[M108 Migration][VD] Avoid pending frame counter becoming negative
[platform/framework/web/chromium-efl.git] / cc / tiles / raster_tile_priority_queue_required.cc
1 // Copyright 2015 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/tiles/raster_tile_priority_queue_required.h"
6
7 #include "cc/tiles/tiling_set_raster_queue_required.h"
8
9 namespace cc {
10
11 namespace {
12
13 void AppendTilingSetRequiredQueues(
14     const std::vector<PictureLayerImpl*>& layers,
15     std::vector<std::unique_ptr<TilingSetRasterQueueRequired>>* queues) {
16   for (auto* layer : layers) {
17     if (!layer->HasValidTilePriorities())
18       continue;
19
20     std::unique_ptr<TilingSetRasterQueueRequired> tiling_set_queue(
21         new TilingSetRasterQueueRequired(
22             layer->picture_layer_tiling_set(),
23             RasterTilePriorityQueueRequired::Type::REQUIRED_FOR_ACTIVATION));
24     if (!tiling_set_queue->IsEmpty())
25       queues->push_back(std::move(tiling_set_queue));
26   }
27 }
28
29 }  // namespace
30
31 RasterTilePriorityQueueRequired::RasterTilePriorityQueueRequired() = default;
32
33 RasterTilePriorityQueueRequired::~RasterTilePriorityQueueRequired() = default;
34
35 void RasterTilePriorityQueueRequired::Build(
36     const std::vector<PictureLayerImpl*>& active_layers,
37     const std::vector<PictureLayerImpl*>& pending_layers,
38     Type type) {
39   DCHECK_NE(static_cast<int>(type), static_cast<int>(Type::ALL));
40   if (type == Type::REQUIRED_FOR_DRAW)
41     BuildRequiredForDraw(active_layers);
42   else
43     BuildRequiredForActivation(active_layers, pending_layers);
44 }
45
46 void RasterTilePriorityQueueRequired::BuildRequiredForDraw(
47     const std::vector<PictureLayerImpl*>& active_layers) {
48   for (auto* layer : active_layers) {
49     if (!layer->HasValidTilePriorities())
50       continue;
51
52     std::unique_ptr<TilingSetRasterQueueRequired> tiling_set_queue(
53         new TilingSetRasterQueueRequired(layer->picture_layer_tiling_set(),
54                                          Type::REQUIRED_FOR_DRAW));
55     if (!tiling_set_queue->IsEmpty())
56       tiling_set_queues_.push_back(std::move(tiling_set_queue));
57   }
58 }
59
60 void RasterTilePriorityQueueRequired::BuildRequiredForActivation(
61     const std::vector<PictureLayerImpl*>& active_layers,
62     const std::vector<PictureLayerImpl*>& pending_layers) {
63   AppendTilingSetRequiredQueues(active_layers, &tiling_set_queues_);
64   AppendTilingSetRequiredQueues(pending_layers, &tiling_set_queues_);
65 }
66
67 bool RasterTilePriorityQueueRequired::IsEmpty() const {
68   return tiling_set_queues_.empty();
69 }
70
71 const PrioritizedTile& RasterTilePriorityQueueRequired::Top() const {
72   DCHECK(!IsEmpty());
73   return tiling_set_queues_.back()->Top();
74 }
75
76 void RasterTilePriorityQueueRequired::Pop() {
77   DCHECK(!IsEmpty());
78   tiling_set_queues_.back()->Pop();
79   if (tiling_set_queues_.back()->IsEmpty())
80     tiling_set_queues_.pop_back();
81 }
82
83 }  // namespace cc