MSVC 2010 Project Files: Split up the Property Sheets
[platform/upstream/glib.git] / build / win32 / vs10 / gspawn-win32-helper-console.vcxproj
1 <?xml version="1.0" encoding="utf-8"?>\r
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
3   <ItemGroup Label="ProjectConfigurations">\r
4     <ProjectConfiguration Include="Debug|Win32">\r
5       <Configuration>Debug</Configuration>\r
6       <Platform>Win32</Platform>\r
7     </ProjectConfiguration>\r
8     <ProjectConfiguration Include="Debug|x64">\r
9       <Configuration>Debug</Configuration>\r
10       <Platform>x64</Platform>\r
11     </ProjectConfiguration>\r
12     <ProjectConfiguration Include="Release|Win32">\r
13       <Configuration>Release</Configuration>\r
14       <Platform>Win32</Platform>\r
15     </ProjectConfiguration>\r
16     <ProjectConfiguration Include="Release|x64">\r
17       <Configuration>Release</Configuration>\r
18       <Platform>x64</Platform>\r
19     </ProjectConfiguration>\r
20   </ItemGroup>\r
21   <PropertyGroup Label="Globals">\r
22     <ProjectGuid>{E40E8A7E-7CAE-4659-9B8B-BC38898E3074}</ProjectGuid>\r
23     <RootNamespace>gspawnwin32helperconsole</RootNamespace>\r
24     <Keyword>Win32Proj</Keyword>\r
25   </PropertyGroup>\r
26   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
27   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
28     <ConfigurationType>Application</ConfigurationType>\r
29     <CharacterSet>MultiByte</CharacterSet>\r
30     <WholeProgramOptimization>true</WholeProgramOptimization>\r
31     <PlatformToolset>v100</PlatformToolset>\r
32   </PropertyGroup>\r
33   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
34     <ConfigurationType>Application</ConfigurationType>\r
35     <CharacterSet>MultiByte</CharacterSet>\r
36     <PlatformToolset>v100</PlatformToolset>\r
37   </PropertyGroup>\r
38   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
39     <ConfigurationType>Application</ConfigurationType>\r
40     <CharacterSet>MultiByte</CharacterSet>\r
41     <WholeProgramOptimization>true</WholeProgramOptimization>\r
42     <PlatformToolset>v100</PlatformToolset>\r
43   </PropertyGroup>\r
44   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
45     <ConfigurationType>Application</ConfigurationType>\r
46     <CharacterSet>MultiByte</CharacterSet>\r
47     <PlatformToolset>v100</PlatformToolset>\r
48   </PropertyGroup>\r
49   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
50   <ImportGroup Label="ExtensionSettings">\r
51   </ImportGroup>\r
52   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
53     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
54     <Import Project="glib-build-defines.props" />\r
55   </ImportGroup>\r
56   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
57     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
58     <Import Project="glib-build-defines.props" />\r
59   </ImportGroup>\r
60   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">\r
61     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
62     <Import Project="glib-build-defines.props" />\r
63   </ImportGroup>\r
64   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">\r
65     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
66     <Import Project="glib-build-defines.props" />\r
67   </ImportGroup>\r
68   <PropertyGroup Label="UserMacros" />\r
69   <PropertyGroup>\r
70     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r
71     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
72     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>\r
73     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>\r
74   </PropertyGroup>\r
75   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
76     <ClCompile>\r
77       <Optimization>Disabled</Optimization>\r
78       <PreprocessorDefinitions>_DEBUG;$(GLibInBuildMacro);%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
79       <MinimalRebuild>true</MinimalRebuild>\r
80       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
81       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
82       <PrecompiledHeader>\r
83       </PrecompiledHeader>\r
84       <WarningLevel>Level3</WarningLevel>\r
85       <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
86       <CompileAs>CompileAsC</CompileAs>\r
87     </ClCompile>\r
88     <Link>\r
89       <GenerateDebugInformation>true</GenerateDebugInformation>\r
90       <SubSystem>Console</SubSystem>\r
91       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
92       <DataExecutionPrevention>\r
93       </DataExecutionPrevention>\r
94       <TargetMachine>MachineX86</TargetMachine>\r
95     </Link>\r
96   </ItemDefinitionGroup>\r
97   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
98     <ClCompile>\r
99       <PreprocessorDefinitions>$(GLibInBuildMacro);%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
100       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
101       <PrecompiledHeader>\r
102       </PrecompiledHeader>\r
103       <WarningLevel>Level3</WarningLevel>\r
104       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
105       <CompileAs>CompileAsC</CompileAs>\r
106     </ClCompile>\r
107     <Link>\r
108       <GenerateDebugInformation>true</GenerateDebugInformation>\r
109       <SubSystem>Console</SubSystem>\r
110       <OptimizeReferences>true</OptimizeReferences>\r
111       <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
112       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
113       <DataExecutionPrevention>\r
114       </DataExecutionPrevention>\r
115       <TargetMachine>MachineX86</TargetMachine>\r
116     </Link>\r
117   </ItemDefinitionGroup>\r
118   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
119     <ClCompile>\r
120       <Optimization>Disabled</Optimization>\r
121       <PreprocessorDefinitions>_DEBUG;$(GLibInBuildMacro);%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
122       <MinimalRebuild>true</MinimalRebuild>\r
123       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
124       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
125       <PrecompiledHeader>\r
126       </PrecompiledHeader>\r
127       <WarningLevel>Level3</WarningLevel>\r
128       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
129       <CompileAs>CompileAsC</CompileAs>\r
130     </ClCompile>\r
131     <Link>\r
132       <OutputFile>$(OutDir)gspawn-win64-helper-console.exe</OutputFile>\r
133       <GenerateDebugInformation>true</GenerateDebugInformation>\r
134       <SubSystem>Console</SubSystem>\r
135       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
136       <DataExecutionPrevention>\r
137       </DataExecutionPrevention>\r
138       <TargetMachine>MachineX64</TargetMachine>\r
139     </Link>\r
140   </ItemDefinitionGroup>\r
141   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
142     <ClCompile>\r
143       <PreprocessorDefinitions>$(GLibInBuildMacro);%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
144       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
145       <PrecompiledHeader>\r
146       </PrecompiledHeader>\r
147       <WarningLevel>Level3</WarningLevel>\r
148       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
149       <CompileAs>CompileAsC</CompileAs>\r
150     </ClCompile>\r
151     <Link>\r
152       <OutputFile>$(OutDir)gspawn-win64-helper-console.exe</OutputFile>\r
153       <GenerateDebugInformation>true</GenerateDebugInformation>\r
154       <SubSystem>Console</SubSystem>\r
155       <OptimizeReferences>true</OptimizeReferences>\r
156       <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
157       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
158       <DataExecutionPrevention>\r
159       </DataExecutionPrevention>\r
160       <TargetMachine>MachineX64</TargetMachine>\r
161     </Link>\r
162   </ItemDefinitionGroup>\r
163   <ItemGroup>\r
164     <ClCompile Include="..\..\..\glib\gspawn-win32-helper-console.c" />\r
165   </ItemGroup>\r
166   <ItemGroup>\r
167     <ProjectReference Include="glib.vcxproj">\r
168       <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>\r
169       <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r
170     </ProjectReference>\r
171   </ItemGroup>\r
172   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
173   <ImportGroup Label="ExtensionTargets">\r
174   </ImportGroup>\r
175 </Project>