Add initial basic support for fullscreen surfaces
[profile/ivi/weston.git] / compositor / compositor.c
1 /*
2  * Copyright © 2008 Kristian Høgsberg
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software Foundation,
16  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17  */
18
19 #define _GNU_SOURCE
20
21 #include "config.h"
22
23 #include <stdio.h>
24 #include <string.h>
25 #include <stdlib.h>
26 #include <stdint.h>
27 #include <stdarg.h>
28 #include <sys/ioctl.h>
29 #include <fcntl.h>
30 #include <unistd.h>
31 #include <gdk-pixbuf/gdk-pixbuf.h>
32 #include <math.h>
33 #include <linux/input.h>
34
35 #include "wayland-server.h"
36 #include "compositor.h"
37
38 /* The plan here is to generate a random anonymous socket name and
39  * advertise that through a service on the session dbus.
40  */
41 static const char *option_socket_name = NULL;
42 static const char *option_background = "background.jpg";
43 static const char *option_geometry = "1024x640";
44 static int option_connector = 0;
45
46 static const GOptionEntry option_entries[] = {
47         { "background", 'b', 0, G_OPTION_ARG_STRING,
48           &option_background, "Background image" },
49         { "connector", 'c', 0, G_OPTION_ARG_INT,
50           &option_connector, "KMS connector" },
51         { "geometry", 'g', 0, G_OPTION_ARG_STRING,
52           &option_geometry, "Geometry" },
53         { "socket", 's', 0, G_OPTION_ARG_STRING,
54           &option_socket_name, "Socket Name" },
55         { NULL }
56 };
57
58 static void
59 wlsc_matrix_init(struct wlsc_matrix *matrix)
60 {
61         static const struct wlsc_matrix identity = {
62                 { 1, 0, 0, 0,  0, 1, 0, 0,  0, 0, 1, 0,  0, 0, 0, 1 }
63         };
64
65         memcpy(matrix, &identity, sizeof identity);
66 }
67
68 static void
69 wlsc_matrix_multiply(struct wlsc_matrix *m, const struct wlsc_matrix *n)
70 {
71         struct wlsc_matrix tmp;
72         const GLfloat *row, *column;
73         div_t d;
74         int i, j;
75
76         for (i = 0; i < 16; i++) {
77                 tmp.d[i] = 0;
78                 d = div(i, 4);
79                 row = m->d + d.quot * 4;
80                 column = n->d + d.rem;
81                 for (j = 0; j < 4; j++)
82                         tmp.d[i] += row[j] * column[j * 4];
83         }
84         memcpy(m, &tmp, sizeof tmp);
85 }
86
87 static void
88 wlsc_matrix_translate(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
89 {
90         struct wlsc_matrix translate = {
91                 { 1, 0, 0, 0,  0, 1, 0, 0,  0, 0, 1, 0,  x, y, z, 1 }
92         };
93
94         wlsc_matrix_multiply(matrix, &translate);
95 }
96
97 static void
98 wlsc_matrix_scale(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z)
99 {
100         struct wlsc_matrix scale = {
101                 { x, 0, 0, 0,  0, y, 0, 0,  0, 0, z, 0,  0, 0, 0, 1 }
102         };
103
104         wlsc_matrix_multiply(matrix, &scale);
105 }
106
107 static void
108 wlsc_matrix_transform(struct wlsc_matrix *matrix, struct wlsc_vector *v)
109 {
110         int i, j;
111         struct wlsc_vector t;
112
113         for (i = 0; i < 4; i++) {
114                 t.f[i] = 0;
115                 for (j = 0; j < 4; j++)
116                         t.f[i] += v->f[j] * matrix->d[i + j * 4];
117         }
118
119         *v = t;
120 }
121
122 static struct wlsc_surface *
123 wlsc_surface_create(struct wlsc_compositor *compositor,
124                     int32_t x, int32_t y, int32_t width, int32_t height)
125 {
126         struct wlsc_surface *surface;
127
128         surface = malloc(sizeof *surface);
129         if (surface == NULL)
130                 return NULL;
131
132         wl_list_init(&surface->surface.destroy_listener_list);
133         wl_list_init(&surface->link);
134         surface->map_type = WLSC_SURFACE_MAP_UNMAPPED;
135
136         glGenTextures(1, &surface->texture);
137         glBindTexture(GL_TEXTURE_2D, surface->texture);
138         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
139         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
140         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
141         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
142
143         surface->compositor = compositor;
144         surface->visual = NULL;
145         surface->x = x;
146         surface->y = y;
147         surface->width = width;
148         surface->height = height;
149         wlsc_matrix_init(&surface->matrix);
150         wlsc_matrix_scale(&surface->matrix, width, height, 1);
151         wlsc_matrix_translate(&surface->matrix, x, y, 0);
152
153         wlsc_matrix_init(&surface->matrix_inv);
154         wlsc_matrix_translate(&surface->matrix_inv, -x, -y, 0);
155         wlsc_matrix_scale(&surface->matrix_inv, 1.0 / width, 1.0 / height, 1);
156
157         return surface;
158 }
159
160 uint32_t
161 get_time(void)
162 {
163         struct timeval tv;
164
165         gettimeofday(&tv, NULL);
166
167         return tv.tv_sec * 1000 + tv.tv_usec / 1000;
168 }
169
170 static void
171 destroy_surface(struct wl_resource *resource, struct wl_client *client)
172 {
173         struct wlsc_surface *surface =
174                 container_of(resource, struct wlsc_surface, surface.resource);
175         struct wlsc_compositor *compositor = surface->compositor;
176         struct wl_listener *l, *next;
177         uint32_t time;
178
179         wl_list_remove(&surface->link);
180         glDeleteTextures(1, &surface->texture);
181
182         time = get_time();
183         wl_list_for_each_safe(l, next,
184                               &surface->surface.destroy_listener_list, link)
185                 l->func(l, &surface->surface, time);
186
187         free(surface);
188
189         wlsc_compositor_schedule_repaint(compositor);
190 }
191
192 uint32_t *
193 wlsc_load_image(const char *filename, int width, int height)
194 {
195         GdkPixbuf *pixbuf;
196         GError *error = NULL;
197         int stride, i, n_channels;
198         unsigned char *pixels, *end, *argb_pixels, *s, *d;
199
200         pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
201                                                    width, height,
202                                                    FALSE, &error);
203         if (error != NULL) {
204                 fprintf(stderr, "failed to load image: %s\n", error->message);
205                 g_error_free(error);
206                 return NULL;
207         }
208
209         stride = gdk_pixbuf_get_rowstride(pixbuf);
210         pixels = gdk_pixbuf_get_pixels(pixbuf);
211         n_channels = gdk_pixbuf_get_n_channels(pixbuf);
212
213         argb_pixels = malloc (height * width * 4);
214         if (argb_pixels == NULL) {
215                 g_object_unref(pixbuf);
216                 return NULL;
217         }
218
219         if (n_channels == 4) {
220                 for (i = 0; i < height; i++) {
221                         s = pixels + i * stride;
222                         end = s + width * 4;
223                         d = argb_pixels + i * width * 4;
224                         while (s < end) {
225                                 unsigned int t;
226
227 #define MULT(_d,c,a,t) \
228         do { t = c * a + 0x7f; _d = ((t >> 8) + t) >> 8; } while (0)
229                                 
230                                 MULT(d[0], s[2], s[3], t);
231                                 MULT(d[1], s[1], s[3], t);
232                                 MULT(d[2], s[0], s[3], t);
233                                 d[3] = s[3];
234                                 s += 4;
235                                 d += 4;
236                         }
237                 }
238         } else if (n_channels == 3) {
239                 for (i = 0; i < height; i++) {
240                         s = pixels + i * stride;
241                         end = s + width * 3;
242                         d = argb_pixels + i * width * 4;
243                         while (s < end) {
244                                 d[0] = s[2];
245                                 d[1] = s[1];
246                                 d[2] = s[0];
247                                 d[3] = 0xff;
248                                 s += 3;
249                                 d += 4;
250                         }
251                 }
252         }
253
254         g_object_unref(pixbuf);
255
256         return (uint32_t *) argb_pixels;
257 }
258
259 static struct wl_buffer *
260 create_buffer_from_png(struct wlsc_compositor *ec,
261                        const char *filename, int width, int height)
262 {
263         uint32_t *pixels;
264         struct wl_buffer *buffer;
265
266         pixels = wlsc_load_image(filename, width, height);
267         if(pixels == NULL)
268             return NULL;
269
270         buffer = ec->create_buffer(ec, width, height,
271                                    &ec->compositor.premultiplied_argb_visual,
272                                    pixels);
273
274         free(pixels);
275
276         return buffer;
277 }
278
279 static const struct {
280         const char *filename;
281         int hotspot_x, hotspot_y;
282 } pointer_images[] = {
283         { DATADIR "/wayland/bottom_left_corner.png",     6, 30 },
284         { DATADIR "/wayland/bottom_right_corner.png",   28, 28 },
285         { DATADIR "/wayland/bottom_side.png",           16, 20 },
286         { DATADIR "/wayland/grabbing.png",              20, 17 },
287         { DATADIR "/wayland/left_ptr.png",              10,  5 },
288         { DATADIR "/wayland/left_side.png",             10, 20 },
289         { DATADIR "/wayland/right_side.png",            30, 19 },
290         { DATADIR "/wayland/top_left_corner.png",        8,  8 },
291         { DATADIR "/wayland/top_right_corner.png",      26,  8 },
292         { DATADIR "/wayland/top_side.png",              18,  8 },
293         { DATADIR "/wayland/xterm.png",                 15, 15 }
294 };
295
296 static void
297 create_pointer_images(struct wlsc_compositor *ec)
298 {
299         int i, count;
300         const int width = 32, height = 32;
301
302         count = ARRAY_LENGTH(pointer_images);
303         ec->pointer_buffers = malloc(count * sizeof *ec->pointer_buffers);
304         for (i = 0; i < count; i++) {
305                 ec->pointer_buffers[i] =
306                         create_buffer_from_png(ec,
307                                                pointer_images[i].filename,
308                                                width, height);
309         }
310 }
311
312 static struct wlsc_surface *
313 background_create(struct wlsc_output *output, const char *filename)
314 {
315         struct wlsc_surface *background;
316         struct wl_buffer *buffer;
317
318         background = wlsc_surface_create(output->compositor,
319                                          output->x, output->y,
320                                          output->width, output->height);
321         if (background == NULL)
322                 return NULL;
323
324         buffer = create_buffer_from_png(output->compositor,
325                                         filename,
326                                         output->width, output->height);
327         if (buffer == NULL) {
328                 free(background);
329                 return NULL;
330         }
331         buffer->attach(buffer, &background->surface);
332
333         return background;
334 }
335
336 static void
337 wlsc_surface_draw(struct wlsc_surface *es, struct wlsc_output *output)
338 {
339         struct wlsc_compositor *ec = es->compositor;
340         struct wlsc_matrix tmp;
341
342         tmp = es->matrix;
343         wlsc_matrix_multiply(&tmp, &output->matrix);
344         glUniformMatrix4fv(ec->proj_uniform, 1, GL_FALSE, tmp.d);
345         glUniform1i(ec->tex_uniform, 0);
346
347         if (es->visual == &ec->compositor.argb_visual) {
348                 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
349                 glEnable(GL_BLEND);
350         } else if (es->visual == &ec->compositor.premultiplied_argb_visual) {
351                 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
352                 glEnable(GL_BLEND);
353         } else {
354                 glDisable(GL_BLEND);
355         }
356
357         glBindTexture(GL_TEXTURE_2D, es->texture);
358         glBindBuffer(GL_ARRAY_BUFFER, ec->vbo);
359         glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE,
360                               5 * sizeof(GLfloat), NULL);
361         glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE,
362                               5 * sizeof(GLfloat), (GLfloat *) 0 + 3);
363         glEnableVertexAttribArray(0);
364         glEnableVertexAttribArray(1);
365         glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
366 }
367
368 static void
369 wlsc_surface_raise(struct wlsc_surface *surface)
370 {
371         struct wlsc_compositor *compositor = surface->compositor;
372
373         wl_list_remove(&surface->link);
374         wl_list_insert(&compositor->surface_list, &surface->link);
375 }
376
377 void
378 wlsc_surface_update_matrix(struct wlsc_surface *es)
379 {
380         wlsc_matrix_init(&es->matrix);
381         wlsc_matrix_scale(&es->matrix, es->width, es->height, 1);
382         wlsc_matrix_translate(&es->matrix, es->x, es->y, 0);
383
384         wlsc_matrix_init(&es->matrix_inv);
385         wlsc_matrix_translate(&es->matrix_inv, -es->x, -es->y, 0);
386         wlsc_matrix_scale(&es->matrix_inv,
387                           1.0 / es->width, 1.0 / es->height, 1);
388 }
389
390 void
391 wlsc_compositor_finish_frame(struct wlsc_compositor *compositor, int msecs)
392 {
393         wl_display_post_frame(compositor->wl_display, msecs);
394         wl_event_source_timer_update(compositor->timer_source, 5);
395 }
396
397 static void
398 wlsc_output_repaint(struct wlsc_output *output)
399 {
400         struct wlsc_compositor *ec = output->compositor;
401         struct wlsc_surface *es;
402         struct wlsc_input_device *eid;
403
404         glViewport(0, 0, output->width, output->height);
405
406         es = container_of(ec->surface_list.next, struct wlsc_surface, link);
407         if (es->map_type == WLSC_SURFACE_MAP_FULLSCREEN &&
408             es->fullscreen_output == output) {
409                 if (es->width < output->width || es->height < output->height)
410                         glClear(GL_COLOR_BUFFER_BIT);
411                 wlsc_surface_draw(es, output);
412         } else {
413                 if (output->background)
414                         wlsc_surface_draw(output->background, output);
415                 else
416                         glClear(GL_COLOR_BUFFER_BIT);
417
418                 wl_list_for_each_reverse(es, &ec->surface_list, link)
419                         wlsc_surface_draw(es, output);
420         }
421
422         if (ec->focus)
423                 wl_list_for_each(eid, &ec->input_device_list, link)
424                         wlsc_surface_draw(eid->sprite, output);
425 }
426
427 static void
428 repaint(void *data)
429 {
430         struct wlsc_compositor *ec = data;
431         struct wlsc_output *output;
432
433         if (!ec->repaint_needed) {
434                 ec->repaint_on_timeout = 0;
435                 return;
436         }
437
438         wl_list_for_each(output, &ec->output_list, link)
439                 wlsc_output_repaint(output);
440
441         ec->present(ec);
442
443         ec->repaint_needed = 0;
444 }
445
446 void
447 wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor)
448 {
449         compositor->repaint_needed = 1;
450         if (compositor->repaint_on_timeout)
451                 return;
452
453         wl_event_source_timer_update(compositor->timer_source, 1);
454         compositor->repaint_on_timeout = 1;
455 }
456
457 static void
458 surface_destroy(struct wl_client *client,
459                 struct wl_surface *surface)
460 {
461         wl_resource_destroy(&surface->resource, client);
462 }
463
464 static void
465 surface_attach(struct wl_client *client,
466                struct wl_surface *surface, struct wl_buffer *buffer,
467                int32_t x, int32_t y)
468 {
469         struct wlsc_surface *es = (struct wlsc_surface *) surface;
470
471         buffer->attach(buffer, surface);
472         es->buffer = buffer;
473         es->x += x;
474         es->y += y;
475         es->width = buffer->width;
476         es->height = buffer->height;
477         wlsc_surface_update_matrix(es);
478 }
479
480 static void
481 surface_map_toplevel(struct wl_client *client,
482                      struct wl_surface *surface)
483 {
484         struct wlsc_surface *es = (struct wlsc_surface *) surface;
485
486         switch (es->map_type) {
487         case WLSC_SURFACE_MAP_UNMAPPED:
488                 es->x = 10 + random() % 400;
489                 es->y = 10 + random() % 400;
490                 wlsc_surface_update_matrix(es);
491                 wl_list_insert(&es->compositor->surface_list, &es->link);
492                 break;
493         case WLSC_SURFACE_MAP_TOPLEVEL:
494                 return;
495         case WLSC_SURFACE_MAP_FULLSCREEN:
496                 es->fullscreen_output = NULL;
497                 es->x = es->saved_x;
498                 es->y = es->saved_y;
499                 wlsc_surface_update_matrix(es);
500                 break;
501         default:
502                 break;
503         }
504
505         wlsc_compositor_schedule_repaint(es->compositor);
506         es->map_type = WLSC_SURFACE_MAP_TOPLEVEL;
507 }
508
509 static void
510 surface_map_transient(struct wl_client *client,
511                       struct wl_surface *surface, struct wl_surface *parent,
512                       int x, int y, uint32_t flags)
513 {
514         struct wlsc_surface *es = (struct wlsc_surface *) surface;
515         struct wlsc_surface *pes = (struct wlsc_surface *) parent;
516
517         switch (es->map_type) {
518         case WLSC_SURFACE_MAP_UNMAPPED:
519                 wl_list_insert(&es->compositor->surface_list, &es->link);
520                 break;
521         case WLSC_SURFACE_MAP_FULLSCREEN:
522                 es->fullscreen_output = NULL;
523                 break;
524         default:
525                 break;
526         }
527
528         es->x = pes->x + x;
529         es->y = pes->y + y;
530
531         wlsc_surface_update_matrix(es);
532         wlsc_compositor_schedule_repaint(es->compositor);
533         es->map_type = WLSC_SURFACE_MAP_TRANSIENT;
534 }
535
536 static void
537 surface_map_fullscreen(struct wl_client *client, struct wl_surface *surface)
538 {
539         struct wlsc_surface *es = (struct wlsc_surface *) surface;
540         struct wlsc_output *output;
541
542         switch (es->map_type) {
543         case WLSC_SURFACE_MAP_UNMAPPED:
544                 es->x = 10 + random() % 400;
545                 es->y = 10 + random() % 400;
546                 wl_list_insert(&es->compositor->surface_list, &es->link);
547                 break;
548         case WLSC_SURFACE_MAP_FULLSCREEN:
549                 return;
550         default:
551                 break;
552         }
553
554         /* FIXME: Fullscreen on first output */
555         /* FIXME: Handle output going away */
556         output = container_of(es->compositor->output_list.next,
557                               struct wlsc_output, link);
558
559         es->saved_x = es->x;
560         es->saved_y = es->y;
561         es->x = (output->width - es->width) / 2;
562         es->y = (output->height - es->height) / 2;
563         es->fullscreen_output = output;
564         wlsc_surface_update_matrix(es);
565         wlsc_compositor_schedule_repaint(es->compositor);
566         es->map_type = WLSC_SURFACE_MAP_FULLSCREEN;
567 }
568
569 static void
570 surface_damage(struct wl_client *client,
571                struct wl_surface *surface,
572                int32_t x, int32_t y, int32_t width, int32_t height)
573 {
574         struct wlsc_surface *es = (struct wlsc_surface *) surface;
575
576         es->buffer->damage(es->buffer, surface, x, y, width, height);
577         wlsc_compositor_schedule_repaint(es->compositor);
578 }
579
580 const static struct wl_surface_interface surface_interface = {
581         surface_destroy,
582         surface_attach,
583         surface_map_toplevel,
584         surface_map_transient,
585         surface_map_fullscreen,
586         surface_damage
587 };
588
589 static void
590 wlsc_input_device_attach(struct wlsc_input_device *device,
591                          struct wl_buffer *buffer, int x, int y)
592 {
593         struct wlsc_compositor *ec =
594                 (struct wlsc_compositor *) device->input_device.compositor;
595
596         buffer->attach(buffer, &device->sprite->surface);
597         device->hotspot_x = x;
598         device->hotspot_y = y;
599
600         device->sprite->x = device->input_device.x - device->hotspot_x;
601         device->sprite->y = device->input_device.y - device->hotspot_y;
602         device->sprite->width = buffer->width;
603         device->sprite->height = buffer->height;
604         wlsc_surface_update_matrix(device->sprite);
605
606         wlsc_compositor_schedule_repaint(ec);
607 }
608
609
610 void
611 wlsc_input_device_set_pointer_image(struct wlsc_input_device *device,
612                                     enum wlsc_pointer_type type)
613 {
614         struct wlsc_compositor *compositor =
615                 (struct wlsc_compositor *) device->input_device.compositor;
616
617         wlsc_input_device_attach(device,
618                                  compositor->pointer_buffers[type],
619                                  pointer_images[type].hotspot_x,
620                                  pointer_images[type].hotspot_y);
621 }
622
623 static void
624 compositor_create_surface(struct wl_client *client,
625                           struct wl_compositor *compositor, uint32_t id)
626 {
627         struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor;
628         struct wlsc_surface *surface;
629
630         surface = wlsc_surface_create(ec, 0, 0, 0, 0);
631         if (surface == NULL) {
632                 wl_client_post_no_memory(client);
633                 return;
634         }
635
636         surface->surface.resource.destroy = destroy_surface;
637
638         surface->surface.resource.object.id = id;
639         surface->surface.resource.object.interface = &wl_surface_interface;
640         surface->surface.resource.object.implementation =
641                 (void (**)(void)) &surface_interface;
642         surface->surface.client = client;
643
644         wl_client_add_resource(client, &surface->surface.resource);
645 }
646
647 const static struct wl_compositor_interface compositor_interface = {
648         compositor_create_surface,
649 };
650
651 static void
652 wlsc_surface_transform(struct wlsc_surface *surface,
653                        int32_t x, int32_t y, int32_t *sx, int32_t *sy)
654 {
655         struct wlsc_vector v = { { x, y, 0, 1 } };
656
657         wlsc_matrix_transform(&surface->matrix_inv, &v);
658         *sx = v.f[0] * surface->width;
659         *sy = v.f[1] * surface->height;
660 }
661
662 struct wlsc_surface *
663 pick_surface(struct wl_input_device *device, int32_t *sx, int32_t *sy)
664 {
665         struct wlsc_compositor *ec =
666                 (struct wlsc_compositor *) device->compositor;
667         struct wlsc_surface *es;
668
669         wl_list_for_each(es, &ec->surface_list, link) {
670                 wlsc_surface_transform(es, device->x, device->y, sx, sy);
671                 if (0 <= *sx && *sx < es->width &&
672                     0 <= *sy && *sy < es->height)
673                         return es;
674         }
675
676         return NULL;
677 }
678
679
680 static void
681 motion_grab_motion(struct wl_grab *grab,
682                    uint32_t time, int32_t x, int32_t y)
683 {
684         struct wlsc_input_device *device =
685                 (struct wlsc_input_device *) grab->input_device;
686         struct wlsc_surface *es =
687                 (struct wlsc_surface *) device->input_device.pointer_focus;
688         int32_t sx, sy;
689
690         wlsc_surface_transform(es, x, y, &sx, &sy);
691         wl_client_post_event(es->surface.client,
692                              &device->input_device.object,
693                              WL_INPUT_DEVICE_MOTION,
694                              time, x, y, sx, sy);
695 }
696
697 static void
698 motion_grab_button(struct wl_grab *grab,
699                    uint32_t time, int32_t button, int32_t state)
700 {
701         wl_client_post_event(grab->input_device->pointer_focus->client,
702                              &grab->input_device->object,
703                              WL_INPUT_DEVICE_BUTTON,
704                              time, button, state);
705 }
706
707 static void
708 motion_grab_end(struct wl_grab *grab, uint32_t time)
709 {
710 }
711
712 static const struct wl_grab_interface motion_grab_interface = {
713         motion_grab_motion,
714         motion_grab_button,
715         motion_grab_end
716 };
717
718 void
719 notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
720 {
721         struct wlsc_surface *es;
722         struct wlsc_compositor *ec =
723                 (struct wlsc_compositor *) device->compositor;
724         struct wlsc_output *output;
725         const struct wl_grab_interface *interface;
726         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
727         int32_t sx, sy;
728
729         /* FIXME: We need some multi head love here. */
730         output = container_of(ec->output_list.next, struct wlsc_output, link);
731         if (x < output->x)
732                 x = 0;
733         if (y < output->y)
734                 y = 0;
735         if (x >= output->x + output->width)
736                 x = output->x + output->width - 1;
737         if (y >= output->y + output->height)
738                 y = output->y + output->height - 1;
739
740         device->x = x;
741         device->y = y;
742
743         if (device->grab) {
744                 interface = device->grab->interface;
745                 interface->motion(device->grab, time, x, y);
746         } else {
747                 es = pick_surface(device, &sx, &sy);
748                 wl_input_device_set_pointer_focus(device,
749                                                   &es->surface,
750                                                   time, x, y, sx, sy);
751                 if (es)
752                         wl_client_post_event(es->surface.client,
753                                              &device->object,
754                                              WL_INPUT_DEVICE_MOTION,
755                                              time, x, y, sx, sy);
756         }
757
758         wd->sprite->x = device->x - wd->hotspot_x;
759         wd->sprite->y = device->y - wd->hotspot_y;
760         wlsc_surface_update_matrix(wd->sprite);
761
762         wlsc_compositor_schedule_repaint(ec);
763 }
764
765 void
766 notify_button(struct wl_input_device *device,
767               uint32_t time, int32_t button, int32_t state)
768 {
769         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
770         struct wlsc_surface *surface;
771         struct wlsc_compositor *compositor =
772                 (struct wlsc_compositor *) device->compositor;
773
774         surface = (struct wlsc_surface *) device->pointer_focus;
775
776         if (state && surface && device->grab == NULL) {
777                 wlsc_surface_raise(surface);
778
779                 if (wd->selection)
780                         wlsc_selection_set_focus(wd->selection,
781                                                  &surface->surface, time);
782
783                 wl_input_device_start_grab(device,
784                                            &device->motion_grab,
785                                            button, time);
786                 wl_input_device_set_keyboard_focus(device,
787                                                    &surface->surface,
788                                                    time);
789         }
790
791         if (state && surface && button == BTN_LEFT &&
792             (wd->modifier_state & MODIFIER_SUPER))
793                 shell_move(NULL,
794                            (struct wl_shell *) &compositor->shell,
795                            &surface->surface, device, time);
796         else if (state && surface && button == BTN_MIDDLE &&
797                  (wd->modifier_state & MODIFIER_SUPER))
798                 shell_resize(NULL,
799                              (struct wl_shell *) &compositor->shell,
800                              &surface->surface, device, time,
801                              WL_SHELL_RESIZE_BOTTOM_RIGHT);
802
803         if (device->grab)
804                 device->grab->interface->button(device->grab, time,
805                                                 button, state);
806
807         if (!state && device->grab && device->grab_button == button)
808                 wl_input_device_end_grab(device, time);
809 }
810
811 void
812 notify_key(struct wl_input_device *device,
813            uint32_t time, uint32_t key, uint32_t state)
814 {
815         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
816         struct wlsc_compositor *compositor =
817                 (struct wlsc_compositor *) device->compositor;
818         uint32_t *k, *end;
819         uint32_t modifier;
820
821         switch (key | wd->modifier_state) {
822         case KEY_BACKSPACE | MODIFIER_CTRL | MODIFIER_ALT:
823                 wl_display_terminate(compositor->wl_display);
824                 return;
825         }
826
827         switch (key) {
828         case KEY_LEFTCTRL:
829         case KEY_RIGHTCTRL:
830                 modifier = MODIFIER_CTRL;
831                 break;
832
833         case KEY_LEFTALT:
834         case KEY_RIGHTALT:
835                 modifier = MODIFIER_ALT;
836                 break;
837
838         case KEY_LEFTMETA:
839         case KEY_RIGHTMETA:
840                 modifier = MODIFIER_SUPER;
841                 break;
842
843         default:
844                 modifier = 0;
845                 break;
846         }
847
848         if (state)
849                 wd->modifier_state |= modifier;
850         else
851                 wd->modifier_state &= ~modifier;
852
853         end = device->keys.data + device->keys.size;
854         for (k = device->keys.data; k < end; k++) {
855                 if (*k == key)
856                         *k = *--end;
857         }
858         device->keys.size = (void *) end - device->keys.data;
859         if (state) {
860                 k = wl_array_add(&device->keys, sizeof *k);
861                 *k = key;
862         }
863
864         if (device->keyboard_focus != NULL)
865                 wl_client_post_event(device->keyboard_focus->client,
866                                      &device->object,
867                                      WL_INPUT_DEVICE_KEY, time, key, state);
868 }
869
870 void
871 notify_pointer_focus(struct wl_input_device *device,
872                      uint32_t time, struct wlsc_output *output,
873                      int32_t x, int32_t y)
874 {
875         struct wlsc_input_device *wd = (struct wlsc_input_device *) device;
876         struct wlsc_compositor *compositor =
877                 (struct wlsc_compositor *) device->compositor;
878         struct wlsc_surface *es;
879         int32_t sx, sy;
880
881         if (output) {
882                 device->x = x;
883                 device->y = y;
884                 es = pick_surface(device, &sx, &sy);
885                 wl_input_device_set_pointer_focus(device,
886                                                   &es->surface,
887                                                   time, x, y, sx, sy);
888
889                 compositor->focus = 1;
890
891                 wd->sprite->x = device->x - wd->hotspot_x;
892                 wd->sprite->y = device->y - wd->hotspot_y;
893                 wlsc_surface_update_matrix(wd->sprite);
894         } else {
895                 wl_input_device_set_pointer_focus(device, NULL,
896                                                   time, 0, 0, 0, 0);
897                 compositor->focus = 0;
898         }
899
900         wlsc_compositor_schedule_repaint(compositor);
901 }
902
903 void
904 notify_keyboard_focus(struct wl_input_device *device_base,
905                       uint32_t time, struct wlsc_output *output,
906                       struct wl_array *keys)
907 {
908         struct wlsc_input_device *device =
909                 (struct wlsc_input_device *) device_base;
910
911         if (output) {
912                 wl_array_copy(&device->input_device.keys, keys);
913                 wl_input_device_set_keyboard_focus(&device->input_device,
914                                                    device->saved_keyboard_focus,
915                                                    time);
916         } else {
917                 device->saved_keyboard_focus =
918                         device->input_device.keyboard_focus;
919                 wl_input_device_set_keyboard_focus(&device->input_device,
920                                                    NULL, time);
921         }
922 }
923
924
925 static void
926 input_device_attach(struct wl_client *client,
927                     struct wl_input_device *device_base,
928                     uint32_t time,
929                     struct wl_buffer *buffer, int32_t x, int32_t y)
930 {
931         struct wlsc_input_device *device =
932                 (struct wlsc_input_device *) device_base;
933
934         if (time < device->input_device.pointer_focus_time)
935                 return;
936         if (device->input_device.pointer_focus == NULL)
937                 return;
938         if (device->input_device.pointer_focus->client != client)
939                 return;
940
941         if (buffer == NULL) {
942                 wlsc_input_device_set_pointer_image(device,
943                                                     WLSC_POINTER_LEFT_PTR);
944                 return;
945         }
946
947         wlsc_input_device_attach(device, buffer, x, y);
948 }
949
950 const static struct wl_input_device_interface input_device_interface = {
951         input_device_attach,
952 };
953
954 void
955 wlsc_input_device_init(struct wlsc_input_device *device,
956                        struct wlsc_compositor *ec)
957 {
958         wl_input_device_init(&device->input_device, &ec->compositor);
959
960         device->input_device.object.interface = &wl_input_device_interface;
961         device->input_device.object.implementation =
962                 (void (**)(void)) &input_device_interface;
963         wl_display_add_object(ec->wl_display, &device->input_device.object);
964         wl_display_add_global(ec->wl_display, &device->input_device.object, NULL);
965
966         device->sprite = wlsc_surface_create(ec,
967                                              device->input_device.x,
968                                              device->input_device.y, 32, 32);
969         device->hotspot_x = 16;
970         device->hotspot_y = 16;
971
972         device->input_device.motion_grab.interface = &motion_grab_interface;
973
974         wl_list_insert(ec->input_device_list.prev, &device->link);
975
976         wlsc_input_device_set_pointer_image(device, WLSC_POINTER_LEFT_PTR);
977 }
978
979 static void
980 wlsc_output_post_geometry(struct wl_client *client, struct wl_object *global)
981 {
982         struct wlsc_output *output =
983                 container_of(global, struct wlsc_output, object);
984
985         wl_client_post_event(client, global,
986                              WL_OUTPUT_GEOMETRY,
987                              output->x, output->y,
988                              output->width, output->height);
989 }
990
991 static const char vertex_shader[] =
992         "uniform mat4 proj;\n"
993         "attribute vec4 position;\n"
994         "attribute vec2 texcoord;\n"
995         "varying vec2 v_texcoord;\n"
996         "void main()\n"
997         "{\n"
998         "   gl_Position = proj * position;\n"
999         "   v_texcoord = texcoord;\n"
1000         "}\n";
1001
1002 static const char fragment_shader[] =
1003         "precision mediump float;\n"
1004         "varying vec2 v_texcoord;\n"
1005         "uniform sampler2D tex;\n"
1006         "void main()\n"
1007         "{\n"
1008         "   gl_FragColor = texture2D(tex, v_texcoord)\n;"
1009         "}\n";
1010
1011 static int
1012 init_shaders(struct wlsc_compositor *ec)
1013 {
1014         GLuint v, f, program;
1015         const char *p;
1016         char msg[512];
1017         GLfloat vertices[4 * 5];
1018         GLint status;
1019
1020         p = vertex_shader;
1021         v = glCreateShader(GL_VERTEX_SHADER);
1022         glShaderSource(v, 1, &p, NULL);
1023         glCompileShader(v);
1024         glGetShaderiv(v, GL_COMPILE_STATUS, &status);
1025         if (!status) {
1026                 glGetShaderInfoLog(v, sizeof msg, NULL, msg);
1027                 fprintf(stderr, "vertex shader info: %s\n", msg);
1028                 return -1;
1029         }
1030
1031         p = fragment_shader;
1032         f = glCreateShader(GL_FRAGMENT_SHADER);
1033         glShaderSource(f, 1, &p, NULL);
1034         glCompileShader(f);
1035         glGetShaderiv(f, GL_COMPILE_STATUS, &status);
1036         if (!status) {
1037                 glGetShaderInfoLog(f, sizeof msg, NULL, msg);
1038                 fprintf(stderr, "fragment shader info: %s\n", msg);
1039                 return -1;
1040         }
1041
1042         program = glCreateProgram();
1043         glAttachShader(program, v);
1044         glAttachShader(program, f);
1045         glBindAttribLocation(program, 0, "position");
1046         glBindAttribLocation(program, 1, "texcoord");
1047
1048         glLinkProgram(program);
1049         glGetProgramiv(program, GL_LINK_STATUS, &status);
1050         if (!status) {
1051                 glGetProgramInfoLog(program, sizeof msg, NULL, msg);
1052                 fprintf(stderr, "link info: %s\n", msg);
1053                 return -1;
1054         }
1055
1056         glUseProgram(program);
1057         ec->proj_uniform = glGetUniformLocation(program, "proj");
1058         ec->tex_uniform = glGetUniformLocation(program, "tex");
1059
1060         vertices[ 0] = 0.0;
1061         vertices[ 1] = 0.0;
1062         vertices[ 2] = 0.0;
1063         vertices[ 3] = 0.0;
1064         vertices[ 4] = 0.0;
1065
1066         vertices[ 5] = 0.0;
1067         vertices[ 6] = 1.0;
1068         vertices[ 7] = 0.0;
1069         vertices[ 8] = 0.0;
1070         vertices[ 9] = 1.0;
1071
1072         vertices[10] = 1.0;
1073         vertices[11] = 0.0;
1074         vertices[12] = 0.0;
1075         vertices[13] = 1.0;
1076         vertices[14] = 0.0;
1077
1078         vertices[15] = 1.0;
1079         vertices[16] = 1.0;
1080         vertices[17] = 0.0;
1081         vertices[18] = 1.0;
1082         vertices[19] = 1.0;
1083
1084         glGenBuffers(1, &ec->vbo);
1085         glBindBuffer(GL_ARRAY_BUFFER, ec->vbo);
1086         glBufferData(GL_ARRAY_BUFFER, sizeof vertices, vertices, GL_STATIC_DRAW);
1087
1088         return 0;
1089 }
1090
1091 void
1092 wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c,
1093                  int x, int y, int width, int height)
1094 {
1095         output->compositor = c;
1096         output->x = x;
1097         output->y = y;
1098         output->width = width;
1099         output->height = height;
1100
1101         output->background =
1102                 background_create(output, option_background);
1103
1104         wlsc_matrix_init(&output->matrix);
1105         wlsc_matrix_translate(&output->matrix,
1106                               -output->x - output->width / 2.0,
1107                               -output->y - output->height / 2.0, 0);
1108         wlsc_matrix_scale(&output->matrix,
1109                           2.0 / output->width, 2.0 / output->height, 1);
1110
1111         output->object.interface = &wl_output_interface;
1112         wl_display_add_object(c->wl_display, &output->object);
1113         wl_display_add_global(c->wl_display, &output->object,
1114                               wlsc_output_post_geometry);
1115 }
1116
1117 int
1118 wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
1119 {
1120         struct wl_event_loop *loop;
1121         const char *extensions;
1122
1123         ec->wl_display = display;
1124
1125         wl_compositor_init(&ec->compositor, &compositor_interface, display);
1126
1127         wlsc_shm_init(ec);
1128
1129         wlsc_shell_init(ec);
1130
1131         wl_list_init(&ec->surface_list);
1132         wl_list_init(&ec->input_device_list);
1133         wl_list_init(&ec->output_list);
1134
1135         create_pointer_images(ec);
1136
1137         screenshooter_create(ec);
1138
1139         extensions = (const char *) glGetString(GL_EXTENSIONS);
1140         if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
1141                 fprintf(stderr,
1142                         "GL_EXT_texture_format_BGRA8888 not available\n");
1143                 return -1;
1144         }
1145
1146         glGenFramebuffers(1, &ec->fbo);
1147         glBindFramebuffer(GL_FRAMEBUFFER, ec->fbo);
1148         glActiveTexture(GL_TEXTURE0);
1149         if (init_shaders(ec) < 0)
1150                 return -1;
1151
1152         loop = wl_display_get_event_loop(ec->wl_display);
1153         ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
1154         wlsc_compositor_schedule_repaint(ec);
1155
1156         return 0;
1157 }
1158
1159 static void on_term_signal(int signal_number, void *data)
1160 {
1161         struct wlsc_compositor *ec = data;
1162
1163         wl_display_terminate(ec->wl_display);
1164 }
1165
1166 int main(int argc, char *argv[])
1167 {
1168         struct wl_display *display;
1169         struct wlsc_compositor *ec;
1170         struct wl_event_loop *loop;
1171         GError *error = NULL;
1172         GOptionContext *context;
1173         int width, height;
1174
1175         g_type_init(); /* GdkPixbuf needs this, it seems. */
1176
1177         context = g_option_context_new(NULL);
1178         g_option_context_add_main_entries(context, option_entries, "Wayland");
1179         if (!g_option_context_parse(context, &argc, &argv, &error)) {
1180                 fprintf(stderr, "option parsing failed: %s\n", error->message);
1181                 exit(EXIT_FAILURE);
1182         }
1183         if (sscanf(option_geometry, "%dx%d", &width, &height) != 2) {
1184                 fprintf(stderr, "invalid geometry option: %s \n",
1185                         option_geometry);
1186                 exit(EXIT_FAILURE);
1187         }
1188
1189         display = wl_display_create();
1190
1191         ec = NULL;
1192
1193 #if BUILD_WAYLAND_COMPOSITOR
1194         if (getenv("WAYLAND_DISPLAY"))
1195                 ec = wayland_compositor_create(display, width, height);
1196 #endif
1197
1198 #if BUILD_X11_COMPOSITOR
1199         if (ec == NULL && getenv("DISPLAY"))
1200                 ec = x11_compositor_create(display, width, height);
1201 #endif
1202
1203 #if BUILD_DRM_COMPOSITOR
1204         if (ec == NULL)
1205                 ec = drm_compositor_create(display, option_connector);
1206 #endif
1207
1208         if (ec == NULL) {
1209                 fprintf(stderr, "failed to create compositor\n");
1210                 exit(EXIT_FAILURE);
1211         }
1212
1213         if (wl_display_add_socket(display, option_socket_name)) {
1214                 fprintf(stderr, "failed to add socket: %m\n");
1215                 exit(EXIT_FAILURE);
1216         }
1217
1218         loop = wl_display_get_event_loop(ec->wl_display);
1219         wl_event_loop_add_signal(loop, SIGTERM, on_term_signal, ec);
1220         wl_event_loop_add_signal(loop, SIGINT, on_term_signal, ec);
1221
1222         wl_display_run(display);
1223
1224         wl_display_destroy(display);
1225
1226         ec->destroy(ec);
1227
1228         return 0;
1229 }