2 # This script is for fixing android platform compatibility problem
8 env.AppendUnique(CPPDEFINES = ['ANDROID_C11_COMPAT'])
11 cc_env.AppendUnique(CPPPATH = ['.'])
12 cc_lib = cc_env.StaticLibrary(env.get('BUILD_DIR') + '/android_cpp11_compat',
13 env.SrcToObj(os.path.abspath('./android_cpp11_compat.cpp'), env.get('SRC_DIR')))
15 env.AppendUnique(CPPPATH = [os.path.abspath('.')])
16 env.AppendUnique(LIBPATH = [env.get('BUILD_DIR')])
17 env.AppendUnique(LIBS = ['android_cpp11_compat'])