1 // SPDX-License-Identifier: GPL-2.0+
3 * Copyright 2010-2011 Calxeda, Inc.
4 * Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
12 #include <linux/delay.h>
13 #include <linux/list.h>
19 * Internally, each item in a menu is represented by a struct menu_item.
21 * These items will be alloc'd and initialized by menu_item_add and destroyed
22 * by menu_item_destroy, and the consumer of the interface never sees that
23 * this struct is used at all.
28 struct list_head list;
32 * The menu is composed of a list of items along with settings and callbacks
33 * provided by the user. An incomplete definition of this struct is available
34 * in menu.h, but the full definition is here to prevent consumers from
35 * relying on its contents.
38 struct menu_item *default_item;
42 void (*display_statusline)(struct menu *);
43 void (*item_data_print)(void *);
44 char *(*item_choice)(void *);
45 void *item_choice_data;
46 struct list_head items;
51 * An iterator function for menu items. callback will be called for each item
52 * in m, with m, a pointer to the item, and extra being passed to callback. If
53 * callback returns a value other than NULL, iteration stops and the value
54 * return by callback is returned from menu_items_iter. This allows it to be
55 * used for search type operations. It is also safe for callback to remove the
56 * item from the list of items.
58 static inline void *menu_items_iter(struct menu *m,
59 void *(*callback)(struct menu *, struct menu_item *, void *),
62 struct list_head *pos, *n;
63 struct menu_item *item;
66 list_for_each_safe(pos, n, &m->items) {
67 item = list_entry(pos, struct menu_item, list);
69 ret = callback(m, item, extra);
79 * Print a menu_item. If the consumer provided an item_data_print function
80 * when creating the menu, call it with a pointer to the item's private data.
81 * Otherwise, print the key of the item.
83 static inline void *menu_item_print(struct menu *m,
84 struct menu_item *item,
87 if (!m->item_data_print) {
91 m->item_data_print(item->data);
98 * Free the memory used by a menu item. This includes the memory used by its
101 static inline void *menu_item_destroy(struct menu *m,
102 struct menu_item *item,
114 * Display a menu so the user can make a choice of an item. First display its
115 * title, if any, and then each item in the menu.
117 static inline void menu_display(struct menu *m)
123 if (m->display_statusline)
124 m->display_statusline(m);
126 menu_items_iter(m, menu_item_print, NULL);
130 * Check if an item's key matches a provided string, pointed to by extra. If
131 * extra is NULL, an item with a NULL key will match. Otherwise, the item's
132 * key has to match according to strcmp.
134 * This is called via menu_items_iter, so it returns a pointer to the item if
135 * the key matches, and returns NULL otherwise.
137 static inline void *menu_item_key_match(struct menu *m,
138 struct menu_item *item, void *extra)
140 char *item_key = extra;
142 if (!item_key || !item->key) {
143 if (item_key == item->key)
149 if (strcmp(item->key, item_key) == 0)
156 * Find the first item with a key matching item_key, if any exists.
158 static inline struct menu_item *menu_item_by_key(struct menu *m,
161 return menu_items_iter(m, menu_item_key_match, item_key);
165 * Set *choice to point to the default item's data, if any default item was
166 * set, and returns 1. If no default item was set, returns -ENOENT.
168 int menu_default_choice(struct menu *m, void **choice)
170 if (m->default_item) {
171 *choice = m->default_item->data;
179 * Displays the menu and asks the user to choose an item. *choice will point
180 * to the private data of the item the user chooses. The user makes a choice
181 * by inputting a string matching the key of an item. Invalid choices will
182 * cause the user to be prompted again, repeatedly, until the user makes a
183 * valid choice. The user can exit the menu without making a choice via ^c.
185 * Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
187 static inline int menu_interactive_choice(struct menu *m, void **choice)
189 char cbuf[CONFIG_SYS_CBSIZE];
190 struct menu_item *choice_item = NULL;
193 while (!choice_item) {
198 if (!m->item_choice) {
199 readret = cli_readline_into_buffer("Enter choice: ",
203 choice_item = menu_item_by_key(m, cbuf);
205 printf("%s not found\n", cbuf);
206 } else if (readret == -1) {
207 printf("<INTERRUPT>\n");
210 return menu_default_choice(m, choice);
213 char *key = m->item_choice(m->item_choice_data);
216 choice_item = menu_item_by_key(m, key);
223 *choice = choice_item->data;
229 * menu_default_set() - Sets the default choice for the menu. This is safe to
230 * call more than once on a menu.
232 * m - Points to a menu created by menu_create().
234 * item_key - Points to a string that, when compared using strcmp, matches the
235 * key for an existing item in the menu.
237 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
238 * key matching item_key is found.
240 int menu_default_set(struct menu *m, char *item_key)
242 struct menu_item *item;
247 item = menu_item_by_key(m, item_key);
252 m->default_item = item;
258 * menu_get_choice() - Returns the user's selected menu entry, or the default
259 * if the menu is set to not prompt or the timeout expires. This is safe to
260 * call more than once.
262 * m - Points to a menu created by menu_create().
264 * choice - Points to a location that will store a pointer to the selected
265 * menu item. If no item is selected or there is an error, no value will be
266 * written at the location it points to.
268 * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
269 * default has been set and the menu is set to not prompt or the timeout
270 * expires, or -EINTR if the user exits the menu via ^c.
272 int menu_get_choice(struct menu *m, void **choice)
281 return menu_default_choice(m, choice);
283 return menu_interactive_choice(m, choice);
287 * menu_item_add() - Adds or replaces a menu item. Note that this replaces the
288 * data of an item if it already exists, but doesn't change the order of the
291 * m - Points to a menu created by menu_create().
293 * item_key - Points to a string that will uniquely identify the item. The
294 * string will be copied to internal storage, and is safe to discard after
295 * passing to menu_item_add.
297 * item_data - An opaque pointer associated with an item. It is never
298 * dereferenced internally, but will be passed to the item_data_print, and
299 * will be returned from menu_get_choice if the menu item is selected.
301 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
302 * insufficient memory to add the menu item.
304 int menu_item_add(struct menu *m, char *item_key, void *item_data)
306 struct menu_item *item;
311 item = menu_item_by_key(m, item_key);
314 item->data = item_data;
318 item = malloc(sizeof *item);
322 item->key = strdup(item_key);
329 item->data = item_data;
331 list_add_tail(&item->list, &m->items);
338 * menu_create() - Creates a menu handle with default settings
340 * title - If not NULL, points to a string that will be displayed before the
341 * list of menu items. It will be copied to internal storage, and is safe to
342 * discard after passing to menu_create().
344 * timeout - A delay in seconds to wait for user input. If 0, timeout is
345 * disabled, and the default choice will be returned unless prompt is 1.
347 * prompt - If 0, don't ask for user input unless there is an interrupted
348 * timeout. If 1, the user will be prompted for input regardless of the value
351 * display_statusline - If not NULL, will be called to show a statusline when
352 * the menu is displayed.
354 * item_data_print - If not NULL, will be called for each item when the menu
355 * is displayed, with the pointer to the item's data passed as the argument.
356 * If NULL, each item's key will be printed instead. Since an item's key is
357 * what must be entered to select an item, the item_data_print function should
358 * make it obvious what the key for each entry is.
360 * item_choice - If not NULL, will be called when asking the user to choose an
361 * item. Returns a key string corresponding to the chosen item or NULL if
362 * no item has been selected.
364 * item_choice_data - Will be passed as the argument to the item_choice function
366 * Returns a pointer to the menu if successful, or NULL if there is
367 * insufficient memory available to create the menu.
369 struct menu *menu_create(char *title, int timeout, int prompt,
370 void (*display_statusline)(struct menu *),
371 void (*item_data_print)(void *),
372 char *(*item_choice)(void *),
373 void *item_choice_data)
377 m = malloc(sizeof *m);
382 m->default_item = NULL;
384 m->timeout = timeout;
385 m->display_statusline = display_statusline;
386 m->item_data_print = item_data_print;
387 m->item_choice = item_choice;
388 m->item_choice_data = item_choice_data;
392 m->title = strdup(title);
401 INIT_LIST_HEAD(&m->items);
407 * menu_destroy() - frees the memory used by a menu and its items.
409 * m - Points to a menu created by menu_create().
411 * Returns 1 if successful, or -EINVAL if m is NULL.
413 int menu_destroy(struct menu *m)
418 menu_items_iter(m, menu_item_destroy, NULL);
428 void bootmenu_autoboot_loop(struct bootmenu_data *menu,
429 enum bootmenu_key *key, int *esc)
433 while (menu->delay > 0) {
434 printf(ANSI_CURSOR_POSITION, menu->count + 5, 3);
435 printf("Hit any key to stop autoboot: %d ", menu->delay);
436 for (i = 0; i < 100; ++i) {
471 printf(ANSI_CURSOR_POSITION ANSI_CLEAR_LINE, menu->count + 5, 1);
473 if (menu->delay == 0)
477 void bootmenu_loop(struct bootmenu_data *menu,
478 enum bootmenu_key *key, int *esc)
503 /* First char of ANSI escape sequence '\e' */
510 /* Second char of ANSI '[' */
515 /* Alone ESC key was pressed */
517 *esc = (c == '\e') ? 1 : 0;
522 /* Third char of ANSI (number '1') - optional */
523 if (*esc == 2 && c == '1') {
531 /* ANSI 'A' - key up was pressed */
534 /* ANSI 'B' - key down was pressed */
537 /* other key was pressed */
544 /* enter key was pressed */