compositor-x11: Rename the output make to "weston-X11"
[platform/upstream/weston.git] / clients / smoke.c
1 /*
2  * Copyright © 2010 Kristian Høgsberg
3  *
4  * Permission to use, copy, modify, distribute, and sell this software and its
5  * documentation for any purpose is hereby granted without fee, provided that
6  * the above copyright notice appear in all copies and that both that copyright
7  * notice and this permission notice appear in supporting documentation, and
8  * that the name of the copyright holders not be used in advertising or
9  * publicity pertaining to distribution of the software without specific,
10  * written prior permission.  The copyright holders make no representations
11  * about the suitability of this software for any purpose.  It is provided "as
12  * is" without express or implied warranty.
13  *
14  * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
15  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
16  * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
17  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
18  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
19  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
20  * OF THIS SOFTWARE.
21  */
22
23 #include "config.h"
24
25 #include <stdint.h>
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <string.h>
29 #include <time.h>
30 #include <math.h>
31 #include <cairo.h>
32
33 #include <wayland-client.h>
34 #include "window.h"
35
36 struct smoke {
37         struct display *display;
38         struct window *window;
39         struct widget *widget;
40         int width, height;
41         int current;
42         uint32_t time;
43         struct { float *d, *u, *v; } b[2];
44 };
45
46 static void diffuse(struct smoke *smoke, uint32_t time,
47                     float *source, float *dest)
48 {
49         float *s, *d;
50         int x, y, k, stride;
51         float t, a = 0.0002;
52
53         stride = smoke->width;
54
55         for (k = 0; k < 5; k++) {
56                 for (y = 1; y < smoke->height - 1; y++) {
57                         s = source + y * stride;
58                         d = dest + y * stride;
59                         for (x = 1; x < smoke->width - 1; x++) {
60                                 t = d[x - 1] + d[x + 1] +
61                                         d[x - stride] + d[x + stride];
62                                 d[x] = (s[x] + a * t) / (1 + 4 * a) * 0.995;
63                         }
64                 }
65         }
66 }
67
68 static void advect(struct smoke *smoke, uint32_t time,
69                    float *uu, float *vv, float *source, float *dest)
70 {
71         float *s, *d;
72         float *u, *v;
73         int x, y, stride;
74         int i, j;
75         float px, py, fx, fy;
76
77         stride = smoke->width;
78
79         for (y = 1; y < smoke->height - 1; y++) {
80                 d = dest + y * stride;
81                 u = uu + y * stride;
82                 v = vv + y * stride;
83
84                 for (x = 1; x < smoke->width - 1; x++) {
85                         px = x - u[x];
86                         py = y - v[x];
87                         if (px < 0.5)
88                                 px = 0.5;
89                         if (py < 0.5)
90                                 py = 0.5;
91                         if (px > smoke->width - 0.5)
92                                 px = smoke->width - 0.5;
93                         if (py > smoke->height - 0.5)
94                                 py = smoke->height - 0.5;
95                         i = (int) px;
96                         j = (int) py;
97                         fx = px - i;
98                         fy = py - j;
99                         s = source + j * stride + i;
100                         d[x] = (s[0] * (1 - fx) + s[1] * fx) * (1 - fy) +
101                                 (s[stride] * (1 - fx) + s[stride + 1] * fx) * fy;
102                 }
103         }
104 }
105
106 static void project(struct smoke *smoke, uint32_t time,
107                     float *u, float *v, float *p, float *div)
108 {
109         int x, y, k, l, s;
110         float h;
111
112         h = 1.0 / smoke->width;
113         s = smoke->width;
114         memset(p, 0, smoke->height * smoke->width);
115         for (y = 1; y < smoke->height - 1; y++) {
116                 l = y * s;
117                 for (x = 1; x < smoke->width - 1; x++) {
118                         div[l + x] = -0.5 * h * (u[l + x + 1] - u[l + x - 1] +
119                                                  v[l + x + s] - v[l + x - s]);
120                         p[l + x] = 0;
121                 }
122         }
123
124         for (k = 0; k < 5; k++) {
125                 for (y = 1; y < smoke->height - 1; y++) {
126                         l = y * s;
127                         for (x = 1; x < smoke->width - 1; x++) {
128                                 p[l + x] = (div[l + x] +
129                                             p[l + x - 1] +
130                                             p[l + x + 1] +
131                                             p[l + x - s] +
132                                             p[l + x + s]) / 4;
133                         }
134                 }
135         }
136
137         for (y = 1; y < smoke->height - 1; y++) {
138                 l = y * s;
139                 for (x = 1; x < smoke->width - 1; x++) {
140                         u[l + x] -= 0.5 * (p[l + x + 1] - p[l + x - 1]) / h;
141                         v[l + x] -= 0.5 * (p[l + x + s] - p[l + x - s]) / h;
142                 }
143         }
144 }
145
146 static void render(struct smoke *smoke, cairo_surface_t *surface)
147 {
148         unsigned char *dest;
149         int x, y, width, height, stride;
150         float *s;
151         uint32_t *d, c, a;
152
153         dest = cairo_image_surface_get_data(surface);
154         width = cairo_image_surface_get_width(surface);
155         height = cairo_image_surface_get_height(surface);
156         stride = cairo_image_surface_get_stride(surface);
157
158         for (y = 1; y < height - 1; y++) {
159                 s = smoke->b[smoke->current].d + y * smoke->height;
160                 d = (uint32_t *) (dest + y * stride);
161                 for (x = 1; x < width - 1; x++) {
162                         c = (int) (s[x] * 800);
163                         if (c > 255)
164                                 c = 255;
165                         a = c;
166                         if (a < 0x33)
167                                 a = 0x33;
168                         d[x] = (a << 24) | (c << 16) | (c << 8) | c;
169                 }
170         }
171 }
172
173 static void
174 frame_callback(void *data, struct wl_callback *callback, uint32_t time)
175 {
176         struct smoke *smoke = data;
177
178         window_schedule_redraw(smoke->window);
179         smoke->time = time;
180
181         if (callback)
182                 wl_callback_destroy(callback);
183 }
184
185 static const struct wl_callback_listener listener = {
186         frame_callback,
187 };
188
189 static void
190 redraw_handler(struct widget *widget, void *data)
191 {
192         struct smoke *smoke = data;
193         uint32_t time = smoke->time;
194         struct wl_callback *callback;
195         cairo_surface_t *surface;
196
197         diffuse(smoke, time / 30, smoke->b[0].u, smoke->b[1].u);
198         diffuse(smoke, time / 30, smoke->b[0].v, smoke->b[1].v);
199         project(smoke, time / 30,
200                 smoke->b[1].u, smoke->b[1].v,
201                 smoke->b[0].u, smoke->b[0].v);
202         advect(smoke, time / 30,
203                smoke->b[1].u, smoke->b[1].v,
204                smoke->b[1].u, smoke->b[0].u);
205         advect(smoke, time / 30,
206                smoke->b[1].u, smoke->b[1].v,
207                smoke->b[1].v, smoke->b[0].v);
208         project(smoke, time / 30,
209                 smoke->b[0].u, smoke->b[0].v,
210                 smoke->b[1].u, smoke->b[1].v);
211
212         diffuse(smoke, time / 30, smoke->b[0].d, smoke->b[1].d);
213         advect(smoke, time / 30,
214                smoke->b[0].u, smoke->b[0].v,
215                smoke->b[1].d, smoke->b[0].d);
216
217         surface = window_get_surface(smoke->window);
218
219         render(smoke, surface);
220
221         window_damage(smoke->window, 0, 0, smoke->width, smoke->height);
222
223         cairo_surface_destroy(surface);
224
225         callback = wl_surface_frame(window_get_wl_surface(smoke->window));
226         wl_callback_add_listener(callback, &listener, smoke);
227         wl_surface_commit(window_get_wl_surface(smoke->window));
228 }
229
230 static void
231 smoke_motion_handler(struct smoke *smoke, float x, float y)
232 {
233         int i, i0, i1, j, j0, j1, k, d = 5;
234
235         if (x - d < 1)
236                 i0 = 1;
237         else
238                 i0 = x - d;
239         if (i0 + 2 * d > smoke->width - 1)
240                 i1 = smoke->width - 1;
241         else
242                 i1 = i0 + 2 * d;
243
244         if (y - d < 1)
245                 j0 = 1;
246         else
247                 j0 = y - d;
248         if (j0 + 2 * d > smoke->height - 1)
249                 j1 = smoke->height - 1;
250         else
251                 j1 = j0 + 2 * d;
252
253         for (i = i0; i < i1; i++)
254                 for (j = j0; j < j1; j++) {
255                         k = j * smoke->width + i;
256                         smoke->b[0].u[k] += 256 - (random() & 512);
257                         smoke->b[0].v[k] += 256 - (random() & 512);
258                         smoke->b[0].d[k] += 1;
259                 }
260 }
261
262 static int
263 mouse_motion_handler(struct widget *widget, struct input *input,
264                      uint32_t time, float x, float y, void *data)
265 {
266         smoke_motion_handler(data, x, y);
267
268         return CURSOR_HAND1;
269 }
270
271 static void
272 touch_motion_handler(struct widget *widget, struct input *input,
273                      uint32_t time, int32_t id, float x, float y, void *data)
274 {
275         smoke_motion_handler(data, x, y);
276 }
277
278 static void
279 resize_handler(struct widget *widget,
280                int32_t width, int32_t height, void *data)
281 {
282         struct smoke *smoke = data;
283
284         /* Dont resize me */
285         widget_set_size(smoke->widget, smoke->width, smoke->height);
286 }
287
288 int main(int argc, char *argv[])
289 {
290         struct timespec ts;
291         struct smoke smoke;
292         struct display *d;
293         int size;
294
295         d = display_create(&argc, argv);
296         if (d == NULL) {
297                 fprintf(stderr, "failed to create display: %m\n");
298                 return -1;
299         }
300
301         smoke.width = 200;
302         smoke.height = 200;
303         smoke.display = d;
304         smoke.window = window_create(d);
305         smoke.widget = window_add_widget(smoke.window, &smoke);
306         window_set_title(smoke.window, "smoke");
307
308         window_set_buffer_type(smoke.window, WINDOW_BUFFER_TYPE_SHM);
309         clock_gettime(CLOCK_MONOTONIC, &ts);
310         srandom(ts.tv_nsec);
311
312         smoke.current = 0;
313         size = smoke.height * smoke.width;
314         smoke.b[0].d = calloc(size, sizeof(float));
315         smoke.b[0].u = calloc(size, sizeof(float));
316         smoke.b[0].v = calloc(size, sizeof(float));
317         smoke.b[1].d = calloc(size, sizeof(float));
318         smoke.b[1].u = calloc(size, sizeof(float));
319         smoke.b[1].v = calloc(size, sizeof(float));
320
321         widget_set_motion_handler(smoke.widget, mouse_motion_handler);
322         widget_set_touch_motion_handler(smoke.widget, touch_motion_handler);
323         widget_set_resize_handler(smoke.widget, resize_handler);
324         widget_set_redraw_handler(smoke.widget, redraw_handler);
325
326         window_set_user_data(smoke.window, &smoke);
327
328         widget_schedule_resize(smoke.widget, smoke.width, smoke.height);
329
330         display_run(d);
331
332         widget_destroy(smoke.widget);
333         window_destroy(smoke.window);
334         display_destroy(d);
335
336         return 0;
337 }