
1240                 if (*k == key)
1241                         *k = *--end;
1242         }
1243         device->keys.size = (void *) end - device->keys.data;
1244         if (state) {
1245                 k = wl_array_add(&device->keys, sizeof *k);
1246                 *k = key;
1247         }
1248
1249         if (device->keyboard_focus != NULL)
1250                 wl_client_post_event(device->keyboard_focus->client,
1251                                      &device->object,
1252                                      WL_INPUT_DEVICE_KEY, time, key, state);
1253 }
1254
1255 void
1256 notify_pointer_focus(struct wl_input_device *device,
1257                      uint32_t time, struct wlsc_output *output,
1258                      int32_t x, int32_t y)
1259 {
1260         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
1261         struct wlsc_compositor *compositor =
1262                 (struct wlsc_compositor *) device->compositor;
1263         struct wlsc_surface *es;
1264         int32_t sx, sy;
1265
1266         if (output) {
1267                 device->x = x;
1268                 device->y = y;
1269                 es = pick_surface(device, &sx, &sy);
1270                 wl_input_device_set_pointer_focus(device,
1271                                                   &es->surface,
1272                                                   time, x, y, sx, sy);
1273
1274                 compositor->focus = 1;
1275
1276                 wd->sprite->x = device->x - wd->hotspot_x;
1277                 wd->sprite->y = device->y - wd->hotspot_y;
1278                 wlsc_surface_update_matrix(wd->sprite);
1279         } else {
1280                 wl_input_device_set_pointer_focus(device, NULL,
1281                                                   time, 0, 0, 0, 0);
1282                 compositor->focus = 0;
1283         }
1284
1285         wlsc_surface_damage(wd->sprite);
1286 }
1287
1288 void
1289 notify_keyboard_focus(struct wl_input_device *device,
1290                       uint32_t time, struct wlsc_output *output,
1291                       struct wl_array *keys)
1292 {
1293         struct wlsc_input_device *wd =
1294                 (struct wlsc_input_device *) device;
1295         struct wlsc_compositor *compositor =
1296                 (struct wlsc_compositor *) device->compositor;
1297         struct wlsc_surface *es;
1298
1299         if (!wl_list_empty(&compositor->surface_list))
1300                 es = container_of(compositor->surface_list.next,
1301                                   struct wlsc_surface, link);
1302         else
1303                 es = NULL;
1304
1305         if (output) {
1306                 wl_array_copy(&wd->input_device.keys, keys);
1307                 wl_input_device_set_keyboard_focus(&wd->input_device,
1308                                                    &es->surface, time);
1309         } else {
1310                 wl_input_device_set_keyboard_focus(&wd->input_device,
1311                                                    NULL, time);
1312         }
1313 }
1314
1315
1316 static void
1317 input_device_attach(struct wl_client *client,
1318                     struct wl_input_device *device_base,
1319                     uint32_t time,
1320                     struct wl_buffer *buffer, int32_t x, int32_t y)
1321 {
1322         struct wlsc_input_device *device =
1323                 (struct wlsc_input_device *) device_base;
1324
1325         if (time < device->input_device.pointer_focus_time)
1326                 return;
1327         if (device->input_device.pointer_focus == NULL)
1328                 return;
1329         if (device->input_device.pointer_focus->client != client)
1330                 return;
1331
1332         if (buffer == NULL) {
1333                 wlsc_input_device_set_pointer_image(device,
1334                                                     WLSC_POINTER_LEFT_PTR);
1335                 return;
1336         }
1337
1338         wlsc_input_device_attach(device, buffer, x, y);
1339 }
1340
1341 const static struct wl_input_device_interface input_device_interface = {
1342         input_device_attach,
1343 };
1344
1345 void
1346 wlsc_input_device_init(struct wlsc_input_device *device,
1347                        struct wlsc_compositor *ec)
1348 {
1349         wl_input_device_init(&device->input_device, &ec->compositor);
1350
1351         device->input_device.object.interface = &wl_input_device_interface;
1352         device->input_device.object.implementation =
1353                 (void (**)(void)) &input_device_interface;
1354         wl_display_add_object(ec->wl_display, &device->input_device.object);
1355         wl_display_add_global(ec->wl_display, &device->input_device.object, NULL);
1356
1357         device->sprite = wlsc_surface_create(ec,
1358                                              device->input_device.x,
1359                                              device->input_device.y, 32, 32);
1360         device->hotspot_x = 16;
1361         device->hotspot_y = 16;
1362
1363         device->input_device.motion_grab.interface = &motion_grab_interface;
1364
1365         wl_list_insert(ec->input_device_list.prev, &device->link);
1366
1367         wlsc_input_device_set_pointer_image(device, WLSC_POINTER_LEFT_PTR);
1368 }
1369
1370 static void
1371 wlsc_output_post_geometry(struct wl_client *client, struct wl_object *global)
1372 {
1373         struct wlsc_output *output =
1374                 container_of(global, struct wlsc_output, object);
1375
1376         wl_client_post_event(client, global,
1377                              WL_OUTPUT_GEOMETRY,
1378                              output->x, output->y,
1379                              output->width, output->height);
1380 }
1381
1382 static const char vertex_shader[] =
1383         "uniform mat4 proj;\n"
1384         "attribute vec2 position;\n"
1385         "attribute vec2 texcoord;\n"
1386         "varying vec2 v_texcoord;\n"
1387         "void main()\n"
1388         "{\n"
1389         "   gl_Position = proj * vec4(position, 0.0, 1.0);\n"
1390         "   v_texcoord = texcoord;\n"
1391         "}\n";
1392
1393 static const char fragment_shader[] =
1394         "precision mediump float;\n"
1395         "varying vec2 v_texcoord;\n"
1396         "uniform sampler2D tex;\n"
1397         "void main()\n"
1398         "{\n"
1399         "   gl_FragColor = texture2D(tex, v_texcoord)\n;"
1400         "}\n";
1401
1402 static int
1403 init_shaders(struct wlsc_compositor *ec)
1404 {
1405         GLuint v, f, program;
1406         const char *p;
1407         char msg[512];
1408         GLint status;
1409
1410         p = vertex_shader;
1411         v = glCreateShader(GL_VERTEX_SHADER);
1412         glShaderSource(v, 1, &p, NULL);
1413         glCompileShader(v);
1414         glGetShaderiv(v, GL_COMPILE_STATUS, &status);
1415         if (!status) {
1416                 glGetShaderInfoLog(v, sizeof msg, NULL, msg);
1417                 fprintf(stderr, "vertex shader info: %s\n", msg);
1418                 return -1;
1419         }
1420
1421         p = fragment_shader;
1422         f = glCreateShader(GL_FRAGMENT_SHADER);
1423         glShaderSource(f, 1, &p, NULL);
1424         glCompileShader(f);
1425         glGetShaderiv(f, GL_COMPILE_STATUS, &status);
1426         if (!status) {
1427                 glGetShaderInfoLog(f, sizeof msg, NULL, msg);
1428                 fprintf(stderr, "fragment shader info: %s\n", msg);
1429                 return -1;
1430         }
1431
1432         program = glCreateProgram();
1433         glAttachShader(program, v);
1434         glAttachShader(program, f);
1435         glBindAttribLocation(program, 0, "position");
1436         glBindAttribLocation(program, 1, "texcoord");
1437
1438         glLinkProgram(program);
1439         glGetProgramiv(program, GL_LINK_STATUS, &status);
1440         if (!status) {
1441                 glGetProgramInfoLog(program, sizeof msg, NULL, msg);
1442                 fprintf(stderr, "link info: %s\n", msg);
1443                 return -1;
1444         }
1445
1446         glUseProgram(program);
1447         ec->proj_uniform = glGetUniformLocation(program, "proj");
1448         ec->tex_uniform = glGetUniformLocation(program, "tex");
1449
1450         return 0;
1451 }
1452
1453 void
1454 wlsc_output_destroy(struct wlsc_output *output)
1455 {
1456         destroy_surface(&output->background->surface.resource, NULL);
1457 }
1458
1459 void
1460 wlsc_output_move(struct wlsc_output *output, int x, int y)
1461 {
1462         struct wlsc_compositor *c = output->compositor;
1463         int flip;
1464
1465         output->x = x;
1466         output->y = y;
1467
1468         if (output->background) {
1469                 output->background->x = x;
1470                 output->background->y = y;
1471                 wlsc_surface_update_matrix(output->background);
1472         }
1473
1474         pixman_region32_init(&output->previous_damage_region);
1475
1476         wlsc_matrix_init(&output->matrix);
1477         wlsc_matrix_translate(&output->matrix,
1478                               -output->x - output->width / 2.0,
1479                               -output->y - output->height / 2.0, 0);
1480
1481         flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
1482         wlsc_matrix_scale(&output->matrix,
1483                           2.0 / output->width,
1484                           flip * 2.0 / output->height, 1);
1485
1486         pixman_region32_union_rect(&c->damage_region,
1487                                    &c->damage_region,
1488                                    x, y, output->width, output->height);
1489 }
1490
1491 void
1492 wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c,
1493                  int x, int y, int width, int height, uint32_t flags)
1494 {
1495         output->compositor = c;
1496         output->x = x;
1497         output->y = y;
1498         output->width = width;
1499         output->height = height;
1500
1501         output->background =
1502                 background_create(output, option_background);
1503
1504         output->flags = flags;
1505         output->finished = 1;
1506         wlsc_output_move(output, x, y);
1507
1508         output->object.interface = &wl_output_interface;
1509         wl_display_add_object(c->wl_display, &output->object);
1510         wl_display_add_global(c->wl_display, &output->object,
1511                               wlsc_output_post_geometry);
1512 }
1513
1514 int
1515 wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
1516 {
1517         struct wl_event_loop *loop;
1518         const char *extensions;
1519
1520         ec->wl_display = display;
1521
1522         wl_compositor_init(&ec->compositor, &compositor_interface, display);
1523
1524         wlsc_shm_init(ec);
1525         eglBindWaylandDisplayWL(ec->display, ec->wl_display);
1526
1527         wlsc_shell_init(ec);
1528
1529         wl_list_init(&ec->surface_list);
1530         wl_list_init(&ec->input_device_list);
1531         wl_list_init(&ec->output_list);
1532         wl_list_init(&ec->binding_list);
1533
1534         wlsc_compositor_add_binding(ec, KEY_BACKSPACE,
1535                                     MODIFIER_CTRL | MODIFIER_ALT,
1536                                     terminate_binding, ec);
1537         wlsc_compositor_add_binding(ec, KEY_TAB, MODIFIER_SUPER,
1538                                     switcher_next_binding, ec);
1539         wlsc_compositor_add_binding(ec, KEY_LEFTMETA, MODIFIER_SUPER,
1540                                     switcher_terminate_binding, ec);
1541         wlsc_compositor_add_binding(ec, KEY_RIGHTMETA, MODIFIER_SUPER,
1542                                     switcher_terminate_binding, ec);
1543
1544         create_pointer_images(ec);
1545
1546         screenshooter_create(ec);
1547
1548         extensions = (const char *) glGetString(GL_EXTENSIONS);
1549         if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
1550                 fprintf(stderr,
1551                         "GL_EXT_texture_format_BGRA8888 not available\n");
1552                 return -1;
1553         }
1554
1555         glActiveTexture(GL_TEXTURE0);
1556         if (init_shaders(ec) < 0)
1557                 return -1;
1558
1559         loop = wl_display_get_event_loop(ec->wl_display);
1560         ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
1561         pixman_region32_init(&ec->damage_region);
1562         wlsc_compositor_schedule_repaint(ec);
1563
1564         return 0;
1565 }
1566
1567 static void on_term_signal(int signal_number, void *data)
1568 {
1569         struct wlsc_compositor *ec = data;
1570
1571         wl_display_terminate(ec->wl_display);
1572 }
1573
1574 int main(int argc, char *argv[])
1575 {
1576         struct wl_display *display;
1577         struct wlsc_compositor *ec;
1578         struct wl_event_loop *loop;
1579         GError *error = NULL;
1580         GOptionContext *context;
1581         int width, height;
1582
1583         g_type_init(); /* GdkPixbuf needs this, it seems. */
1584
1585         context = g_option_context_new(NULL);
1586         g_option_context_add_main_entries(context, option_entries, "Wayland");
1587         if (!g_option_context_parse(context, &argc, &argv, &error)) {
1588                 fprintf(stderr, "option parsing failed: %s\n", error->message);
1589                 exit(EXIT_FAILURE);
1590         }
1591         if (sscanf(option_geometry, "%dx%d", &width, &height) != 2) {
1592                 fprintf(stderr, "invalid geometry option: %s \n",
1593                         option_geometry);
1594                 exit(EXIT_FAILURE);
1595         }
1596
1597         display = wl_display_create();
1598
1599         ec = NULL;
1600
1601 #if BUILD_WAYLAND_COMPOSITOR
1602         if (getenv("WAYLAND_DISPLAY"))
1603                 ec = wayland_compositor_create(display, width, height);
1604 #endif
1605
1606 #if BUILD_X11_COMPOSITOR
1607         if (ec == NULL && getenv("DISPLAY"))
1608                 ec = x11_compositor_create(display, width, height);
1609 #endif
1610
1611 #if BUILD_DRM_COMPOSITOR
1612         if (ec == NULL)
1613                 ec = drm_compositor_create(display, option_connector);
1614 #endif
1615
1616         if (ec == NULL) {
1617                 fprintf(stderr, "failed to create compositor\n");
1618                 exit(EXIT_FAILURE);
1619         }
1620
1621         if (wl_display_add_socket(display, option_socket_name)) {
1622                 fprintf(stderr, "failed to add socket: %m\n");
1623                 exit(EXIT_FAILURE);
1624         }
1625
1626         loop = wl_display_get_event_loop(ec->wl_display);
1627         wl_event_loop_add_signal(loop, SIGTERM, on_term_signal, ec);
1628         wl_event_loop_add_signal(loop, SIGINT, on_term_signal, ec);
1629
1630         wl_display_run(display);
1631
1632         eglUnbindWaylandDisplayWL(ec->display, display);
1633         wl_display_destroy(display);
1634
1635         ec->destroy(ec);
1636
1637         return 0;
1638 }