simple-egl: Fix -Wsign-compare compiler warning
[profile/ivi/weston-ivi-shell.git] / clients / simple-egl.c
1 /*
2  * Copyright © 2011 Benjamin Franzke
3  *
4  * Permission to use, copy, modify, distribute, and sell this software and its
5  * documentation for any purpose is hereby granted without fee, provided that
6  * the above copyright notice appear in all copies and that both that copyright
7  * notice and this permission notice appear in supporting documentation, and
8  * that the name of the copyright holders not be used in advertising or
9  * publicity pertaining to distribution of the software without specific,
10  * written prior permission.  The copyright holders make no representations
11  * about the suitability of this software for any purpose.  It is provided "as
12  * is" without express or implied warranty.
13  *
14  * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
15  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
16  * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
17  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
18  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
19  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
20  * OF THIS SOFTWARE.
21  */
22
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <stdbool.h>
27 #include <math.h>
28 #include <assert.h>
29 #include <signal.h>
30
31 #include <linux/input.h>
32
33 #include <wayland-client.h>
34 #include <wayland-egl.h>
35 #include <wayland-cursor.h>
36
37 #include <GLES2/gl2.h>
38 #include <EGL/egl.h>
39 #include <EGL/eglext.h>
40
41 #ifndef EGL_EXT_swap_buffers_with_damage
42 #define EGL_EXT_swap_buffers_with_damage 1
43 typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
44 #endif
45
46 #ifndef EGL_EXT_buffer_age
47 #define EGL_EXT_buffer_age 1
48 #define EGL_BUFFER_AGE_EXT                      0x313D
49 #endif
50
51 struct window;
52 struct seat;
53
54 struct display {
55         struct wl_display *display;
56         struct wl_registry *registry;
57         struct wl_compositor *compositor;
58         struct wl_shell *shell;
59         struct wl_seat *seat;
60         struct wl_pointer *pointer;
61         struct wl_touch *touch;
62         struct wl_keyboard *keyboard;
63         struct wl_shm *shm;
64         struct wl_cursor_theme *cursor_theme;
65         struct wl_cursor *default_cursor;
66         struct wl_surface *cursor_surface;
67         struct {
68                 EGLDisplay dpy;
69                 EGLContext ctx;
70                 EGLConfig conf;
71         } egl;
72         struct window *window;
73
74         PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC swap_buffers_with_damage;
75 };
76
77 struct geometry {
78         int width, height;
79 };
80
81 struct window {
82         struct display *display;
83         struct geometry geometry, window_size;
84         struct {
85                 GLuint rotation_uniform;
86                 GLuint pos;
87                 GLuint col;
88         } gl;
89
90         uint32_t benchmark_time, frames;
91         struct wl_egl_window *native;
92         struct wl_surface *surface;
93         struct wl_shell_surface *shell_surface;
94         EGLSurface egl_surface;
95         struct wl_callback *callback;
96         int fullscreen, configured, opaque, buffer_size, frame_sync;
97 };
98
99 static const char *vert_shader_text =
100         "uniform mat4 rotation;\n"
101         "attribute vec4 pos;\n"
102         "attribute vec4 color;\n"
103         "varying vec4 v_color;\n"
104         "void main() {\n"
105         "  gl_Position = rotation * pos;\n"
106         "  v_color = color;\n"
107         "}\n";
108
109 static const char *frag_shader_text =
110         "precision mediump float;\n"
111         "varying vec4 v_color;\n"
112         "void main() {\n"
113         "  gl_FragColor = v_color;\n"
114         "}\n";
115
116 static int running = 1;
117
118 static void
119 init_egl(struct display *display, struct window *window)
120 {
121         static const EGLint context_attribs[] = {
122                 EGL_CONTEXT_CLIENT_VERSION, 2,
123                 EGL_NONE
124         };
125         const char *extensions;
126
127         EGLint config_attribs[] = {
128                 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
129                 EGL_RED_SIZE, 1,
130                 EGL_GREEN_SIZE, 1,
131                 EGL_BLUE_SIZE, 1,
132                 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
133                 EGL_NONE
134         };
135
136         EGLint major, minor, n, count, i, size;
137         EGLConfig *configs;
138         EGLBoolean ret;
139
140         if (window->opaque || window->buffer_size == 16)
141                 config_attribs[9] = 0;
142
143         display->egl.dpy = eglGetDisplay(display->display);
144         assert(display->egl.dpy);
145
146         ret = eglInitialize(display->egl.dpy, &major, &minor);
147         assert(ret == EGL_TRUE);
148         ret = eglBindAPI(EGL_OPENGL_ES_API);
149         assert(ret == EGL_TRUE);
150
151         if (!eglGetConfigs(display->egl.dpy, NULL, 0, &count) || count < 1)
152                 assert(0);
153
154         configs = calloc(count, sizeof *configs);
155         assert(configs);
156
157         ret = eglChooseConfig(display->egl.dpy, config_attribs,
158                               configs, count, &n);
159         assert(ret && n >= 1);
160
161         for (i = 0; i < n; i++) {
162                 eglGetConfigAttrib(display->egl.dpy,
163                                    configs[i], EGL_BUFFER_SIZE, &size);
164                 if (window->buffer_size == size) {
165                         display->egl.conf = configs[i];
166                         break;
167                 }
168         }
169         free(configs);
170         if (display->egl.conf == NULL) {
171                 fprintf(stderr, "did not find config with buffer size %d\n",
172                         window->buffer_size);
173                 exit(EXIT_FAILURE);
174         }
175
176         display->egl.ctx = eglCreateContext(display->egl.dpy,
177                                             display->egl.conf,
178                                             EGL_NO_CONTEXT, context_attribs);
179         assert(display->egl.ctx);
180
181         display->swap_buffers_with_damage = NULL;
182         extensions = eglQueryString(display->egl.dpy, EGL_EXTENSIONS);
183         if (extensions &&
184             strstr(extensions, "EGL_EXT_swap_buffers_with_damage") &&
185             strstr(extensions, "EGL_EXT_buffer_age"))
186                 display->swap_buffers_with_damage =
187                         (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)
188                         eglGetProcAddress("eglSwapBuffersWithDamageEXT");
189
190         if (display->swap_buffers_with_damage)
191                 printf("has EGL_EXT_buffer_age and EGL_EXT_swap_buffers_with_damage\n");
192
193 }
194
195 static void
196 fini_egl(struct display *display)
197 {
198         eglTerminate(display->egl.dpy);
199         eglReleaseThread();
200 }
201
202 static GLuint
203 create_shader(struct window *window, const char *source, GLenum shader_type)
204 {
205         GLuint shader;
206         GLint status;
207
208         shader = glCreateShader(shader_type);
209         assert(shader != 0);
210
211         glShaderSource(shader, 1, (const char **) &source, NULL);
212         glCompileShader(shader);
213
214         glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
215         if (!status) {
216                 char log[1000];
217                 GLsizei len;
218                 glGetShaderInfoLog(shader, 1000, &len, log);
219                 fprintf(stderr, "Error: compiling %s: %*s\n",
220                         shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
221                         len, log);
222                 exit(1);
223         }
224
225         return shader;
226 }
227
228 static void
229 init_gl(struct window *window)
230 {
231         GLuint frag, vert;
232         GLuint program;
233         GLint status;
234
235         frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER);
236         vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER);
237
238         program = glCreateProgram();
239         glAttachShader(program, frag);
240         glAttachShader(program, vert);
241         glLinkProgram(program);
242
243         glGetProgramiv(program, GL_LINK_STATUS, &status);
244         if (!status) {
245                 char log[1000];
246                 GLsizei len;
247                 glGetProgramInfoLog(program, 1000, &len, log);
248                 fprintf(stderr, "Error: linking:\n%*s\n", len, log);
249                 exit(1);
250         }
251
252         glUseProgram(program);
253         
254         window->gl.pos = 0;
255         window->gl.col = 1;
256
257         glBindAttribLocation(program, window->gl.pos, "pos");
258         glBindAttribLocation(program, window->gl.col, "color");
259         glLinkProgram(program);
260
261         window->gl.rotation_uniform =
262                 glGetUniformLocation(program, "rotation");
263 }
264
265 static void
266 handle_ping(void *data, struct wl_shell_surface *shell_surface,
267             uint32_t serial)
268 {
269         wl_shell_surface_pong(shell_surface, serial);
270 }
271
272 static void
273 handle_configure(void *data, struct wl_shell_surface *shell_surface,
274                  uint32_t edges, int32_t width, int32_t height)
275 {
276         struct window *window = data;
277
278         if (window->native)
279                 wl_egl_window_resize(window->native, width, height, 0, 0);
280
281         window->geometry.width = width;
282         window->geometry.height = height;
283
284         if (!window->fullscreen)
285                 window->window_size = window->geometry;
286 }
287
288 static void
289 handle_popup_done(void *data, struct wl_shell_surface *shell_surface)
290 {
291 }
292
293 static const struct wl_shell_surface_listener shell_surface_listener = {
294         handle_ping,
295         handle_configure,
296         handle_popup_done
297 };
298
299 static void
300 configure_callback(void *data, struct wl_callback *callback, uint32_t  time)
301 {
302         struct window *window = data;
303
304         wl_callback_destroy(callback);
305
306         window->configured = 1;
307 }
308
309 static struct wl_callback_listener configure_callback_listener = {
310         configure_callback,
311 };
312
313 static void
314 set_fullscreen(struct window *window, int fullscreen)
315 {
316         struct wl_callback *callback;
317
318         window->fullscreen = fullscreen;
319         window->configured = 0;
320
321         if (fullscreen) {
322                 wl_shell_surface_set_fullscreen(window->shell_surface,
323                                                 WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
324                                                 0, NULL);
325                 callback = wl_display_sync(window->display->display);
326                 wl_callback_add_listener(callback,
327                                          &configure_callback_listener,
328                                          window);
329
330         } else {
331                 wl_shell_surface_set_toplevel(window->shell_surface);
332                 handle_configure(window, window->shell_surface, 0,
333                                  window->window_size.width,
334                                  window->window_size.height);
335                 window->configured = 1;
336         }
337 }
338
339 static void
340 create_surface(struct window *window)
341 {
342         struct display *display = window->display;
343         EGLBoolean ret;
344         
345         window->surface = wl_compositor_create_surface(display->compositor);
346         window->shell_surface = wl_shell_get_shell_surface(display->shell,
347                                                            window->surface);
348
349         wl_shell_surface_add_listener(window->shell_surface,
350                                       &shell_surface_listener, window);
351
352         window->native =
353                 wl_egl_window_create(window->surface,
354                                      window->window_size.width,
355                                      window->window_size.height);
356         window->egl_surface =
357                 eglCreateWindowSurface(display->egl.dpy,
358                                        display->egl.conf,
359                                        window->native, NULL);
360
361         wl_shell_surface_set_title(window->shell_surface, "simple-egl");
362
363         ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface,
364                              window->egl_surface, window->display->egl.ctx);
365         assert(ret == EGL_TRUE);
366
367         if (!window->frame_sync)
368                 eglSwapInterval(display->egl.dpy, 0);
369
370         set_fullscreen(window, window->fullscreen);
371 }
372
373 static void
374 destroy_surface(struct window *window)
375 {
376         /* Required, otherwise segfault in egl_dri2.c: dri2_make_current()
377          * on eglReleaseThread(). */
378         eglMakeCurrent(window->display->egl.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
379                        EGL_NO_CONTEXT);
380
381         eglDestroySurface(window->display->egl.dpy, window->egl_surface);
382         wl_egl_window_destroy(window->native);
383
384         wl_shell_surface_destroy(window->shell_surface);
385         wl_surface_destroy(window->surface);
386
387         if (window->callback)
388                 wl_callback_destroy(window->callback);
389 }
390
391 static const struct wl_callback_listener frame_listener;
392
393 static void
394 redraw(void *data, struct wl_callback *callback, uint32_t time)
395 {
396         struct window *window = data;
397         struct display *display = window->display;
398         static const GLfloat verts[3][2] = {
399                 { -0.5, -0.5 },
400                 {  0.5, -0.5 },
401                 {  0,    0.5 }
402         };
403         static const GLfloat colors[3][3] = {
404                 { 1, 0, 0 },
405                 { 0, 1, 0 },
406                 { 0, 0, 1 }
407         };
408         GLfloat angle;
409         GLfloat rotation[4][4] = {
410                 { 1, 0, 0, 0 },
411                 { 0, 1, 0, 0 },
412                 { 0, 0, 1, 0 },
413                 { 0, 0, 0, 1 }
414         };
415         static const uint32_t speed_div = 5, benchmark_interval = 5;
416         struct wl_region *region;
417         EGLint rect[4];
418         EGLint buffer_age = 0;
419         struct timeval tv;
420
421         assert(window->callback == callback);
422         window->callback = NULL;
423
424         if (callback)
425                 wl_callback_destroy(callback);
426
427         if (!window->configured)
428                 return;
429
430         gettimeofday(&tv, NULL);
431         time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
432         if (window->frames == 0)
433                 window->benchmark_time = time;
434         if (time - window->benchmark_time > (benchmark_interval * 1000)) {
435                 printf("%d frames in %d seconds: %f fps\n",
436                        window->frames,
437                        benchmark_interval,
438                        (float) window->frames / benchmark_interval);
439                 window->benchmark_time = time;
440                 window->frames = 0;
441         }
442
443         angle = (time / speed_div) % 360 * M_PI / 180.0;
444         rotation[0][0] =  cos(angle);
445         rotation[0][2] =  sin(angle);
446         rotation[2][0] = -sin(angle);
447         rotation[2][2] =  cos(angle);
448
449         if (display->swap_buffers_with_damage)
450                 eglQuerySurface(display->egl.dpy, window->egl_surface,
451                                 EGL_BUFFER_AGE_EXT, &buffer_age);
452
453         glViewport(0, 0, window->geometry.width, window->geometry.height);
454
455         glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE,
456                            (GLfloat *) rotation);
457
458         glClearColor(0.0, 0.0, 0.0, 0.5);
459         glClear(GL_COLOR_BUFFER_BIT);
460
461         glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
462         glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors);
463         glEnableVertexAttribArray(window->gl.pos);
464         glEnableVertexAttribArray(window->gl.col);
465
466         glDrawArrays(GL_TRIANGLES, 0, 3);
467
468         glDisableVertexAttribArray(window->gl.pos);
469         glDisableVertexAttribArray(window->gl.col);
470
471         if (window->opaque || window->fullscreen) {
472                 region = wl_compositor_create_region(window->display->compositor);
473                 wl_region_add(region, 0, 0,
474                               window->geometry.width,
475                               window->geometry.height);
476                 wl_surface_set_opaque_region(window->surface, region);
477                 wl_region_destroy(region);
478         } else {
479                 wl_surface_set_opaque_region(window->surface, NULL);
480         }
481
482         if (display->swap_buffers_with_damage && buffer_age > 0) {
483                 rect[0] = window->geometry.width / 4 - 1;
484                 rect[1] = window->geometry.height / 4 - 1;
485                 rect[2] = window->geometry.width / 2 + 2;
486                 rect[3] = window->geometry.height / 2 + 2;
487                 display->swap_buffers_with_damage(display->egl.dpy,
488                                                   window->egl_surface,
489                                                   rect, 1);
490         } else {
491                 eglSwapBuffers(display->egl.dpy, window->egl_surface);
492         }
493         window->frames++;
494 }
495
496 static const struct wl_callback_listener frame_listener = {
497         redraw
498 };
499
500 static void
501 pointer_handle_enter(void *data, struct wl_pointer *pointer,
502                      uint32_t serial, struct wl_surface *surface,
503                      wl_fixed_t sx, wl_fixed_t sy)
504 {
505         struct display *display = data;
506         struct wl_buffer *buffer;
507         struct wl_cursor *cursor = display->default_cursor;
508         struct wl_cursor_image *image;
509
510         if (display->window->fullscreen)
511                 wl_pointer_set_cursor(pointer, serial, NULL, 0, 0);
512         else if (cursor) {
513                 image = display->default_cursor->images[0];
514                 buffer = wl_cursor_image_get_buffer(image);
515                 wl_pointer_set_cursor(pointer, serial,
516                                       display->cursor_surface,
517                                       image->hotspot_x,
518                                       image->hotspot_y);
519                 wl_surface_attach(display->cursor_surface, buffer, 0, 0);
520                 wl_surface_damage(display->cursor_surface, 0, 0,
521                                   image->width, image->height);
522                 wl_surface_commit(display->cursor_surface);
523         }
524 }
525
526 static void
527 pointer_handle_leave(void *data, struct wl_pointer *pointer,
528                      uint32_t serial, struct wl_surface *surface)
529 {
530 }
531
532 static void
533 pointer_handle_motion(void *data, struct wl_pointer *pointer,
534                       uint32_t time, wl_fixed_t sx, wl_fixed_t sy)
535 {
536 }
537
538 static void
539 pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
540                       uint32_t serial, uint32_t time, uint32_t button,
541                       uint32_t state)
542 {
543         struct display *display = data;
544
545         if (button == BTN_LEFT && state == WL_POINTER_BUTTON_STATE_PRESSED)
546                 wl_shell_surface_move(display->window->shell_surface,
547                                       display->seat, serial);
548 }
549
550 static void
551 pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
552                     uint32_t time, uint32_t axis, wl_fixed_t value)
553 {
554 }
555
556 static const struct wl_pointer_listener pointer_listener = {
557         pointer_handle_enter,
558         pointer_handle_leave,
559         pointer_handle_motion,
560         pointer_handle_button,
561         pointer_handle_axis,
562 };
563
564 static void
565 touch_handle_down(void *data, struct wl_touch *wl_touch,
566                   uint32_t serial, uint32_t time, struct wl_surface *surface,
567                   int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
568 {
569         struct display *d = (struct display *)data;
570
571         wl_shell_surface_move(d->window->shell_surface, d->seat, serial);
572 }
573
574 static void
575 touch_handle_up(void *data, struct wl_touch *wl_touch,
576                 uint32_t serial, uint32_t time, int32_t id)
577 {
578 }
579
580 static void
581 touch_handle_motion(void *data, struct wl_touch *wl_touch,
582                     uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
583 {
584 }
585
586 static void
587 touch_handle_frame(void *data, struct wl_touch *wl_touch)
588 {
589 }
590
591 static void
592 touch_handle_cancel(void *data, struct wl_touch *wl_touch)
593 {
594 }
595
596 static const struct wl_touch_listener touch_listener = {
597         touch_handle_down,
598         touch_handle_up,
599         touch_handle_motion,
600         touch_handle_frame,
601         touch_handle_cancel,
602 };
603
604 static void
605 keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
606                        uint32_t format, int fd, uint32_t size)
607 {
608 }
609
610 static void
611 keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
612                       uint32_t serial, struct wl_surface *surface,
613                       struct wl_array *keys)
614 {
615 }
616
617 static void
618 keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
619                       uint32_t serial, struct wl_surface *surface)
620 {
621 }
622
623 static void
624 keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
625                     uint32_t serial, uint32_t time, uint32_t key,
626                     uint32_t state)
627 {
628         struct display *d = data;
629
630         if (key == KEY_F11 && state)
631                 set_fullscreen(d->window, d->window->fullscreen ^ 1);
632         else if (key == KEY_ESC && state)
633                 running = 0;
634 }
635
636 static void
637 keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
638                           uint32_t serial, uint32_t mods_depressed,
639                           uint32_t mods_latched, uint32_t mods_locked,
640                           uint32_t group)
641 {
642 }
643
644 static const struct wl_keyboard_listener keyboard_listener = {
645         keyboard_handle_keymap,
646         keyboard_handle_enter,
647         keyboard_handle_leave,
648         keyboard_handle_key,
649         keyboard_handle_modifiers,
650 };
651
652 static void
653 seat_handle_capabilities(void *data, struct wl_seat *seat,
654                          enum wl_seat_capability caps)
655 {
656         struct display *d = data;
657
658         if ((caps & WL_SEAT_CAPABILITY_POINTER) && !d->pointer) {
659                 d->pointer = wl_seat_get_pointer(seat);
660                 wl_pointer_add_listener(d->pointer, &pointer_listener, d);
661         } else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && d->pointer) {
662                 wl_pointer_destroy(d->pointer);
663                 d->pointer = NULL;
664         }
665
666         if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !d->keyboard) {
667                 d->keyboard = wl_seat_get_keyboard(seat);
668                 wl_keyboard_add_listener(d->keyboard, &keyboard_listener, d);
669         } else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && d->keyboard) {
670                 wl_keyboard_destroy(d->keyboard);
671                 d->keyboard = NULL;
672         }
673
674         if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !d->touch) {
675                 d->touch = wl_seat_get_touch(seat);
676                 wl_touch_set_user_data(d->touch, d);
677                 wl_touch_add_listener(d->touch, &touch_listener, d);
678         } else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && d->touch) {
679                 wl_touch_destroy(d->touch);
680                 d->touch = NULL;
681         }
682 }
683
684 static const struct wl_seat_listener seat_listener = {
685         seat_handle_capabilities,
686 };
687
688 static void
689 registry_handle_global(void *data, struct wl_registry *registry,
690                        uint32_t name, const char *interface, uint32_t version)
691 {
692         struct display *d = data;
693
694         if (strcmp(interface, "wl_compositor") == 0) {
695                 d->compositor =
696                         wl_registry_bind(registry, name,
697                                          &wl_compositor_interface, 1);
698         } else if (strcmp(interface, "wl_shell") == 0) {
699                 d->shell = wl_registry_bind(registry, name,
700                                             &wl_shell_interface, 1);
701         } else if (strcmp(interface, "wl_seat") == 0) {
702                 d->seat = wl_registry_bind(registry, name,
703                                            &wl_seat_interface, 1);
704                 wl_seat_add_listener(d->seat, &seat_listener, d);
705         } else if (strcmp(interface, "wl_shm") == 0) {
706                 d->shm = wl_registry_bind(registry, name,
707                                           &wl_shm_interface, 1);
708                 d->cursor_theme = wl_cursor_theme_load(NULL, 32, d->shm);
709                 d->default_cursor =
710                         wl_cursor_theme_get_cursor(d->cursor_theme, "left_ptr");
711         }
712 }
713
714 static void
715 registry_handle_global_remove(void *data, struct wl_registry *registry,
716                               uint32_t name)
717 {
718 }
719
720 static const struct wl_registry_listener registry_listener = {
721         registry_handle_global,
722         registry_handle_global_remove
723 };
724
725 static void
726 signal_int(int signum)
727 {
728         running = 0;
729 }
730
731 static void
732 usage(int error_code)
733 {
734         fprintf(stderr, "Usage: simple-egl [OPTIONS]\n\n"
735                 "  -f\tRun in fullscreen mode\n"
736                 "  -o\tCreate an opaque surface\n"
737                 "  -s\tUse a 16 bpp EGL config\n"
738                 "  -b\tDon't sync to compositor redraw (eglSwapInterval 0)\n"
739                 "  -h\tThis help text\n\n");
740
741         exit(error_code);
742 }
743
744 int
745 main(int argc, char **argv)
746 {
747         struct sigaction sigint;
748         struct display display = { 0 };
749         struct window  window  = { 0 };
750         int i, ret = 0;
751
752         window.display = &display;
753         display.window = &window;
754         window.window_size.width  = 250;
755         window.window_size.height = 250;
756         window.buffer_size = 32;
757         window.frame_sync = 1;
758
759         for (i = 1; i < argc; i++) {
760                 if (strcmp("-f", argv[i]) == 0)
761                         window.fullscreen = 1;
762                 else if (strcmp("-o", argv[i]) == 0)
763                         window.opaque = 1;
764                 else if (strcmp("-s", argv[i]) == 0)
765                         window.buffer_size = 16;
766                 else if (strcmp("-b", argv[i]) == 0)
767                         window.frame_sync = 0;
768                 else if (strcmp("-h", argv[i]) == 0)
769                         usage(EXIT_SUCCESS);
770                 else
771                         usage(EXIT_FAILURE);
772         }
773
774         display.display = wl_display_connect(NULL);
775         assert(display.display);
776
777         display.registry = wl_display_get_registry(display.display);
778         wl_registry_add_listener(display.registry,
779                                  &registry_listener, &display);
780
781         wl_display_dispatch(display.display);
782
783         init_egl(&display, &window);
784         create_surface(&window);
785         init_gl(&window);
786
787         display.cursor_surface =
788                 wl_compositor_create_surface(display.compositor);
789
790         sigint.sa_handler = signal_int;
791         sigemptyset(&sigint.sa_mask);
792         sigint.sa_flags = SA_RESETHAND;
793         sigaction(SIGINT, &sigint, NULL);
794
795         /* The mainloop here is a little subtle.  Redrawing will cause
796          * EGL to read events so we can just call
797          * wl_display_dispatch_pending() to handle any events that got
798          * queued up as a side effect. */
799         while (running && ret != -1) {
800                 wl_display_dispatch_pending(display.display);
801                 while (!window.configured)
802                         wl_display_dispatch(display.display);
803                 redraw(&window, NULL, 0);
804         }
805
806         fprintf(stderr, "simple-egl exiting\n");
807
808         destroy_surface(&window);
809         fini_egl(&display);
810
811         wl_surface_destroy(display.cursor_surface);
812         if (display.cursor_theme)
813                 wl_cursor_theme_destroy(display.cursor_theme);
814
815         if (display.shell)
816                 wl_shell_destroy(display.shell);
817
818         if (display.compositor)
819                 wl_compositor_destroy(display.compositor);
820
821         wl_registry_destroy(display.registry);
822         wl_display_flush(display.display);
823         wl_display_disconnect(display.display);
824
825         return 0;
826 }