simple-egl: Print fps for the spinning triangle
[profile/ivi/weston-ivi-shell.git] / clients / simple-egl.c
1 /*
2  * Copyright © 2011 Benjamin Franzke
3  *
4  * Permission to use, copy, modify, distribute, and sell this software and its
5  * documentation for any purpose is hereby granted without fee, provided that
6  * the above copyright notice appear in all copies and that both that copyright
7  * notice and this permission notice appear in supporting documentation, and
8  * that the name of the copyright holders not be used in advertising or
9  * publicity pertaining to distribution of the software without specific,
10  * written prior permission.  The copyright holders make no representations
11  * about the suitability of this software for any purpose.  It is provided "as
12  * is" without express or implied warranty.
13  *
14  * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
15  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
16  * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
17  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
18  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
19  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
20  * OF THIS SOFTWARE.
21  */
22
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <stdbool.h>
27 #include <math.h>
28 #include <assert.h>
29 #include <signal.h>
30
31 #include <linux/input.h>
32
33 #include <wayland-client.h>
34 #include <wayland-egl.h>
35 #include <wayland-cursor.h>
36
37 #include <GLES2/gl2.h>
38 #include <EGL/egl.h>
39 #include <EGL/eglext.h>
40
41 #ifndef EGL_EXT_swap_buffers_with_damage
42 #define EGL_EXT_swap_buffers_with_damage 1
43 typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
44 #endif
45
46 #ifndef EGL_EXT_buffer_age
47 #define EGL_EXT_buffer_age 1
48 #define EGL_BUFFER_AGE_EXT                      0x313D
49 #endif
50
51 struct window;
52 struct seat;
53
54 struct display {
55         struct wl_display *display;
56         struct wl_registry *registry;
57         struct wl_compositor *compositor;
58         struct wl_shell *shell;
59         struct wl_seat *seat;
60         struct wl_pointer *pointer;
61         struct wl_touch *touch;
62         struct wl_keyboard *keyboard;
63         struct wl_shm *shm;
64         struct wl_cursor_theme *cursor_theme;
65         struct wl_cursor *default_cursor;
66         struct wl_surface *cursor_surface;
67         struct {
68                 EGLDisplay dpy;
69                 EGLContext ctx;
70                 EGLConfig conf;
71         } egl;
72         struct window *window;
73
74         PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC swap_buffers_with_damage;
75 };
76
77 struct geometry {
78         int width, height;
79 };
80
81 struct window {
82         struct display *display;
83         struct geometry geometry, window_size;
84         struct {
85                 GLuint rotation_uniform;
86                 GLuint pos;
87                 GLuint col;
88         } gl;
89
90         uint32_t benchmark_time, frames;
91         struct wl_egl_window *native;
92         struct wl_surface *surface;
93         struct wl_shell_surface *shell_surface;
94         EGLSurface egl_surface;
95         struct wl_callback *callback;
96         int fullscreen, configured, opaque, buffer_size;
97 };
98
99 static const char *vert_shader_text =
100         "uniform mat4 rotation;\n"
101         "attribute vec4 pos;\n"
102         "attribute vec4 color;\n"
103         "varying vec4 v_color;\n"
104         "void main() {\n"
105         "  gl_Position = rotation * pos;\n"
106         "  v_color = color;\n"
107         "}\n";
108
109 static const char *frag_shader_text =
110         "precision mediump float;\n"
111         "varying vec4 v_color;\n"
112         "void main() {\n"
113         "  gl_FragColor = v_color;\n"
114         "}\n";
115
116 static int running = 1;
117
118 static void
119 init_egl(struct display *display, struct window *window)
120 {
121         static const EGLint context_attribs[] = {
122                 EGL_CONTEXT_CLIENT_VERSION, 2,
123                 EGL_NONE
124         };
125         const char *extensions;
126
127         EGLint config_attribs[] = {
128                 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
129                 EGL_RED_SIZE, 1,
130                 EGL_GREEN_SIZE, 1,
131                 EGL_BLUE_SIZE, 1,
132                 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
133                 EGL_NONE
134         };
135
136         EGLint major, minor, n, count, i, size;
137         EGLConfig *configs;
138         EGLBoolean ret;
139
140         if (window->opaque || window->buffer_size == 16)
141                 config_attribs[9] = 0;
142
143         display->egl.dpy = eglGetDisplay(display->display);
144         assert(display->egl.dpy);
145
146         ret = eglInitialize(display->egl.dpy, &major, &minor);
147         assert(ret == EGL_TRUE);
148         ret = eglBindAPI(EGL_OPENGL_ES_API);
149         assert(ret == EGL_TRUE);
150
151         if (!eglGetConfigs(display->egl.dpy, NULL, 0, &count) || count < 1)
152                 assert(0);
153
154         configs = calloc(count, sizeof *configs);
155         assert(configs);
156
157         ret = eglChooseConfig(display->egl.dpy, config_attribs,
158                               configs, count, &n);
159         assert(ret && n >= 1);
160
161         for (i = 0; i < n; i++) {
162                 eglGetConfigAttrib(display->egl.dpy,
163                                    configs[i], EGL_BUFFER_SIZE, &size);
164                 if (window->buffer_size == size) {
165                         display->egl.conf = configs[i];
166                         break;
167                 }
168         }
169         free(configs);
170         if (display->egl.conf == NULL) {
171                 fprintf(stderr, "did not find config with buffer size %d\n",
172                         window->buffer_size);
173                 exit(EXIT_FAILURE);
174         }
175
176         display->egl.ctx = eglCreateContext(display->egl.dpy,
177                                             display->egl.conf,
178                                             EGL_NO_CONTEXT, context_attribs);
179         assert(display->egl.ctx);
180
181         display->swap_buffers_with_damage = NULL;
182         extensions = eglQueryString(display->egl.dpy, EGL_EXTENSIONS);
183         if (extensions &&
184             strstr(extensions, "EGL_EXT_swap_buffers_with_damage") &&
185             strstr(extensions, "EGL_EXT_buffer_age"))
186                 display->swap_buffers_with_damage =
187                         (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)
188                         eglGetProcAddress("eglSwapBuffersWithDamageEXT");
189
190         if (display->swap_buffers_with_damage)
191                 printf("has EGL_EXT_buffer_age and EGL_EXT_swap_buffers_with_damage\n");
192
193 }
194
195 static void
196 fini_egl(struct display *display)
197 {
198         eglTerminate(display->egl.dpy);
199         eglReleaseThread();
200 }
201
202 static GLuint
203 create_shader(struct window *window, const char *source, GLenum shader_type)
204 {
205         GLuint shader;
206         GLint status;
207
208         shader = glCreateShader(shader_type);
209         assert(shader != 0);
210
211         glShaderSource(shader, 1, (const char **) &source, NULL);
212         glCompileShader(shader);
213
214         glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
215         if (!status) {
216                 char log[1000];
217                 GLsizei len;
218                 glGetShaderInfoLog(shader, 1000, &len, log);
219                 fprintf(stderr, "Error: compiling %s: %*s\n",
220                         shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
221                         len, log);
222                 exit(1);
223         }
224
225         return shader;
226 }
227
228 static void
229 init_gl(struct window *window)
230 {
231         GLuint frag, vert;
232         GLuint program;
233         GLint status;
234
235         frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER);
236         vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER);
237
238         program = glCreateProgram();
239         glAttachShader(program, frag);
240         glAttachShader(program, vert);
241         glLinkProgram(program);
242
243         glGetProgramiv(program, GL_LINK_STATUS, &status);
244         if (!status) {
245                 char log[1000];
246                 GLsizei len;
247                 glGetProgramInfoLog(program, 1000, &len, log);
248                 fprintf(stderr, "Error: linking:\n%*s\n", len, log);
249                 exit(1);
250         }
251
252         glUseProgram(program);
253         
254         window->gl.pos = 0;
255         window->gl.col = 1;
256
257         glBindAttribLocation(program, window->gl.pos, "pos");
258         glBindAttribLocation(program, window->gl.col, "color");
259         glLinkProgram(program);
260
261         window->gl.rotation_uniform =
262                 glGetUniformLocation(program, "rotation");
263 }
264
265 static void
266 handle_ping(void *data, struct wl_shell_surface *shell_surface,
267             uint32_t serial)
268 {
269         wl_shell_surface_pong(shell_surface, serial);
270 }
271
272 static void
273 handle_configure(void *data, struct wl_shell_surface *shell_surface,
274                  uint32_t edges, int32_t width, int32_t height)
275 {
276         struct window *window = data;
277
278         if (window->native)
279                 wl_egl_window_resize(window->native, width, height, 0, 0);
280
281         window->geometry.width = width;
282         window->geometry.height = height;
283
284         if (!window->fullscreen)
285                 window->window_size = window->geometry;
286 }
287
288 static void
289 handle_popup_done(void *data, struct wl_shell_surface *shell_surface)
290 {
291 }
292
293 static const struct wl_shell_surface_listener shell_surface_listener = {
294         handle_ping,
295         handle_configure,
296         handle_popup_done
297 };
298
299 static void
300 redraw(void *data, struct wl_callback *callback, uint32_t time);
301
302 static void
303 configure_callback(void *data, struct wl_callback *callback, uint32_t  time)
304 {
305         struct window *window = data;
306
307         wl_callback_destroy(callback);
308
309         window->configured = 1;
310
311         if (window->callback == NULL)
312                 redraw(data, NULL, time);
313 }
314
315 static struct wl_callback_listener configure_callback_listener = {
316         configure_callback,
317 };
318
319 static void
320 toggle_fullscreen(struct window *window, int fullscreen)
321 {
322         struct wl_callback *callback;
323
324         window->fullscreen = fullscreen;
325         window->configured = 0;
326
327         if (fullscreen) {
328                 wl_shell_surface_set_fullscreen(window->shell_surface,
329                                                 WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
330                                                 0, NULL);
331         } else {
332                 wl_shell_surface_set_toplevel(window->shell_surface);
333                 handle_configure(window, window->shell_surface, 0,
334                                  window->window_size.width,
335                                  window->window_size.height);
336         }
337
338         callback = wl_display_sync(window->display->display);
339         wl_callback_add_listener(callback, &configure_callback_listener,
340                                  window);
341 }
342
343 static void
344 create_surface(struct window *window)
345 {
346         struct display *display = window->display;
347         EGLBoolean ret;
348         
349         window->surface = wl_compositor_create_surface(display->compositor);
350         window->shell_surface = wl_shell_get_shell_surface(display->shell,
351                                                            window->surface);
352
353         wl_shell_surface_add_listener(window->shell_surface,
354                                       &shell_surface_listener, window);
355
356         window->native =
357                 wl_egl_window_create(window->surface,
358                                      window->window_size.width,
359                                      window->window_size.height);
360         window->egl_surface =
361                 eglCreateWindowSurface(display->egl.dpy,
362                                        display->egl.conf,
363                                        window->native, NULL);
364
365         wl_shell_surface_set_title(window->shell_surface, "simple-egl");
366
367         ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface,
368                              window->egl_surface, window->display->egl.ctx);
369         assert(ret == EGL_TRUE);
370
371         toggle_fullscreen(window, window->fullscreen);
372 }
373
374 static void
375 destroy_surface(struct window *window)
376 {
377         /* Required, otherwise segfault in egl_dri2.c: dri2_make_current()
378          * on eglReleaseThread(). */
379         eglMakeCurrent(window->display->egl.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
380                        EGL_NO_CONTEXT);
381
382         eglDestroySurface(window->display->egl.dpy, window->egl_surface);
383         wl_egl_window_destroy(window->native);
384
385         wl_shell_surface_destroy(window->shell_surface);
386         wl_surface_destroy(window->surface);
387
388         if (window->callback)
389                 wl_callback_destroy(window->callback);
390 }
391
392 static const struct wl_callback_listener frame_listener;
393
394 static void
395 redraw(void *data, struct wl_callback *callback, uint32_t time)
396 {
397         struct window *window = data;
398         struct display *display = window->display;
399         static const GLfloat verts[3][2] = {
400                 { -0.5, -0.5 },
401                 {  0.5, -0.5 },
402                 {  0,    0.5 }
403         };
404         static const GLfloat colors[3][3] = {
405                 { 1, 0, 0 },
406                 { 0, 1, 0 },
407                 { 0, 0, 1 }
408         };
409         GLfloat angle;
410         GLfloat rotation[4][4] = {
411                 { 1, 0, 0, 0 },
412                 { 0, 1, 0, 0 },
413                 { 0, 0, 1, 0 },
414                 { 0, 0, 0, 1 }
415         };
416         static const int32_t speed_div = 5, benchmark_interval = 5;
417         struct wl_region *region;
418         EGLint rect[4];
419         EGLint buffer_age = 0;
420         struct timeval tv;
421
422         assert(window->callback == callback);
423         window->callback = NULL;
424
425         if (callback)
426                 wl_callback_destroy(callback);
427
428         if (!window->configured)
429                 return;
430
431         gettimeofday(&tv, NULL);
432         time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
433         if (window->frames == 0)
434                 window->benchmark_time = time;
435         if (time - window->benchmark_time > (benchmark_interval * 1000)) {
436                 printf("%d frames in %d seconds: %f fps\n",
437                        window->frames,
438                        benchmark_interval,
439                        (float) window->frames / benchmark_interval);
440                 window->benchmark_time = time;
441                 window->frames = 0;
442         }
443
444         angle = (time / speed_div) % 360 * M_PI / 180.0;
445         rotation[0][0] =  cos(angle);
446         rotation[0][2] =  sin(angle);
447         rotation[2][0] = -sin(angle);
448         rotation[2][2] =  cos(angle);
449
450         if (display->swap_buffers_with_damage)
451                 eglQuerySurface(display->egl.dpy, window->egl_surface,
452                                 EGL_BUFFER_AGE_EXT, &buffer_age);
453
454         glViewport(0, 0, window->geometry.width, window->geometry.height);
455
456         glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE,
457                            (GLfloat *) rotation);
458
459         glClearColor(0.0, 0.0, 0.0, 0.5);
460         glClear(GL_COLOR_BUFFER_BIT);
461
462         glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
463         glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors);
464         glEnableVertexAttribArray(window->gl.pos);
465         glEnableVertexAttribArray(window->gl.col);
466
467         glDrawArrays(GL_TRIANGLES, 0, 3);
468
469         glDisableVertexAttribArray(window->gl.pos);
470         glDisableVertexAttribArray(window->gl.col);
471
472         if (window->opaque || window->fullscreen) {
473                 region = wl_compositor_create_region(window->display->compositor);
474                 wl_region_add(region, 0, 0,
475                               window->geometry.width,
476                               window->geometry.height);
477                 wl_surface_set_opaque_region(window->surface, region);
478                 wl_region_destroy(region);
479         } else {
480                 wl_surface_set_opaque_region(window->surface, NULL);
481         }
482
483         window->callback = wl_surface_frame(window->surface);
484         wl_callback_add_listener(window->callback, &frame_listener, window);
485
486         if (display->swap_buffers_with_damage && buffer_age > 0) {
487                 rect[0] = window->geometry.width / 4 - 1;
488                 rect[1] = window->geometry.height / 4 - 1;
489                 rect[2] = window->geometry.width / 2 + 2;
490                 rect[3] = window->geometry.height / 2 + 2;
491                 display->swap_buffers_with_damage(display->egl.dpy,
492                                                   window->egl_surface,
493                                                   rect, 1);
494         } else {
495                 eglSwapBuffers(display->egl.dpy, window->egl_surface);
496         }
497         window->frames++;
498 }
499
500 static const struct wl_callback_listener frame_listener = {
501         redraw
502 };
503
504 static void
505 pointer_handle_enter(void *data, struct wl_pointer *pointer,
506                      uint32_t serial, struct wl_surface *surface,
507                      wl_fixed_t sx, wl_fixed_t sy)
508 {
509         struct display *display = data;
510         struct wl_buffer *buffer;
511         struct wl_cursor *cursor = display->default_cursor;
512         struct wl_cursor_image *image;
513
514         if (display->window->fullscreen)
515                 wl_pointer_set_cursor(pointer, serial, NULL, 0, 0);
516         else if (cursor) {
517                 image = display->default_cursor->images[0];
518                 buffer = wl_cursor_image_get_buffer(image);
519                 wl_pointer_set_cursor(pointer, serial,
520                                       display->cursor_surface,
521                                       image->hotspot_x,
522                                       image->hotspot_y);
523                 wl_surface_attach(display->cursor_surface, buffer, 0, 0);
524                 wl_surface_damage(display->cursor_surface, 0, 0,
525                                   image->width, image->height);
526                 wl_surface_commit(display->cursor_surface);
527         }
528 }
529
530 static void
531 pointer_handle_leave(void *data, struct wl_pointer *pointer,
532                      uint32_t serial, struct wl_surface *surface)
533 {
534 }
535
536 static void
537 pointer_handle_motion(void *data, struct wl_pointer *pointer,
538                       uint32_t time, wl_fixed_t sx, wl_fixed_t sy)
539 {
540 }
541
542 static void
543 pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
544                       uint32_t serial, uint32_t time, uint32_t button,
545                       uint32_t state)
546 {
547         struct display *display = data;
548
549         if (button == BTN_LEFT && state == WL_POINTER_BUTTON_STATE_PRESSED)
550                 wl_shell_surface_move(display->window->shell_surface,
551                                       display->seat, serial);
552 }
553
554 static void
555 pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
556                     uint32_t time, uint32_t axis, wl_fixed_t value)
557 {
558 }
559
560 static const struct wl_pointer_listener pointer_listener = {
561         pointer_handle_enter,
562         pointer_handle_leave,
563         pointer_handle_motion,
564         pointer_handle_button,
565         pointer_handle_axis,
566 };
567
568 static void
569 touch_handle_down(void *data, struct wl_touch *wl_touch,
570                   uint32_t serial, uint32_t time, struct wl_surface *surface,
571                   int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
572 {
573         struct display *d = (struct display *)data;
574
575         wl_shell_surface_move(d->window->shell_surface, d->seat, serial);
576 }
577
578 static void
579 touch_handle_up(void *data, struct wl_touch *wl_touch,
580                 uint32_t serial, uint32_t time, int32_t id)
581 {
582 }
583
584 static void
585 touch_handle_motion(void *data, struct wl_touch *wl_touch,
586                     uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
587 {
588 }
589
590 static void
591 touch_handle_frame(void *data, struct wl_touch *wl_touch)
592 {
593 }
594
595 static void
596 touch_handle_cancel(void *data, struct wl_touch *wl_touch)
597 {
598 }
599
600 static const struct wl_touch_listener touch_listener = {
601         touch_handle_down,
602         touch_handle_up,
603         touch_handle_motion,
604         touch_handle_frame,
605         touch_handle_cancel,
606 };
607
608 static void
609 keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
610                        uint32_t format, int fd, uint32_t size)
611 {
612 }
613
614 static void
615 keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
616                       uint32_t serial, struct wl_surface *surface,
617                       struct wl_array *keys)
618 {
619 }
620
621 static void
622 keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
623                       uint32_t serial, struct wl_surface *surface)
624 {
625 }
626
627 static void
628 keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
629                     uint32_t serial, uint32_t time, uint32_t key,
630                     uint32_t state)
631 {
632         struct display *d = data;
633
634         if (key == KEY_F11 && state)
635                 toggle_fullscreen(d->window, d->window->fullscreen ^ 1);
636         else if (key == KEY_ESC && state)
637                 running = 0;
638 }
639
640 static void
641 keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
642                           uint32_t serial, uint32_t mods_depressed,
643                           uint32_t mods_latched, uint32_t mods_locked,
644                           uint32_t group)
645 {
646 }
647
648 static const struct wl_keyboard_listener keyboard_listener = {
649         keyboard_handle_keymap,
650         keyboard_handle_enter,
651         keyboard_handle_leave,
652         keyboard_handle_key,
653         keyboard_handle_modifiers,
654 };
655
656 static void
657 seat_handle_capabilities(void *data, struct wl_seat *seat,
658                          enum wl_seat_capability caps)
659 {
660         struct display *d = data;
661
662         if ((caps & WL_SEAT_CAPABILITY_POINTER) && !d->pointer) {
663                 d->pointer = wl_seat_get_pointer(seat);
664                 wl_pointer_add_listener(d->pointer, &pointer_listener, d);
665         } else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && d->pointer) {
666                 wl_pointer_destroy(d->pointer);
667                 d->pointer = NULL;
668         }
669
670         if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !d->keyboard) {
671                 d->keyboard = wl_seat_get_keyboard(seat);
672                 wl_keyboard_add_listener(d->keyboard, &keyboard_listener, d);
673         } else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && d->keyboard) {
674                 wl_keyboard_destroy(d->keyboard);
675                 d->keyboard = NULL;
676         }
677
678         if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !d->touch) {
679                 d->touch = wl_seat_get_touch(seat);
680                 wl_touch_set_user_data(d->touch, d);
681                 wl_touch_add_listener(d->touch, &touch_listener, d);
682         } else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && d->touch) {
683                 wl_touch_destroy(d->touch);
684                 d->touch = NULL;
685         }
686 }
687
688 static const struct wl_seat_listener seat_listener = {
689         seat_handle_capabilities,
690 };
691
692 static void
693 registry_handle_global(void *data, struct wl_registry *registry,
694                        uint32_t name, const char *interface, uint32_t version)
695 {
696         struct display *d = data;
697
698         if (strcmp(interface, "wl_compositor") == 0) {
699                 d->compositor =
700                         wl_registry_bind(registry, name,
701                                          &wl_compositor_interface, 1);
702         } else if (strcmp(interface, "wl_shell") == 0) {
703                 d->shell = wl_registry_bind(registry, name,
704                                             &wl_shell_interface, 1);
705         } else if (strcmp(interface, "wl_seat") == 0) {
706                 d->seat = wl_registry_bind(registry, name,
707                                            &wl_seat_interface, 1);
708                 wl_seat_add_listener(d->seat, &seat_listener, d);
709         } else if (strcmp(interface, "wl_shm") == 0) {
710                 d->shm = wl_registry_bind(registry, name,
711                                           &wl_shm_interface, 1);
712                 d->cursor_theme = wl_cursor_theme_load(NULL, 32, d->shm);
713                 d->default_cursor =
714                         wl_cursor_theme_get_cursor(d->cursor_theme, "left_ptr");
715         }
716 }
717
718 static void
719 registry_handle_global_remove(void *data, struct wl_registry *registry,
720                               uint32_t name)
721 {
722 }
723
724 static const struct wl_registry_listener registry_listener = {
725         registry_handle_global,
726         registry_handle_global_remove
727 };
728
729 static void
730 signal_int(int signum)
731 {
732         running = 0;
733 }
734
735 static void
736 usage(int error_code)
737 {
738         fprintf(stderr, "Usage: simple-egl [OPTIONS]\n\n"
739                 "  -f\tRun in fullscreen mode\n"
740                 "  -o\tCreate an opaque surface\n"
741                 "  -s\tUse a 16 bpp EGL config\n"
742                 "  -h\tThis help text\n\n");
743
744         exit(error_code);
745 }
746
747 int
748 main(int argc, char **argv)
749 {
750         struct sigaction sigint;
751         struct display display = { 0 };
752         struct window  window  = { 0 };
753         int i, ret = 0;
754
755         window.display = &display;
756         display.window = &window;
757         window.window_size.width  = 250;
758         window.window_size.height = 250;
759         window.buffer_size = 32;
760
761         for (i = 1; i < argc; i++) {
762                 if (strcmp("-f", argv[i]) == 0)
763                         window.fullscreen = 1;
764                 else if (strcmp("-o", argv[i]) == 0)
765                         window.opaque = 1;
766                 else if (strcmp("-s", argv[i]) == 0)
767                         window.buffer_size = 16;
768                 else if (strcmp("-h", argv[i]) == 0)
769                         usage(EXIT_SUCCESS);
770                 else
771                         usage(EXIT_FAILURE);
772         }
773
774         display.display = wl_display_connect(NULL);
775         assert(display.display);
776
777         display.registry = wl_display_get_registry(display.display);
778         wl_registry_add_listener(display.registry,
779                                  &registry_listener, &display);
780
781         wl_display_dispatch(display.display);
782
783         init_egl(&display, &window);
784         create_surface(&window);
785         init_gl(&window);
786
787         display.cursor_surface =
788                 wl_compositor_create_surface(display.compositor);
789
790         sigint.sa_handler = signal_int;
791         sigemptyset(&sigint.sa_mask);
792         sigint.sa_flags = SA_RESETHAND;
793         sigaction(SIGINT, &sigint, NULL);
794
795         while (running && ret != -1)
796                 ret = wl_display_dispatch(display.display);
797
798         fprintf(stderr, "simple-egl exiting\n");
799
800         destroy_surface(&window);
801         fini_egl(&display);
802
803         wl_surface_destroy(display.cursor_surface);
804         if (display.cursor_theme)
805                 wl_cursor_theme_destroy(display.cursor_theme);
806
807         if (display.shell)
808                 wl_shell_destroy(display.shell);
809
810         if (display.compositor)
811                 wl_compositor_destroy(display.compositor);
812
813         wl_registry_destroy(display.registry);
814         wl_display_flush(display.display);
815         wl_display_disconnect(display.display);
816
817         return 0;
818 }