MSVC 2010 Project Files: Split up the Property Sheets
[platform/upstream/glib.git] / build / win32 / vs10 / gio.vcxprojin
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3   <ItemGroup Label="ProjectConfigurations">
4     <ProjectConfiguration Include="Debug|Win32">
5       <Configuration>Debug</Configuration>
6       <Platform>Win32</Platform>
7     </ProjectConfiguration>
8     <ProjectConfiguration Include="Debug|x64">
9       <Configuration>Debug</Configuration>
10       <Platform>x64</Platform>
11     </ProjectConfiguration>
12     <ProjectConfiguration Include="Release|Win32">
13       <Configuration>Release</Configuration>
14       <Platform>Win32</Platform>
15     </ProjectConfiguration>
16     <ProjectConfiguration Include="Release|x64">
17       <Configuration>Release</Configuration>
18       <Platform>x64</Platform>
19     </ProjectConfiguration>
20   </ItemGroup>
21   <PropertyGroup Label="Globals">
22     <ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid>
23     <RootNamespace>gio</RootNamespace>
24   </PropertyGroup>
25   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
26   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
27     <ConfigurationType>DynamicLibrary</ConfigurationType>
28     <CharacterSet>MultiByte</CharacterSet>
29     <WholeProgramOptimization>true</WholeProgramOptimization>
30     <PlatformToolset>v100</PlatformToolset>
31   </PropertyGroup>
32   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
33     <ConfigurationType>DynamicLibrary</ConfigurationType>
34     <CharacterSet>MultiByte</CharacterSet>
35     <PlatformToolset>v100</PlatformToolset>
36   </PropertyGroup>
37   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
38     <ConfigurationType>DynamicLibrary</ConfigurationType>
39     <CharacterSet>MultiByte</CharacterSet>
40     <WholeProgramOptimization>true</WholeProgramOptimization>
41     <PlatformToolset>v100</PlatformToolset>
42   </PropertyGroup>
43   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
44     <ConfigurationType>DynamicLibrary</ConfigurationType>
45     <CharacterSet>MultiByte</CharacterSet>
46     <PlatformToolset>v100</PlatformToolset>
47   </PropertyGroup>
48   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
49   <ImportGroup Label="ExtensionSettings">
50   </ImportGroup>
51   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
52     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
53     <Import Project="glib-build-defines.vsprops" />
54   </ImportGroup>
55   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
56     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
57     <Import Project="glib-build-defines.vsprops" />
58   </ImportGroup>
59   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
60     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
61     <Import Project="glib-build-defines.vsprops" />
62   </ImportGroup>
63   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
64     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
65     <Import Project="glib-build-defines.vsprops" />
66   </ImportGroup>
67   <PropertyGroup Label="UserMacros" />
68   <PropertyGroup>
69     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
70     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
71     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
72     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
73   </PropertyGroup>
74   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
75     <ClCompile>
76       <Optimization>Disabled</Optimization>
77       <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
78       <PreprocessorDefinitions>_DEBUG;$(GioBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
79       <MinimalRebuild>true</MinimalRebuild>
80       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
81       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
82       <PrecompiledHeader>
83       </PrecompiledHeader>
84       <WarningLevel>Level3</WarningLevel>
85       <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
86       <CompileAs>CompileAsC</CompileAs>
87     </ClCompile>
88     <Link>
89       <AdditionalDependencies>zlib1d.lib;$(WindowsNetworkingLibs);%(AdditionalDependencies)</AdditionalDependencies>
90       <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
91       <GenerateDebugInformation>true</GenerateDebugInformation>
92       <SubSystem>Windows</SubSystem>
93       <RandomizedBaseAddress>false</RandomizedBaseAddress>
94       <DataExecutionPrevention>
95       </DataExecutionPrevention>
96       <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
97       <TargetMachine>MachineX86</TargetMachine>
98     </Link>
99   </ItemDefinitionGroup>
100   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
101     <ClCompile>
102       <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
103       <PreprocessorDefinitions>$(GioBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
104       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
105       <PrecompiledHeader>
106       </PrecompiledHeader>
107       <WarningLevel>Level3</WarningLevel>
108       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
109       <CompileAs>CompileAsC</CompileAs>
110     </ClCompile>
111     <Link>
112       <AdditionalDependencies>zlib1.lib;$(WindowsNetworkingLibs);%(AdditionalDependencies)</AdditionalDependencies>
113       <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
114       <GenerateDebugInformation>true</GenerateDebugInformation>
115       <SubSystem>Windows</SubSystem>
116       <OptimizeReferences>true</OptimizeReferences>
117       <EnableCOMDATFolding>true</EnableCOMDATFolding>
118       <RandomizedBaseAddress>false</RandomizedBaseAddress>
119       <DataExecutionPrevention>
120       </DataExecutionPrevention>
121       <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
122       <TargetMachine>MachineX86</TargetMachine>
123     </Link>
124   </ItemDefinitionGroup>
125   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
126     <ClCompile>
127       <Optimization>Disabled</Optimization>
128       <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
129       <PreprocessorDefinitions>_DEBUG;$(GioBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
130       <MinimalRebuild>true</MinimalRebuild>
131       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
132       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
133       <PrecompiledHeader>
134       </PrecompiledHeader>
135       <WarningLevel>Level3</WarningLevel>
136       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
137       <CompileAs>CompileAsC</CompileAs>
138     </ClCompile>
139     <Link>
140       <AdditionalDependencies>zlib1d.lib;$(WindowsNetworkingLibs);%(AdditionalDependencies)</AdditionalDependencies>
141       <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
142       <GenerateDebugInformation>true</GenerateDebugInformation>
143       <SubSystem>Windows</SubSystem>
144       <RandomizedBaseAddress>false</RandomizedBaseAddress>
145       <DataExecutionPrevention>
146       </DataExecutionPrevention>
147       <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
148       <TargetMachine>MachineX64</TargetMachine>
149     </Link>
150   </ItemDefinitionGroup>
151   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
152     <ClCompile>
153       <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
154       <PreprocessorDefinitions>$(GioBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
155       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
156       <PrecompiledHeader>
157       </PrecompiledHeader>
158       <WarningLevel>Level3</WarningLevel>
159       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
160       <CompileAs>CompileAsC</CompileAs>
161     </ClCompile>
162     <Link>
163       <AdditionalDependencies>zlib1.lib;$(WindowsNetworkingLibs);%(AdditionalDependencies)</AdditionalDependencies>
164       <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
165       <GenerateDebugInformation>true</GenerateDebugInformation>
166       <SubSystem>Windows</SubSystem>
167       <OptimizeReferences>true</OptimizeReferences>
168       <EnableCOMDATFolding>true</EnableCOMDATFolding>
169       <RandomizedBaseAddress>false</RandomizedBaseAddress>
170       <DataExecutionPrevention>
171       </DataExecutionPrevention>
172       <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
173       <TargetMachine>MachineX64</TargetMachine>
174     </Link>
175   </ItemDefinitionGroup>
176   <ItemGroup>
177 #include "libgio.vs10.sourcefiles"
178   </ItemGroup>
179   <ItemGroup>
180     <ResourceCompile Include="..\..\..\gio\gio.rc" />
181   </ItemGroup>
182   <ItemGroup>
183     <ProjectReference Include="glib.vcxproj">
184       <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
185       <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
186     </ProjectReference>
187     <ProjectReference Include="gmodule.vcxproj">
188       <Project>{4214047c-f5c1-40b3-8369-5dced8c32770}</Project>
189       <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
190     </ProjectReference>
191     <ProjectReference Include="gobject.vcxproj">
192       <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project>
193       <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
194     </ProjectReference>
195   </ItemGroup>
196   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
197   <ImportGroup Label="ExtensionTargets">
198   </ImportGroup>
199 </Project>